ce380a6b0d
* initial crate * foomp * Make it work for x86_64-linux-android * remove unused stuff * Add header * another layer of hacks * additional target os locking * cleanup * bootstrap android app * android jni function * instructions + xcode project * update jni name * add native socks5 class * typo * gitkeep android native lib path * add native socks5 class * add socks5 native lib in java * add build script * fix jni dependency declaration * wip * Update build.sh * Move build.sh to new subdir * rename to build-android.sh * fix typo in FFI function name * use a good SP * wip not crashing state * add android network permissions * android_logging * starting client on button in swift + safer ffi * set tag for libnyms5 logs * testing callbacks * android: start socks5 process in a separated thread * non-blocking client with callbacks * Remove the old non-working logger * Restore commented out functionality in socks5 client * basic file write/load + possible android fix * Fully working state (minus task manager) * Remove unused function * data persistence + cb with address * Remove stray old MyClass file from the merge * Make storage_dir and Option * Fix char_p for android * Android now works with the new branch * Tidy up a little in the jni code * Move android mod to seperate file * jni wrap start/stop * Add android build to Makefile * android: add basic UI and start/stop actions * typo * add nym word * dirty persistence restored * dirty android fixes * even dirtier workaround * Move rust crate to sdk/lib * Update cargo.toml * Strip release binary * Update lib name in android project * Move ios project to nym-connect directory * remove old gitignore file * Move ios client one step deeper * fixed xcode lib paths * removed old tracked file * move android app under new path * a bit of cleanup * hopefully fixing the CI issues (🤞) * Update Makefile * android: add better support for persistent state * updating ios UI on ffi callbacks * missing dead code * Added toggle button (wip) * swapped connect and disconnect methods around * icon * fixed android build * reset button + reuse service provider * disabling reset button * android: run proxy in a worker as foreground service * todo user cancel action * android build script: add aarch64 * add stop action from notification * add simple callbacks to the socks5 bridge * pick a sp randomly * pass stop cb to lib call * add loading state support * refactor(android): base connection state on callback calls * android: add optimistic ui * android: unique instance of libnym * removing deadcode --------- Co-authored-by: Jędrzej Stuczyński <jedrzej.stuczynski@gmail.com> Co-authored-by: pierre <dommerc.pierre@gmail.com> Co-authored-by: Mark Sinclair <mmsinclair@users.noreply.github.com>
2.5 KiB
2.5 KiB
Socks5-c
Setting up dummy socks5 client in iOS (from scratch)
Based on https://mozilla.github.io/firefox-browser-architecture/experiments/2017-09-06-rust-on-ios.html
- Install xcode, iOS simulator, etc. (
xcode-select --install) - add rust targets:
rustup target add aarch64-apple-ios x86_64-apple-ios - get
cargo-lipo:cargo install cargo-lipo - build our library file. From inside
cargoruncargo lipo --release - go to General tab of the xcode project setting and under Linked Frameworks and Libraries import
/cargo/target/universal/release/libsocks5_c.a - link
libresolv.tbd: in Linked Frameworks and Libraries search for and selectlibresolv.tbd - import
socks5_c.hheader file into the project:File -> Add Files to "..." - create bridging header: make new
Socks5-Bridging-Header.hfile and put the following inside:
#ifndef Greetings_Bridging_Header_h
#define Greetings_Bridging_Header_h
#import "socks5_c.h"
#endif
- tell xcode about the bridging header: go to Build Settings tab and set
Objective-C Bridging Headerto$(PROJECT_DIR)/Socks5/Socks5-Bridging-Header.h - tell xcode where to look for libraries for linking: go to Build Settings tab and amend the Library Search Paths option value to
$(PROJECT_DIR)/../../cargo/target/universal/release - create a swift file to actually call our code (
RustSocks5.swift)
// this is an example
class RustSocks5 {
func runForever(serviceProvider: String) {
run_client(serviceProvider)
}
}
- call the new code however you want. I did it by setting
onAppear:
struct ContentView: View {
var body: some View {
VStack {
Image(systemName: "globe")
.imageScale(.large)
.foregroundColor(.accentColor)
Text("Hello, world!")
}
.padding()
.onAppear{
let rustSocks5 = RustSocks5()
rustSocks5.runForever(serviceProvider: "my-service-provider-address")
}
}
}
- note: the above requires passing a service provider address. The easiest (for testing) would be to just run a local network requester with open proxy and passing that address.
- fix iOS simulator: go to Build Settings and add Any iOS Simulator SDK with value
arm64inside Excluded Architecture. - start the simulator!
- test it by sending some request, like
curl -x socks5h://127.0.0.1:1080 https://nymtech.net