Files
egui/emgui_wasm/src/lib.rs
T
2019-01-07 00:03:29 +01:00

116 lines
3.0 KiB
Rust

#![deny(warnings)]
extern crate serde_json;
extern crate wasm_bindgen;
extern crate emgui;
use std::sync::Arc;
use emgui::{Emgui, Font, RawInput};
use wasm_bindgen::prelude::*;
mod app;
mod webgl;
#[derive(Clone, Copy, Default)]
struct Stats {
num_vertices: usize,
num_triangles: usize,
everything_ms: f64,
webgl_ms: f64,
}
fn now_ms() -> f64 {
web_sys::window()
.expect("should have a Window")
.performance()
.expect("should have a Performance")
.now()
}
#[wasm_bindgen]
pub struct State {
app: app::App,
emgui: Emgui,
webgl_painter: webgl::Painter,
stats: Stats,
}
impl State {
fn new(canvas_id: &str) -> Result<State, JsValue> {
let font = Arc::new(Font::new(20));
let emgui = Emgui::new(font);
let webgl_painter = webgl::Painter::new(canvas_id, emgui.texture())?;
Ok(State {
app: Default::default(),
emgui,
webgl_painter,
stats: Default::default(),
})
}
fn run(&mut self, raw_input: RawInput) -> Result<(), JsValue> {
let everything_start = now_ms();
self.emgui.new_frame(raw_input);
use crate::app::GuiSettings;
let mut style = self.emgui.style.clone();
let mut region = self.emgui.whole_screen_region();
let mut region = region.centered_column(300.0);
self.app.show_gui(&mut region);
// TODO: move this to some emgui::example module
region.foldable("Style", |gui| {
style.show_gui(gui);
});
let stats = self.stats; // TODO: avoid
let webgl_info = self.webgl_painter.debug_info(); // TODO: avoid
region.foldable("Stats", |gui| {
gui.label(format!("num_vertices: {}", stats.num_vertices));
gui.label(format!("num_triangles: {}", stats.num_triangles));
gui.label("WebGl painter info:");
gui.indent(|gui| {
gui.label(webgl_info);
});
gui.label("Timings:");
gui.indent(|gui| {
gui.label(format!("Everything: {:.1} ms", stats.everything_ms));
gui.label(format!("WebGL: {:.1} ms", stats.webgl_ms));
});
});
self.emgui.style = style;
let frame = self.emgui.paint();
self.stats.num_vertices = frame.vertices.len();
self.stats.num_triangles = frame.indices.len() / 3;
let webgl_start = now_ms();
let result = self.webgl_painter.paint(&frame);
self.stats.webgl_ms = now_ms() - webgl_start;
self.stats.everything_ms = now_ms() - everything_start;
result
}
}
#[wasm_bindgen]
pub fn new_webgl_gui(canvas_id: &str) -> Result<State, JsValue> {
State::new(canvas_id)
}
#[wasm_bindgen]
pub fn run_gui(state: &mut State, raw_input_json: &str) -> Result<(), JsValue> {
// TODO: nicer interface than JSON
let raw_input: RawInput = serde_json::from_str(raw_input_json).unwrap();
state.run(raw_input)
}