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grim/src/gui/app.rs
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2025-05-27 16:10:29 +03:00

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17 KiB
Rust
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// Copyright 2023 The Grim Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::sync::atomic::{AtomicBool, Ordering};
use lazy_static::lazy_static;
use egui::{Align, Context, CornerRadius, CursorIcon, Layout, Modifiers, ResizeDirection, Stroke, UiBuilder, ViewportCommand, StrokeKind};
use egui::epaint::{RectShape};
use crate::AppConfig;
use crate::gui::Colors;
use crate::gui::icons::{ARROWS_IN, ARROWS_OUT, CARET_DOWN, MOON, SUN, X};
use crate::gui::platform::PlatformCallbacks;
use crate::gui::views::{Content, KeyboardContent, Modal, TitlePanel, View};
use crate::wallet::ExternalConnection;
lazy_static! {
/// State to check if platform Back button was pressed.
static ref BACK_BUTTON_PRESSED: AtomicBool = AtomicBool::new(false);
}
/// Implements ui entry point and contains platform-specific callbacks.
pub struct App<Platform> {
/// Handles platform-specific functionality.
pub platform: Platform,
/// Main content.
content: Content,
/// Keyboard content.
keyboard_content: KeyboardContent,
/// Last window resize direction.
resize_direction: Option<ResizeDirection>,
/// Flag to check if it's first draw.
first_draw: bool
}
impl<Platform: PlatformCallbacks> App<Platform> {
pub fn new(platform: Platform) -> Self {
Self {
platform,
content: Content::default(),
keyboard_content: KeyboardContent::default(),
resize_direction: None,
first_draw: true
}
}
/// Called of first content draw.
fn on_first_draw(&mut self, ctx: &Context) {
// Set platform context.
if View::is_desktop() {
self.platform.set_context(ctx);
}
// Check connections availability.
ExternalConnection::check(None, ctx);
// Setup visuals.
crate::setup_visuals(ctx);
}
/// Draw application content.
pub fn ui(&mut self, ctx: &Context) {
if self.first_draw {
self.on_first_draw(ctx);
self.first_draw = false;
}
// Handle Esc keyboard key event and platform Back button key event.
let back_pressed = BACK_BUTTON_PRESSED.load(Ordering::Relaxed);
if back_pressed || ctx.input_mut(|i| i.consume_key(Modifiers::NONE, egui::Key::Escape)) {
// Pass event to content.
self.content.on_back(&self.platform);
if back_pressed {
BACK_BUTTON_PRESSED.store(false, Ordering::Relaxed);
}
// Request repaint to update previous content.
ctx.request_repaint();
}
// Handle Close event on desktop.
if View::is_desktop() && ctx.input(|i| i.viewport().close_requested()) {
if !self.content.exit_allowed {
ctx.send_viewport_cmd(ViewportCommand::CancelClose);
Content::show_exit_modal();
} else {
let (w, h) = View::window_size(ctx);
AppConfig::save_window_size(w, h);
ctx.input(|i| {
if let Some(rect) = i.viewport().outer_rect {
AppConfig::save_window_pos(rect.left(), rect.top());
}
});
}
}
// Show main content.
egui::CentralPanel::default()
.frame(egui::Frame {
..Default::default()
})
.show(ctx, |ui| {
if View::is_desktop() {
let is_fullscreen = ui.ctx().input(|i| {
i.viewport().fullscreen.unwrap_or(false)
});
let os = egui::os::OperatingSystem::from_target_os();
match os {
egui::os::OperatingSystem::Mac => {
self.window_title_ui(ui, is_fullscreen);
ui.add_space(-1.0);
Self::title_panel_bg(ui, true);
self.content.ui(ui, &self.platform);
}
egui::os::OperatingSystem::Windows => {
Self::title_panel_bg(ui, false);
self.content.ui(ui, &self.platform);
}
_ => {
self.custom_frame_ui(ui, is_fullscreen);
}
}
} else {
Self::title_panel_bg(ui, false);
self.content.ui(ui, &self.platform);
}
// Show soft keyboard content.
self.keyboard_content.window_ui(ctx);
// Provide incoming data to wallets.
if let Some(data) = crate::consume_incoming_data() {
if !data.is_empty() {
self.content.wallets.on_data(ui, Some(data));
}
}
});
// Check if desktop window was focused after requested attention.
if self.platform.user_attention_required() &&
ctx.input(|i| i.viewport().focused.unwrap_or(true)) {
self.platform.clear_user_attention();
}
}
/// Draw custom desktop window frame content.
fn custom_frame_ui(&mut self, ui: &mut egui::Ui, is_fullscreen: bool) {
let content_bg_rect = {
let mut r = ui.max_rect();
if !is_fullscreen {
r = r.shrink(Content::WINDOW_FRAME_MARGIN);
}
r.min.y += Content::WINDOW_TITLE_HEIGHT + TitlePanel::HEIGHT;
r
};
let content_bg = RectShape::new(content_bg_rect,
CornerRadius::ZERO,
Colors::fill_lite(),
View::default_stroke(),
StrokeKind::Middle);
// Draw content background.
ui.painter().add(content_bg);
let mut content_rect = ui.max_rect();
if !is_fullscreen {
content_rect = content_rect.shrink(Content::WINDOW_FRAME_MARGIN);
}
// Draw window content.
ui.scope_builder(UiBuilder::new().max_rect(content_rect), |ui| {
// Draw window title.
self.window_title_ui(ui, is_fullscreen);
ui.add_space(-1.0);
// Draw title panel background.
Self::title_panel_bg(ui, true);
let content_rect = {
let mut rect = ui.max_rect();
rect.min.y += Content::WINDOW_TITLE_HEIGHT;
rect
};
let mut content_ui = ui.new_child(UiBuilder::new()
.max_rect(content_rect)
.layout(*ui.layout()));
// Draw main content.
self.content.ui(&mut content_ui, &self.platform);
});
// Setup resize areas.
if !is_fullscreen {
self.resize_area_ui(ui, ResizeDirection::North);
self.resize_area_ui(ui, ResizeDirection::East);
self.resize_area_ui(ui, ResizeDirection::South);
self.resize_area_ui(ui, ResizeDirection::West);
self.resize_area_ui(ui, ResizeDirection::NorthWest);
self.resize_area_ui(ui, ResizeDirection::NorthEast);
self.resize_area_ui(ui, ResizeDirection::SouthEast);
self.resize_area_ui(ui, ResizeDirection::SouthWest);
}
}
/// Draw title panel background.
fn title_panel_bg(ui: &mut egui::Ui, window_title: bool) {
let title_rect = {
let mut rect = ui.max_rect();
if window_title {
rect.min.y += Content::WINDOW_TITLE_HEIGHT - 0.5;
}
rect.max.y = rect.min.y + View::get_top_inset() + TitlePanel::HEIGHT;
rect
};
let title_bg = RectShape::filled(title_rect, CornerRadius::ZERO, Colors::yellow());
ui.painter().add(title_bg);
}
/// Draw custom window title content.
fn window_title_ui(&self, ui: &mut egui::Ui, is_fullscreen: bool) {
let title_rect = {
let mut rect = ui.max_rect();
rect.max.y = rect.min.y + Content::WINDOW_TITLE_HEIGHT;
rect
};
let title_bg_rect = {
let mut r = title_rect.clone();
r.max.y += TitlePanel::HEIGHT - 1.0;
r
};
let is_mac = egui::os::OperatingSystem::from_target_os() == egui::os::OperatingSystem::Mac;
let window_title_bg = RectShape::new(title_bg_rect, if is_fullscreen || is_mac {
CornerRadius::ZERO
} else {
CornerRadius {
nw: 8.0 as u8,
ne: 8.0 as u8,
sw: 0.0 as u8,
se: 0.0 as u8,
}
}, Colors::yellow_dark(), Stroke::new(1.0, Colors::STROKE), StrokeKind::Middle);
// Draw title background.
ui.painter().add(window_title_bg);
let painter = ui.painter();
let interact_rect = {
let mut rect = title_rect.clone();
rect.max.x -= 128.0;
rect.min.x += 85.0;
if !is_fullscreen {
rect.min.y += Content::WINDOW_FRAME_MARGIN;
}
rect
};
let title_resp = ui.interact(
interact_rect,
egui::Id::new("window_title"),
egui::Sense::drag(),
);
// Interact with the window title (drag to move window):
if !is_fullscreen && title_resp.drag_started_by(egui::PointerButton::Primary) {
ui.ctx().send_viewport_cmd(ViewportCommand::StartDrag);
}
// Paint the title.
let dual_wallets_panel = ui.available_width() >= (Content::SIDE_PANEL_WIDTH * 3.0) +
View::get_right_inset() + View::get_left_inset();
let wallet_panel_opened = self.content.wallets.showing_wallet();
let show_app_name = if dual_wallets_panel {
wallet_panel_opened && !AppConfig::show_wallets_at_dual_panel()
} else if Content::is_dual_panel_mode(ui.ctx()) {
wallet_panel_opened
} else {
Content::is_network_panel_open() || wallet_panel_opened
};
let creating_wallet = self.content.wallets.creating_wallet();
let title_text = if creating_wallet || show_app_name {
format!("Grim {}", crate::VERSION)
} else {
"ツ".to_string()
};
painter.text(
title_rect.center(),
egui::Align2::CENTER_CENTER,
title_text,
egui::FontId::proportional(15.0),
Colors::title(true),
);
ui.scope_builder(UiBuilder::new().max_rect(title_rect), |ui| {
ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
// Draw button to close window.
View::title_button_small(ui, X, |_| {
if Modal::opened().is_none() || Modal::opened_closeable() {
Content::show_exit_modal();
}
});
// Draw fullscreen button.
let fullscreen_icon = if is_fullscreen {
ARROWS_IN
} else {
ARROWS_OUT
};
View::title_button_small(ui, fullscreen_icon, |ui| {
ui.ctx().send_viewport_cmd(ViewportCommand::Fullscreen(!is_fullscreen));
});
// Draw button to minimize window.
View::title_button_small(ui, CARET_DOWN, |ui| {
ui.ctx().send_viewport_cmd(ViewportCommand::Minimized(true));
});
// Draw application icon.
let layout_size = ui.available_size();
ui.allocate_ui_with_layout(layout_size, Layout::left_to_right(Align::Center), |ui| {
// Draw button to minimize window.
let use_dark = AppConfig::dark_theme().unwrap_or(false);
let theme_icon = if use_dark {
SUN
} else {
MOON
};
View::title_button_small(ui, theme_icon, |ui| {
AppConfig::set_dark_theme(!use_dark);
crate::setup_visuals(ui.ctx());
});
});
});
});
}
/// Setup window resize area.
fn resize_area_ui(&mut self, ui: &egui::Ui, direction: ResizeDirection) {
let mut rect = ui.max_rect();
// Setup area id, cursor and area rect based on direction.
let (id, cursor, rect) = match direction {
ResizeDirection::North => ("n", CursorIcon::ResizeNorth, {
rect.min.x += Content::WINDOW_FRAME_MARGIN * 2.0;
rect.max.y = rect.min.y + Content::WINDOW_FRAME_MARGIN;
rect.max.x -= Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::East => ("e", CursorIcon::ResizeEast, {
rect.min.y += Content::WINDOW_FRAME_MARGIN * 2.0;
rect.min.x = rect.max.x - Content::WINDOW_FRAME_MARGIN;
rect.max.y -= Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::South => ("s", CursorIcon::ResizeSouth, {
rect.min.x += Content::WINDOW_FRAME_MARGIN * 2.0;
rect.min.y = rect.max.y - Content::WINDOW_FRAME_MARGIN;
rect.max.x -= Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::West => ("w", CursorIcon::ResizeWest, {
rect.min.y += Content::WINDOW_FRAME_MARGIN * 2.0;
rect.max.x = rect.min.x + Content::WINDOW_FRAME_MARGIN;
rect.max.y -= Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::NorthWest => ("nw", CursorIcon::ResizeNorthWest, {
rect.max.y = rect.min.y + Content::WINDOW_FRAME_MARGIN * 2.0;
rect.max.x = rect.max.y + Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::NorthEast => ("ne", CursorIcon::ResizeNorthEast, {
rect.min.x = rect.max.x - Content::WINDOW_FRAME_MARGIN * 2.0;
rect.max.y = Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::SouthEast => ("se", CursorIcon::ResizeSouthEast, {
rect.min.y = rect.max.y - Content::WINDOW_FRAME_MARGIN * 2.0;
rect.min.x = rect.max.x - Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
ResizeDirection::SouthWest => ("sw", CursorIcon::ResizeSouthWest, {
rect.min.y = rect.max.y - Content::WINDOW_FRAME_MARGIN * 2.0;
rect.max.x = rect.min.x + Content::WINDOW_FRAME_MARGIN * 2.0;
rect
}),
};
// Setup resize area.
let id = egui::Id::new("window_resize").with(id);
let sense = egui::Sense::drag();
let area_resp = ui.interact(rect, id, sense).on_hover_cursor(cursor);
if area_resp.dragged() {
if self.resize_direction.is_none() {
self.resize_direction = Some(direction.clone());
ui.ctx().send_viewport_cmd(ViewportCommand::BeginResize(direction));
}
}
if area_resp.drag_stopped() {
self.resize_direction = None;
}
}
}
/// To draw with egui`s eframe (for wgpu, glow backends and wasm target).
impl<Platform: PlatformCallbacks> eframe::App for App<Platform> {
fn update(&mut self, ctx: &Context, _: &mut eframe::Frame) {
self.ui(ctx);
}
fn clear_color(&self, _visuals: &egui::Visuals) -> [f32; 4] {
let os = egui::os::OperatingSystem::from_target_os();
let is_win = os == egui::os::OperatingSystem::Windows;
let is_mac = os == egui::os::OperatingSystem::Mac;
if !View::is_desktop() || is_win || is_mac {
return Colors::fill_lite().to_normalized_gamma_f32();
}
Colors::TRANSPARENT.to_normalized_gamma_f32()
}
}
#[allow(dead_code)]
#[cfg(target_os = "android")]
#[allow(non_snake_case)]
#[no_mangle]
/// Handle Back key code event from Android.
pub extern "C" fn Java_mw_gri_android_MainActivity_onBack(
_env: jni::JNIEnv,
_class: jni::objects::JObject,
_activity: jni::objects::JObject,
) {
BACK_BUTTON_PRESSED.store(true, Ordering::Relaxed);
}