Goblin Build 116
Floonet scoped Nym exit on the money-path relay (dial a relay operator's co-located exit over a MixnetStream, TLS end to end, no public DNS; anchor + fallback, never pin-only), NIP-44 v3 gift wraps (G4), mix-DNS, localization, GUI polish. Verified end to end: two wallets complete a real gift-wrapped Grin payment over relay.goblin.st, finalized + posted on mainnet.
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+5
-2
@@ -80,12 +80,15 @@ function build_apk() {
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fi
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if [[ $1 == "" ]] && [ $success -eq 1 ]; then
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# Launch application at all connected devices.
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# Launch application at all connected devices. The installed application id
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# (st.goblin.wallet) differs from the Java namespace (mw.gri.android), so
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# derive it from build.gradle and launch the fully-qualified activity.
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app_id=$(grep -m 1 -Po 'applicationId "\K[^"]*' app/build.gradle)
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for SERIAL in $(adb devices | grep -v List | cut -f 1);
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do
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adb -s "$SERIAL" install ${apk_path}
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sleep 1s
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adb -s "$SERIAL" shell am start -n mw.gri.android/.MainActivity;
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adb -s "$SERIAL" shell am start -n "${app_id}/mw.gri.android.MainActivity";
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done
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elif [ $success -eq 1 ]; then
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# Get version
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@@ -36,6 +36,18 @@ for d in mdpi hdpi xhdpi xxhdpi xxxhdpi; do
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-gravity center -extent "${fg}x${fg}" PNG32:"$RES/mipmap-$d/ic_launcher_foreground.png"
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done
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# --- Android notification (status-bar) icon: white-on-transparent mascot ---
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# Android renders ic_stat_name as an alpha-only silhouette, so the RGB channels
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# are forced to pure white; ~90% of the canvas matches the old asset's padding.
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declare -A STAT_SIZES=( [mdpi]=24 [hdpi]=36 [xhdpi]=48 [xxhdpi]=72 [xxxhdpi]=96 )
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for d in mdpi hdpi xhdpi xxhdpi xxxhdpi; do
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s=${STAT_SIZES[$d]}
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art=$(( s * 9 / 10 ))
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magick -background none img/goblin-logo2.svg -resize "${art}x${art}" \
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-gravity center -extent "${s}x${s}" \
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-channel RGB -evaluate set 100% +channel PNG32:"$RES/drawable-$d/ic_stat_name.png"
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done
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# --- Windows installer + file-type icon (WiX wix/Product.ico) ---
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magick "$ICON" -define icon:auto-resize=256,128,64,48,32,24,16 wix/Product.ico
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