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* Rawer landing page - Angular, clean docs styling inspired by Oxide - zero all border-radius globally (kill rounded corners) - sharp code blocks with subtle border - callouts: left-border accent instead of rounded pill - clean table grid lines, sharp search box and MUI buttons - tighter heading letter-spacing (-0.02em) - flat left-border sidebar active item instead of background blob * Add JetBrains Mono for headings/sidebar, push Oxide styling further - import JetBrains Mono via Google Fonts - apply mono font to headings, sidebar, nav bar, search, table headers - darken background (#181C1E), muted body text, h2 bottom border - subtle background tint on active sidebar item - inline code: background-only (no border), monospace table headers - fix active sidebar item font size (scope separator label rule) * Rework docs landing page: hero, ASCII cards, SDKs, get started - add hero section with subtitle covering all doc areas - replace PNG vector illustrations with ASCII art in primary green - add SDKs section with Rust and TypeScript links - add get started section: What is the Mixnet, Send a message, Run a node - add footer links to GitHub and Matrix - fix nav dropdown font (button + ul selectors) - add landing card hover style * Self-host JetBrains Mono, refine landing page - replace Google Fonts import with local @font-face (woff2) - add font files + OFL license to public/fonts/ - remove redundant "Nym Docs" hero heading (already in nav) - drop quick-links pills section - fix SDK box borders (negative margin collapse) - rewrite footer as simple link row (GitHub, Matrix, nym.com) * Light mode styling, dark-mode diagram invert, click-to-expand images - add full light mode CSS: pale grey bg, darker green links, mono fonts - invert diagram images in dark mode with mix-blend-mode: lighten - add click-to-expand overlay for content images - revert mermaid diagrams back to original PNGs * Fix Lychee config for fonts * Make light mode green darker * Animate landing page ASCII art, remove architecture diagram - Network: animated packet traversal through gw_e → M1/M2/M3 → gw_ex with diagonal cross-connections showing mixing paths - Developers: typewriter effect with blinking cursor - Operators: looping progress bar with continuously incrementing packet count - APIs: staged line-by-line response reveal - Remove architecture overview PNG from network/architecture.mdx * Small copy change to SDK headers * Fix links
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6 lines
907 B
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# Network Components
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Core components:
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* A **Mixnet**, which mixes Sphinx packet traffic so that it cannot be determined who is communicating with whom. Our mixnet is based on a modified version of the [**Loopix** design](concepts/loopix). This is made up of [Nym nodes](architecture/mixnet#nodes) runnning on servers around the world maintained by a decentralised group of Operators.
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* Various [**Nym clients**](architecture/mixnet#nym-clients) which manage sending and receiving Sphinx packets, encrypting/decrypting traffic, and providing [cover traffic](./concepts/cover-traffic) to hide 'real' traffic timing.
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* A CosmWasm-enabled blockchain called [**Nyx**](architecture/nyx), the home of the various smart contracts used by the mixnet. A subset of Nyx Validators run [NymAPI](./architecture/nyx#nymapi) instances, taking part in also producing and verifying [zk-nym credentials](cryptography/zk-nym). |