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0bf9fc9428
* initial work * changelog entry * fix CI * Update egui/src/widgets/plot/items/values.rs Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> * Update egui/src/widgets/plot/items/values.rs Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> * derive 'FromIterator' * remove `bytemuck` dependency again and remove borrowing plot points for now * update doctest * update documentation * remove unnecessary numeric cast * cargo fmt * Update egui/src/widgets/plot/items/values.rs Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.