224 lines
8.5 KiB
Rust
224 lines
8.5 KiB
Rust
// Copyright 2020 - Nym Technologies SA <contact@nymtech.net>
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// SPDX-License-Identifier: Apache-2.0
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use crate::node::client_handling::active_clients::ActiveClientsStore;
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use crate::node::client_handling::websocket::message_receiver::MixMessageSender;
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use crate::node::mixnet_handling::receiver::packet_processing::PacketProcessor;
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use crate::node::storage::error::StorageError;
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use crate::node::storage::Storage;
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use futures::StreamExt;
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use log::*;
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use nym_mixnet_client::forwarder::MixForwardingSender;
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use nym_mixnode_common::packet_processor::processor::ProcessedFinalHop;
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use nym_sphinx::forwarding::packet::MixPacket;
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use nym_sphinx::framing::codec::NymCodec;
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use nym_sphinx::framing::packet::FramedNymPacket;
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use nym_sphinx::DestinationAddressBytes;
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use nym_task::TaskClient;
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use std::collections::HashMap;
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use std::net::SocketAddr;
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use tokio::net::TcpStream;
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use tokio_util::codec::Framed;
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pub(crate) struct ConnectionHandler<St: Storage> {
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packet_processor: PacketProcessor,
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// TODO: investigate performance trade-offs for whether this cache even makes sense
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// at this point.
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// keep the following in mind: each action on ActiveClientsStore requires going through RwLock
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// and each `get` internally copies the channel, however, is it really that expensive?
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clients_store_cache: HashMap<DestinationAddressBytes, MixMessageSender>,
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active_clients_store: ActiveClientsStore,
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storage: St,
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ack_sender: MixForwardingSender,
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}
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impl<St: Storage + Clone> Clone for ConnectionHandler<St> {
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fn clone(&self) -> Self {
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// remove stale entries from the cache while cloning
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let mut clients_store_cache = HashMap::with_capacity(self.clients_store_cache.capacity());
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for (k, v) in self.clients_store_cache.iter() {
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if !v.is_closed() {
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clients_store_cache.insert(*k, v.clone());
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}
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}
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ConnectionHandler {
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packet_processor: self.packet_processor.clone(),
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clients_store_cache,
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active_clients_store: self.active_clients_store.clone(),
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storage: self.storage.clone(),
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ack_sender: self.ack_sender.clone(),
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}
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}
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}
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impl<St: Storage> ConnectionHandler<St> {
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pub(crate) fn new(
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packet_processor: PacketProcessor,
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storage: St,
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ack_sender: MixForwardingSender,
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active_clients_store: ActiveClientsStore,
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) -> Self {
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ConnectionHandler {
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packet_processor,
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clients_store_cache: HashMap::new(),
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storage,
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active_clients_store,
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ack_sender,
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}
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}
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fn update_clients_store_cache_entry(&mut self, client_address: DestinationAddressBytes) {
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if let Some(client_sender) = self.active_clients_store.get(client_address) {
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self.clients_store_cache
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.insert(client_address, client_sender);
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}
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}
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fn check_cache(&mut self, client_address: DestinationAddressBytes) {
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match self.clients_store_cache.get(&client_address) {
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None => self.update_clients_store_cache_entry(client_address),
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Some(entry) => {
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if entry.is_closed() {
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self.update_clients_store_cache_entry(client_address)
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}
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}
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}
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}
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fn try_push_message_to_client(
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&mut self,
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client_address: DestinationAddressBytes,
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message: Vec<u8>,
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) -> Result<(), Vec<u8>> {
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self.check_cache(client_address);
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match self.clients_store_cache.get(&client_address) {
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None => Err(message),
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Some(sender_channel) => {
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sender_channel
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.unbounded_send(vec![message])
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// right now it's a "simpler" case here as we're only ever sending 1 message
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// at the time, but the channel itself could accept arbitrary many messages at once
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.map_err(|try_send_err| try_send_err.into_inner().pop().unwrap())
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}
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}
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}
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pub(crate) async fn store_processed_packet_payload(
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&self,
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client_address: DestinationAddressBytes,
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message: Vec<u8>,
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) -> Result<(), StorageError> {
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debug!(
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"Storing received message for {} on the disk...",
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client_address
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);
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self.storage.store_message(client_address, message).await
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}
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fn forward_ack(&self, forward_ack: Option<MixPacket>, client_address: DestinationAddressBytes) {
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if let Some(forward_ack) = forward_ack {
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debug!(
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"Sending ack from packet for {} to {}",
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client_address,
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forward_ack.next_hop()
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);
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self.ack_sender.unbounded_send(forward_ack).unwrap();
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}
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}
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async fn handle_processed_packet(&mut self, processed_final_hop: ProcessedFinalHop) {
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let client_address = processed_final_hop.destination;
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let message = processed_final_hop.message;
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let forward_ack = processed_final_hop.forward_ack;
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// we failed to push message directly to the client - it's probably offline.
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// we should store it on the disk instead.
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match self.try_push_message_to_client(client_address, message) {
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Err(unsent_plaintext) => match self
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.store_processed_packet_payload(client_address, unsent_plaintext)
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.await
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{
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Err(err) => error!("Failed to store client data - {err}"),
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Ok(_) => trace!("Stored packet for {}", client_address),
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},
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Ok(_) => trace!("Pushed received packet to {}", client_address),
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}
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// if we managed to either push message directly to the [online] client or store it at
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// its inbox, it means that it must exist at this gateway, hence we can send the
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// received ack back into the network
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self.forward_ack(forward_ack, client_address);
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}
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async fn handle_received_packet(&mut self, framed_sphinx_packet: FramedNymPacket) {
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//
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// TODO: here be replay attack detection - it will require similar key cache to the one in
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// packet processor for vpn packets,
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// question: can it also be per connection vs global?
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//
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let processed_final_hop = match self.packet_processor.process_received(framed_sphinx_packet)
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{
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Err(err) => {
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debug!("We failed to process received sphinx packet - {err}");
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return;
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}
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Ok(processed_final_hop) => processed_final_hop,
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};
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self.handle_processed_packet(processed_final_hop).await
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}
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pub(crate) async fn handle_connection(
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mut self,
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conn: TcpStream,
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remote: SocketAddr,
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mut shutdown: TaskClient,
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) {
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debug!("Starting connection handler for {:?}", remote);
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shutdown.mark_as_success();
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let mut framed_conn = Framed::new(conn, NymCodec);
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while !shutdown.is_shutdown() {
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tokio::select! {
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biased;
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_ = shutdown.recv() => {
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log::trace!("ConnectionHandler: received shutdown");
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}
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framed_sphinx_packet = framed_conn.next() => {
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match framed_sphinx_packet {
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Some(Ok(framed_sphinx_packet)) => {
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// TODO: benchmark spawning tokio task with full processing vs just processing it
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// synchronously under higher load in single and multi-threaded situation.
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// in theory we could process multiple sphinx packet from the same connection in parallel,
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// but we already handle multiple concurrent connections so if anything, making
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// that change would only slow things down
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self.handle_received_packet(framed_sphinx_packet).await;
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}
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Some(Err(err)) => {
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error!(
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"The socket connection got corrupted with error: {err}. Closing the socket",
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);
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return;
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}
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None => {
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info!("Stream go closed by remote");
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break
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}, // stream got closed by remote
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}
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}
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}
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}
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info!(
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"Closing connection from {:?}",
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framed_conn.into_inner().peer_addr()
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);
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}
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}
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