Files
nym/clients/webassembly/js-example/worker.js
T
2022-10-26 16:34:09 +01:00

132 lines
4.5 KiB
JavaScript

// Copyright 2020-2022 Nym Technologies SA
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
importScripts('nym_client_wasm.js');
console.log('Initializing worker');
// wasm_bindgen creates a global variable (with the exports attached) that is in scope after `importScripts`
const { default_debug, get_gateway, NymClient, set_panic_hook, Config } = wasm_bindgen;
class ClientWrapper {
constructor(config, onMessageHandler) {
this.rustClient = new NymClient(config);
this.rustClient.set_on_message(onMessageHandler);
this.rustClient.set_on_gateway_connect(this.onConnect);
}
selfAddress = () => {
return this.rustClient.self_address();
};
onConnect = () => {
console.log('Established (and authenticated) gateway connection!');
};
start = async () => {
// this is current limitation of wasm in rust - for async methods you can't take self by reference...
// I'm trying to figure out if I can somehow hack my way around it, but for time being you have to re-assign
// the object (it's the same one)
this.rustClient = await this.rustClient.start();
};
sendMessage = async (recipient, message) => {
this.rustClient = await this.rustClient.send_message(recipient, message);
};
sendBinaryMessage = async (recipient, message) => {
this.rustClient = await this.rustClient.send_binary_message(recipient, message);
};
}
let client = null;
async function main() {
// load WASM package
await wasm_bindgen('nym_client_wasm_bg.wasm');
console.log('Loaded WASM');
// sets up better stack traces in case of in-rust panics
set_panic_hook();
console.error("the current mainnet is not compatible with v2! - either use the pre-merge branch or explicitly set the client to use one of V2 QA networks")
return
// validator server we will use to get topology from
// MAINNET (V1):
const validator = 'https://validator.nymtech.net/api'; //"http://localhost:8081";
const preferredGateway = 'E3mvZTHQCdBvhfr178Swx9g4QG3kkRUun7YnToLMcMbM';
// QA (V2):
// const validator = 'https://qa-validator-api.nymtech.net/api'; //"http://localhost:8081";
// const preferredGateway = 'CgQrYP8etksSBf4nALNqp93SHPpgFwEUyTsjBNNLj5WM';
const gatewayEndpoint = await get_gateway(validator, preferredGateway);
gatewayEndpoint.gateway_listener = "wss://gateway1.nymtech.net:443"; // this is needed if we want it to work on the web. However this gateway is a v1 gateway, we will need to change for v2 once we get there
// only really useful if you want to adjust some settings like traffic rate
// (if not needed you can just pass a null)
const debug = default_debug();
debug.disable_main_poisson_packet_distribution = true;
debug.disable_loop_cover_traffic_stream = true;
debug.use_extended_packet_size = true;
// debug.average_packet_delay_ms = BigInt(10);
// debug.average_ack_delay_ms = BigInt(10);
// debug.ack_wait_addition_ms = BigInt(3000);
// debug.ack_wait_multiplier = 10;
debug.topology_refresh_rate_ms = BigInt(60000)
const config = new Config('my-awesome-wasm-client', validator, gatewayEndpoint, debug);
const onMessageHandler = (message) => {
self.postMessage({
kind: 'ReceiveMessage',
args: {
message,
},
});
};
console.log('Instantiating WASM client...');
client = new ClientWrapper(config, onMessageHandler);
console.log('Web worker creating WASM client...');
await client.start();
console.log('WASM client running!');
const selfAddress = client.rustClient.self_address();
console.log(`Client address is ${selfAddress}`);
self.postMessage({
kind: 'Ready',
args: {
selfAddress,
},
});
// Set callback to handle messages passed to the worker.
self.onmessage = async event => {
if (event.data && event.data.kind) {
switch (event.data.kind) {
case 'SendMessage': {
const { message, recipient } = event.data.args;
await client.sendMessage(message, recipient);
}
}
}
};
}
// Let's get started!
main();