* timeout connection already tracks "expected" responses
use this to deduplicate requests and do not ask a peer for the same thing again
(until either success or timeout)
* do not ask for orphan blocks repeatedly
allow more than preferred number of peers (clean if we exceed max number)
Moved handling to the peer map out of the p2p server and into
its own struct. Allowed factoring code from the net adapter and
simplification of some interactions. Also removes the need for
the adapter to reference the p2p server or peers.
Fixes#430, #453 and #456
* [WIP] aggressive peer connections (and logging)
* get peer list from each connected peer when low on peers
* cleanup the try_read() calls and log consistent warning messages
(will clean these up later)
* cleanup error logging (log at debug level)
* simplify sync process further - one thread, try_read on peer for robustness
* add most_work_peers() for convenience, add most_work_peers count to "monitoring peers" log msg
* port simple_sync across from testnet1, sync head & improved fork handling
* introduce new sync_head for tracking header chain during sync
* add debug logging in body_sync for state of various heads
* update header_head during sync if header is now the one with most work, pass in sync and head contexts to pipe
* port across sync_head changes from master, put the 1s sleep back in...
* let sync run even if the full 512 headers are all known, give sync a chance to sync against a fork that forked a long time ago
* handle height jumping during a reorg
block validaton should not check for height+1 based on head
no assumptions should be made about height indices
* quick(er) check for previous block in process_block (we cannot check height against ctx head)
* make body_sync a _lot_ faster by finding the forked block more efficiently...
* fix monitoring peers log msg
* fix chain tests
* fix grin tests - we were using the wrong genesis hash (wrong chain type)
* apparently needs setting in both places...
* body -> header -> sync (#414)
* port over body -> header -> sync changes from testnet1
* port across "simple_sync" changes from testnet1 branch
Cleanup direct refs to peer map or peer store
P2P server acts as a facade, handling the list of connected peers
and the storage of their information. Everything else goes through
the p2p server instead of having a peer map reference or going
straight to the store.
Fix p2p tests
* fix "monitoring peers" log msg (use connected_peers)
And error in the sync run loop would just exit it silently. Abort
with a panic instead.
Peer errors (like disconnect) on locator request was bubling up in
the loop. Just logging instead.
* add total_diff to ping/pong msgs
debug log for total_diff on each ping/pong
* expose peer addr to the handle_payload fn
so we know where it came from
* fix p2p tests for ping
* default to 0 if we cannot read total_difficulty
* updating a connected peer in place
* actually update peer info diff
* fixup p2p tests
* bad case of trying to rewind to block header height 0
* rewind_to_genesis appears to work
* do not assume genesis block at height 0 is empty, pass full block in to rewind, check for last output and kernel, use index 0 if block is empty
* use HashMap internally for tracking connected peers (to avoid duplicates)
* reuse the handshake on the server so we can track our own nonce to avoid self connections correctly
* make sure we start up the clean_peers loop even in seedless mode
* logging in monitoring peers loop
* simplify monitoring for no seeds
* fixup and cleanup simulnet tests (real seeds in places)
* only start the sync if we have either seeds or peers that we know about, exit syncer safely if we have no connected peers
Moved the HTTP APIs away from the REST endpoint abstraction and
to simpler Hyper handlers. Re-established all routes as v1.
Changed wallet receiver port to 13415 to avoid a gap in port
numbers.
Finally, rustfmt seems to have ignored specific files arguments,
running on everything.
* Fix for the chain pipeline partly relying on an outdated head,
leading to not properly recognizing a fork and inconsistent sum
tree state.
* Do not drop block requests during sync that don't get satisfied,
retry enough time to get them and avoid stall.
* Always validate header, even in sync where we may have validated
it already. We don't want a block coming from a peer that could
squeeze through with an invalid header.
* When syncing, do not mark blocks that were errored by the chain
as received (typical case: orphan). Keep retrying.
* Improved chain state dump for debugging.
* Do not add to orphans blocks too far in the future.
* Better error reporting on db errors.
* Related sync test fixes.
TODO figure out why syncing peers timeout so often, very useful
to test but not that great for a fast sync experience.
Addresses a corner case of sync. If we're still in sync mode but
just caught up to the head, a block could be added through normal
gossip. So we can't short-circuit some of the header handling
even though during sync the header should have already been
validated and saved, because we can still get a block from gossip.
* added global slog instance, changed all logging macro formats to include logger instance
* adding configuration to logging, allowing for multiple log outputs
* updates to test, changes to build docs
* rustfmt
* moving logging functions into util crate
* minor cleanup - unused imports
* cleanup build warnings - unused vars
* make structs pub to get rid of the private_in_public lint warning
* missing docs on RangeProof
* add missing docs to store delete function
* cleaned up deprecation warning -
tokio_core -> tokio_io
complete() -> send()
Introduce a new Chain struct that maintains the current head,
acts as facade to the store and the block processing pipeline
and handles all appropriate locking.
All higher level components, like the overall server, REST APIs
and miner have been update to only depend on Chain. Cleaned up
some duplication and tests now that there's a single entry point
to all blockchain operations.
Adds a couple utility function to p2p server to check whether
we're already connected to a peer before trying again. Other
very minor fixes and logging improvements.