ui: window resize, update egui (waiting for window dragging/resizing patch), pull to refresh widget, colors optimization, min window size, root panels switch optimization

This commit is contained in:
ardocrat
2024-06-27 12:30:27 +03:00
parent 735e9ad94d
commit 2469d3f021
18 changed files with 755 additions and 389 deletions
+3 -1
View File
@@ -51,7 +51,9 @@ fn real_main() {
// Setup window size.
let (width, height) = AppConfig::window_size();
let mut viewport = egui::ViewportBuilder::default().with_inner_size([width, height]);
let mut viewport = egui::ViewportBuilder::default()
.with_min_inner_size([AppConfig::MIN_WIDTH, AppConfig::MIN_HEIGHT])
.with_inner_size([width, height]);
// Setup an icon.
if let Ok(icon) = from_png_bytes(include_bytes!("../img/icon.png")) {