Files
android-activity/examples/agdk-mainloop
Robert Bragg 7cdb77eca4 Let applications report if they handled input events
The callback given to `AndroidApp::input_events()` is now expected to return
`InputStatus::Handled` or `InputStatus::Unhandled`.

When running with NativeActivity then if we know an input event hasn't been
handled we can notify the InputQueue which may result in fallback
handling.

Although the status is currently ignored with the GameActivity backend.

Since this is a breaking change that also affects the current Winit
backend this updates the winit based examples to stick with the 0.3
release of android-activity for now.

Fixes: #31
2022-09-20 00:14:38 +01:00
..
2022-05-10 02:00:47 +01:00
2022-05-10 02:00:47 +01:00
2022-05-10 02:00:47 +01:00
2022-05-10 02:00:47 +01:00
2022-07-03 23:34:25 +01:00

This is a minimal test application based on GameActivity that just runs a mainloop based on android_activity::poll_events() and traces the events received without doing any rendering. It also saves and restores some minimal application state.

export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"

rustup target add aarch64-linux-android
cargo install cargo-ndk

cargo ndk -t arm64-v8a -o app/src/main/jniLibs/  build
./gradlew build
./gradlew installDebug
adb shell am start -n co.realfit.agdkmainloop/.MainActivity