From fc0ff247ff8fdfa70cf9fb448f04f505937817de Mon Sep 17 00:00:00 2001 From: Chad Curtis Date: Sat, 28 Feb 2026 03:57:52 -0600 Subject: [PATCH] Restore particle density after spawn throttle --- src/components/CursorFireEffect.tsx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/components/CursorFireEffect.tsx b/src/components/CursorFireEffect.tsx index d7d4538b..19b0ec46 100644 --- a/src/components/CursorFireEffect.tsx +++ b/src/components/CursorFireEffect.tsx @@ -75,7 +75,7 @@ export function CursorFireEffect() { function spawnParticles(x: number, y: number) { // Spawn 3-5 particles per frame at cursor - const count = Math.floor(Math.random() * 3) + 3; + const count = Math.floor(Math.random() * 5) + 7; for (let i = 0; i < count; i++) { const angle = -Math.PI / 2 + (Math.random() - 0.5) * 1.2; // mostly upward const speed = (Math.random() * 2.5 + 0.8) * 0.2;