mirror of
https://github.com/rust-mobile/android-activity.git
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649b65c0c0
- Updates deps - Some README updates considering the Winit backend based on android-activity has been merged upstream - runs cargo fmt over examples - Top-level Cargo.toml simply excludes "examples" instead of listing each sub-directory separately
68 lines
2.2 KiB
TOML
68 lines
2.2 KiB
TOML
[package]
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name = "agdk-eframe"
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version = "0.1.0"
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edition = "2021"
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resolver = "2"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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log = "0.4"
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winit = { version = "0.27.2", features = [ "android-game-activity" ] }
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wgpu = "0.14.0"
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pollster = "0.2"
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egui = "0.19"
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eframe = { version = "0.19", features = [ "wgpu" ] }
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egui_demo_lib = "0.19"
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[target.'cfg(not(target_os = "android"))'.dependencies]
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env_logger = "0.9"
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[target.'cfg(target_os = "android")'.dependencies]
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android_logger = "0.11.0"
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[patch.crates-io]
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# Since Egui currently depends on Winit 0.27 we can't update the examples to use
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# Winit master just yet, and use this branch of Winit with an updated backend
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# based on android-activity
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winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
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#winit = { path = "../../../winit" }
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# Note:
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# Since android-activity is responsible for invoking the `android_main`
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# entrypoint for a native Rust application there can only be a single
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# implementation of the crate linked with the application.
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#
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# To avoid conflicts it's generally recommend to rely on Winit to pull
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# in a compatible version of android-activity but if you'd like to build
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# this example against the local checkout of android-activity you should
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# specify a patch here to make sure you also affect the version that Winit
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# uses.
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#
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# Note: also check that the local android-activity/Cargo.toml version matches
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# the version of android-activity that Winit depends on (in case you need to check
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# out a release branch locally to be compatible)
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#android-activity = { path = "../../android-activity" }
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# Egui 0.19 is missing some fixes for Android so we need to build against
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# git master for now
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egui = { git = "https://github.com/emilk/egui" }
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eframe = { git = "https://github.com/emilk/egui" }
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egui_demo_lib = { git = "https://github.com/emilk/egui" }
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#egui = { path = "../../../egui/crates/egui" }
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#eframe = { path = "../../../egui/crates/eframe" }
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#egui_demo_lib = { path = "../../../egui/crates/egui_demo_lib" }
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[features]
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default = []
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desktop = []
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[lib]
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name="main"
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crate_type=["cdylib"]
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[[bin]]
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path="src/lib.rs"
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name="agdk-eframe"
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required-features = [ "desktop" ] |