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d5ff06ffb2
This tests being able to write an OpenXR application based on Wgpu (using the Vulkan HAL backend) for the Oculus Quest.
This is a minimal test application based on GameActivity that just
runs a mainloop based on android_activity::poll_events() and plays a
sine wave audio test using the Oboe audio library.
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
adb shell am start -n co.realfit.agdkoboe/.MainActivity