brand: phoenix in the remaining mobile/PWA assets; drop dead splash rasters
Rounds out the phoenix rebrand for assets the earlier logo.svg swap missed: - public/icon-192.png / icon-512.png (PWA install icons, referenced by manifest.webmanifest) still had the old bolt-on-circle mark. - Android's push-notification status-bar icon (ic_stat_ditto, all densities) was carrying an even older mark — a ringed-planet icon from 'Ditto', the project two forks back. Regenerated as a white phoenix silhouette (status-bar icons must be flat white on transparent; the OS tints them). - android/.../splash_icon_vector.xml, the actual live Android 12+ splash icon (wired via styles.xml's windowSplashScreenAnimatedIcon), had the old double-bolt path hardcoded. Replaced with the phoenix path and recomputed the scale/center math for its 1446x1246 viewBox. - ios/.../Splash.imageset (wired into LaunchScreen.storyboard) had an even older blue crossed-arrow mark predating Agora. Regenerated as the brand-orange phoenix on white, matching the existing small centered-mark proportions. Also deleted the legacy per-density drawable*/splash.png and drawable/splash_icon.png rasters: confirmed unreferenced by any theme, manifest, or code (the app fully migrated to the Android 12 SplashScreen API / splash_icon_vector.xml), so they were dead weight carrying outdated branding no user could ever see. generate-icons.sh now produces all of the above so future logo changes regenerate everything in one pass instead of missing assets again. Note: unlike the web assets, the Android/iOS changes here only take effect on the next native app build + store release — there's no web deploy step for them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -67,6 +67,19 @@ else
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rsvg-convert -h 1024 "$LOGO_WHITE_SVG" -o "$LOGO_WHITE"
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rsvg-convert -h 1024 "$LOGO_WHITE_SVG" -o "$LOGO_WHITE"
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fi
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fi
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# Orange-fill render, for marks placed on a white/light background (iOS splash).
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LOGO_ORANGE_SVG="$TMPDIR/logo_orange.svg"
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LOGO_ORANGE="$TMPDIR/logo_orange.png"
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sed -e 's/fill="black"/fill="'"$BG_COLOR"'"/g' \
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-e 's/#000000/'"$BG_COLOR"'/g' \
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-e 's/#7c52e0/'"$BG_COLOR"'/g' \
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-e 's/#fcd414/'"$BG_COLOR"'/g' "$SOURCE_SVG" > "$LOGO_ORANGE_SVG"
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if [ "$SVG_RENDERER" = "inkscape" ]; then
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inkscape --export-type=png --export-filename="$LOGO_ORANGE" -h 1024 "$LOGO_ORANGE_SVG" 2>/dev/null
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else
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rsvg-convert -h 1024 "$LOGO_ORANGE_SVG" -o "$LOGO_ORANGE"
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fi
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# ── Adaptive icon foreground PNGs (transparent bg, white logo, safe-zone padding) ──
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# ── Adaptive icon foreground PNGs (transparent bg, white logo, safe-zone padding) ──
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# Content at 47% of canvas to fit within Android's adaptive icon safe zone.
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# Content at 47% of canvas to fit within Android's adaptive icon safe zone.
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@@ -137,12 +150,41 @@ make_legacy_square 192 android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
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# Web logo.png (AppDownloadNudge) uses the same round brand-mark style.
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# Web logo.png (AppDownloadNudge) uses the same round brand-mark style.
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make_legacy_round 512 public/logo.png
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make_legacy_round 512 public/logo.png
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# PWA install icons (manifest.webmanifest "any" + "maskable" purposes).
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make_legacy_round 192 public/icon-192.png
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make_legacy_round 512 public/icon-512.png
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make_legacy_round 48 android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
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make_legacy_round 48 android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
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make_legacy_round 72 android/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
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make_legacy_round 72 android/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
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make_legacy_round 96 android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
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make_legacy_round 96 android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
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make_legacy_round 144 android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
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make_legacy_round 144 android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
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make_legacy_round 192 android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
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make_legacy_round 192 android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
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# ── Android push-notification status-bar icon (ic_stat_ditto) ──
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# Must be a flat white silhouette on transparent — the OS tints it, any
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# color/gradient gets ignored or looks wrong. Referenced directly by
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# NostrPoller.java / NotificationRelayService.java via R.drawable.ic_stat_ditto.
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echo "Generating notification status-bar icon (ic_stat_ditto)..."
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make_notification_icon() {
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local size=$1
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local content_size=$(echo "$size * 80 / 100" | bc)
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local dest=$2
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$MAGICK -size "${size}x${size}" "xc:none" \
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\( "$LOGO_WHITE" -resize "${content_size}x${content_size}" \) \
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-gravity center -compose over -composite \
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"$dest"
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}
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for dir in drawable mipmap; do
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make_notification_icon 24 android/app/src/main/res/${dir}-mdpi/ic_stat_ditto.png
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make_notification_icon 48 android/app/src/main/res/${dir}-xhdpi/ic_stat_ditto.png
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make_notification_icon 72 android/app/src/main/res/${dir}-xxhdpi/ic_stat_ditto.png
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make_notification_icon 96 android/app/src/main/res/${dir}-xxxhdpi/ic_stat_ditto.png
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done
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make_notification_icon 36 android/app/src/main/res/drawable-hdpi/ic_stat_ditto.png
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# Update background color
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# Update background color
|
||||||
BACKGROUND_COLOR_FILE="android/app/src/main/res/values/ic_launcher_background.xml"
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BACKGROUND_COLOR_FILE="android/app/src/main/res/values/ic_launcher_background.xml"
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||||||
mkdir -p android/app/src/main/res/values
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mkdir -p android/app/src/main/res/values
|
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@@ -171,6 +213,26 @@ else
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echo -e " ${YELLOW}Skipped: $IOS_ICON_DIR not found${NC}"
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echo -e " ${YELLOW}Skipped: $IOS_ICON_DIR not found${NC}"
|
||||||
fi
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fi
|
||||||
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||||||
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# ── iOS launch screen (Splash.imageset, 2732x2732, white bg + small mark) ──
|
||||||
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# Referenced by LaunchScreen.storyboard. Ships one image for all 3 scale
|
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# slots (1x/2x/3x), matching how the project already had it set up.
|
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echo "Generating iOS launch screen..."
|
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IOS_SPLASH_DIR="ios/App/App/Assets.xcassets/Splash.imageset"
|
||||||
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if [ -d "$IOS_SPLASH_DIR" ]; then
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$MAGICK -size "2732x2732" "xc:white" \
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\( "$LOGO_ORANGE" -resize "160x160" \) \
|
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-gravity center -compose over -composite \
|
||||||
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"$IOS_SPLASH_DIR/splash-2732x2732.png"
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cp "$IOS_SPLASH_DIR/splash-2732x2732.png" "$IOS_SPLASH_DIR/splash-2732x2732-1.png"
|
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cp "$IOS_SPLASH_DIR/splash-2732x2732.png" "$IOS_SPLASH_DIR/splash-2732x2732-2.png"
|
||||||
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echo -e " ${GREEN}✓${NC} $IOS_SPLASH_DIR (3 files)"
|
||||||
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else
|
||||||
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echo -e " ${YELLOW}Skipped: $IOS_SPLASH_DIR not found${NC}"
|
||||||
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fi
|
||||||
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|
||||||
# Cleanup temp files
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# Cleanup temp files
|
||||||
rm -rf "$TMPDIR"
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rm -rf "$TMPDIR"
|
||||||
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||||||
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