This tests using the game_activity crate with egui, winit and wgpu. This is based on a re-worked winit backend here: https://github.com/rib/winit/tree/agdk-game-activity and based on updated egui-winit and egui-wgpu crates here: https://github.com/rib/egui/tree/android-deferred-winit-wgpu ``` rustup target add aarch64-linux-android cargo install cargo-ndk export ANDROID_NDK_HOME="path/to/ndk" cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build export ANDROID_HOME="path/to/sdk" ./gradlew build ./gradlew installDebug adb shell am start -n co.realfit.agdkegui/.MainActivity ```