Install @capacitor/haptics and add a centralized haptics utility
(src/lib/haptics.ts) that uses the native taptic engine on iOS/Android
and falls back to navigator.vibrate() on web.
Haptics added to:
- Switch component (covers 36+ toggle switches app-wide)
- PullToRefresh threshold (covers 15+ pages)
- MobileBottomNav tab taps
- ReactionButton (like/unlike, double-click heart)
- RepostMenu (repost/undo repost)
- ZapDialog button press + payment success (NWC and WebLN)
- FollowButton and ProfilePage follow toggle
- ComposeBox (post, voice message, and poll publish success)
- NoteMoreMenu (bookmark, pin, mute)
- VinesFeedPage reaction and repost buttons
- ProfileReactionButton and ExternalReactionButton
- NoteCard share button
- BlobbiRoomShell swipe navigation
Replaces raw navigator.vibrate() calls in GameControls and
SendAnimation with the new cross-platform haptics utility, fixing
haptic feedback on iOS where the Vibration API is not available.
The HTML spinner loaded via loadHTMLString was immediately replaced by
the real navigation and never had a chance to render. This is the same
problem Android had with its HTML spinner (though for a different
reason — Android's froze due to main thread saturation).
Use a native UIActivityIndicatorView on a dark overlay, matching the
Android approach with ProgressBar. The spinner is added as a subview
on top of the WKWebView inside a container UIView, and removed in
webView(_:didFinish:) via WKNavigationDelegate.
Also wraps the WKWebView in a container UIView (like Android's
FrameLayout) so the spinner overlay can sit on top independently.
Android's shouldInterceptRequest blocks a pool of ~6 IO threads, each
waiting for JS to respond via the Capacitor bridge. With 200+ files
each requiring a network round-trip to Blossom, loading is painfully
slow. iOS doesn't have this problem — WKURLSchemeHandler is async.
Split the native plugin lifecycle into create() and navigate():
- create() adds the WebView container with spinner overlay (visible)
- navigate() loads the entry URL (triggers fetch interception)
On Android, onReady downloads all manifest blobs in parallel (12
concurrent fetches) into an in-memory cache while the native
ProgressBar spinner animates. Once navigate() fires, every resolveFile
call is an instant cache hit.
On iOS/web, onReady is a no-op and navigate() fires immediately.
iOS: load inline spinner HTML (centered spinning ring on dark background)
before navigating to the real content URL. Supports light/dark mode via
prefers-color-scheme. The spinner is replaced when the real page loads.
Android: use a native ProgressBar overlay instead of HTML — the HTML
spinner froze because constant Capacitor bridge calls saturated the
main thread, starving the WebView compositor. The native ProgressBar
animates on the render thread independently. Wrapped in a FrameLayout
with a dark overlay behind the spinner.
Both platforms: set WebView background to #14161f (app dark theme)
instead of white. Increased Android shouldInterceptRequest timeout
from 10s to 60s to prevent premature timeouts on large nsites.
Android 16 (API 36) enforces edge-to-edge rendering unconditionally,
breaking @capacitor/status-bar's setOverlaysWebView and setBackgroundColor.
Additionally, a Chromium bug (<140) causes env(safe-area-inset-*) to report
0 in some Android WebViews.
- Replace @capacitor/status-bar with SystemBars from @capacitor/core 8+
- Enable insetsHandling: 'css' in capacitor.config.ts so the SystemBars
plugin injects --safe-area-inset-* CSS variables on Android
- Update all safe area CSS utilities and inline styles to use
var(--safe-area-inset-*, env(safe-area-inset-*, 0px)) fallback pattern
- Remove @capacitor/status-bar dependency (no longer needed)
- Use SecAddSharedWebCredential to prompt 'Save Password?' on signup
- Use ASAuthorizationPasswordProvider to restore credentials on login
- Add webcredentials:ditto.pub Associated Domains entitlement
- Deploy apple-app-site-association for domain validation
- Keep existing Chromium PasswordCredential flow as web fallback
- Add saveNsec() helper: native credential manager on iOS/Android,
file download + bonus PasswordCredential on web
- Single 'Continue' button triggers the appropriate save method per platform
File inputs with accept="image/*" present a camera option on iOS.
Without this usage description, WKWebView crashes or fails to show
the permission dialog when the user selects 'Take Photo'.
Use capacitor-secure-storage-plugin to persist login credentials
(nsec keys) in iOS Keychain / Android KeyStore instead of plaintext
localStorage. Web behavior is unchanged. Existing native users are
auto-migrated on first launch: if secure storage is empty but
localStorage has data, it is moved over and the plaintext copy is
removed.
Also ignore ios/ directory in ESLint (Capacitor-generated files).
- Add PrivacyInfo.xcprivacy declaring UserDefaults, file timestamp, and
disk space API usage reasons, plus collected data types for crash
reporting (Sentry) and analytics (Plausible)
- Add NSPhotoLibraryUsageDescription and NSMicrophoneUsageDescription to
Info.plist for image uploads and voice message recording
Both are required for App Store submission.
The <a download> and <a target="_blank"> patterns don't work in
WKWebView. Add downloadTextFile() and openUrl() utilities in
src/lib/downloadFile.ts that use @capacitor/filesystem and
@capacitor/share on native platforms, falling back to standard
browser behavior on web.
Update all call sites: onboarding key download (InitialSyncGate,
SignupDialog), image lightbox buttons (ImageGallery, ProfilePage).
Document Capacitor compatibility constraints in AGENTS.md.