Revert "input: Replace open-coded types with ndk::event definitions (#163)"

This reverts commit 51d05d48c8 for
backwards compatibility with the existing `0.6` releases.
This commit is contained in:
Marijn Suijten
2025-06-25 10:10:16 +02:00
committed by Robert Bragg
parent c18a4dd135
commit 946dcdc919
7 changed files with 900 additions and 52 deletions
+1 -10
View File
@@ -8,22 +8,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Added
- The `ndk` and `ndk-sys` crates are now re-exported under `android_activity::ndk` and `android_activity::ndk_sys` ([#194](https://github.com/rust-mobile/android-activity/pull/194))
- input: TextInputAction enum representing action button types on soft keyboards.
- input: InputEvent::TextAction event for handling action button presses from soft keyboards.
### Changed
- input: Replaced custom types with their `ndk` crate equivalent.
> [!NOTE]
> These types existed because the `ndk` crate didn't provide them in an extensible way. Now that they have the `#[non_exhaustive]` flag and contain a `__Unknown(T)` variant to provide lossless conversions, and not to mention use an ABI type that matches how it is being used by most functions (when the original constants were defined in a "typeless" way), the `ndk` types are used and reexported once again.
> [!IMPORTANT]
> **Relevant breaking changes**:
> - `repr()` types for some `enum`s have changed to match the ABI type that is used by most functions that are returning or consuming this wrapper type.
> - `Source::is_xxx_class()` functions are replaced by querying `Source::class()` and comparing against variants from the returned `SourceClass` `bitflags` enum.
> - `SourceFlags::TRACKBALL` (from `Source::is_trackball_class()`) is named `SourceClass::NAVIGATION` in the `ndk`.
- rust-version bumped to 1.85.0 ([#193](https://github.com/rust-mobile/android-activity/pull/193), TODO: link)
- The `ndk` and `ndk-sys` crates are now re-exported under `android_activity::ndk` and `android_activity::ndk_sys` ([#194](https://github.com/rust-mobile/android-activity/pull/194))
- GameActivity updated to 4.0.0 (requires the corresponding 4.0.0 `.aar` release from Google) ([#191](https://github.com/rust-mobile/android-activity/pull/191))
## [0.6.0] - 2024-04-26
-1
View File
@@ -29,7 +29,6 @@ default = []
game-activity = []
native-activity = []
api-level-30 = ["ndk/api-level-30"]
api-level-33 = ["api-level-30", "ndk/api-level-33"]
[dependencies]
log = "0.4"
+11 -13
View File
@@ -13,12 +13,10 @@
// The `Class` was also bound differently to `android-ndk-rs` considering how the class is defined
// by masking bits from the `Source`.
use ndk::event::ButtonState;
use crate::activity_impl::ffi::{GameActivityKeyEvent, GameActivityMotionEvent};
use crate::input::{
Axis, Button, EdgeFlags, KeyAction, KeyEventFlags, Keycode, MetaState, MotionAction,
MotionEventFlags, Pointer, PointersIter, Source, ToolType,
Axis, Button, ButtonState, EdgeFlags, KeyAction, KeyEventFlags, Keycode, MetaState,
MotionAction, MotionEventFlags, Pointer, PointersIter, Source, ToolType,
};
// Note: try to keep this wrapper API compatible with the AInputEvent API if possible
@@ -50,7 +48,7 @@ impl<'a> MotionEvent<'a> {
///
#[inline]
pub fn source(&self) -> Source {
let source = self.ga_event.source;
let source = self.ga_event.source as u32;
source.into()
}
@@ -66,7 +64,7 @@ impl<'a> MotionEvent<'a> {
/// See [the MotionEvent docs](https://developer.android.com/reference/android/view/MotionEvent#getActionMasked())
#[inline]
pub fn action(&self) -> MotionAction {
let action = self.ga_event.action & ndk_sys::AMOTION_EVENT_ACTION_MASK as i32;
let action = self.ga_event.action as u32 & ndk_sys::AMOTION_EVENT_ACTION_MASK;
action.into()
}
@@ -179,7 +177,6 @@ impl<'a> MotionEvent<'a> {
/// See [the NDK
/// docs](https://developer.android.com/ndk/reference/group/input#amotionevent_getbuttonstate)
#[inline]
// TODO: Button enum to signify only one bitflag can be set?
pub fn button_state(&self) -> ButtonState {
ButtonState(self.ga_event.buttonState as u32)
}
@@ -282,7 +279,7 @@ impl PointerImpl<'_> {
#[inline]
pub fn axis_value(&self, axis: Axis) -> f32 {
let pointer = &self.event.ga_event.pointers[self.index];
let axis: i32 = axis.into();
let axis: u32 = axis.into();
pointer.axisValues[axis as usize]
}
@@ -301,7 +298,8 @@ impl PointerImpl<'_> {
#[inline]
pub fn tool_type(&self) -> ToolType {
let pointer = &self.event.ga_event.pointers[self.index];
pointer.toolType.into()
let tool_type = pointer.toolType as u32;
tool_type.into()
}
}
@@ -668,7 +666,7 @@ impl<'a> KeyEvent<'a> {
///
#[inline]
pub fn source(&self) -> Source {
let source = self.ga_event.source;
let source = self.ga_event.source as u32;
source.into()
}
@@ -684,13 +682,13 @@ impl<'a> KeyEvent<'a> {
/// See [the KeyEvent docs](https://developer.android.com/reference/android/view/KeyEvent#getAction())
#[inline]
pub fn action(&self) -> KeyAction {
let action = self.ga_event.action;
let action = self.ga_event.action as u32;
action.into()
}
#[inline]
pub fn action_button(&self) -> KeyAction {
let action = self.ga_event.action;
let action = self.ga_event.action as u32;
action.into()
}
@@ -720,7 +718,7 @@ impl<'a> KeyEvent<'a> {
/// docs](https://developer.android.com/ndk/reference/group/input#akeyevent_getkeycode)
#[inline]
pub fn key_code(&self) -> Keycode {
let keycode = self.ga_event.keyCode;
let keycode = self.ga_event.keyCode as u32;
keycode.into()
}
+4 -2
View File
@@ -580,11 +580,13 @@ impl AndroidAppInner {
}
pub fn enable_motion_axis(&mut self, axis: Axis) {
unsafe { ffi::GameActivityPointerAxes_enableAxis(axis.into()) }
let axis: u32 = axis.into();
unsafe { ffi::GameActivityPointerAxes_enableAxis(axis as i32) }
}
pub fn disable_motion_axis(&mut self, axis: Axis) {
unsafe { ffi::GameActivityPointerAxes_disableAxis(axis.into()) }
let axis: u32 = axis.into();
unsafe { ffi::GameActivityPointerAxes_disableAxis(axis as i32) }
}
pub fn create_waker(&self) -> AndroidAppWaker {
+833 -4
View File
@@ -1,7 +1,4 @@
pub use ndk::event::{
Axis, EdgeFlags, KeyAction, KeyEventFlags, Keycode, MetaState, MotionAction, MotionEventFlags,
Source, SourceClass, ToolType,
};
use bitflags::bitflags;
pub use crate::activity_impl::input::*;
use crate::InputStatus;
@@ -9,6 +6,238 @@ use crate::InputStatus;
mod sdk;
pub use sdk::*;
/// An enum representing the source of an [`MotionEvent`] or [`KeyEvent`]
///
/// See [the InputDevice docs](https://developer.android.com/reference/android/view/InputDevice#SOURCE_ANY)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// This implements `Into<u32>` and `From<u32>` for converting to/from Android
/// SDK integer values.
///
#[derive(Debug, Clone, Copy, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum Source {
BluetoothStylus = 0x0000c002,
Dpad = 0x00000201,
/// Either a gamepad or a joystick
Gamepad = 0x00000401,
Hdmi = 0x02000001,
/// Either a gamepad or a joystick
Joystick = 0x01000010,
/// Pretty much any device with buttons. Query the keyboard type to determine
/// if it has alphabetic keys and can be used for text entry.
Keyboard = 0x00000101,
/// A pointing device, such as a mouse or trackpad
Mouse = 0x00002002,
/// A pointing device, such as a mouse or trackpad whose relative motions should be treated as navigation events
MouseRelative = 0x00020004,
/// An input device akin to a scroll wheel
RotaryEncoder = 0x00400000,
Sensor = 0x04000000,
Stylus = 0x00004002,
Touchpad = 0x00100008,
Touchscreen = 0x00001002,
TouchNavigation = 0x00200000,
Trackball = 0x00010004,
// We need to consider that the enum variants may be extended across
// different versions of Android (i.e. effectively at runtime) but at the
// same time we don't want it to be an API break to extend this enum in
// future releases of `android-activity` with new variants from the latest
// NDK/SDK.
//
// We can't just use `#[non_exhaustive]` because that only really helps
// when adding new variants in sync with android-activity releases.
//
// On the other hand we also can't rely on a catch-all `Unknown(u32)` that
// only really helps with unknown variants seen at runtime.
//
// What we aim for instead is to have a hidden catch-all variant that
// is considered (practically) unmatchable so code is forced to have
// a `unknown => {}` catch-all pattern match that will cover unknown variants
// either in the form of Rust variants added in future versions or
// in the form of an `__Unknown(u32)` integer that represents an unknown
// variant seen at runtime.
//
// Any `unknown => {}` pattern match can rely on `IntoPrimitive` to convert
// the `unknown` variant to the integer that comes from the Android SDK
// in case that values needs to be passed on, even without knowing its
// semantic meaning at compile time.
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
// ndk_sys doesn't currently have the `TRACKBALL` flag so we define our
// own internal class constants for now
bitflags! {
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
struct SourceFlags: u32 {
const CLASS_MASK = 0x000000ff;
const BUTTON = 0x00000001;
const POINTER = 0x00000002;
const TRACKBALL = 0x00000004;
const POSITION = 0x00000008;
const JOYSTICK = 0x00000010;
const NONE = 0;
}
}
impl Source {
#[inline]
pub fn is_button_class(self) -> bool {
let class = SourceFlags::from_bits_truncate(self.into());
class.contains(SourceFlags::BUTTON)
}
#[inline]
pub fn is_pointer_class(self) -> bool {
let class = SourceFlags::from_bits_truncate(self.into());
class.contains(SourceFlags::POINTER)
}
#[inline]
pub fn is_trackball_class(self) -> bool {
let class = SourceFlags::from_bits_truncate(self.into());
class.contains(SourceFlags::TRACKBALL)
}
#[inline]
pub fn is_position_class(self) -> bool {
let class = SourceFlags::from_bits_truncate(self.into());
class.contains(SourceFlags::POSITION)
}
#[inline]
pub fn is_joystick_class(self) -> bool {
let class = SourceFlags::from_bits_truncate(self.into());
class.contains(SourceFlags::JOYSTICK)
}
}
/// A bitfield representing the state of modifier keys during an event.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-25)
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct MetaState(pub u32);
impl MetaState {
#[inline]
pub fn alt_on(self) -> bool {
self.0 & ndk_sys::AMETA_ALT_ON != 0
}
#[inline]
pub fn alt_left_on(self) -> bool {
self.0 & ndk_sys::AMETA_ALT_LEFT_ON != 0
}
#[inline]
pub fn alt_right_on(self) -> bool {
self.0 & ndk_sys::AMETA_ALT_RIGHT_ON != 0
}
#[inline]
pub fn shift_on(self) -> bool {
self.0 & ndk_sys::AMETA_SHIFT_ON != 0
}
#[inline]
pub fn shift_left_on(self) -> bool {
self.0 & ndk_sys::AMETA_SHIFT_LEFT_ON != 0
}
#[inline]
pub fn shift_right_on(self) -> bool {
self.0 & ndk_sys::AMETA_SHIFT_RIGHT_ON != 0
}
#[inline]
pub fn sym_on(self) -> bool {
self.0 & ndk_sys::AMETA_SYM_ON != 0
}
#[inline]
pub fn function_on(self) -> bool {
self.0 & ndk_sys::AMETA_FUNCTION_ON != 0
}
#[inline]
pub fn ctrl_on(self) -> bool {
self.0 & ndk_sys::AMETA_CTRL_ON != 0
}
#[inline]
pub fn ctrl_left_on(self) -> bool {
self.0 & ndk_sys::AMETA_CTRL_LEFT_ON != 0
}
#[inline]
pub fn ctrl_right_on(self) -> bool {
self.0 & ndk_sys::AMETA_CTRL_RIGHT_ON != 0
}
#[inline]
pub fn meta_on(self) -> bool {
self.0 & ndk_sys::AMETA_META_ON != 0
}
#[inline]
pub fn meta_left_on(self) -> bool {
self.0 & ndk_sys::AMETA_META_LEFT_ON != 0
}
#[inline]
pub fn meta_right_on(self) -> bool {
self.0 & ndk_sys::AMETA_META_RIGHT_ON != 0
}
#[inline]
pub fn caps_lock_on(self) -> bool {
self.0 & ndk_sys::AMETA_CAPS_LOCK_ON != 0
}
#[inline]
pub fn num_lock_on(self) -> bool {
self.0 & ndk_sys::AMETA_NUM_LOCK_ON != 0
}
#[inline]
pub fn scroll_lock_on(self) -> bool {
self.0 & ndk_sys::AMETA_SCROLL_LOCK_ON != 0
}
}
impl From<ndk::event::MetaState> for MetaState {
fn from(value: ndk::event::MetaState) -> Self {
Self(value.0)
}
}
/// A motion action.
///
/// See [the NDK
/// docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-29)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// This implements `Into<u32>` and `From<u32>` for converting to/from Android
/// SDK integer values.
///
#[derive(Copy, Clone, Debug, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum MotionAction {
Down = ndk_sys::AMOTION_EVENT_ACTION_DOWN,
Up = ndk_sys::AMOTION_EVENT_ACTION_UP,
Move = ndk_sys::AMOTION_EVENT_ACTION_MOVE,
Cancel = ndk_sys::AMOTION_EVENT_ACTION_CANCEL,
Outside = ndk_sys::AMOTION_EVENT_ACTION_OUTSIDE,
PointerDown = ndk_sys::AMOTION_EVENT_ACTION_POINTER_DOWN,
PointerUp = ndk_sys::AMOTION_EVENT_ACTION_POINTER_UP,
HoverMove = ndk_sys::AMOTION_EVENT_ACTION_HOVER_MOVE,
Scroll = ndk_sys::AMOTION_EVENT_ACTION_SCROLL,
HoverEnter = ndk_sys::AMOTION_EVENT_ACTION_HOVER_ENTER,
HoverExit = ndk_sys::AMOTION_EVENT_ACTION_HOVER_EXIT,
ButtonPress = ndk_sys::AMOTION_EVENT_ACTION_BUTTON_PRESS,
ButtonRelease = ndk_sys::AMOTION_EVENT_ACTION_BUTTON_RELEASE,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// Identifies buttons that are associated with motion events.
///
/// See [the NDK
@@ -40,6 +269,606 @@ pub enum Button {
__Unknown(u32),
}
/// An axis of a motion event.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-32)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// This implements `Into<u32>` and `From<u32>` for converting to/from Android
/// SDK integer values.
///
#[derive(Copy, Clone, Debug, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum Axis {
X = ndk_sys::AMOTION_EVENT_AXIS_X,
Y = ndk_sys::AMOTION_EVENT_AXIS_Y,
Pressure = ndk_sys::AMOTION_EVENT_AXIS_PRESSURE,
Size = ndk_sys::AMOTION_EVENT_AXIS_SIZE,
TouchMajor = ndk_sys::AMOTION_EVENT_AXIS_TOUCH_MAJOR,
TouchMinor = ndk_sys::AMOTION_EVENT_AXIS_TOUCH_MINOR,
ToolMajor = ndk_sys::AMOTION_EVENT_AXIS_TOOL_MAJOR,
ToolMinor = ndk_sys::AMOTION_EVENT_AXIS_TOOL_MINOR,
Orientation = ndk_sys::AMOTION_EVENT_AXIS_ORIENTATION,
Vscroll = ndk_sys::AMOTION_EVENT_AXIS_VSCROLL,
Hscroll = ndk_sys::AMOTION_EVENT_AXIS_HSCROLL,
Z = ndk_sys::AMOTION_EVENT_AXIS_Z,
Rx = ndk_sys::AMOTION_EVENT_AXIS_RX,
Ry = ndk_sys::AMOTION_EVENT_AXIS_RY,
Rz = ndk_sys::AMOTION_EVENT_AXIS_RZ,
HatX = ndk_sys::AMOTION_EVENT_AXIS_HAT_X,
HatY = ndk_sys::AMOTION_EVENT_AXIS_HAT_Y,
Ltrigger = ndk_sys::AMOTION_EVENT_AXIS_LTRIGGER,
Rtrigger = ndk_sys::AMOTION_EVENT_AXIS_RTRIGGER,
Throttle = ndk_sys::AMOTION_EVENT_AXIS_THROTTLE,
Rudder = ndk_sys::AMOTION_EVENT_AXIS_RUDDER,
Wheel = ndk_sys::AMOTION_EVENT_AXIS_WHEEL,
Gas = ndk_sys::AMOTION_EVENT_AXIS_GAS,
Brake = ndk_sys::AMOTION_EVENT_AXIS_BRAKE,
Distance = ndk_sys::AMOTION_EVENT_AXIS_DISTANCE,
Tilt = ndk_sys::AMOTION_EVENT_AXIS_TILT,
Scroll = ndk_sys::AMOTION_EVENT_AXIS_SCROLL,
RelativeX = ndk_sys::AMOTION_EVENT_AXIS_RELATIVE_X,
RelativeY = ndk_sys::AMOTION_EVENT_AXIS_RELATIVE_Y,
Generic1 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_1,
Generic2 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_2,
Generic3 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_3,
Generic4 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_4,
Generic5 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_5,
Generic6 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_6,
Generic7 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_7,
Generic8 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_8,
Generic9 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_9,
Generic10 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_10,
Generic11 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_11,
Generic12 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_12,
Generic13 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_13,
Generic14 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_14,
Generic15 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_15,
Generic16 = ndk_sys::AMOTION_EVENT_AXIS_GENERIC_16,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// The tool type of a pointer.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-48)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// Implements `Into<u32>` and `From<u32>` for converting to/from Android SDK
/// integer values.
///
#[derive(Copy, Clone, Debug, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum ToolType {
/// Unknown tool type.
///
/// This constant is used when the tool type is not known or is not relevant, such as for a trackball or other non-pointing device.
Unknown = ndk_sys::AMOTION_EVENT_TOOL_TYPE_UNKNOWN,
/// The tool is a finger.
Finger = ndk_sys::AMOTION_EVENT_TOOL_TYPE_FINGER,
/// The tool is a stylus.
Stylus = ndk_sys::AMOTION_EVENT_TOOL_TYPE_STYLUS,
/// The tool is a mouse.
Mouse = ndk_sys::AMOTION_EVENT_TOOL_TYPE_MOUSE,
/// The tool is an eraser or a stylus being used in an inverted posture.
Eraser = ndk_sys::AMOTION_EVENT_TOOL_TYPE_ERASER,
/// The tool is a palm and should be rejected
Palm = ndk_sys::AMOTION_EVENT_TOOL_TYPE_PALM,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// A bitfield representing the state of buttons during a motion event.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-33)
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct ButtonState(pub u32);
impl ButtonState {
#[inline]
pub fn primary(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_PRIMARY != 0
}
#[inline]
pub fn secondary(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_SECONDARY != 0
}
#[inline]
pub fn teriary(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_TERTIARY != 0
}
#[inline]
pub fn back(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_BACK != 0
}
#[inline]
pub fn forward(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_FORWARD != 0
}
#[inline]
pub fn stylus_primary(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_STYLUS_PRIMARY != 0
}
#[inline]
pub fn stylus_secondary(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_BUTTON_STYLUS_SECONDARY != 0
}
}
impl From<ndk::event::ButtonState> for ButtonState {
fn from(value: ndk::event::ButtonState) -> Self {
Self(value.0)
}
}
/// A bitfield representing which edges were touched by a motion event.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-31)
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct EdgeFlags(pub u32);
impl EdgeFlags {
#[inline]
pub fn top(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_EDGE_FLAG_TOP != 0
}
#[inline]
pub fn bottom(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_EDGE_FLAG_BOTTOM != 0
}
#[inline]
pub fn left(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_EDGE_FLAG_LEFT != 0
}
#[inline]
pub fn right(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_EDGE_FLAG_RIGHT != 0
}
}
impl From<ndk::event::EdgeFlags> for EdgeFlags {
fn from(value: ndk::event::EdgeFlags) -> Self {
Self(value.0)
}
}
/// Flags associated with this [`MotionEvent`].
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-30)
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct MotionEventFlags(pub u32);
impl MotionEventFlags {
#[inline]
pub fn window_is_obscured(self) -> bool {
self.0 & ndk_sys::AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED != 0
}
}
impl From<ndk::event::MotionEventFlags> for MotionEventFlags {
fn from(value: ndk::event::MotionEventFlags) -> Self {
Self(value.0)
}
}
/// Key actions.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-27)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// Implements `Into<u32>` and `From<u32>` for converting to/from Android SDK
/// integer values.
///
#[derive(Copy, Clone, Debug, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum KeyAction {
Down = ndk_sys::AKEY_EVENT_ACTION_DOWN,
Up = ndk_sys::AKEY_EVENT_ACTION_UP,
Multiple = ndk_sys::AKEY_EVENT_ACTION_MULTIPLE,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// Key codes.
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-39)
///
/// # Android Extensible Enum
///
/// This is a runtime [extensible enum](`crate#android-extensible-enums`) and
/// should be handled similar to a `#[non_exhaustive]` enum to maintain
/// forwards compatibility.
///
/// Implements `Into<u32>` and `From<u32>` for converting to/from Android SDK
/// integer values.
///
#[derive(Copy, Clone, Debug, PartialEq, Eq, num_enum::FromPrimitive, num_enum::IntoPrimitive)]
#[non_exhaustive]
#[repr(u32)]
pub enum Keycode {
Unknown = ndk_sys::AKEYCODE_UNKNOWN,
SoftLeft = ndk_sys::AKEYCODE_SOFT_LEFT,
SoftRight = ndk_sys::AKEYCODE_SOFT_RIGHT,
Home = ndk_sys::AKEYCODE_HOME,
Back = ndk_sys::AKEYCODE_BACK,
Call = ndk_sys::AKEYCODE_CALL,
Endcall = ndk_sys::AKEYCODE_ENDCALL,
Keycode0 = ndk_sys::AKEYCODE_0,
Keycode1 = ndk_sys::AKEYCODE_1,
Keycode2 = ndk_sys::AKEYCODE_2,
Keycode3 = ndk_sys::AKEYCODE_3,
Keycode4 = ndk_sys::AKEYCODE_4,
Keycode5 = ndk_sys::AKEYCODE_5,
Keycode6 = ndk_sys::AKEYCODE_6,
Keycode7 = ndk_sys::AKEYCODE_7,
Keycode8 = ndk_sys::AKEYCODE_8,
Keycode9 = ndk_sys::AKEYCODE_9,
Star = ndk_sys::AKEYCODE_STAR,
Pound = ndk_sys::AKEYCODE_POUND,
DpadUp = ndk_sys::AKEYCODE_DPAD_UP,
DpadDown = ndk_sys::AKEYCODE_DPAD_DOWN,
DpadLeft = ndk_sys::AKEYCODE_DPAD_LEFT,
DpadRight = ndk_sys::AKEYCODE_DPAD_RIGHT,
DpadCenter = ndk_sys::AKEYCODE_DPAD_CENTER,
VolumeUp = ndk_sys::AKEYCODE_VOLUME_UP,
VolumeDown = ndk_sys::AKEYCODE_VOLUME_DOWN,
Power = ndk_sys::AKEYCODE_POWER,
Camera = ndk_sys::AKEYCODE_CAMERA,
Clear = ndk_sys::AKEYCODE_CLEAR,
A = ndk_sys::AKEYCODE_A,
B = ndk_sys::AKEYCODE_B,
C = ndk_sys::AKEYCODE_C,
D = ndk_sys::AKEYCODE_D,
E = ndk_sys::AKEYCODE_E,
F = ndk_sys::AKEYCODE_F,
G = ndk_sys::AKEYCODE_G,
H = ndk_sys::AKEYCODE_H,
I = ndk_sys::AKEYCODE_I,
J = ndk_sys::AKEYCODE_J,
K = ndk_sys::AKEYCODE_K,
L = ndk_sys::AKEYCODE_L,
M = ndk_sys::AKEYCODE_M,
N = ndk_sys::AKEYCODE_N,
O = ndk_sys::AKEYCODE_O,
P = ndk_sys::AKEYCODE_P,
Q = ndk_sys::AKEYCODE_Q,
R = ndk_sys::AKEYCODE_R,
S = ndk_sys::AKEYCODE_S,
T = ndk_sys::AKEYCODE_T,
U = ndk_sys::AKEYCODE_U,
V = ndk_sys::AKEYCODE_V,
W = ndk_sys::AKEYCODE_W,
X = ndk_sys::AKEYCODE_X,
Y = ndk_sys::AKEYCODE_Y,
Z = ndk_sys::AKEYCODE_Z,
Comma = ndk_sys::AKEYCODE_COMMA,
Period = ndk_sys::AKEYCODE_PERIOD,
AltLeft = ndk_sys::AKEYCODE_ALT_LEFT,
AltRight = ndk_sys::AKEYCODE_ALT_RIGHT,
ShiftLeft = ndk_sys::AKEYCODE_SHIFT_LEFT,
ShiftRight = ndk_sys::AKEYCODE_SHIFT_RIGHT,
Tab = ndk_sys::AKEYCODE_TAB,
Space = ndk_sys::AKEYCODE_SPACE,
Sym = ndk_sys::AKEYCODE_SYM,
Explorer = ndk_sys::AKEYCODE_EXPLORER,
Envelope = ndk_sys::AKEYCODE_ENVELOPE,
Enter = ndk_sys::AKEYCODE_ENTER,
Del = ndk_sys::AKEYCODE_DEL,
Grave = ndk_sys::AKEYCODE_GRAVE,
Minus = ndk_sys::AKEYCODE_MINUS,
Equals = ndk_sys::AKEYCODE_EQUALS,
LeftBracket = ndk_sys::AKEYCODE_LEFT_BRACKET,
RightBracket = ndk_sys::AKEYCODE_RIGHT_BRACKET,
Backslash = ndk_sys::AKEYCODE_BACKSLASH,
Semicolon = ndk_sys::AKEYCODE_SEMICOLON,
Apostrophe = ndk_sys::AKEYCODE_APOSTROPHE,
Slash = ndk_sys::AKEYCODE_SLASH,
At = ndk_sys::AKEYCODE_AT,
Num = ndk_sys::AKEYCODE_NUM,
Headsethook = ndk_sys::AKEYCODE_HEADSETHOOK,
Focus = ndk_sys::AKEYCODE_FOCUS,
Plus = ndk_sys::AKEYCODE_PLUS,
Menu = ndk_sys::AKEYCODE_MENU,
Notification = ndk_sys::AKEYCODE_NOTIFICATION,
Search = ndk_sys::AKEYCODE_SEARCH,
MediaPlayPause = ndk_sys::AKEYCODE_MEDIA_PLAY_PAUSE,
MediaStop = ndk_sys::AKEYCODE_MEDIA_STOP,
MediaNext = ndk_sys::AKEYCODE_MEDIA_NEXT,
MediaPrevious = ndk_sys::AKEYCODE_MEDIA_PREVIOUS,
MediaRewind = ndk_sys::AKEYCODE_MEDIA_REWIND,
MediaFastForward = ndk_sys::AKEYCODE_MEDIA_FAST_FORWARD,
Mute = ndk_sys::AKEYCODE_MUTE,
PageUp = ndk_sys::AKEYCODE_PAGE_UP,
PageDown = ndk_sys::AKEYCODE_PAGE_DOWN,
Pictsymbols = ndk_sys::AKEYCODE_PICTSYMBOLS,
SwitchCharset = ndk_sys::AKEYCODE_SWITCH_CHARSET,
ButtonA = ndk_sys::AKEYCODE_BUTTON_A,
ButtonB = ndk_sys::AKEYCODE_BUTTON_B,
ButtonC = ndk_sys::AKEYCODE_BUTTON_C,
ButtonX = ndk_sys::AKEYCODE_BUTTON_X,
ButtonY = ndk_sys::AKEYCODE_BUTTON_Y,
ButtonZ = ndk_sys::AKEYCODE_BUTTON_Z,
ButtonL1 = ndk_sys::AKEYCODE_BUTTON_L1,
ButtonR1 = ndk_sys::AKEYCODE_BUTTON_R1,
ButtonL2 = ndk_sys::AKEYCODE_BUTTON_L2,
ButtonR2 = ndk_sys::AKEYCODE_BUTTON_R2,
ButtonThumbl = ndk_sys::AKEYCODE_BUTTON_THUMBL,
ButtonThumbr = ndk_sys::AKEYCODE_BUTTON_THUMBR,
ButtonStart = ndk_sys::AKEYCODE_BUTTON_START,
ButtonSelect = ndk_sys::AKEYCODE_BUTTON_SELECT,
ButtonMode = ndk_sys::AKEYCODE_BUTTON_MODE,
Escape = ndk_sys::AKEYCODE_ESCAPE,
ForwardDel = ndk_sys::AKEYCODE_FORWARD_DEL,
CtrlLeft = ndk_sys::AKEYCODE_CTRL_LEFT,
CtrlRight = ndk_sys::AKEYCODE_CTRL_RIGHT,
CapsLock = ndk_sys::AKEYCODE_CAPS_LOCK,
ScrollLock = ndk_sys::AKEYCODE_SCROLL_LOCK,
MetaLeft = ndk_sys::AKEYCODE_META_LEFT,
MetaRight = ndk_sys::AKEYCODE_META_RIGHT,
Function = ndk_sys::AKEYCODE_FUNCTION,
Sysrq = ndk_sys::AKEYCODE_SYSRQ,
Break = ndk_sys::AKEYCODE_BREAK,
MoveHome = ndk_sys::AKEYCODE_MOVE_HOME,
MoveEnd = ndk_sys::AKEYCODE_MOVE_END,
Insert = ndk_sys::AKEYCODE_INSERT,
Forward = ndk_sys::AKEYCODE_FORWARD,
MediaPlay = ndk_sys::AKEYCODE_MEDIA_PLAY,
MediaPause = ndk_sys::AKEYCODE_MEDIA_PAUSE,
MediaClose = ndk_sys::AKEYCODE_MEDIA_CLOSE,
MediaEject = ndk_sys::AKEYCODE_MEDIA_EJECT,
MediaRecord = ndk_sys::AKEYCODE_MEDIA_RECORD,
F1 = ndk_sys::AKEYCODE_F1,
F2 = ndk_sys::AKEYCODE_F2,
F3 = ndk_sys::AKEYCODE_F3,
F4 = ndk_sys::AKEYCODE_F4,
F5 = ndk_sys::AKEYCODE_F5,
F6 = ndk_sys::AKEYCODE_F6,
F7 = ndk_sys::AKEYCODE_F7,
F8 = ndk_sys::AKEYCODE_F8,
F9 = ndk_sys::AKEYCODE_F9,
F10 = ndk_sys::AKEYCODE_F10,
F11 = ndk_sys::AKEYCODE_F11,
F12 = ndk_sys::AKEYCODE_F12,
NumLock = ndk_sys::AKEYCODE_NUM_LOCK,
Numpad0 = ndk_sys::AKEYCODE_NUMPAD_0,
Numpad1 = ndk_sys::AKEYCODE_NUMPAD_1,
Numpad2 = ndk_sys::AKEYCODE_NUMPAD_2,
Numpad3 = ndk_sys::AKEYCODE_NUMPAD_3,
Numpad4 = ndk_sys::AKEYCODE_NUMPAD_4,
Numpad5 = ndk_sys::AKEYCODE_NUMPAD_5,
Numpad6 = ndk_sys::AKEYCODE_NUMPAD_6,
Numpad7 = ndk_sys::AKEYCODE_NUMPAD_7,
Numpad8 = ndk_sys::AKEYCODE_NUMPAD_8,
Numpad9 = ndk_sys::AKEYCODE_NUMPAD_9,
NumpadDivide = ndk_sys::AKEYCODE_NUMPAD_DIVIDE,
NumpadMultiply = ndk_sys::AKEYCODE_NUMPAD_MULTIPLY,
NumpadSubtract = ndk_sys::AKEYCODE_NUMPAD_SUBTRACT,
NumpadAdd = ndk_sys::AKEYCODE_NUMPAD_ADD,
NumpadDot = ndk_sys::AKEYCODE_NUMPAD_DOT,
NumpadComma = ndk_sys::AKEYCODE_NUMPAD_COMMA,
NumpadEnter = ndk_sys::AKEYCODE_NUMPAD_ENTER,
NumpadEquals = ndk_sys::AKEYCODE_NUMPAD_EQUALS,
NumpadLeftParen = ndk_sys::AKEYCODE_NUMPAD_LEFT_PAREN,
NumpadRightParen = ndk_sys::AKEYCODE_NUMPAD_RIGHT_PAREN,
VolumeMute = ndk_sys::AKEYCODE_VOLUME_MUTE,
Info = ndk_sys::AKEYCODE_INFO,
ChannelUp = ndk_sys::AKEYCODE_CHANNEL_UP,
ChannelDown = ndk_sys::AKEYCODE_CHANNEL_DOWN,
ZoomIn = ndk_sys::AKEYCODE_ZOOM_IN,
ZoomOut = ndk_sys::AKEYCODE_ZOOM_OUT,
Tv = ndk_sys::AKEYCODE_TV,
Window = ndk_sys::AKEYCODE_WINDOW,
Guide = ndk_sys::AKEYCODE_GUIDE,
Dvr = ndk_sys::AKEYCODE_DVR,
Bookmark = ndk_sys::AKEYCODE_BOOKMARK,
Captions = ndk_sys::AKEYCODE_CAPTIONS,
Settings = ndk_sys::AKEYCODE_SETTINGS,
TvPower = ndk_sys::AKEYCODE_TV_POWER,
TvInput = ndk_sys::AKEYCODE_TV_INPUT,
StbPower = ndk_sys::AKEYCODE_STB_POWER,
StbInput = ndk_sys::AKEYCODE_STB_INPUT,
AvrPower = ndk_sys::AKEYCODE_AVR_POWER,
AvrInput = ndk_sys::AKEYCODE_AVR_INPUT,
ProgRed = ndk_sys::AKEYCODE_PROG_RED,
ProgGreen = ndk_sys::AKEYCODE_PROG_GREEN,
ProgYellow = ndk_sys::AKEYCODE_PROG_YELLOW,
ProgBlue = ndk_sys::AKEYCODE_PROG_BLUE,
AppSwitch = ndk_sys::AKEYCODE_APP_SWITCH,
Button1 = ndk_sys::AKEYCODE_BUTTON_1,
Button2 = ndk_sys::AKEYCODE_BUTTON_2,
Button3 = ndk_sys::AKEYCODE_BUTTON_3,
Button4 = ndk_sys::AKEYCODE_BUTTON_4,
Button5 = ndk_sys::AKEYCODE_BUTTON_5,
Button6 = ndk_sys::AKEYCODE_BUTTON_6,
Button7 = ndk_sys::AKEYCODE_BUTTON_7,
Button8 = ndk_sys::AKEYCODE_BUTTON_8,
Button9 = ndk_sys::AKEYCODE_BUTTON_9,
Button10 = ndk_sys::AKEYCODE_BUTTON_10,
Button11 = ndk_sys::AKEYCODE_BUTTON_11,
Button12 = ndk_sys::AKEYCODE_BUTTON_12,
Button13 = ndk_sys::AKEYCODE_BUTTON_13,
Button14 = ndk_sys::AKEYCODE_BUTTON_14,
Button15 = ndk_sys::AKEYCODE_BUTTON_15,
Button16 = ndk_sys::AKEYCODE_BUTTON_16,
LanguageSwitch = ndk_sys::AKEYCODE_LANGUAGE_SWITCH,
MannerMode = ndk_sys::AKEYCODE_MANNER_MODE,
Keycode3dMode = ndk_sys::AKEYCODE_3D_MODE,
Contacts = ndk_sys::AKEYCODE_CONTACTS,
Calendar = ndk_sys::AKEYCODE_CALENDAR,
Music = ndk_sys::AKEYCODE_MUSIC,
Calculator = ndk_sys::AKEYCODE_CALCULATOR,
ZenkakuHankaku = ndk_sys::AKEYCODE_ZENKAKU_HANKAKU,
Eisu = ndk_sys::AKEYCODE_EISU,
Muhenkan = ndk_sys::AKEYCODE_MUHENKAN,
Henkan = ndk_sys::AKEYCODE_HENKAN,
KatakanaHiragana = ndk_sys::AKEYCODE_KATAKANA_HIRAGANA,
Yen = ndk_sys::AKEYCODE_YEN,
Ro = ndk_sys::AKEYCODE_RO,
Kana = ndk_sys::AKEYCODE_KANA,
Assist = ndk_sys::AKEYCODE_ASSIST,
BrightnessDown = ndk_sys::AKEYCODE_BRIGHTNESS_DOWN,
BrightnessUp = ndk_sys::AKEYCODE_BRIGHTNESS_UP,
MediaAudioTrack = ndk_sys::AKEYCODE_MEDIA_AUDIO_TRACK,
Sleep = ndk_sys::AKEYCODE_SLEEP,
Wakeup = ndk_sys::AKEYCODE_WAKEUP,
Pairing = ndk_sys::AKEYCODE_PAIRING,
MediaTopMenu = ndk_sys::AKEYCODE_MEDIA_TOP_MENU,
Keycode11 = ndk_sys::AKEYCODE_11,
Keycode12 = ndk_sys::AKEYCODE_12,
LastChannel = ndk_sys::AKEYCODE_LAST_CHANNEL,
TvDataService = ndk_sys::AKEYCODE_TV_DATA_SERVICE,
VoiceAssist = ndk_sys::AKEYCODE_VOICE_ASSIST,
TvRadioService = ndk_sys::AKEYCODE_TV_RADIO_SERVICE,
TvTeletext = ndk_sys::AKEYCODE_TV_TELETEXT,
TvNumberEntry = ndk_sys::AKEYCODE_TV_NUMBER_ENTRY,
TvTerrestrialAnalog = ndk_sys::AKEYCODE_TV_TERRESTRIAL_ANALOG,
TvTerrestrialDigital = ndk_sys::AKEYCODE_TV_TERRESTRIAL_DIGITAL,
TvSatellite = ndk_sys::AKEYCODE_TV_SATELLITE,
TvSatelliteBs = ndk_sys::AKEYCODE_TV_SATELLITE_BS,
TvSatelliteCs = ndk_sys::AKEYCODE_TV_SATELLITE_CS,
TvSatelliteService = ndk_sys::AKEYCODE_TV_SATELLITE_SERVICE,
TvNetwork = ndk_sys::AKEYCODE_TV_NETWORK,
TvAntennaCable = ndk_sys::AKEYCODE_TV_ANTENNA_CABLE,
TvInputHdmi1 = ndk_sys::AKEYCODE_TV_INPUT_HDMI_1,
TvInputHdmi2 = ndk_sys::AKEYCODE_TV_INPUT_HDMI_2,
TvInputHdmi3 = ndk_sys::AKEYCODE_TV_INPUT_HDMI_3,
TvInputHdmi4 = ndk_sys::AKEYCODE_TV_INPUT_HDMI_4,
TvInputComposite1 = ndk_sys::AKEYCODE_TV_INPUT_COMPOSITE_1,
TvInputComposite2 = ndk_sys::AKEYCODE_TV_INPUT_COMPOSITE_2,
TvInputComponent1 = ndk_sys::AKEYCODE_TV_INPUT_COMPONENT_1,
TvInputComponent2 = ndk_sys::AKEYCODE_TV_INPUT_COMPONENT_2,
TvInputVga1 = ndk_sys::AKEYCODE_TV_INPUT_VGA_1,
TvAudioDescription = ndk_sys::AKEYCODE_TV_AUDIO_DESCRIPTION,
TvAudioDescriptionMixUp = ndk_sys::AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP,
TvAudioDescriptionMixDown = ndk_sys::AKEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN,
TvZoomMode = ndk_sys::AKEYCODE_TV_ZOOM_MODE,
TvContentsMenu = ndk_sys::AKEYCODE_TV_CONTENTS_MENU,
TvMediaContextMenu = ndk_sys::AKEYCODE_TV_MEDIA_CONTEXT_MENU,
TvTimerProgramming = ndk_sys::AKEYCODE_TV_TIMER_PROGRAMMING,
Help = ndk_sys::AKEYCODE_HELP,
NavigatePrevious = ndk_sys::AKEYCODE_NAVIGATE_PREVIOUS,
NavigateNext = ndk_sys::AKEYCODE_NAVIGATE_NEXT,
NavigateIn = ndk_sys::AKEYCODE_NAVIGATE_IN,
NavigateOut = ndk_sys::AKEYCODE_NAVIGATE_OUT,
StemPrimary = ndk_sys::AKEYCODE_STEM_PRIMARY,
Stem1 = ndk_sys::AKEYCODE_STEM_1,
Stem2 = ndk_sys::AKEYCODE_STEM_2,
Stem3 = ndk_sys::AKEYCODE_STEM_3,
DpadUpLeft = ndk_sys::AKEYCODE_DPAD_UP_LEFT,
DpadDownLeft = ndk_sys::AKEYCODE_DPAD_DOWN_LEFT,
DpadUpRight = ndk_sys::AKEYCODE_DPAD_UP_RIGHT,
DpadDownRight = ndk_sys::AKEYCODE_DPAD_DOWN_RIGHT,
MediaSkipForward = ndk_sys::AKEYCODE_MEDIA_SKIP_FORWARD,
MediaSkipBackward = ndk_sys::AKEYCODE_MEDIA_SKIP_BACKWARD,
MediaStepForward = ndk_sys::AKEYCODE_MEDIA_STEP_FORWARD,
MediaStepBackward = ndk_sys::AKEYCODE_MEDIA_STEP_BACKWARD,
SoftSleep = ndk_sys::AKEYCODE_SOFT_SLEEP,
Cut = ndk_sys::AKEYCODE_CUT,
Copy = ndk_sys::AKEYCODE_COPY,
Paste = ndk_sys::AKEYCODE_PASTE,
SystemNavigationUp = ndk_sys::AKEYCODE_SYSTEM_NAVIGATION_UP,
SystemNavigationDown = ndk_sys::AKEYCODE_SYSTEM_NAVIGATION_DOWN,
SystemNavigationLeft = ndk_sys::AKEYCODE_SYSTEM_NAVIGATION_LEFT,
SystemNavigationRight = ndk_sys::AKEYCODE_SYSTEM_NAVIGATION_RIGHT,
AllApps = ndk_sys::AKEYCODE_ALL_APPS,
Refresh = ndk_sys::AKEYCODE_REFRESH,
ThumbsUp = ndk_sys::AKEYCODE_THUMBS_UP,
ThumbsDown = ndk_sys::AKEYCODE_THUMBS_DOWN,
ProfileSwitch = ndk_sys::AKEYCODE_PROFILE_SWITCH,
#[doc(hidden)]
#[num_enum(catch_all)]
__Unknown(u32),
}
/// Flags associated with [`KeyEvent`].
///
/// See [the NDK docs](https://developer.android.com/ndk/reference/group/input#anonymous-enum-28)
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct KeyEventFlags(pub u32);
impl KeyEventFlags {
#[inline]
pub fn cancelled(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_CANCELED != 0
}
#[inline]
pub fn cancelled_long_press(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_CANCELED_LONG_PRESS != 0
}
#[inline]
pub fn editor_action(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_EDITOR_ACTION != 0
}
#[inline]
pub fn fallback(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_FALLBACK != 0
}
#[inline]
pub fn from_system(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_FROM_SYSTEM != 0
}
#[inline]
pub fn keep_touch_mode(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_KEEP_TOUCH_MODE != 0
}
#[inline]
pub fn long_press(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_LONG_PRESS != 0
}
#[inline]
pub fn soft_keyboard(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_SOFT_KEYBOARD != 0
}
#[inline]
pub fn tracking(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_TRACKING != 0
}
#[inline]
pub fn virtual_hard_key(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY != 0
}
#[inline]
pub fn woke_here(&self) -> bool {
self.0 & ndk_sys::AKEY_EVENT_FLAG_WOKE_HERE != 0
}
}
impl From<ndk::event::KeyEventFlags> for KeyEventFlags {
fn from(value: ndk::event::KeyEventFlags) -> Self {
Self(value.0)
}
}
/// This struct holds a span within a region of text from `start` to `end`.
///
/// The `start` index may be greater than the `end` index (swapping `start` and `end` will represent the same span)
+2 -1
View File
@@ -163,7 +163,8 @@ impl KeyCharacterMap {
/// a [`AppError::JavaError`] in case there is a spurious JNI error or an exception
/// is caught.
pub fn get(&self, key_code: Keycode, meta_state: MetaState) -> Result<KeyMapChar, AppError> {
let key_code = key_code.into();
let key_code: u32 = key_code.into();
let key_code = key_code as i32;
let meta_state = meta_state.0 as i32;
let vm = self.jvm.clone();
+49 -21
View File
@@ -1,10 +1,8 @@
use std::marker::PhantomData;
use ndk::event::ButtonState;
use crate::input::{
Axis, EdgeFlags, KeyAction, Keycode, MetaState, MotionAction, MotionEventFlags, Pointer,
PointersIter, Source, ToolType,
Axis, Button, ButtonState, EdgeFlags, KeyAction, Keycode, MetaState, MotionAction,
MotionEventFlags, Pointer, PointersIter, Source, ToolType,
};
/// A motion event
@@ -32,7 +30,13 @@ impl MotionEvent<'_> {
///
#[inline]
pub fn source(&self) -> Source {
self.ndk_event.source()
// XXX: we use `AInputEvent_getSource` directly (instead of calling
// ndk_event.source()) since we have our own `Source` enum that we
// share between backends, which may also capture unknown variants
// added in new versions of Android.
let source =
unsafe { ndk_sys::AInputEvent_getSource(self.ndk_event.ptr().as_ptr()) as u32 };
source.into()
}
/// Get the device id associated with the event.
@@ -47,7 +51,13 @@ impl MotionEvent<'_> {
/// See [the MotionEvent docs](https://developer.android.com/reference/android/view/MotionEvent#getActionMasked())
#[inline]
pub fn action(&self) -> MotionAction {
self.ndk_event.action()
// XXX: we use `AMotionEvent_getAction` directly since we have our own
// `MotionAction` enum that we share between backends, which may also
// capture unknown variants added in new versions of Android.
let action =
unsafe { ndk_sys::AMotionEvent_getAction(self.ndk_event.ptr().as_ptr()) as u32 }
& ndk_sys::AMOTION_EVENT_ACTION_MASK;
action.into()
}
/// Returns which button has been modified during a press or release action.
@@ -57,11 +67,10 @@ impl MotionEvent<'_> {
///
/// See [the MotionEvent docs](https://developer.android.com/reference/android/view/MotionEvent#getActionButton())
#[inline]
#[cfg(feature = "api-level-33")]
#[doc(alias = "AMotionEvent_getActionButton")]
// TODO: Button enum to signify only one bitflag can be set?
pub fn action_button(&self) -> ButtonState {
self.ndk_event.action_button()
pub fn action_button(&self) -> Button {
let action_button =
unsafe { ndk_sys::AMotionEvent_getActionButton(self.ndk_event.ptr().as_ptr()) as u32 };
action_button.into()
}
/// Returns the pointer index of an `Up` or `Down` event.
@@ -145,7 +154,7 @@ impl MotionEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#amotionevent_getmetastate)
#[inline]
pub fn meta_state(&self) -> MetaState {
self.ndk_event.meta_state()
self.ndk_event.meta_state().into()
}
/// Returns the button state during this event, as a bitfield.
@@ -154,7 +163,7 @@ impl MotionEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#amotionevent_getbuttonstate)
#[inline]
pub fn button_state(&self) -> ButtonState {
self.ndk_event.button_state()
self.ndk_event.button_state().into()
}
/// Returns the time of the start of this gesture, in the `java.lang.System.nanoTime()` time
@@ -173,7 +182,7 @@ impl MotionEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#amotionevent_getedgeflags)
#[inline]
pub fn edge_flags(&self) -> EdgeFlags {
self.ndk_event.edge_flags()
self.ndk_event.edge_flags().into()
}
/// Returns the time of this event, in the `java.lang.System.nanoTime()` time base
@@ -191,7 +200,7 @@ impl MotionEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#amotionevent_getflags)
#[inline]
pub fn flags(&self) -> MotionEventFlags {
self.ndk_event.flags()
self.ndk_event.flags().into()
}
/* Missing from GameActivity currently...
@@ -252,7 +261,8 @@ impl PointerImpl<'_> {
#[inline]
pub fn axis_value(&self, axis: Axis) -> f32 {
let value: i32 = axis.into();
let value: u32 = axis.into();
let value = value as i32;
self.ndk_pointer.axis_value(value.into())
}
@@ -269,6 +279,7 @@ impl PointerImpl<'_> {
#[inline]
pub fn tool_type(&self) -> ToolType {
let value: i32 = self.ndk_pointer.tool_type().into();
let value = value as u32;
value.into()
}
}
@@ -320,9 +331,16 @@ impl KeyEvent<'_> {
}
/// Get the source of the event.
///
#[inline]
pub fn source(&self) -> Source {
self.ndk_event.source()
// XXX: we use `AInputEvent_getSource` directly (instead of calling
// ndk_event.source()) since we have our own `Source` enum that we
// share between backends, which may also capture unknown variants
// added in new versions of Android.
let source =
unsafe { ndk_sys::AInputEvent_getSource(self.ndk_event.ptr().as_ptr()) as u32 };
source.into()
}
/// Get the device id associated with the event.
@@ -337,7 +355,11 @@ impl KeyEvent<'_> {
/// See [the KeyEvent docs](https://developer.android.com/reference/android/view/KeyEvent#getAction())
#[inline]
pub fn action(&self) -> KeyAction {
self.ndk_event.action()
// XXX: we use `AInputEvent_getAction` directly since we have our own
// `KeyAction` enum that we share between backends, which may also
// capture unknown variants added in new versions of Android.
let action = unsafe { ndk_sys::AKeyEvent_getAction(self.ndk_event.ptr().as_ptr()) as u32 };
action.into()
}
/// Returns the last time the key was pressed. This is on the scale of
@@ -366,7 +388,12 @@ impl KeyEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#akeyevent_getkeycode)
#[inline]
pub fn key_code(&self) -> Keycode {
self.ndk_event.key_code()
// XXX: we use `AInputEvent_getKeyCode` directly since we have our own
// `Keycode` enum that we share between backends, which may also
// capture unknown variants added in new versions of Android.
let keycode =
unsafe { ndk_sys::AKeyEvent_getKeyCode(self.ndk_event.ptr().as_ptr()) as u32 };
keycode.into()
}
/// Returns the number of repeats of a key.
@@ -393,12 +420,13 @@ impl KeyEvent<'_> {
/// docs](https://developer.android.com/ndk/reference/group/input#akeyevent_getmetastate)
#[inline]
pub fn meta_state(&self) -> MetaState {
self.ndk_event.meta_state()
self.ndk_event.meta_state().into()
}
}
// We use our own wrapper type for input events to have better consistency
// with GameActivity
// with GameActivity and ensure the enum can be extended without needing a
// semver bump
/// Enum of possible input events
#[derive(Debug)]
#[non_exhaustive]