# Message-based Paradigm ## Message Format For the moment, Mixnet clients work assuming they will be piped atomic messages looking something like this: ``` MixnetMessage { Message: Message_Bytes, To: Nym_Address, Attached_SURBS: Number_Of_Surbs } ``` That the client will then encrypt as Sphinx packets and send through the Mixnet. Likewise, they assume that once they have received and decrypted a Sphinx packet, they will kick back a reconstructed message to the rest of your app logic that look something like: ``` ReconstructedMessage { Message: Message_Bytes, From: SURB_Sender_Tag } ``` This is obviously quite different to e.g. simply being able to read/write from a stream returned from a function call to create a TCP connection, but there are several approaches that developers can take to dealing with this right now. ## Message Abstractions - Rust/Go (and soon C++) developers can use the `TcpProxy` [stream abstraction](../rust/tcpproxy). - Developers who are using Typescript/Javascript can also avoid having to deal directly with messages via using [MixFetch](../typescript/examples/mix-fetch). - As can developers who are bundling and running the standalone [socks5 client](../clients/socks5) using some form of init script. - There is a seperate pair of binaries which other developers can use to run as a persistent secondary proxy process built using the `TcpProxy` abstraction. These simply expose a `localhost` socket port to pipe traffic to and from in the same way as you would a TCP connection and can be found [here](https://github.com/nymtech/standalone-tcp-proxies).