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GameActivity PATCH: enable tracing
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@@ -185,7 +185,7 @@ struct OwnedGameTextInputState {
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#define ALOG_ASSERT(cond, ...) LOG_FATAL_IF(!(cond), ##__VA_ARGS__)
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#endif
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#define LOG_TRACE(...)
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#define LOG_TRACE(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
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#ifndef NELEM
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#define NELEM(x) ((int)(sizeof(x) / sizeof((x)[0])))
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