mirror of
https://github.com/rust-mobile/android-activity.git
synced 2026-07-04 05:47:26 +00:00
Build fixes for Winit based examples
The latest branches for Winit (which update the Android backend to use android-activity) now depend on the android-activity 0.2 release which broke the patching assumption for the Winit examples. (they were patching based on the git url not crates.io) It was also noticed that the latest android-activity-0.27 branch isn't compatible with Egui currently because the (badly named) branch is based on Winit master and there was recently a breaking API change adding new window events which breaks Egui. A note about the badly name branches has been added to the Cargo.toml files for the Winit examples (they can't currently be fixes since the -0.27 branch is part of a pull request). For reference here: - "android-activity" is based on Winit 0.27 (required for Egui compatibility) - "android-activity-0.27" is based on Winit master This patch adds Cargo.lock files for the Winit examples. Fixes: #22
This commit is contained in:
@@ -19,4 +19,3 @@ local.properties
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# Added by cargo
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/target
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Cargo.lock
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Generated
+2413
File diff suppressed because it is too large
Load Diff
@@ -15,9 +15,36 @@ egui = "0.19"
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eframe = { version = "0.19", features = [ "wgpu" ] }
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egui_demo_lib = "0.19"
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[target.'cfg(not(target_os = "android"))'.dependencies]
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env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { version = "0.2", features = [ "game-activity" ] }
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[patch.crates-io]
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
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# This branch of Winit has an updated Android backend based on android-activity
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# Note: The winit branches are current misnamed:
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# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
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# - "android-activity-0.27" is based on Winit master
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# The -0.27 branch is currently associated with a pull request so we'll just
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# stick with these names for now
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winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# Since Winit also depends on android-activity (version = "0.2") but we'd like
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# to build against the local version of android-activity in this repo then we
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# use a [patch] to ensure we only end up with a single implementation.
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android-activity = { path = "../../android-activity" }
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# Egui 0.19 is missing some fixes for Android so we need to build against
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# git master for now
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egui = { git = "https://github.com/emilk/egui" }
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eframe = { git = "https://github.com/emilk/egui" }
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egui_demo_lib = { git = "https://github.com/emilk/egui" }
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@@ -25,18 +52,6 @@ egui_demo_lib = { git = "https://github.com/emilk/egui" }
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#eframe = { path = "../../../egui/crates/eframe" }
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#egui_demo_lib = { path = "../../../egui/crates/egui_demo_lib" }
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[target.'cfg(not(target_os = "android"))'.dependencies]
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env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { git = "https://github.com/rib/android-activity", features = [ "game-activity" ] }
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# Since Winit also depends on android-activity (via a github url) we need to
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# make sure we only resolve a single implementation.
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[patch.'https://github.com/rib/android-activity']
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android-activity = { path = "../../android-activity" }
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[features]
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default = []
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desktop = []
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@@ -19,4 +19,3 @@ local.properties
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# Added by cargo
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/target
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Cargo.lock
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Generated
+1893
File diff suppressed because it is too large
Load Diff
@@ -16,33 +16,33 @@ egui-wgpu = { version = "0.19", features = [ "winit" ] }
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egui-winit = { version = "0.19", default-features = false }
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egui_demo_lib = "0.19"
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[patch.crates-io]
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
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#winit = { path="../../../winit" }
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#egui = { git = "https://github.com/emilk/egui" }
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#egui-wgpu = { git = "https://github.com/emilk/egui" }
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#egui-winit = { git = "https://github.com/emilk/egui" }
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#egui_extras = { git = "https://github.com/emilk/egui" }
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#egui_demo_lib = { git = "https://github.com/emilk/egui" }
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#egui = { path = "../../../egui/egui" }
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#egui-wgpu = { path = "../../../egui/egui-wgpu" }
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#egui-winit = { path = "../../../egui/egui-winit" }
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#egui_extras = { path = "../../../egui/egui_extras" }
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#egui_demo_lib = { path = "../../../egui/egui_demo_lib" }
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[target.'cfg(not(target_os = "android"))'.dependencies]
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env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { path="../../android-activity", features = [ "game-activity" ] }
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android-activity = { version = "0.2", features = [ "game-activity" ] }
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# Since Winit also depends on android-activity (via a github url) we need to
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# make sure we only resolve a single implementation.
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[patch.'https://github.com/rib/android-activity']
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android-activity = { path="../../android-activity", features = [ "game-activity" ] }
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[patch.crates-io]
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# This branch of Winit has an updated Android backend based on android-activity
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# Note: The winit branches are current misnamed:
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# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
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# - "android-activity-0.27" is based on Winit master
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# The -0.27 branch is currently associated with a pull request so we'll just
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# stick with these names for now
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winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# Since Winit also depends on android-activity (version = "0.2") but we'd like
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# to build against the local version of android-activity in this repo then we
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# use a [patch] to ensure we only end up with a single implementation.
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android-activity = { path = "../../android-activity" }
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[features]
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default = []
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@@ -19,4 +19,3 @@ local.properties
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# Added by cargo
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/target
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Cargo.lock
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Generated
+1545
File diff suppressed because it is too large
Load Diff
@@ -7,8 +7,7 @@ edition = "2021"
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[dependencies]
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log = "0.4"
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27"}
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#winit = { path="../../../winit" }
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winit = "0.27"
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wgpu = "0.13.0"
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pollster = "0.2"
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@@ -17,12 +16,28 @@ env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { path="../../android-activity", features = [ "game-activity" ] }
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android-activity = { version = "0.2", features = [ "game-activity" ] }
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# Since Winit also depends on android-activity (via a github url) we need to
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# make sure we only resolve a single implementation.
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[patch.'https://github.com/rib/android-activity']
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android-activity = { path="../../android-activity", features = [ "game-activity" ] }
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[patch.crates-io]
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# This branch of Winit has an updated Android backend based on android-activity
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# Note: The winit branches are current misnamed:
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# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
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# - "android-activity-0.27" is based on Winit master
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# The -0.27 branch is currently associated with a pull request so we'll just
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# stick with these names for now
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# Since Winit also depends on android-activity (version = "0.2") but we'd like
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# to build against the local version of android-activity in this repo then we
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# use a [patch] to ensure we only end up with a single implementation.
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android-activity = { path="../../android-activity" }
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[features]
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default = []
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@@ -19,4 +19,3 @@ local.properties
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# Added by cargo
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/target
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Cargo.lock
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Generated
+1545
File diff suppressed because it is too large
Load Diff
@@ -7,9 +7,8 @@ edition = "2021"
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[dependencies]
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log = "0.4"
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winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
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#winit = { path="../../../winit" }
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wgpu = "0.12.0"
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winit = "0.27"
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wgpu = "0.13"
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pollster = "0.2"
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[target.'cfg(not(target_os = "android"))'.dependencies]
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@@ -17,12 +16,28 @@ env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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android-activity = { path="../../android-activity", features = [ "native-activity" ] }
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android-activity = { version = "0.2", features = [ "game-activity" ] }
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# Since Winit also depends on android-activity (via a github url) we need to
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# make sure we only resolve a single implementation.
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[patch.'https://github.com/rib/android-activity']
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android-activity = { path="../../android-activity", features = [ "native-activity" ] }
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[patch.crates-io]
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# This branch of Winit has an updated Android backend based on android-activity
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# Note: The winit branches are current misnamed:
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# - "android-activity" is based on Winit 0.27 (required for Egui compatibility)
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# - "android-activity-0.27" is based on Winit master
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# The -0.27 branch is currently associated with a pull request so we'll just
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# stick with these names for now
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winit = { git = "https://github.com/rib/winit", branch = "android-activity-0.27" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# Since Winit also depends on android-activity (version = "0.2") but we'd like
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# to build against the local version of android-activity in this repo then we
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# use a [patch] to ensure we only end up with a single implementation.
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android-activity = { path="../../android-activity" }
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[features]
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default = []
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Reference in New Issue
Block a user