Files
grin-node/servers/src/grin/sync/syncer.rs
T
Gary Yu 9af9ca9518 refactor the state_sync to handle the long fork (#1902)
* split horizon into two explicit values for cut through and txhashset request

* let node which has 2-7 days of history be able to handle forks larger than 2 days

* add test simulate_long_fork

* add pause/resume feature on p2p for tests

* refactor the state_sync

* ignore the test case simulate_long_fork for normal Travis-CI

* refactor function check_txhashset_needed to be shared with body_sync

* fix: state TxHashsetDone should allow header sync
2018-11-10 11:27:52 +08:00

228 lines
6.1 KiB
Rust

// Copyright 2018 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::thread;
use std::time;
use chain;
use common::types::{SyncState, SyncStatus};
use core::pow::Difficulty;
use grin::sync::body_sync::BodySync;
use grin::sync::header_sync::HeaderSync;
use grin::sync::state_sync::StateSync;
use p2p;
pub fn run_sync(
sync_state: Arc<SyncState>,
peers: Arc<p2p::Peers>,
chain: Arc<chain::Chain>,
stop: Arc<AtomicBool>,
) {
let _ = thread::Builder::new()
.name("sync".to_string())
.spawn(move || {
let runner = SyncRunner::new(sync_state, peers, chain, stop);
runner.sync_loop();
});
}
pub struct SyncRunner {
sync_state: Arc<SyncState>,
peers: Arc<p2p::Peers>,
chain: Arc<chain::Chain>,
stop: Arc<AtomicBool>,
}
impl SyncRunner {
fn new(
sync_state: Arc<SyncState>,
peers: Arc<p2p::Peers>,
chain: Arc<chain::Chain>,
stop: Arc<AtomicBool>,
) -> SyncRunner {
SyncRunner {
sync_state,
peers,
chain,
stop,
}
}
fn wait_for_min_peers(&self) {
// Initial sleep to give us time to peer with some nodes.
// Note: Even if we have skip peer wait we need to wait a
// short period of time for tests to do the right thing.
let wait_secs = if let SyncStatus::AwaitingPeers(true) = self.sync_state.status() {
30
} else {
3
};
let head = self.chain.head().unwrap();
let mut n = 0;
const MIN_PEERS: usize = 3;
loop {
let wp = self.peers.more_work_peers();
// exit loop when:
// * we have more than MIN_PEERS more_work peers
// * we are synced already, e.g. grin was quickly restarted
// * timeout
if wp.len() > MIN_PEERS
|| (wp.len() == 0
&& self.peers.enough_peers()
&& head.total_difficulty > Difficulty::zero())
|| n > wait_secs
{
break;
}
thread::sleep(time::Duration::from_secs(1));
n += 1;
}
}
/// Starts the syncing loop, just spawns two threads that loop forever
fn sync_loop(&self) {
// Wait for connections reach at least MIN_PEERS
self.wait_for_min_peers();
// Our 3 main sync stages
let mut header_sync = HeaderSync::new(
self.sync_state.clone(),
self.peers.clone(),
self.chain.clone(),
);
let mut body_sync = BodySync::new(
self.sync_state.clone(),
self.peers.clone(),
self.chain.clone(),
);
let mut state_sync = StateSync::new(
self.sync_state.clone(),
self.peers.clone(),
self.chain.clone(),
);
// Highest height seen on the network, generally useful for a fast test on
// whether some sync is needed
let mut highest_height = 0;
// Main syncing loop
while !self.stop.load(Ordering::Relaxed) {
thread::sleep(time::Duration::from_millis(10));
// check whether syncing is generally needed, when we compare our state with others
let (syncing, most_work_height) = self.needs_syncing();
if most_work_height > 0 {
// we can occasionally get a most work height of 0 if read locks fail
highest_height = most_work_height;
}
// quick short-circuit (and a decent sleep) if no syncing is needed
if !syncing {
self.sync_state.update(SyncStatus::NoSync);
thread::sleep(time::Duration::from_secs(10));
continue;
}
// if syncing is needed
let head = self.chain.head().unwrap();
let tail = self.chain.tail().unwrap_or_else(|_| head.clone());
let header_head = self.chain.header_head().unwrap();
// run each sync stage, each of them deciding whether they're needed
// except for state sync that only runs if body sync return true (means txhashset is needed)
header_sync.check_run(&header_head, highest_height);
let mut check_state_sync = false;
match self.sync_state.status() {
SyncStatus::TxHashsetDownload { .. }
| SyncStatus::TxHashsetSetup
| SyncStatus::TxHashsetValidation { .. }
| SyncStatus::TxHashsetSave
| SyncStatus::TxHashsetDone => check_state_sync = true,
_ => {
// skip body sync if header chain is not synced.
if header_head.height < highest_height {
continue;
}
if body_sync.check_run(&head, highest_height) {
check_state_sync = true;
}
}
}
if check_state_sync {
state_sync.check_run(&header_head, &head, &tail, highest_height);
}
}
}
/// Whether we're currently syncing the chain or we're fully caught up and
/// just receiving blocks through gossip.
fn needs_syncing(&self) -> (bool, u64) {
let local_diff = self.chain.head().unwrap().total_difficulty;
let mut is_syncing = self.sync_state.is_syncing();
let peer = self.peers.most_work_peer();
let peer_info = if let Some(p) = peer {
p.info.clone()
} else {
warn!("sync: no peers available, disabling sync");
return (false, 0);
};
// if we're already syncing, we're caught up if no peer has a higher
// difficulty than us
if is_syncing {
if peer_info.total_difficulty() <= local_diff {
let ch = self.chain.head().unwrap();
info!(
"synchronized at {} @ {} [{}]",
local_diff.to_num(),
ch.height,
ch.last_block_h
);
let _ = self.chain.reset_head();
is_syncing = false;
}
} else {
// sum the last 5 difficulties to give us the threshold
let threshold = self
.chain
.difficulty_iter()
.map(|x| x.difficulty)
.take(5)
.fold(Difficulty::zero(), |sum, val| sum + val);
let peer_diff = peer_info.total_difficulty();
if peer_diff > local_diff.clone() + threshold.clone() {
info!(
"sync: total_difficulty {}, peer_difficulty {}, threshold {} (last 5 blocks), enabling sync",
local_diff,
peer_diff,
threshold,
);
is_syncing = true;
}
}
(is_syncing, peer_info.height())
}
}