132 lines
4.5 KiB
JavaScript
132 lines
4.5 KiB
JavaScript
// Copyright 2020-2022 Nym Technologies SA
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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importScripts('nym_client_wasm.js');
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console.log('Initializing worker');
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// wasm_bindgen creates a global variable (with the exports attached) that is in scope after `importScripts`
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const { default_debug, get_gateway, NymClient, set_panic_hook, Config } = wasm_bindgen;
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class ClientWrapper {
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constructor(config, onMessageHandler) {
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this.rustClient = new NymClient(config);
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this.rustClient.set_on_message(onMessageHandler);
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this.rustClient.set_on_gateway_connect(this.onConnect);
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}
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selfAddress = () => {
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return this.rustClient.self_address();
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};
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onConnect = () => {
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console.log('Established (and authenticated) gateway connection!');
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};
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start = async () => {
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// this is current limitation of wasm in rust - for async methods you can't take self by reference...
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// I'm trying to figure out if I can somehow hack my way around it, but for time being you have to re-assign
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// the object (it's the same one)
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this.rustClient = await this.rustClient.start();
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};
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sendMessage = async (recipient, message) => {
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this.rustClient = await this.rustClient.send_message(recipient, message);
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};
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sendBinaryMessage = async (recipient, message) => {
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this.rustClient = await this.rustClient.send_binary_message(recipient, message);
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};
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}
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let client = null;
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async function main() {
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// load WASM package
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await wasm_bindgen('nym_client_wasm_bg.wasm');
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console.log('Loaded WASM');
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// sets up better stack traces in case of in-rust panics
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set_panic_hook();
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console.error("the current mainnet is not compatible with v2! - either use the pre-merge branch or explicitly set the client to use one of V2 QA networks")
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return
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// validator server we will use to get topology from
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// MAINNET (V1):
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const validator = 'https://validator.nymtech.net/api'; //"http://localhost:8081";
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const preferredGateway = 'E3mvZTHQCdBvhfr178Swx9g4QG3kkRUun7YnToLMcMbM';
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// QA (V2):
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// const validator = 'https://qa-validator-api.nymtech.net/api'; //"http://localhost:8081";
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// const preferredGateway = 'CgQrYP8etksSBf4nALNqp93SHPpgFwEUyTsjBNNLj5WM';
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const gatewayEndpoint = await get_gateway(validator, preferredGateway);
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gatewayEndpoint.gateway_listener = "wss://gateway1.nymtech.net:443"; // this is needed if we want it to work on the web. However this gateway is a v1 gateway, we will need to change for v2 once we get there
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// only really useful if you want to adjust some settings like traffic rate
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// (if not needed you can just pass a null)
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const debug = default_debug();
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debug.disable_main_poisson_packet_distribution = true;
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debug.disable_loop_cover_traffic_stream = true;
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debug.use_extended_packet_size = true;
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// debug.average_packet_delay_ms = BigInt(10);
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// debug.average_ack_delay_ms = BigInt(10);
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// debug.ack_wait_addition_ms = BigInt(3000);
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// debug.ack_wait_multiplier = 10;
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debug.topology_refresh_rate_ms = BigInt(60000)
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const config = new Config('my-awesome-wasm-client', validator, gatewayEndpoint, debug);
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const onMessageHandler = (message) => {
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self.postMessage({
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kind: 'ReceiveMessage',
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args: {
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message,
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},
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});
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};
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console.log('Instantiating WASM client...');
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client = new ClientWrapper(config, onMessageHandler);
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console.log('Web worker creating WASM client...');
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await client.start();
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console.log('WASM client running!');
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const selfAddress = client.rustClient.self_address();
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console.log(`Client address is ${selfAddress}`);
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self.postMessage({
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kind: 'Ready',
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args: {
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selfAddress,
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},
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});
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// Set callback to handle messages passed to the worker.
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self.onmessage = async event => {
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if (event.data && event.data.kind) {
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switch (event.data.kind) {
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case 'SendMessage': {
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const { message, recipient } = event.data.args;
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await client.sendMessage(message, recipient);
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}
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}
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}
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};
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}
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// Let's get started!
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main(); |