Files
eranos/src
filemon ae43014cf2 Replace sleepy mouth morph with canonical breathing mouth shape
Remove the old sleepy mouth behavior that morphed the current mouth path
(smile → U-shape → smile via SMIL path animation). Replace with a
dedicated sleepy mouth: a small filled ellipse with a subtle breathing
animation (gentle expand/contract cycle, 3s period).

What changed:

mouth/generators.ts:
- Added generateSleepyMouth(centerX, centerY): produces a canonical
  small round ellipse (rx=2.8, ry=3.2) with SMIL breathing animation
- Added applySleepyMouth(svgText): detects current mouth position,
  generates the sleepy mouth, replaces whatever mouth is present
- Removed applySleepyMouthAnimation (the old morph-based approach)

mouth/detection.ts:
- Added replaceCurrentMouth(svgText, newMouthSvg): finds any element
  with blobbi-mouth class (path or ellipse, self-closing or with
  children) and replaces it. Falls back to Q-curve path matching.
  This handles all mouth types: base smile, sad frown, round mouth,
  droopy mouth, and previously-animated mouths.

mouth/types.ts:
- Removed SleepyMouthAnimationConfig (no longer needed)

emotions.ts:
- applySleepyAnimation no longer takes a mouth parameter
- Calls applySleepyMouth(svgText) instead of the old morph function
- Sleepy eye behavior (clip-path SMIL, closed-eye lines, wake-glance
  CSS, Zzz text) is completely unchanged

The sleepy mouth is now a proper canonical mouth shape in the mouth/
module, positioned at the detected mouth center, independent of
whatever base emotion mouth was applied before it.
2026-03-29 20:14:09 -03:00
..
2026-03-29 04:41:42 -03:00
2026-03-29 04:41:42 -03:00