Files
nym/clients/native/src/client/mod.rs
T
Jędrzej Stuczyński 8de9f36b69 Experiment/client refactoring (#1814)
* experimenting with extracting more common client code

* drying up the wasm client

* allowing some dead code for the time being

* fixed formatting in nym-connect

* made socks5 client inside nym-connect immutable

* made clippy a bit happier

* hidden away target locking for recv timeout
2022-11-29 15:48:12 +00:00

231 lines
8.6 KiB
Rust

// Copyright 2021 - Nym Technologies SA <contact@nymtech.net>
// SPDX-License-Identifier: Apache-2.0
use crate::client::config::Config;
use crate::error::ClientError;
use crate::websocket;
use client_connections::TransmissionLane;
use client_core::client::base_client::{BaseClientBuilder, ClientInput, ClientOutput};
use client_core::client::inbound_messages::InputMessage;
use client_core::client::key_manager::KeyManager;
use client_core::client::received_buffer::{ReceivedBufferMessage, ReconstructedMessagesReceiver};
use client_core::config::persistence::key_pathfinder::ClientKeyPathfinder;
use futures::channel::mpsc;
use gateway_client::bandwidth::BandwidthController;
use log::*;
use nymsphinx::addressing::clients::Recipient;
use nymsphinx::anonymous_replies::ReplySurb;
use nymsphinx::receiver::ReconstructedMessage;
use task::{wait_for_signal, ShutdownNotifier};
pub(crate) mod config;
pub struct SocketClient {
/// Client configuration options, including, among other things, packet sending rates,
/// key filepaths, etc.
config: Config,
/// KeyManager object containing smart pointers to all relevant keys used by the client.
key_manager: KeyManager,
}
impl SocketClient {
pub fn new(config: Config) -> Self {
let pathfinder = ClientKeyPathfinder::new_from_config(config.get_base());
let key_manager = KeyManager::load_keys(&pathfinder).expect("failed to load stored keys");
SocketClient {
config,
key_manager,
}
}
async fn create_bandwidth_controller(config: &Config) -> BandwidthController {
#[cfg(feature = "coconut")]
let bandwidth_controller = {
let details = network_defaults::NymNetworkDetails::new_from_env();
let client_config = validator_client::Config::try_from_nym_network_details(&details)
.expect("failed to construct validator client config");
let client = validator_client::Client::new_query(client_config)
.expect("Could not construct query client");
let coconut_api_clients =
validator_client::CoconutApiClient::all_coconut_api_clients(&client)
.await
.expect("Could not query api clients");
BandwidthController::new(
credential_storage::initialise_storage(config.get_base().get_database_path()).await,
coconut_api_clients,
)
};
#[cfg(not(feature = "coconut"))]
let bandwidth_controller = BandwidthController::new(
credential_storage::initialise_storage(config.get_base().get_database_path()).await,
)
.expect("Could not create bandwidth controller");
bandwidth_controller
}
fn start_websocket_listener(
config: &Config,
client_input: ClientInput,
client_output: ClientOutput,
self_address: Recipient,
) {
info!("Starting websocket listener...");
let ClientInput {
shared_lane_queue_lengths,
connection_command_sender,
input_sender,
} = client_input;
let received_buffer_request_sender = client_output.received_buffer_request_sender;
let websocket_handler = websocket::Handler::new(
input_sender,
connection_command_sender,
received_buffer_request_sender,
self_address,
shared_lane_queue_lengths,
);
websocket::Listener::new(config.get_listening_port()).start(websocket_handler);
}
/// blocking version of `start_socket` method. Will run forever (or until SIGINT is sent)
pub async fn run_socket_forever(self) -> Result<(), ClientError> {
let shutdown = self.start_socket().await?;
wait_for_signal().await;
println!(
"Received signal - the client will terminate now (threads are not yet nicely stopped, if you see stack traces that's alright)."
);
log::info!("Sending shutdown");
shutdown.signal_shutdown().ok();
// Some of these components have shutdown signalling implemented as part of socks5 work,
// but since it's not fully implemented (yet) for all the components of the native client,
// we don't try to wait and instead just stop immediately.
//log::info!("Waiting for tasks to finish... (Press ctrl-c to force)");
//shutdown.wait_for_shutdown().await;
log::info!("Stopping nym-client");
Ok(())
}
pub async fn start_socket(self) -> Result<ShutdownNotifier, ClientError> {
if !self.config.get_socket_type().is_websocket() {
return Err(ClientError::InvalidSocketMode);
}
let base_builder = BaseClientBuilder::new_from_base_config(
self.config.get_base(),
self.key_manager,
Some(Self::create_bandwidth_controller(&self.config).await),
);
let self_address = base_builder.as_mix_recipient();
let mut started_client = base_builder.start_base().await?;
let client_input = started_client.client_input.register_producer();
let client_output = started_client.client_output.register_consumer();
Self::start_websocket_listener(&self.config, client_input, client_output, self_address);
info!("Client startup finished!");
info!("The address of this client is: {}", self_address);
Ok(started_client.shutdown_notifier)
}
pub async fn start_direct(self) -> Result<DirectClient, ClientError> {
if self.config.get_socket_type().is_websocket() {
return Err(ClientError::InvalidSocketMode);
}
let base_client = BaseClientBuilder::new_from_base_config(
self.config.get_base(),
self.key_manager,
Some(Self::create_bandwidth_controller(&self.config).await),
);
let mut started_client = base_client.start_base().await?;
let client_input = started_client.client_input.register_producer();
let client_output = started_client.client_output.register_consumer();
// register our receiver
let (reconstructed_sender, reconstructed_receiver) = mpsc::unbounded();
// tell the buffer to start sending stuff to us
client_output
.received_buffer_request_sender
.unbounded_send(ReceivedBufferMessage::ReceiverAnnounce(
reconstructed_sender,
))
.expect("the buffer request failed!");
Ok(DirectClient {
client_input,
reconstructed_receiver,
_shutdown_notifier: started_client.shutdown_notifier,
})
}
}
pub struct DirectClient {
client_input: ClientInput,
reconstructed_receiver: ReconstructedMessagesReceiver,
// we need to keep reference to this guy otherwise things will start dropping
_shutdown_notifier: ShutdownNotifier,
}
impl DirectClient {
/// EXPERIMENTAL DIRECT RUST API
/// It's untested and there are absolutely no guarantees about it (but seems to have worked
/// well enough in local tests)
pub async fn send_message(
&mut self,
recipient: Recipient,
message: Vec<u8>,
with_reply_surb: bool,
) {
let lane = TransmissionLane::General;
let input_msg = InputMessage::new_fresh(recipient, message, with_reply_surb, lane);
self.client_input
.input_sender
.send(input_msg)
.await
.expect("InputMessageReceiver has stopped receiving!");
}
/// EXPERIMENTAL DIRECT RUST API
/// It's untested and there are absolutely no guarantees about it (but seems to have worked
/// well enough in local tests)
pub async fn send_reply(&mut self, reply_surb: ReplySurb, message: Vec<u8>) {
let input_msg = InputMessage::new_reply(reply_surb, message);
self.client_input
.input_sender
.send(input_msg)
.await
.expect("InputMessageReceiver has stopped receiving!");
}
/// EXPERIMENTAL DIRECT RUST API
/// It's untested and there are absolutely no guarantees about it (but seems to have worked
/// well enough in local tests)
/// Note: it waits for the first occurrence of messages being sent to ourselves. If you expect multiple
/// messages, you might have to call this function repeatedly.
// TODO: I guess this should really return something that `impl Stream<Item=ReconstructedMessage>`
pub async fn wait_for_messages(&mut self) -> Vec<ReconstructedMessage> {
use futures::StreamExt;
self.reconstructed_receiver
.next()
.await
.expect("buffer controller seems to have somehow died!")
}
}