Files
android-activity/examples/na-winit-wgpu

This is the same as agdk-winit-wgpu except it enables the "native-activity" feature for winit, for running with NativeActivity instead of GameActivity

This is to see if it's practical to support multiple glue implementations with a common API.

Gradle Build

rustup target add aarch64-linux-android

cargo install cargo-ndk

export ANDROID_NDK_HOME="path/to/ndk"
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/  build

export ANDROID_HOME="path/to/sdk"
./gradlew build
./gradlew installDebug
adb shell am start -n co.realfit.agdkwinitwgpu/.MainActivity

Cargo APK Build

export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_SDK_HOME="path/to/sdk"

cargo install cargo-apk
cargo apk run