From bb97af154f656aa2405d6ab6d345f733a08c97cb Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Fri, 28 Jul 2023 22:18:54 +0100 Subject: [PATCH] Release 0.4.3 --- android-activity/CHANGELOG.md | 9 ++++++++- android-activity/Cargo.toml | 2 +- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/android-activity/CHANGELOG.md b/android-activity/CHANGELOG.md index ca4be1f..4453871 100644 --- a/android-activity/CHANGELOG.md +++ b/android-activity/CHANGELOG.md @@ -1,11 +1,18 @@ + + # Changelog The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] +## [0.4.3] - 2022-07-30 +### Fixed +- Fixed a deadlock in the `native-activity` backend while waiting for the native thread after getting an `onDestroy` callback from Java ([#94](https://github.com/rust-mobile/android-activity/pull/94)) -## [0.4.2] - 2022-02-16 +- Fixed numerous deadlocks in the `game-activity` backend with how it would wait for the native thread in various Java callbacks, after the app has returned from `android_main` ([#98](https://github.com/rust-mobile/android-activity/pull/98)) + +## [0.4.2] - 2022-06-17 ### Changed - The `Activity.finish()` method is now called when `android_main` returns so the `Activity` will be destroyed ([#67](https://github.com/rust-mobile/android-activity/issues/67)) - The `native-activity` backend now propagates `NativeWindow` redraw/resize and `ContentRectChanged` callbacks to main loop ([#70](https://github.com/rust-mobile/android-activity/pull/70)) diff --git a/android-activity/Cargo.toml b/android-activity/Cargo.toml index ed6a1b0..d60bca4 100644 --- a/android-activity/Cargo.toml +++ b/android-activity/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "android-activity" -version = "0.4.2" +version = "0.4.3" edition = "2021" keywords = ["android", "ndk"] readme = "../README.md"