[package] name = "agdk-winit-wgpu" version = "0.1.0" edition = "2021" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] log = "0.4" winit = { version = "0.27", features = ["android-game-activity"]} wgpu = "0.13.0" pollster = "0.2" [target.'cfg(not(target_os = "android"))'.dependencies] env_logger = "0.9" [target.'cfg(target_os = "android")'.dependencies] android_logger = "0.11.0" [patch.crates-io] # This branch of Winit has an updated Android backend based on android-activity # Note: The winit branches are current misnamed: # - "android-activity" is based on Winit 0.27 (required for Egui compatibility) # - "android-activity-0.27" is based on Winit master # The -0.27 branch is currently associated with a pull request so we'll just # stick with these names for now winit = { git = "https://github.com/rib/winit", branch = "android-activity" } #winit = { path = "../../../winit" } # Note: # Since android-activity is responsible for invoking the `android_main` # entrypoint for a native Rust application there can only be a single # implementation of the crate linked with the application. # # By default the Winit-based examples use released versions of android-activity # to help keep the version in sync with the Winit backend. # # If you'd like to build this example against the local checkout of # android-activity you should specify a patch here to make sure you also affect # the version that Winit uses. # # Note: also check that the local android-activity/Cargo.toml version matches # the android-activity version that Winit depends on (in case you need to check # out a release branch locally to be compatible) #android-activity = { path = "../../android-activity" } [features] default = [] desktop = [] [lib] name="main" crate_type=["cdylib"] [[bin]] path="src/lib.rs" name="test-winit-wgpu" required-features = [ "desktop" ]