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egui/crates/egui
Emil Ernerfeldt de8ac88c0e Add Context::layer_transform_to_global & layer_transform_from_global (#5465)
This makes it easy to get the current transform of a layer, and uses
consistent naming everywhere.

`Memory::layer_transforms` is now called `Memory::to_global`, because
the old name was ambiguous (transform into what direction?)
2024-12-12 18:29:13 +01:00
..
2024-11-26 20:09:59 +01:00
2024-11-26 15:16:08 +01:00

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.