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Remove old portability comment for InputAvailable event
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@@ -65,12 +65,6 @@ pub enum MainEvent<'a> {
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/// redundant event loop wake ups._
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///
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/// [`AndroidApp::input_events()`]: AndroidApp::input_events
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///
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/// # Portability
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///
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/// This is currently only supported with `NativeActivity` with the
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/// "native-activity" feature. Applications using `GameActivity` should
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/// continue to check for input as part of their rendering updates.
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InputAvailable,
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/// Command from main thread: a new [`NativeWindow`] is ready for use. Upon
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