The winit based examples no longer have an explicit dependency on
android-activity and they instead consume the `android-activity` API via
the Winit crate so there's no need to keep the versions synchronized.
The callback given to `AndroidApp::input_events()` is now expected to return
`InputStatus::Handled` or `InputStatus::Unhandled`.
When running with NativeActivity then if we know an input event hasn't been
handled we can notify the InputQueue which may result in fallback
handling.
Although the status is currently ignored with the GameActivity backend.
Since this is a breaking change that also affects the current Winit
backend this updates the winit based examples to stick with the 0.3
release of android-activity for now.
Fixes: #31