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d4459921b9
android_main() now takes an `app: AndroidApp` argument and has an extern "Rust" ABI instead of "C" ABI. This should help make it possible to run multiple native Activities in a single process.
This is the same as agdk-winit-wgpu except it enables the "native-activity"
feature for winit, for running with NativeActivity instead of GameActivity
This is to see if it's practical to support multiple glue implementations with a common API.
Gradle Build
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
Cargo APK Build
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_SDK_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-apk
cargo apk run