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d4459921b9
android_main() now takes an `app: AndroidApp` argument and has an extern "Rust" ABI instead of "C" ABI. This should help make it possible to run multiple native Activities in a single process.
This tests using the game_activity crate with egui, winit and wgpu.
This is based on a re-worked winit backend here: https://github.com/rib/winit/tree/agdk-game-activity
and based on updated egui-winit and egui-wgpu crates here: https://github.com/rib/egui/tree/android-deferred-winit-wgpu
rustup target add aarch64-linux-android
cargo install cargo-ndk
export ANDROID_NDK_HOME="path/to/ndk"
cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
export ANDROID_HOME="path/to/sdk"
./gradlew build
./gradlew installDebug
adb shell am start -n co.realfit.agdkegui/.MainActivity