Add OpenXR + Wgpu example

This tests being able to write an OpenXR application based on
Wgpu (using the Vulkan HAL backend) for the Oculus Quest.
This commit is contained in:
Robert Bragg
2022-08-26 19:47:34 +01:00
parent b7f01a43d9
commit d5ff06ffb2
30 changed files with 1860 additions and 12 deletions
+2 -1
View File
@@ -13,5 +13,6 @@ exclude = [
"examples/na-mainloop",
"examples/na-winit-wgpu",
"examples/na-subclass-jni",
"examples/na-openxr-info"
"examples/na-openxr-info",
"examples/na-openxr-wgpu"
]
-1
View File
@@ -13,7 +13,6 @@
<option value="$PROJECT_DIR$/app" />
</set>
</option>
<option name="resolveModulePerSourceSet" value="false" />
</GradleProjectSettings>
</option>
</component>
+13 -4
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@@ -11,22 +11,31 @@ To build for the Oculus Quest then you first need to download
the Oculus OpenXR Mobile SDK from:
https://developer.oculus.com/downloads/package/oculus-openxr-mobile-sdk/
unpack the zip file and then set the OVR_OPENXR_LIBDIR environment variable
to point at the directory with libopenxr_loader.so
and after unpacking the zip file you need to copy a suitable `libopenxr_loader.so`
library to `app/src/main/jniLibs/<abi>`
For example if building for arm64-v8a:
`cp path/to/ovr_openxr_mobile_sdk_42.0/OpenXR/Libs/Android/arm64-v8a/Debug/libopenxr_loader.so app/src/main/jniLibs/arm64-v8a`
```
export export OVR_OPENXR_LIBDIR="path/to/ovr_openxr_mobile_sdk_42.0/OpenXR/Libs/Android/arm64-v8a/Debug"
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build --features=android
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
```
# Oculus Quest: Vulkan Validation Layer
To enable the Vulkan validation layer on the Oculus Quest run:
```
adb shell setprop debug.oculus.loadandinjectpackagedvvl.co.realfit.naopenxrwgpu 1
```
# Desktop
To build for PC you need to build with the "desktop" feature
+15 -4
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@@ -1,6 +1,17 @@
fn main()
{
fn main() {
if std::env::var("CARGO_CFG_TARGET_OS").unwrap() == "android" {
println!("cargo:rustc-link-search={:}", std::env::var("OVR_OPENXR_LIBDIR").unwrap());
let android_abi = match std::env::var("CARGO_CFG_TARGET_ARCH").unwrap().as_str() {
"aarch64" => "arm64-v8a",
"arm" => "armeabi-v7a",
"x86" => "x86",
"x86_64" => "x86_64",
arch => {
panic!("Unsupported architecture for Android {arch}");
}
};
let libdir = std::path::Path::new(&std::env::var("CARGO_MANIFEST_DIR").unwrap())
.join(format!("app/src/main/jniLibs/{android_abi}/lib"));
println!("cargo:rustc-link-search={}", libdir.to_string_lossy());
}
}
}
+1 -2
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@@ -1,5 +1,4 @@
///! Based on https://github.com/Ralith/openxrs/blob/master/openxr/examples/hello.rs
use openxr as xr;
#[cfg(target_os = "android")]
@@ -77,4 +76,4 @@ fn main() {
.init();
_main();
}
}
+22
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@@ -0,0 +1,22 @@
*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx
local.properties
*.so
# Added by cargo
/target
Cargo.lock
+3
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@@ -0,0 +1,3 @@
# Default ignored files
/shelf/
/workspace.xml
+6
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="11" />
</component>
</project>
+19
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@@ -0,0 +1,19 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleMigrationSettings" migrationVersion="1" />
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="testRunner" value="GRADLE" />
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
<option value="$PROJECT_DIR$/app" />
</set>
</option>
</GradleProjectSettings>
</option>
</component>
</project>
+16
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@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DesignSurface">
<option name="filePathToZoomLevelMap">
<map>
<entry key="..\:/Users/Robert/src/agdk-rust/examples/agdk-winit-wgpu/app/src/main/res/layout/activity_main.xml" value="0.5546875" />
</map>
</option>
</component>
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" default="true" project-jdk-name="Android Studio default JDK" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
</component>
<component name="ProjectType">
<option name="id" value="Android" />
</component>
</project>
+7
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@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/../.." vcs="Git" />
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>
+49
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@@ -0,0 +1,49 @@
[package]
name = "na-openxr-wgpu"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
log = "0.4"
ash = "0.37"
wgpu-hal = { version = "0.13", features = [ "vulkan" ] }
wgpu = "0.13"
wgpu-types = "0.13"
anyhow = "1"
bitflags = "1"
[target.'cfg(not(target_os = "android"))'.dependencies]
openxr = { version = "0.16", features = [ "static" ] }
env_logger = "0.9"
ctrlc = "3"
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.11.0"
android-activity = { version = "0.2", features = [ "native-activity" ] }
openxr = { version = "0.16", features = [ "linked" ] }
[patch.crates-io]
# openxr 0.16 uses ndk-glue, but master uses ndk-context which is compatible with android-activity
openxr = { git = "https://github.com/Ralith/openxrs" }
# Since Winit also depends on android-activity we need to
# make sure we only resolve a single implementation.
android-activity = { path="../../android-activity" }
[features]
default = []
#default = [ "android" ]
#android = [ "openxr/linked" ]
desktop = []
[lib]
name="main"
crate_type=["cdylib"]
[[bin]]
path="src/lib.rs"
name="test-openxr-wgpu"
required-features = [ "desktop" ]
+47
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@@ -0,0 +1,47 @@
This is an example OpenXR application that builds for desktop or
Android and simply renders a head-locked gradient using Wgpu
(via Vulkan).
This borrows heavily from [here](https://github.com/Ralith/openxrs/blob/master/openxr/examples/vulkan.rs) and
[here](https://github.com/zarik5/openxrs/blob/wgpu-test/openxr/examples/vulkan.rs),
although updated to run with Wgpu 0.13 and with most of the
boilerplate for initializing OpenXR and Vulkan + Wgpu factored
into a re-usable `XrShell` that could potentially be a helpful
starting point for building more complex applications.
# Oculus Quest
To build for the Oculus Quest then you first need to download
the Oculus OpenXR Mobile SDK from:
https://developer.oculus.com/downloads/package/oculus-openxr-mobile-sdk/
and after unpacking the zip file you need to copy a suitable `libopenxr_loader.so`
library to `app/src/main/jniLibs/<abi>`
For example if building for arm64-v8a:
`cp path/to/ovr_openxr_mobile_sdk_42.0/OpenXR/Libs/Android/arm64-v8a/Debug/libopenxr_loader.so app/src/main/jniLibs/arm64-v8a`
```
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
```
# Oculus Quest: Vulkan Validation Layer
To enable the Vulkan validation layer on the Oculus Quest run:
```
adb shell setprop debug.oculus.loadandinjectpackagedvvl.co.realfit.naopenxrwgpu 1
```
# Desktop
To build for PC you need to build with the "desktop" feature
`cargo run --features=desktop`
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@@ -0,0 +1 @@
/build
+41
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@@ -0,0 +1,41 @@
plugins {
id 'com.android.application'
}
android {
compileSdk 31
defaultConfig {
applicationId "co.realfit.naopenxrwgpu"
minSdk 24
targetSdk 25
compileSdkVersion 26
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
debug {
minifyEnabled false
//packagingOptions {
// doNotStrip '**/*.so'
//}
//debuggable true
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
}
+21
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@@ -0,0 +1,21 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="co.realfit.naopenxrwgpu"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="false"
android:label="OpenXR Wgpu">
<meta-data android:name="com.oculus.intent.category.VR" android:value="vr_only"/>
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
<activity
android:name=".MainActivity"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:configChanges="density|keyboard|keyboardHidden|navigation|orientation|screenLayout|screenSize|uiMode"
android:launchMode="singleTask"
android:resizeableActivity="false">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="com.oculus.intent.category.VR" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="android.app.lib_name" android:value="main" />
</activity>
</application>
<uses-sdk android:minSdkVersion="24"/>
<!-- <uses-feature android:glEsVersion="0x00030001" /> -->
<uses-feature android:name="android.hardware.vr.headtracking" android:required="true" android:version="1" />
<uses-feature android:name="oculus.software.handtracking" android:required="false" />
<uses-permission android:name="com.oculus.permission.HAND_TRACKING" />
</manifest>
@@ -0,0 +1,8 @@
package co.realfit.naopenxrwgpu;
public class MainActivity extends android.app.NativeActivity {
static {
System.loadLibrary("openxr_loader");
System.loadLibrary("main");
}
}
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@@ -0,0 +1,10 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
id 'com.android.application' version '7.1.2' apply false
id 'com.android.library' version '7.1.2' apply false
}
task clean(type: Delete) {
delete rootProject.buildDir
}
+17
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@@ -0,0 +1,17 @@
fn main() {
if std::env::var("CARGO_CFG_TARGET_OS").unwrap() == "android" {
let android_abi = match std::env::var("CARGO_CFG_TARGET_ARCH").unwrap().as_str() {
"aarch64" => "arm64-v8a",
"arm" => "armeabi-v7a",
"x86" => "x86",
"x86_64" => "x86_64",
arch => {
panic!("Unsupported architecture for Android {arch}");
}
};
let libdir = std::path::Path::new(&std::env::var("CARGO_MANIFEST_DIR").unwrap())
.join(format!("app/src/main/jniLibs/{android_abi}/lib"));
println!("cargo:rustc-link-search={}", libdir.to_string_lossy());
}
}
+21
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@@ -0,0 +1,21 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true
Binary file not shown.
@@ -0,0 +1,6 @@
#Mon May 02 15:39:12 BST 2022
distributionBase=GRADLE_USER_HOME
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
+185
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@@ -0,0 +1,185 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"
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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
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pluginManagement {
repositories {
gradlePluginPortal()
google()
mavenCentral()
}
}
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
}
}
include ':app'
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@@ -0,0 +1,11 @@
@vertex
fn vs_main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4<f32> {
let x = f32(i32(in_vertex_index) - 1);
let y = f32(i32(in_vertex_index & 1u) * 2 - 1);
return vec4<f32>(x, y, 0.0, 1.0);
}
@fragment
fn fs_main() -> @location(0) vec4<f32> {
return vec4<f32>(1.0, 0.0, 0.0, 1.0);
}