Files
egui/examples/images/src/main.rs
T
Emil Ernerfeldt d7d222d3f6 Polish image API (#3338)
* Imoprove docs for callback shapes

* Improve docs for loader traits

* Use snake_case for feature `all_loaders`

* Make loaders publix

* Slightly better error message on image load failure

* Improve image loading error messages

* Use `bytes://` schema for included bytes loader

* Try user loaders first

* Move `image_loading_spinners` to `Visuals`

* Unify and simplify code

* Make the main text of `Button` optional

This largely makes ImageButton obsolete

* Fix docstrings

* Better docs

* typos

* Use the more explicit `egui_extras::install_image_loaders`

* Simplify `Image::paint_at` function
2023-09-14 16:33:10 +02:00

39 lines
1.2 KiB
Rust

#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui;
fn main() -> Result<(), eframe::Error> {
env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`).
let options = eframe::NativeOptions {
initial_window_size: Some(egui::vec2(600.0, 800.0)),
..Default::default()
};
eframe::run_native(
"Image Viewer",
options,
Box::new(|cc| {
// The following call is needed to load images when using `ui.image` and `egui::Image`:
egui_extras::install_image_loaders(&cc.egui_ctx);
Box::<MyApp>::default()
}),
)
}
#[derive(Default)]
struct MyApp {}
impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
egui::ScrollArea::new([true, true]).show(ui, |ui| {
ui.image(egui::include_image!("ferris.svg"));
ui.add(
egui::Image::new("https://picsum.photos/seed/1.759706314/1024")
.rounding(egui::Rounding::same(10.0)),
);
});
});
}
}