594174827d
* Minor grammar tweaks * Minor final tweaks to grammar.
165 lines
6.2 KiB
Plaintext
165 lines
6.2 KiB
Plaintext
# Tour of the Rust SDK
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import { Callout } from 'nextra/components'
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A quick walkthrough of the most important things you can do with `nym-sdk`. Each section shows working code and links to the module that covers it in depth.
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<Callout type="warning">
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**The Mixnet is not like regular internet networking** — there are no persistent connections, no guaranteed message ordering, and no TCP underneath. At its core, the Mixnet is a message-based anonymity network: you send individual payloads that are Sphinx-encrypted, mixed through multiple nodes, and independently reconstructed at the destination.
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The raw [message API](./mixnet) therefore works differently from what most developers expect. The [Stream module](./stream) bridges this gap by providing `AsyncRead + AsyncWrite` byte streams on top of the Mixnet. If you are coming from socket-based networking, start with streams.
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</Callout>
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## Send a raw message payload
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The message API gives you direct access to the Mixnet's native communication model: individually addressed payloads with no connections and no ordering guarantees. This is useful when you want full control, but it's not how most networking code works:
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```rust
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use nym_sdk::mixnet::{self, MixnetMessageSender};
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#[tokio::main]
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async fn main() {
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let mut client = mixnet::MixnetClient::connect_new().await.unwrap();
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let addr = *client.nym_address();
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println!("Connected: {addr}");
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// Send a message to ourselves
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client
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.send_plain_message(addr, "hello mixnet!")
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.await
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.unwrap();
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// Receive it (filter empty SURB management messages)
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if let Some(msgs) = client.wait_for_messages().await {
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for msg in msgs.iter().filter(|m| !m.message.is_empty()) {
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println!("Got: {}", String::from_utf8_lossy(&msg.message));
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}
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}
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// Always disconnect for clean shutdown
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client.disconnect().await;
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}
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```
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The message is Sphinx-encrypted, mixed across 5 nodes, and reconstructed on arrival. The whole round trip takes a few seconds.
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Next: [Mixnet module](./mixnet) | [Tutorial: Send Your First Private Message](./mixnet/tutorial)
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## Reply anonymously with SURBs
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Every received message carries a `sender_tag`, an opaque token that lets you reply **without knowing the sender's Nym address**. Replies travel back through pre-built Single Use Reply Blocks (SURBs):
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```rust
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// After receiving a message...
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let tag = received_msg.sender_tag.expect("message includes sender tag");
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client.send_reply(tag, "anonymous reply!").await.unwrap();
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```
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The replying side never learns where the reply is going, enabling anonymous communication without mutual identity disclosure.
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## Open a bidirectional stream
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If you're used to working with TCP sockets, this is where you'll feel at home. The [Stream module](./stream) provides persistent, bidirectional byte channels that implement tokio's `AsyncRead + AsyncWrite`, so any code that works with sockets works with `MixnetStream`:
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```rust
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use nym_sdk::mixnet;
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use tokio::io::{AsyncReadExt, AsyncWriteExt};
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#[tokio::main]
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async fn main() {
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let mut sender = mixnet::MixnetClient::connect_new().await.unwrap();
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let mut receiver = mixnet::MixnetClient::connect_new().await.unwrap();
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let recv_addr = *receiver.nym_address();
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// Receiver creates a listener (activates stream mode)
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let mut listener = receiver.listener().unwrap();
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// Sender opens a stream to the receiver
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let mut out = sender.open_stream(recv_addr, None).await.unwrap();
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// Receiver accepts it
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let mut inc = listener.accept().await.unwrap();
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// Standard tokio I/O — write, flush, read
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out.write_all(b"hello stream").await.unwrap();
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out.flush().await.unwrap();
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let mut buf = vec![0u8; 1024];
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let n = inc.read(&mut buf).await.unwrap();
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println!("{}", String::from_utf8_lossy(&buf[..n]));
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drop(out);
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drop(inc);
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sender.disconnect().await;
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receiver.disconnect().await;
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}
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```
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<Callout type="info">
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Activating stream mode (by calling `listener()` or `open_stream()`) disables message-based methods like `send_plain_message()` and `wait_for_messages()`. A single client operates in one mode at a time.
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</Callout>
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Next: [Stream module](./stream) | [Tutorial: Build a Private Echo Server](./stream/tutorial)
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## Use a client pool for bursty traffic
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Creating a `MixnetClient` takes several seconds (gateway handshake, key generation, topology fetch). The [Client Pool](./client-pool) pre-creates clients in the background so they're ready when you need them:
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```rust
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use nym_sdk::client_pool::ClientPool;
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#[tokio::main]
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async fn main() {
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let pool = ClientPool::new(3); // maintain 3 clients in reserve
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let bg = pool.clone();
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tokio::spawn(async move { bg.start().await });
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// Wait for pool to fill, then grab a ready client
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tokio::time::sleep(std::time::Duration::from_secs(15)).await;
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if let Some(client) = pool.get_mixnet_client().await {
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println!("Got client: {}", client.nym_address());
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client.disconnect().await;
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}
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pool.disconnect_pool().await;
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}
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```
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Clients are consumed, not returned; the pool creates replacements automatically.
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Next: [Client Pool module](./client-pool) | [Tutorial: Handle Bursty Traffic](./client-pool/tutorial)
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## Persist your identity
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By default, `connect_new()` creates ephemeral keys that are discarded on disconnect. To keep the same Nym address across restarts, use the builder with on-disk storage:
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```rust
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use nym_sdk::mixnet::{MixnetClientBuilder, StoragePaths};
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use std::path::PathBuf;
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let storage = StoragePaths::new_from_dir(
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&PathBuf::from("/tmp/my-nym-client")
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).unwrap();
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let client = MixnetClientBuilder::new_with_default_storage(storage)
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.await
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.unwrap()
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.build()
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.unwrap()
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.connect_to_mixnet()
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.await
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.unwrap();
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// This address is the same every time you run with the same path
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println!("Persistent address: {}", client.nym_address());
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```
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## Where to go next
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- [Installation](./importing): add `nym-sdk` to your project
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- [Mixnet Tutorial](./mixnet/tutorial): send, receive, and reply with SURBs
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- [Stream Tutorial](./stream/tutorial): build a private echo server
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- [Client Pool Tutorial](./client-pool/tutorial): handle bursty traffic
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- [API Reference on docs.rs](https://docs.rs/nym-sdk/latest/nym_sdk/): type details, method signatures, architecture docs
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