Files
android-activity/examples/na-mainloop/Cargo.toml
T
Robert Bragg 57b5192366 Update examples
This updates both the examples to Gradle 9 and AGP 9.1

The examples are identical, except that `na-mainloop` is based on
NativeActivity and the `agdk-mainloop` based on GameActivity.

The examples demonstrate:
- Using the `jni` API to define enough bindings to be able to send a Toast
- Using an `android_on_create` entry point for logging initialization
  and JNI initialization
- Using `AndroidApp::run_on_java_main_thread()` to send a toast from the
  Java main / UI thread
- Running an `android_main` event loop, including printing historic
  pointer samples (a new 0.6.1 feature)

The examples support two input actions:
- Lifting your finger in the top-left corner of the screen will show the
  onscreen keyboard
- Lifting your finger in the top-right corner of the screen will hide
  the onscreen keyboard

If you edit and disable `configChanges` in `AndroidManifest.xml` then
these examples can also demonstrate that `android-activity` gracefully
handles repeated `Activity` create -> run -> destroy cycles.
2026-03-23 22:37:54 +00:00

192 lines
6.6 KiB
TOML

[package]
name = "na-mainloop"
version = "0.1.0"
edition = "2024"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = [
"fmt",
"env-filter",
"tracing-log",
] }
paranoid-android = "0.2"
tracing-log = "0.2"
android-activity = { path = "../../android-activity", features = [
"native-activity",
] }
jni = "0.22"
[lib]
#name="na_mainloop"
crate-type = ["cdylib"]
####################
# cargo apk config #
####################
[package.metadata.android]
# Specifies the package property of the manifest.
package = "com.github.rust_mobile.namainloop"
# Specifies the array of targets to build for.
build_targets = ["aarch64-linux-android"]
# Path to your application's resources folder.
# If not specified, resources will not be included in the APK.
#resources = "path/to/resources_folder"
# Path to the folder containing your application's assets.
# If not specified, assets will not be included in the APK.
#assets = "path/to/assets_folder"
# Name for final APK file.
# Defaults to package name.
#apk_name = "myapp"
# Folder containing extra shared libraries intended to be dynamically loaded at runtime.
# Files matching `libs_folder/${android_abi}/*.so` are added to the apk
# according to the specified build_targets.
#runtime_libs = "path/to/libs_folder"
# See https://developer.android.com/guide/topics/manifest/uses-sdk-element
#
# Defaults to a `min_sdk_version` of 23 and `target_sdk_version` of 30 (or lower if the detected NDK doesn't support this).
[package.metadata.android.sdk]
min_sdk_version = 31
target_sdk_version = 35
#max_sdk_version = 35
# See https://developer.android.com/guide/topics/manifest/uses-feature-element
#
# Note: there can be multiple .uses_feature entries.
[[package.metadata.android.uses_feature]]
name = "android.hardware.vulkan.level"
required = true
version = 1
# See https://developer.android.com/guide/topics/manifest/uses-permission-element
#
# Note: there can be multiple .uses_permission entries.
#[[package.metadata.android.uses_permission]]
#name = "android.permission.WRITE_EXTERNAL_STORAGE"
#max_sdk_version = 18
# See https://developer.android.com/guide/topics/manifest/queries-element#provider
#[[package.metadata.android.queries.provider]]
#authorities = "org.khronos.openxr.runtime_broker;org.khronos.openxr.system_runtime_broker"
# Note: The `name` attribute is normally not required for a queries provider, but is non-optional
# as a workaround for aapt throwing errors about missing `android:name` attribute.
# This will be made optional if/when cargo-apk migrates to aapt2.
#name = "org.khronos.openxr"
# See https://developer.android.com/guide/topics/manifest/queries-element#intent
#[[package.metadata.android.queries.intent]]
#actions = ["android.intent.action.SEND"]
# See https://developer.android.com/guide/topics/manifest/queries-element#intent
# Note: there can be several .data entries.
#[[package.metadata.android.queries.intent.data]]
#mime_type = "image/jpeg"
# See https://developer.android.com/guide/topics/manifest/queries-element#package
#[[package.metadata.android.queries.package]]
#name = "org.freedesktop.monado.openxr_runtime.in_process"
# See https://developer.android.com/guide/topics/manifest/application-element
#[package.metadata.android.application]
# See https://developer.android.com/guide/topics/manifest/application-element#debug
#
# Defaults to false.
#debuggable = false
# See https://developer.android.com/guide/topics/manifest/application-element#theme
#
# Example shows setting the theme of an application to fullscreen.
#theme = "@android:style/Theme.DeviceDefault.NoActionBar.Fullscreen"
# Virtual path your application's icon for any mipmap level.
# If not specified, an icon will not be included in the APK.
#icon = "@mipmap/ic_launcher"
# See https://developer.android.com/guide/topics/manifest/application-element#label
#
# Defaults to the compiled artifact's name.
label = "NativeActivity Mainloop"
# See https://developer.android.com/guide/topics/manifest/meta-data-element
#
# Note: there can be several .meta_data entries.
# Note: the `resource` attribute is currently not supported.
#[[package.metadata.android.application.meta_data]]
#name = "com.samsung.android.vr.application.mode"
#value = "vr_only"
# See https://developer.android.com/guide/topics/manifest/activity-element
[package.metadata.android.application.activity]
# See https://developer.android.com/guide/topics/manifest/activity-element#nm
#
# The name of the class that implements the activity, a subclass of Activity
#
# Defaults to "android.app.NativeActivity"
# name = "android.app.MyActivity"
# See https://developer.android.com/guide/topics/manifest/activity-element#config
#
# Defaults to "orientation|keyboardHidden|screenSize".
#config_changes = "orientation"
# See https://developer.android.com/guide/topics/manifest/activity-element#label
#
# Defaults to the application's label.
#label = "Activity Name"
# See https://developer.android.com/guide/topics/manifest/activity-element#lmode
#
# Defaults to "standard".
#launch_mode = "singleTop"
# See https://developer.android.com/guide/topics/manifest/activity-element#screen
#
# Defaults to "unspecified".
#orientation = "landscape"
# See https://developer.android.com/guide/topics/manifest/activity-element#exported
#
# Unset by default, or "true" when targeting Android >= 31 (S and up).
#exported = "true"
# See https://developer.android.com/guide/topics/manifest/meta-data-element
#
# Note: there can be several .meta_data entries.
# Note: the `resource` attribute is currently not supported.
#[[package.metadata.android.application.activity.meta_data]]
#name = "com.oculus.vr.focusaware"
#value = "true"
# See https://developer.android.com/guide/topics/manifest/intent-filter-element
#
# Note: there can be several .intent_filter entries.
#[[package.metadata.android.application.activity.intent_filter]]
# See https://developer.android.com/guide/topics/manifest/action-element
#actions = ["android.intent.action.VIEW", "android.intent.action.WEB_SEARCH"]
# See https://developer.android.com/guide/topics/manifest/category-element
#categories = ["android.intent.category.DEFAULT", "android.intent.category.BROWSABLE"]
# See https://developer.android.com/guide/topics/manifest/data-element
#
# Note: there can be several .data entries.
# Note: not specifying an attribute excludes it from the final data specification.
#[[package.metadata.android.application.activity.intent_filter.data]]
#scheme = "https"
#host = "github.com"
#port = "8080"
#path = "/rust-windowing/android-ndk-rs/tree/master/cargo-apk"
#path_prefix = "/rust-windowing/"
#mime_type = "image/jpeg"