mirror of
https://github.com/emilk/egui.git
synced 2026-07-19 04:58:54 +00:00
d7d222d3f6
* Imoprove docs for callback shapes * Improve docs for loader traits * Use snake_case for feature `all_loaders` * Make loaders publix * Slightly better error message on image load failure * Improve image loading error messages * Use `bytes://` schema for included bytes loader * Try user loaders first * Move `image_loading_spinners` to `Visuals` * Unify and simplify code * Make the main text of `Button` optional This largely makes ImageButton obsolete * Fix docstrings * Better docs * typos * Use the more explicit `egui_extras::install_image_loaders` * Simplify `Image::paint_at` function
39 lines
1.2 KiB
Rust
39 lines
1.2 KiB
Rust
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
|
|
|
|
use eframe::egui;
|
|
|
|
fn main() -> Result<(), eframe::Error> {
|
|
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
|
|
let options = eframe::NativeOptions {
|
|
initial_window_size: Some(egui::vec2(600.0, 800.0)),
|
|
..Default::default()
|
|
};
|
|
eframe::run_native(
|
|
"Image Viewer",
|
|
options,
|
|
Box::new(|cc| {
|
|
// The following call is needed to load images when using `ui.image` and `egui::Image`:
|
|
egui_extras::install_image_loaders(&cc.egui_ctx);
|
|
Box::<MyApp>::default()
|
|
}),
|
|
)
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct MyApp {}
|
|
|
|
impl eframe::App for MyApp {
|
|
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
|
|
egui::CentralPanel::default().show(ctx, |ui| {
|
|
egui::ScrollArea::new([true, true]).show(ui, |ui| {
|
|
ui.image(egui::include_image!("ferris.svg"));
|
|
|
|
ui.add(
|
|
egui::Image::new("https://picsum.photos/seed/1.759706314/1024")
|
|
.rounding(egui::Rounding::same(10.0)),
|
|
);
|
|
});
|
|
});
|
|
}
|
|
}
|