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https://code.gri.mw/GUI/grim.git
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3eff81e18d
The macOS CI job lipo'd the universal binary and zipped it raw, so users got a naked 'goblin' executable instead of a double-clickable app. Assemble the universal binary into the existing macos/Goblin.app bundle (Info.plist + icon), ad-hoc codesign it (required for the arm64 slice to run on Apple Silicon after lipo strips the per-arch signature), and ditto-zip the bundle. Remove the stale tracked _CodeSignature that would otherwise make the app read as 'damaged'.
123 lines
5.4 KiB
YAML
123 lines
5.4 KiB
YAML
# Release builds on native runners — one per platform, no cross-compilation
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# (nokhwa's camera backends want each platform's own SDK; see NEXT-STEPS judgment).
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#
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# Manually triggered (Actions → Release → Run workflow) against an existing tag
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# until a run has been validated end-to-end; then this can move to a tag trigger.
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# Android is built locally via scripts/android.sh for now — the gradle `ci`
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# flavor expects maven credentials this repository does not carry.
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name: Release
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on:
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# macOS is DEFERRED until Linux/Windows/Android are polished — so this is
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# manual-dispatch only for now (no auto-build on release publish). When macOS
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# is back on the table, re-add `release: { types: [published] }` here and the
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# macOS job will attach a universal build to each release automatically.
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workflow_dispatch:
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inputs:
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tag:
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description: "Existing release tag to build and upload artifacts to (e.g. build27)"
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required: true
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permissions:
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contents: write
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env:
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TAG: ${{ inputs.tag || github.event.release.tag_name }}
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# aws-lc-sys (via nym-sdk) needs NASM on native Windows; use its prebuilt NASM.
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AWS_LC_SYS_PREBUILT_NASM: 1
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jobs:
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linux:
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name: Linux x86_64
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runs-on: ubuntu-latest
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# Built locally and uploaded with the release; only run on manual dispatch.
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if: github.event_name == 'workflow_dispatch'
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steps:
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- uses: actions/checkout@v6
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with:
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ref: ${{ inputs.tag || github.event.release.tag_name }}
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submodules: recursive
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- uses: ./.github/actions/fetch-nym
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- name: Build
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shell: bash
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run: GOBLIN_BUILD="${TAG#build}" cargo build --release
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- name: Package
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run: |
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tar -C target/release -czf "goblin-$TAG-linux-x86_64.tar.gz" goblin
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sha256sum "goblin-$TAG-linux-x86_64.tar.gz" > "goblin-$TAG-linux-x86_64-sha256sum.txt"
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- uses: softprops/action-gh-release@v2
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with:
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tag_name: ${{ inputs.tag || github.event.release.tag_name }}
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files: |
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goblin-${{ inputs.tag || github.event.release.tag_name }}-linux-x86_64.tar.gz
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goblin-${{ inputs.tag || github.event.release.tag_name }}-linux-x86_64-sha256sum.txt
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windows:
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name: Windows x86_64 (MSVC)
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runs-on: windows-latest
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# Built locally and uploaded with the release; only run on manual dispatch.
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if: github.event_name == 'workflow_dispatch'
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steps:
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- uses: actions/checkout@v6
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with:
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ref: ${{ inputs.tag || github.event.release.tag_name }}
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submodules: recursive
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- uses: ./.github/actions/fetch-nym
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- name: Build
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shell: bash
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run: GOBLIN_BUILD="${TAG#build}" cargo build --release
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- name: Package
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shell: bash
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run: |
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7z a "goblin-$TAG-win-x86_64.zip" ./target/release/goblin.exe
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sha256sum "goblin-$TAG-win-x86_64.zip" > "goblin-$TAG-win-x86_64-sha256sum.txt"
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- uses: softprops/action-gh-release@v2
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with:
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tag_name: ${{ inputs.tag || github.event.release.tag_name }}
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files: |
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goblin-${{ inputs.tag || github.event.release.tag_name }}-win-x86_64.zip
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goblin-${{ inputs.tag || github.event.release.tag_name }}-win-x86_64-sha256sum.txt
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macos:
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name: macOS universal
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v6
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with:
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ref: ${{ inputs.tag || github.event.release.tag_name }}
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submodules: recursive
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- uses: ./.github/actions/fetch-nym
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- name: Build both architectures
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run: |
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export GOBLIN_BUILD="${TAG#build}"
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rustup target add aarch64-apple-darwin x86_64-apple-darwin
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cargo build --release --target aarch64-apple-darwin
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cargo build --release --target x86_64-apple-darwin
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- name: Universal binary into Goblin.app bundle
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run: |
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# Combine both arches into one universal Mach-O and drop it into the
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# app bundle's executable slot (CFBundleExecutable=goblin).
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lipo -create -output goblin \
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target/aarch64-apple-darwin/release/goblin \
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target/x86_64-apple-darwin/release/goblin
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cp goblin macos/Goblin.app/Contents/MacOS/goblin
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chmod +x macos/Goblin.app/Contents/MacOS/goblin
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# Drop the placeholder that kept the empty dir tracked in git.
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rm -f macos/Goblin.app/Contents/MacOS/.gitignore
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# Ad-hoc sign (no Apple cert in CI). REQUIRED on Apple Silicon: lipo
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# strips the per-arch signatures cargo/ld add, and an unsigned arm64
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# Mach-O is killed by the OS. Ad-hoc gives a valid (if unidentified)
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# signature; users still right-click → Open past Gatekeeper.
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codesign --force --sign - macos/Goblin.app/Contents/MacOS/goblin
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codesign --force --sign - macos/Goblin.app
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# ditto is the macOS-correct way to zip an .app (preserves the bundle
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# layout, symlinks and permissions; plain `zip` mangles bundles).
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ditto -c -k --keepParent macos/Goblin.app "goblin-$TAG-macos-universal.zip"
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shasum -a 256 "goblin-$TAG-macos-universal.zip" > "goblin-$TAG-macos-universal-sha256sum.txt"
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- uses: softprops/action-gh-release@v2
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with:
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tag_name: ${{ inputs.tag || github.event.release.tag_name }}
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files: |
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goblin-${{ inputs.tag || github.event.release.tag_name }}-macos-universal.zip
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goblin-${{ inputs.tag || github.event.release.tag_name }}-macos-universal-sha256sum.txt
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