4cbfa9c0fa
* bunch of wip with focus on serialization * Being able to send normal data (NO SURBS yet) to yourself again * Fixed RepliableMessage deserialization * Recovering data from surb messages * Extracted common code in sphinx payload construction * Cleanup within received buffer * requesting, sending and using additional reply surbs * Following discussion with @simonwicky, removing sender proof and decreasing size of sender tag * Made sender tag more easily configurable * Refactoring of message creation * Propagating reply surb acks but not retransmitting them yet * Surb retransmissions * requesting additional surbs from the retransmission flow * correctly determining the point of requesting additional surbs * Ability to use socks5 (and network requester) with surbs * Improved surbs retranmsission reliability * naive way of not over-requesting surbs * wip on tag storage * Improved error propagation for message construction * Requesting more surbs for stale entries * Better controlling the point of having to request additional surbs * Using pseudorandom sender tag instead of a hardcoded one * First cleanup round in MessageHandler * Error cleanup and if simplification * Assigned a more permanent name to the ReplyController * Removed PendingReply redundant type * Made socks5 client less eager to over-send reply surbs * 'anonymous' field on socks5 client to decide whether to use surbs or attach address * Dead code and import removal in client-core * Updating ClientRequest variants * Adjusted decision threshold for requesting more surbs * Native client cleanup * Made socks5 client usage of surbs configurable * Restored statistics in network requester * Validator-api compiles once again * Further improved surb request logic * boxing the recipient in controller requests * Removal of hardcoded values in favour of propagating them from the config * more validation during surb requests * Fixed ClientRequest::Send deserialization * Added length checks for request deserialization * post-merge formatting * Unit tests once again compile and pass * controlling retransmission_reply_surb_request_size from config * More Recipient boxing action * Requesting additional reply surbs for retransmission BEFORE dipping below the threshold * Making clippy generally happier * Wasm client compiles (but might not yet work correctly) * Feature/use expect instead of panicking (#1797) * Implementation of 'Debug' on 'RealMessage' * expect with failed channel name instead of throwing empty panics * Introduced Debug trait constraint in ProxyRunner * Derive Debug for socks5_requests::Message * Fix decrypting stored received msg (#1786) * Fix decrypting stored received msg * rustfmt * Moving binary message recovery to separate function Co-authored-by: Jędrzej Stuczyński <jedrzej.stuczynski@gmail.com> * real_traffic_stream: reduce frequency of status print (#1794) * Properly defined unnamed errors * Dealing with previously ignored errors * logging improvements * Removed old example code Co-authored-by: Jon Häggblad <jon.haggblad@gmail.com>
Nym Mixnode
A Rust mixnode implementation.
Usage
nym-mixnodeprints a help message showing usage optionsnym-mixnode run --helpprints a help message showing usage options for the run commandnym-mixnode run --layer 1 --host x.x.x.xwill start the mixnode in layer 1 and bind to the specified host IP address. Coordinate with other people in your network to find out which layer needs coverage.
By default, the Nym Mixnode will start on port 1789. If desired, you can change the port using the --port option.