Files
grim/src/gui/theme.rs
T
Claude 6dbd0f8e9d Build 16: fix yellow-theme muted-label contrast (WCAG AA)
The yellow theme's muted on-background tier (text_mute #6B6A63) rendered
the eyebrow labels (WALLET/PRIVACY/BALANCE/ACTIVITY…) and the "Moving
devices? Back up BOTH…" helper at only 3.85:1 on the #FFD60A background —
below the 4.5:1 AA floor (sweep P2). Darkened to #55534A (5.5:1,
measured), still the faintest of the three on-bg tiers so the hierarchy
holds. Dark/light themes unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:06:09 -04:00

317 lines
8.9 KiB
Rust

// Copyright 2026 The Goblin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Goblin design tokens: three themes (light/dark/yellow) and density scales,
//! taken verbatim from the Goblin design handoff.
use egui::Color32;
use crate::AppConfig;
/// Available color themes.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum ThemeKind {
Light,
Dark,
Yellow,
}
impl ThemeKind {
pub fn id(&self) -> &'static str {
match self {
ThemeKind::Light => "light",
ThemeKind::Dark => "dark",
ThemeKind::Yellow => "yellow",
}
}
pub fn from_id(id: &str) -> Option<ThemeKind> {
match id {
"light" => Some(ThemeKind::Light),
"dark" => Some(ThemeKind::Dark),
"yellow" => Some(ThemeKind::Yellow),
_ => None,
}
}
}
/// Color tokens for a theme.
pub struct ThemeTokens {
pub bg: Color32,
pub surface: Color32,
pub surface2: Color32,
pub text: Color32,
pub text_dim: Color32,
pub text_mute: Color32,
/// Text on surface/surface2 fills. Matches `text` in light/dark, but the
/// yellow theme has dark surfaces on a bright bg, so on-surface text must
/// be light there while `text` stays dark for the bg.
pub surface_text: Color32,
pub surface_text_dim: Color32,
pub surface_text_mute: Color32,
pub line: Color32,
pub accent: Color32,
pub accent_dark: Color32,
pub accent_ink: Color32,
pub pos: Color32,
pub neg: Color32,
pub chip: Color32,
pub hover: Color32,
/// Avatar background palette (initial ink picked by luminance).
pub avatar_pairs: [(Color32, Color32); 8],
/// Whether egui widgets should use the dark base style.
pub dark_base: bool,
}
/// Avatar (background, ink) pairs shared by all themes — bright pastels
/// carry dark ink, saturated darks carry light ink.
const AVATAR_PAIRS: [(Color32, Color32); 8] = [
(
Color32::from_rgb(0xFF, 0xD6, 0x0A),
Color32::from_rgb(0x0E, 0x0E, 0x0C),
), // accent yellow / ink
(
Color32::from_rgb(0xFF, 0x8E, 0x3C),
Color32::from_rgb(0x26, 0x10, 0x02),
), // orange / deep brown
(
Color32::from_rgb(0x5B, 0xD2, 0x7A),
Color32::from_rgb(0x0E, 0x0E, 0x0C),
), // light green / black
(
Color32::from_rgb(0x7B, 0xA7, 0xFF),
Color32::from_rgb(0x0B, 0x14, 0x33),
), // periwinkle / navy ink
(
Color32::from_rgb(0x6B, 0x4F, 0xC8),
Color32::from_rgb(0xF4, 0xF0, 0xFF),
), // purple / light text
(
Color32::from_rgb(0xE1, 0x74, 0xD0),
Color32::from_rgb(0x32, 0x07, 0x2B),
), // pink / dark plum
(
Color32::from_rgb(0x1F, 0x7A, 0x5C),
Color32::from_rgb(0xE7, 0xFF, 0xF4),
), // deep teal / light mint
(
Color32::from_rgb(0xA0, 0xE6, 0x6E),
Color32::from_rgb(0x14, 0x22, 0x0A),
), // lime / dark moss
];
pub const LIGHT: ThemeTokens = ThemeTokens {
bg: Color32::from_rgb(0xFA, 0xFA, 0xF7),
surface: Color32::from_rgb(0xFF, 0xFF, 0xFF),
surface2: Color32::from_rgb(0xF2, 0xF1, 0xEC),
text: Color32::from_rgb(0x0E, 0x0E, 0x0C),
text_dim: Color32::from_rgb(0x6B, 0x6A, 0x63),
text_mute: Color32::from_rgb(0xA6, 0xA3, 0x9B),
surface_text: Color32::from_rgb(0x0E, 0x0E, 0x0C),
surface_text_dim: Color32::from_rgb(0x6B, 0x6A, 0x63),
surface_text_mute: Color32::from_rgb(0xA6, 0xA3, 0x9B),
// rgba(14,14,12,0.08) premultiplied.
line: Color32::from_rgba_premultiplied(1, 1, 1, 20),
accent: Color32::from_rgb(0xFF, 0xD6, 0x0A),
accent_dark: Color32::from_rgb(0xEF, 0xC8, 0x00),
accent_ink: Color32::from_rgb(0x0E, 0x0E, 0x0C),
pos: Color32::from_rgb(0x0E, 0x7C, 0x3A),
neg: Color32::from_rgb(0xB0, 0x48, 0x1E),
chip: Color32::from_rgb(0xF2, 0xF1, 0xEC),
hover: Color32::from_rgb(0xE9, 0xE7, 0xE0),
avatar_pairs: AVATAR_PAIRS,
dark_base: false,
};
pub const DARK: ThemeTokens = ThemeTokens {
bg: Color32::from_rgb(0x0E, 0x0E, 0x0C),
surface: Color32::from_rgb(0x1A, 0x1A, 0x17),
surface2: Color32::from_rgb(0x24, 0x24, 0x20),
text: Color32::from_rgb(0xFA, 0xFA, 0xF7),
text_dim: Color32::from_rgb(0x9A, 0x98, 0x8F),
text_mute: Color32::from_rgb(0x60, 0x5E, 0x58),
surface_text: Color32::from_rgb(0xFA, 0xFA, 0xF7),
surface_text_dim: Color32::from_rgb(0x9A, 0x98, 0x8F),
surface_text_mute: Color32::from_rgb(0x60, 0x5E, 0x58),
// rgba(255,255,255,0.08) premultiplied.
line: Color32::from_rgba_premultiplied(20, 20, 20, 20),
accent: Color32::from_rgb(0xFF, 0xD6, 0x0A),
accent_dark: Color32::from_rgb(0xEF, 0xC8, 0x00),
accent_ink: Color32::from_rgb(0x0E, 0x0E, 0x0C),
pos: Color32::from_rgb(0x5B, 0xD2, 0x7A),
neg: Color32::from_rgb(0xFF, 0x8B, 0x5E),
chip: Color32::from_rgb(0x24, 0x24, 0x20),
hover: Color32::from_rgb(0x2E, 0x2E, 0x29),
avatar_pairs: AVATAR_PAIRS,
dark_base: true,
};
pub const YELLOW: ThemeTokens = ThemeTokens {
bg: Color32::from_rgb(0xFF, 0xD6, 0x0A),
surface: Color32::from_rgb(0x0E, 0x0E, 0x0C),
surface2: Color32::from_rgb(0x1A, 0x1A, 0x17),
text: Color32::from_rgb(0x0E, 0x0E, 0x0C),
text_dim: Color32::from_rgb(0x3A, 0x3A, 0x36),
// Muted on-bg tier darkened for the bright yellow bg: #6B6A63 was only
// 3.85:1 (sub-WCAG-AA); #55534A is 5.5:1 and still the faintest tier.
text_mute: Color32::from_rgb(0x55, 0x53, 0x4A),
surface_text: Color32::from_rgb(0xFA, 0xFA, 0xF7),
surface_text_dim: Color32::from_rgb(0x9A, 0x98, 0x8F),
surface_text_mute: Color32::from_rgb(0x60, 0x5E, 0x58),
// rgba(14,14,12,0.18) premultiplied.
line: Color32::from_rgba_premultiplied(2, 2, 2, 46),
accent: Color32::from_rgb(0x0E, 0x0E, 0x0C),
accent_dark: Color32::from_rgb(0x24, 0x24, 0x20),
accent_ink: Color32::from_rgb(0xFF, 0xD6, 0x0A),
pos: Color32::from_rgb(0x0E, 0x7C, 0x3A),
neg: Color32::from_rgb(0x9E, 0x2E, 0x0E),
chip: Color32::from_rgba_premultiplied(2, 2, 2, 20),
hover: Color32::from_rgb(0xEF, 0xC8, 0x00),
avatar_pairs: AVATAR_PAIRS,
dark_base: false,
};
/// Current theme kind from app config (dark is the product default).
pub fn kind() -> ThemeKind {
AppConfig::theme()
}
/// Current theme tokens.
pub fn tokens() -> &'static ThemeTokens {
match kind() {
ThemeKind::Light => &LIGHT,
ThemeKind::Dark => &DARK,
ThemeKind::Yellow => &YELLOW,
}
}
/// Density scales from the design handoff.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum DensityKind {
Compact,
Regular,
Comfy,
}
impl DensityKind {
pub fn id(&self) -> &'static str {
match self {
DensityKind::Compact => "compact",
DensityKind::Regular => "regular",
DensityKind::Comfy => "comfy",
}
}
pub fn from_id(id: &str) -> Option<DensityKind> {
match id {
"compact" => Some(DensityKind::Compact),
"regular" => Some(DensityKind::Regular),
"comfy" => Some(DensityKind::Comfy),
_ => None,
}
}
}
/// Spacing tokens for a density.
#[derive(Clone, Copy)]
pub struct DensityTokens {
pub pad: f32,
pub gap: f32,
pub radius: f32,
pub row: f32,
}
pub const COMPACT: DensityTokens = DensityTokens {
pad: 12.0,
gap: 10.0,
radius: 10.0,
row: 56.0,
};
pub const REGULAR: DensityTokens = DensityTokens {
pad: 16.0,
gap: 14.0,
radius: 16.0,
row: 64.0,
};
pub const COMFY: DensityTokens = DensityTokens {
pad: 20.0,
gap: 18.0,
radius: 22.0,
row: 72.0,
};
/// Current density tokens from app config (comfy is the product default).
pub fn density() -> DensityTokens {
match AppConfig::density() {
DensityKind::Compact => COMPACT,
DensityKind::Regular => REGULAR,
DensityKind::Comfy => COMFY,
}
}
/// Font family helpers for the Geist weight stack registered in `setup_fonts`.
pub mod fonts {
use egui::{FontFamily, FontId};
pub fn regular() -> FontFamily {
FontFamily::Proportional
}
pub fn medium() -> FontFamily {
FontFamily::Name("geist-medium".into())
}
pub fn semibold() -> FontFamily {
FontFamily::Name("geist-semibold".into())
}
pub fn bold() -> FontFamily {
FontFamily::Name("geist-bold".into())
}
pub fn mono() -> FontFamily {
FontFamily::Monospace
}
pub fn mono_semibold() -> FontFamily {
FontFamily::Name("geist-mono-sb".into())
}
/// Uppercase kicker label size (11px in the design).
pub fn kicker() -> FontId {
FontId::new(11.0, semibold())
}
}
/// Pick a readable ink (black or white) for the given background by luminance.
pub fn ink_for(bg: Color32) -> Color32 {
let lum = 0.299 * bg.r() as f32 + 0.587 * bg.g() as f32 + 0.114 * bg.b() as f32;
if lum > 140.0 {
Color32::from_rgb(0x0E, 0x0E, 0x0C)
} else {
Color32::from_rgb(0xFA, 0xFA, 0xF7)
}
}
/// Avatar (background, ink) pair for a hue index.
pub fn avatar_pair(hue: usize) -> (Color32, Color32) {
let pairs = &tokens().avatar_pairs;
pairs[hue % pairs.len()]
}
/// Number of avatar color pairs (hue derivation modulus).
pub fn avatar_pairs_len() -> usize {
tokens().avatar_pairs.len()
}