fn main() { cc::Build::new() .cpp(true) .include("csrc") .file("csrc/game-activity/GameActivity.cpp") .cpp_link_stdlib("c++_static") .compile("libgame_activity.a"); cc::Build::new() .cpp(true) .include("csrc") .file("csrc/game-text-input/gametextinput.cpp") .cpp_link_stdlib("c++_static") .compile("libgame_text_input.a"); cc::Build::new() .include("csrc") .include("csrc/game-activity/native_app_glue") .file("csrc/game-activity/native_app_glue/android_native_app_glue.c") .cpp_link_stdlib("c++_static") .compile("libnative_app_glue.a"); }