Add -webkit-touch-callout: none and -webkit-user-select: none inline
styles to the GameControls container. The existing Tailwind select-none
class (user-select: none) is not sufficient on iOS, where WKWebView
still triggers the long-press callout/highlight gesture on held buttons.
Install @capacitor/haptics and add a centralized haptics utility
(src/lib/haptics.ts) that uses the native taptic engine on iOS/Android
and falls back to navigator.vibrate() on web.
Haptics added to:
- Switch component (covers 36+ toggle switches app-wide)
- PullToRefresh threshold (covers 15+ pages)
- MobileBottomNav tab taps
- ReactionButton (like/unlike, double-click heart)
- RepostMenu (repost/undo repost)
- ZapDialog button press + payment success (NWC and WebLN)
- FollowButton and ProfilePage follow toggle
- ComposeBox (post, voice message, and poll publish success)
- NoteMoreMenu (bookmark, pin, mute)
- VinesFeedPage reaction and repost buttons
- ProfileReactionButton and ExternalReactionButton
- NoteCard share button
- BlobbiRoomShell swipe navigation
Replaces raw navigator.vibrate() calls in GameControls and
SendAnimation with the new cross-platform haptics utility, fixing
haptic feedback on iOS where the Vibration API is not available.