Bump MSRV to 0.64 and and MSRV policy to README

This commit is contained in:
Robert Bragg
2023-04-23 15:47:15 +01:00
parent 9ac7891664
commit 1b44d38822
3 changed files with 10 additions and 1 deletions
+1 -1
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@@ -19,7 +19,7 @@ jobs:
# We need to support the same MSRV as Winit which we are currently
# assuming will be bumped to 1.60.0 soon:
# https://github.com/rust-windowing/winit/pull/2453
rust_version: [1.60.0, stable]
rust_version: [1.64.0, stable]
steps:
- uses: actions/checkout@v2
+8
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@@ -147,3 +147,11 @@ Prior to working on android-activity, the existing glue crates available for bui
[`AppCompatActivity`]: https://developer.android.com/reference/androidx/appcompat/app/AppCompatActivity
# MSRV
We aim to (at least) support stable releases of Rust from the last three months. Rust has a 6 week release cycle which means we will support the last three stable releases.
For example, when Rust 1.69 is released we would limit our `rust_version` to 1.67.
We will only bump the `rust_version` at the point where we either depend on a new features or a dependency has increased its MSRV, and we won't be greedy. In other words we will only set the MSRV to the lowest version that's _needed_.
MSRV updates are not considered to be inherently semver breaking (unless a new feature is exposed in the public API) and so a `rust_version` change may happen in patch releases.
+1
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@@ -9,6 +9,7 @@ repository = "https://github.com/rust-mobile/android-activity"
documentation = "https://docs.rs/android-activity"
description = "Glue for building Rust applications on Android with NativeActivity or GameActivity"
license = "MIT OR Apache-2.0"
rust_version = "0.64"
[features]
# Note: we don't enable any backend by default since features