* Starting on cosmwasm smart contracts * Mixnet contract now builds * Removing license and notice files, the monorepo already has these. * Removing generated README content * Simplified development instructions a bit. * Converted some network monitor files to use SPDX license headers * Renamed packaget to mixnet-contracts * Depending on the Nym topology crate * Renaming contract package in usage * Renamed "announce" to "register_node" in the defined messages * Fixed package name for mixnet contracts in defined release annotations * Added the mixnet contracts to the Cargo lock file * Renamed some fields in our contract topology * Using the stringy mixnode from the validator client. * Removing mix nodes count from state, we can infer that * Saving generated code in comment as it's a useful example for now * Renamed "count" to "get_topology" * Adding the beginnings of a validator client (in Typescript) * Starting to integrate example code. WIP. * Ignoring generated accounts * Making a few less mixnodes :) * Adding shebang to start script * Cranking up the Nym-related gas limits, as otherwise contract upload fails. * Simplest mixnode example is now working * Removing the external client code, it messed up wasm compilation. Will copy/paste for now. * Contract now wants to add a MixNode rather than an IP string * Adding mixnodes via contract now works (!) * Simplified mixnode registration example * Further mixnode-adding simplification. * Adding author name * Fixed description * Sent funds are now required to bond a mixnode * Ensuring that we send correct coin denomination * Unbonding now works (!). Quite primitivist. * Checking that unbonding works from the client. * Setting up a thief account to play with * Checking to see whether thief can unbond a node (it fails, happily) * Adding a more specific error for when an account attempts to unbond but owns no bonds * Figured out how to test contract balances * Set the console messages to explain things a little more nicely * Tests for insufficient funds result * Using more async in driver example * Added a bit more explanation of the actions taken by the driver example * Locking down wasm instantiate a bit more * Docs clarifications on how to run example * README clarification * Corrected the commit hash in the wasmd build command, it was still set for 0.14.0 * Moved models from types into state * Starting work on range queries * whitespace * Going back to slow but reliabel node uploads and disabling new contract upload * Cranking gas fees temporarily * Mixnode key retrieval working and tested * Range retrievals now working well * Removing unused clone * Compressing tests a bit * Testing node retrieval on large numbers of nodes. Not sure whether MockStorage has the same space limitations as production storage does. * Getting rid of spelling warning * Removing unused responses * Minor cleanup * Starting to map my way out of the tuples * Slightly more meaningful variable names * Returning a StdResult from nodes query * Fighting through the unwraps :) * Unfucking a bit more * Starting to use ranged nodes in contract * Testing node retrieval from range store * Ditching generated tests * Adding works, still need to test removing mixnodes * Attempting to remove a mixnode returns an error when no nodes exist * Un-registering when no accounts exist (edit) * un-registering someone else's mixnode fails * Ensuring proper ownership * Testing for only 1 mixnode getting deleted * Testing single-node retrieval * Removing mixnode working * Removed unused imports and unused variable warnings * Made handler functions private * Tested for error response on mixnode removal * Ensured proper post-state on mixnode removal * Using Vec<Coin> for currency equality comparisons * Removed todo, this amount is only for logging purposes anyway * Refactoring tests a bit * Adding a few storytelling comments * Putting helper methods into alphabetical order * Drying up mixnode adding in tests * Using the new add_mixnode helper * Checking full object equality in test * Removing the GetNodes handler * Taking a more "storytelling" approach to the contract tests * We need a few more methods to run our example driver * We now need to make a new address for each node we want to have, as each sending account can only have one node * HumanAddr not needed * Making call sequence a little more readable * Added the results of today's experiments with the REST API to the validator client readme * Corrected console.log message * Adding a note about how to run tests * More contract exercising fun * Updating mocha * Whitespace * Adding a note about running tests * Adding typed rest client * Starting to mess with typescript paging client * Removing the rest client, we'll use the cosmjs one for this * Noting a few more contract requirements * Starting client restructuring * Importing cosmjs stargate client * Starting to work on the chain cache * Cleanup * Removing type annotations which hilariously worked, confusing the compiler * Might as well do each cache individually * Renaming chaincache so that it handles only mixnodes * Renaming chaincache * Setting dynamic per-page value to ease testing * Using perPage in tests * Moving tests back into their own special home so they don't bloat our package * Ignoring generated docs * Adding TypeDoc documentation generator * Removing unused NetClient import * Added docs generation * Noting existence of docs generation * Starting to test paged responses * Working paging tests * Clarified test names a bit * Removed console.logs * Added a test for two full pages. * Formatting * Starting to query for mix nodes * Removed the topology in preparation for paging * Removing unused struct * Getting ready for series-based paging * We're now setting page size limits on list retrievals * Pagination starting to work, needs more testing * Moved test support stuff into its own home * Removing duplicate testy code * Testing all paging stuff in the contract * Removed useless method duplicate * Moving queries into their own file * Removing redundant tests * Testing default paging limit * Testing max paging limit * We don't need to c/p pagination stuff from the cw-plus contracts, removing * Testing pagination * Making next key calculation explict via a function * Removing temporary variable * Commenting final state * Incorporating the PagedResponse * On the road to a working TypeScript client * Adding some logging utilities * Paged retrieval working but needs improvement - it's very brittle * Getting the loop right * Removing unused logger * Setting up a request count * Documenting the ins and outs of the client network interface * Removing requestCount as we're not using it yet * Success! Making paginated requests for mixnodes! * Differentiating between MixNode and MixNodeBond * Checking that Fred can upload a mixnode * Fixing export * Adding the ability for client to get balances * Docs fix * Converting interfaces to types * Changing `mixNodes()` to `getMixNodes()` on client * We might as well return the nodes we've just retrieved when we refresh * Starting work on unbonding * Fixed a caching bug which was causing multiple result sets to be cached * Using the sender address as the key for removal * Importing some result stuff so we can find out what happened on execution * Minor messing around to prove that the sequence fully works * Displaying a nicer message on mixnode unbond * Renamed announce to bond in validator client * Fixed unstable clippy warnings * Removing commented fields * Comment spacing * Changed announce to bond in example code * Making the test accounts directory configurable * Rebuilt * Loading keys from the local ./accounts directory * Ignoring contract lockfile * Saving out a contract lockfile so things continue working after contract upload * Splitting the driver example into smaller self-contained examples * Deleting the example that Andrew hates so much * Making dependabot happy * Stricter equals * Removing unused import
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Developing
You probably could use some help on how to build and test the contract, as well as prepare it for production. This file attempts to provide a brief overview, assuming you have installed a recent version of Rust already (eg. 1.47.0+).
Prerequisites
Before starting, make sure you have rustup along with a
recent rustc and cargo version installed. Currently, we are testing on 1.44.1+.
And you need to have the wasm32-unknown-unknown target installed as well.
You can check that via:
rustc --version
cargo --version
rustup target list --installed
# if wasm32 is not listed above, run this
rustup target add wasm32-unknown-unknown
Compiling and running tests
Now that you created your custom contract, make sure you can compile and run it before making any changes. Go into the repository and do:
# this will produce a wasm build in ./target/wasm32-unknown-unknown/release/YOUR_NAME_HERE.wasm
cargo wasm
# this runs unit tests with helpful backtraces
RUST_BACKTRACE=1 cargo unit-test
# auto-generate json schema
cargo schema
Understanding the tests
The main code is in src/contract.rs and the unit tests there run in pure rust,
which makes them very quick to execute and give nice output on failures, especially
if you do RUST_BACKTRACE=1 cargo unit-test.
We consider testing critical for anything on a blockchain, and recommend to always keep the tests up to date.
Generating JSON Schema
While the Wasm calls (init, handle, query) accept JSON, this is not enough
information to use it. We need to expose the schema for the expected messages to the
clients. You can generate this schema by calling cargo schema, which will output
4 files in ./schema, corresponding to the 3 message types the contract accepts,
as well as the internal State.
These files are in standard json-schema format, which should be usable by various client side tools, either to auto-generate codecs, or just to validate incoming json wrt. the defined schema.
Preparing the Wasm bytecode for production
Before we upload it to a chain, we need to ensure the smallest output size possible, as this will be included in the body of a transaction. We also want to have a reproducible build process, so third parties can verify that the uploaded Wasm code did indeed come from the claimed rust code.
To solve both these issues, we have produced rust-optimizer, a docker image to
produce an extremely small build output in a consistent manner. The suggest way
to run it is this:
docker run --rm -v "$(pwd)":/code \
--mount type=volume,source="$(basename "$(pwd)")_cache",target=/code/target \
--mount type=volume,source=registry_cache,target=/usr/local/cargo/registry \
cosmwasm/rust-optimizer:0.10.7
We must mount the contract code to /code. You can use a absolute path instead
of $(pwd) if you don't want to cd to the directory first. The other two
volumes are nice for speedup. Mounting /code/target in particular is useful
to avoid docker overwriting your local dev files with root permissions.
Note the /code/target cache is unique for each contract being compiled to limit
interference, while the registry cache is global.
This is rather slow compared to local compilations, especially the first compile of a given contract. The use of the two volume caches is very useful to speed up following compiles of the same contract.
This produces an artifacts directory with a PROJECT_NAME.wasm, as well as
checksums.txt, containing the Sha256 hash of the wasm file.
The wasm file is compiled deterministically (anyone else running the same
docker on the same git commit should get the identical file with the same Sha256 hash).
It is also stripped and minimized for upload to a blockchain (we will also
gzip it in the uploading process to make it even smaller).