BlobbiCompanion.adultType now derives from the effective seed for adult
Blobbies instead of reading the (potentially stale) stored tag. Falls
back to the tag only for legacy events without a seed.
Renames to reflect the broadened scope of the sync system:
- needsColorSync -> needsSeedIdentitySync
- eventNeedsColorSync -> eventNeedsSeedIdentitySync
No behavior change beyond making adultType consistent with the seed-
truth model and aligning names with what the code already does.
Seed now determines the complete visual identity: colors, pattern,
special_mark, size, and adult_type. All corresponding tags are persisted
mirrors that get overwritten on every republish via syncMirrorTagsToSeed.
Key changes:
deriveAdultTypeFromSeed: new derivation at seed offset [40..48], indexing
into the 16-element ADULT_FORMS array via deriveIndexFromSeed.
deriveSeedIdentity: replaces deriveColorsFromSeed as the single entry
point for the complete seed-derived visual trait set.
Temporary adult-type compatibility (cutoff: 2026-05-01 UTC):
For existing adult Blobbies whose stored adult_type doesn't match the
seed-derived form, adjustSeedForAdultType brute-forces the seed bytes
at offset [40..48] to produce the stored form. This preserves existing
adult forms during the transition. After the cutoff, parseBlobbiEvent
skips this adjustment automatically and the code becomes dead.
eventNeedsColorSync: now checks all mirror tags (colors, pattern, mark,
size, adult_type for adults), not just colors.
syncMirrorTagsToSeed: expanded to overwrite all mirror tags including
adult_type on every republish through the merge pipeline.
useSeedIdentitySync hook: new hook wired into BlobbiPage that checks
filteredCompanions on load and republishes any with stale mirror tags.
Tracks synced d-tags in a ref to avoid loops. Processes sequentially
to avoid relay rate-limiting.
BlobbiPage: calls useSeedIdentitySync(filteredCompanions) after the
existing dedup/filter step, so only visible companions are synced.
When a seed exists, base_color / secondary_color / eye_color are now
always derived from the seed via deriveColorsFromSeed(). Explicit color
tags no longer override seed-derived values -- they are persisted as
mirrors for relay indexing and backward compatibility.
Changes:
- deriveVisualTraits: seed path ignores color tags entirely; no-seed
legacy path unchanged
- deriveColorsFromSeed: new single entry point for canonical color
derivation (seed → HSL → guardrails)
- syncColorTagsToSeed: overwrites stale color tags on every republish
via mergeBlobbiStateTagsForRepublish
- eventNeedsColorSync: detects events whose stored color tags differ
from seed-derived values
- BlobbiCompanion.needsColorSync: lightweight flag for UI-driven
republish of stale events
Existing Blobbies with a seed will change appearance on next render
(seed-derived colors replace old palette-indexed tags). Events are
backfilled on their next republish through the merge pipeline.
Blobbi colors are now derived as full-spectrum HSL values from the seed
hash instead of indexing into fixed 10/10/8-element palette arrays.
Generation changes:
- deriveBaseColorFromSeed: splits 32-bit seed value into H(0-359),
S(30-100), L(30-75) via successive division
- deriveSecondaryColorFromSeed: harmonized from base — same saturation,
hue shifted ±20°, lightness +12..25 above base (guarantees visible
3D gradient)
- deriveEyeColorFromSeed: independent H(0-359), S(40-100), L(10-55)
for dark vivid pupils
Both deriveVisualTraits() and buildEggTags() now pipe seed-derived
colors through applyColorGuardrails() before use. Guardrails are never
applied to explicit tag values — the tag-priority rule is preserved.
Legacy palette arrays are marked @deprecated but kept for reference.
No rendering code, customizers, or Pandi behavior changed.
Pure HSL-based validation/adjustment functions that will make arbitrary
color generation safe in a follow-up step. Guardrails ensure:
- base colors stay within a lightness range where the SVG gradient
pipeline (lighten/darken) produces visible 3D shading
- secondary colors are perceptually distinct from base colors so body
gradients don't collapse into flat fills
- eye colors have enough contrast to remain visible on white sclera
and visually distinct from the body
Generation-side only: no rendering code, customizers, or existing
tagged colors are touched.
filterMigratedLegacyCompanions now runs a second pass that groups
canonical companions by their migrated_from tag. Within each group
only the newest event (highest created_at) is kept; the rest are
hidden from the collection UI. Canonical companions without the tag
are never grouped — they pass through untouched.
This closes the remaining duplicate-in-UI gap left intentionally by
the earlier legacy→canonical dedup work.
Replace the name-only equivalence rule with a tiered priority:
1. migrated_from exact match (canonical event's migrated_from tag equals
the legacy d-tag) — strongest signal, written during migration and
preserved across all subsequent Blobbi updates.
2. Same normalized name + same raw base_color tag — covers older canonical
copies created before migrated_from existed, where both events have an
explicit base_color tag that matches.
3. Same normalized name when the legacy event has no base_color tag —
weakest fallback for genuinely old bare legacy events with no visual
tags to compare.
All tiers still require the legacy d-tag to be absent from profile.has
(the migration-completion guard).
Audited that migrated_from survives all Blobbi lifecycle operations:
mergeBlobbiStateTagsForRepublish preserves it as an unknown tag,
validateAndRepairBlobbiTags passes it through (not in schema, not
deprecated), and stage transition cleanup does not touch it.
Legacy Blobbi events (d=blobbi-{name}) persisted on relays after migration
to canonical format (d=blobbi-{hex}-{hex}), causing them to appear alongside
their canonical copies in the UI. Interacting with a still-visible legacy
Blobbi triggered another migration each time, creating unbounded duplicates.
Three changes:
1. Filter migrated legacy Blobbies from the rendered collection. A legacy
Blobbi is hidden only when a canonical Blobbi with the same normalized
name exists AND the legacy d-tag is no longer in profile.has (confirming
migration already occurred).
2. Guard ensureCanonicalBlobbiBeforeAction against re-migration. Before
creating a new canonical event, query all companions and look for an
existing canonical equivalent by normalized name. If found, reuse it
and fix up profile.has/current_companion instead of migrating again.
3. Store a migrated_from tag on newly migrated events for future stronger
equivalence lookups (additive, not depended on by current dedup logic).
The dismiss animation only translated the image strip, leaving the top
bar, nav buttons, dot indicators, and bottom bar stationary — visible
as a jarring flicker of controls. The backdrop also flashed back to full
opacity for one frame before the portal unmounted.
Wrap all visible content (everything except the backdrop) in a single
container that receives the translateY transform so the entire UI sweeps
away as one unit. Reorder the setTimeout callback so onClose fires
before clearing the animating lock, and add an unmount-cleanup effect as
a safety net against stuck controls.
Regression-of: cc655891
App.tsx had a useEffect that unconditionally set SystemBarsStyle.Dark
(white icons) on mount, overriding the theme-aware logic in main.tsx
that had already set the correct style. On light themes this produced
white-on-white status bar text.
Remove the hardcoded override entirely — main.tsx handles initial
detection and MutationObservers cover all subsequent theme changes.
The hover wobble animation was triggering on touch devices via the
sticky :hover pseudo-class, rotating the envelope while the user
was trying to tap it. Restrict the wobble to true pointer-hover
devices with @media (hover: hover) and (pointer: fine).
Also tighten the entrance animation: remove rotation so tap targets
stay stable, reduce duration from 0.4s to 0.3s, start closer to
final size (0.85 vs 0.6), and cap stagger delay at 300ms so later
envelopes settle before the user can scroll to them.
Users can now swipe up or down to dismiss the full-screen image
lightbox, matching the native mobile pattern of flicking an image
away instead of reaching for the X button. The image follows the
finger with opacity fade, and commits the dismiss after 15% of
viewport height. When zoomed in the gesture is disabled so it
doesn't conflict with panning.
Applies to both the main Lightbox (feeds, galleries, media collage)
and the ProfileImageLightbox (avatar/banner taps).
When a user typed in the inline ComposeBox then tapped the FAB (which
covers the Post button), the modal opened with the same draft text.
After posting from the modal, the inline ComposeBox still showed the
old text because it was a separate React instance with its own state,
leading to accidental double-posts.
Bump a key on the inline ComposeBox after a successful modal post so
React remounts it, picking up the already-cleared localStorage draft.
Adds a new autoplayVideos config field and a toggle in Settings > Content >
Video Playback. When enabled, videos auto-play muted in feeds, collage
thumbnails, profile sidebar tiles, the Vines feed, and the VideoPlayer
component. The preference syncs across devices via encrypted settings.
usePlayerControls now listens for the volumechange event to keep the
volume UI in sync when the video is programmatically muted for autoplay.
Eyebrow Y position was calculated as eye.cy + offsetY, which broke on
forms with large eye whites (catti ry=16, froggi/owli r=22, droppi/
pandi/rocky r=12) because the fixed offset did not account for the
distance between eye center and eye top.
Propagate eye white vertical radius through the pipeline: write
data-eye-rx/ry on blink groups in addEyeAnimation, read data-eye-ry
in detectFromProcessedSvg, add eyeWhiteRy to EyePosition type. The
eyebrow formula now rebases recipe offsets from center-relative to
top-relative using the actual eye white radius, producing a consistent
gap above the eye top regardless of eye size.
Remove FORM_EYEBROW_OFFSETS (owli, froggi) — the radius-aware formula
handles all forms correctly without per-form overrides. Baby eyebrow
formula is unchanged.
detectBodyPath() only matched <path> elements, so 10 of 16 adult forms
failed body detection — anger-rise was silently skipped and dirt/dust
fell back to hardcoded positions.
Add data-blobbi-body="true" marker to the primary body element of all
16 forms (base + sleeping = 32 elements). Extend detectBodyPath() with
a marker-first strategy that supports <circle>, <ellipse>, and <rect>
via path synthesis. Update the anger-rise overlay insertion regex in
apply.ts to find the marked element instead of only matching <path>.
Existing gradient-name and comment-based fallbacks remain for backwards
compatibility.
The eyeColor fallback replaced known pupil fills with arbitrary colors,
causing isPupilElement() to no longer recognize them via PUPIL_COLORS.
Inject a data-blobbi-pupil marker during the fill replacement and check
for it first in both isPupilElement() copies so detection is independent
of the actual fill color value.
Regression-of: 9c20102d
eyeColor was silently dropped for 12 of 16 adult forms because they use
hardcoded fill attributes on pupil circles instead of gradient references.
Add a scoped flat-fill fallback in applyPupilGradient() that replaces the
known default pupil color within the <!-- Pupils --> comment block only.
secondaryColor was threaded through the type system but never read by any
adult customizer. Following the baby two-tone pattern (secondaryColor at
center, baseColor at edge), add an optional innerColor parameter to the
gradient builders and pass secondaryColor to each form's main body
gradient. Pandi remains excluded from body color changes by design.
Pandi's 4 ear circles and 2 eye-patch circles use flat dark fills
(#1f2937, #374151) that match PUPIL_COLORS, causing the detector to
find 8 "pupils" instead of 2. This produced phantom eye groups,
broke blink/gaze targeting, and left the real pupils orphaned.
Add data-blobbi-skip attribute to the 6 non-pupil dark circles in
Pandi's SVGs, and add an early-return in isPupilElement() to respect
it. No other form has this attribute, so behavior is unchanged for
all non-Pandi adults.
Catti's dual cat-mouth (two mirrored Q-curve paths sharing a center
start point) caused extractMouthPositionFromElements to return only
the left half's coordinates. Every mouth generator then computed
cx=(100+82)/2=91 instead of the true center x=100.
The fix scans all Q-curve paths in the mouth section and computes the
full horizontal extent. For Catti: startX=82, endX=118, center=100.
Single-path mouths are unaffected (the extra-path loop simply doesn't
execute). Froggi's dual-path mouth already had symmetric bounds so its
result is unchanged.
replaceMouthSection() used a global regex matching any Q-curve <path>
with a stroke attribute. Catti's whiskers are Q-curve paths that appear
after the mouth in document order, so they were matched and deleted
whenever a status reaction replaced the mouth.
The fix adds a marker-bounded replacement strategy: when a <!-- Mouth -->
comment marker exists, the regex is scoped to only the section between
that marker and the next SVG section. All 16 adult forms and the baby
SVG already have this marker. The global regex is preserved as a
fallback for SVGs without markers.
The MoreTabContent grid rendered BlobbiStageVisual without a sleeping
recipe, so sleeping companions got the awake base SVG with open eyes.
The sleeping visual (closed clip-rects, closed-eye lines, Zzz) is
entirely recipe-driven — without the recipe the SVG renderer always
produces the awake appearance.
Pass buildSleepingRecipe() and recipeLabel='sleeping' for companions
whose state is 'sleeping' in the tab grid call site.
When Blobbi transitions from sleeping to awake, the eyes now visibly
open over 400ms with an ease-in-out curve before the normal blink/gaze
loop resumes. The wake-up animation mirrors the sleep-entry animation:
- runWakeUpAnimation() queries fresh DOM elements from containerRef
- Sets clip-rects to the closed position (using BLINK_CLOSED_AMOUNT)
- Animates from closed to open, then calls onComplete
- The normal awake animation loop only starts after completion
- This prevents two rAF loops from fighting over clip-rect attributes
The animation only fires on genuine sleeping→awake transitions via
wasSleepingRef, not on mount or refresh when Blobbi is already awake.
If cancelled mid-animation (e.g. quick sleep re-toggle), the onComplete
callback is still invoked so the hook does not get stuck.
When publishing kind 1 or kind 1111 reply events, also deliver them to
the read (inbox) relays of p-tagged users. This follows the NIP-65
recommendation that clients send events to the read relays of each
tagged user so recipients are more likely to see replies.
The inbox delivery is fire-and-forget after the main publish succeeds,
so it does not slow down the UI or block the publish flow.
When Blobbi transitions from awake to sleeping, the eyes now visibly
close over 400ms with an ease-in-out curve before settling into the
stable sleeping state. The closed-eye lines fade in during the last
40% of the animation.
The animation is driven by a standalone rAF loop in runSleepEntryAnimation()
that queries fresh DOM elements from containerRef.current — never from
stale cached refs. A wasSleepingRef tracks the previous isSleeping value
so the animation only fires on genuine awake→sleep transitions, not on
mount or refresh when Blobbi is already sleeping.
At t=1 the DOM exactly matches the recipe's static closed state, so
there is no visual discontinuity when the animation completes.
Clear stale cached DOM refs in useBlobbiEyes when entering sleep.
The awake animation loop caches blink/gaze SVG elements, but
dangerouslySetInnerHTML replaces the entire SVG when the sleeping
recipe is applied. The old refs' open-eye clip geometry was being
used to querySelector into the new sleeping SVG and reset the
clip-paths back to the open position, causing both open eyes and
closed-eye lines to render simultaneously.
The sleeping recipe already sets clip rects to the closed position
in the SVG string, so no JS-side clip-path reset is needed.
Clearing the caches prevents stale operations and lets fresh
caching happen naturally when Blobbi wakes up.
The debounce hook was re-publishing a kind 31124 event with identical
evolution content 5s after every interaction, because the primary
write path already persisted the same data inline. Now compares the
serialized content against the fresh event before publishing and
skips when they match. The hook still fires for the one case where
it is genuinely needed: event-based backfill from Nostr queries.
Five targeted fixes to the evolution mission persistence flow:
1. Inline evolution content into interaction write paths: all three
action hooks (direct action, inventory item, companion item use) now
read the updated evolution from the session store and embed it into
the 31124 content in the same publish. The debounce hook remains as
a safety net for event-based backfill, not the primary persistence.
2. Scope ensuredRef per Blobbi: the 'ensure missions exist' guard in
useHatchTasks and useEvolveTasks was a plain boolean ref that would
not re-run when switching companions. Now keyed by pubkey:d.
3. Add companionD to query keys: hatch-tasks and evolve-tasks queries
were keyed by pubkey only, causing stale cache reuse across Blobbis.
4. Filter persist hook by d-tag: usePersistEvolutionProgress now checks
detail.d against companionD so it only reacts to evolution updates
for the active companion.
5. Clear evolution in switch mode: when switching incubation from one
Blobbi to another, the stopped Blobbi's 31124 content now has its
evolution[] cleared, and its session store entry is removed.
Evolution/hatch mission progress was stored in the shared Blobbonaut
profile (kind 11125) content JSON, causing split-brain state between
the per-user profile and per-Blobbi events. After reload, progress
could disappear or get overwritten across Blobbis because the session
store was keyed by pubkey only and persisted via a debounced write to
the wrong event.
Now:
- Daily missions remain on kind 11125 (per-user, correct)
- Evolution missions live on kind 31124 content JSON (per-Blobbi)
- Session store split: daily keyed by pubkey, evolution by pubkey:d
- usePersistEvolutionProgress writes to 31124 instead of 11125
- useHatchTasks/useEvolveTasks read from companion.evolution
- serializeProfileContent strips legacy evolution from 11125
- Start/stop incubation/evolution seed/clear 31124 content directly
- Interaction tallies pass companion d-tag for per-Blobbi tracking
- StartIncubationDialog: display progressionState instead of state in
restart dialog text (was showing 'active' instead of 'incubating')
- blobbi-tag-schema: update deprecated tag replacedBy and category
comment to reference progression_started_at instead of state_started_at
- blobbi.ts: update deprecation comments for incubation_time and
start_incubation to reference progression_started_at
Update JSDoc comments in useBlobbiIncubation to reference
progression_state/progression_started_at instead of the deprecated
state/state_started_at. Rename stateStartedAt to progressionStartedAt
in StartIncubationResult and StartEvolutionResult interfaces.
Sleep/wake toggles overwrote 'evolving' with 'sleeping', permanently
destroying evolution progress. The root cause was using a single state
tag for two orthogonal concerns: activity (active/sleeping/hibernating)
and progression (incubating/evolving).
Introduce progression_state and progression_started_at as new tags
orthogonal to the activity state tag. Sleep, wake, and hibernation
changes now never touch progression. Parser auto-migrates legacy
events that stored progression in the state tag on read.
- ExternalContentPage: new URL() on non-URL NIP-73 identifiers (isbn:,
iso3166:) threw TypeError crashing the page; now URL is only created
for url-type content and #-prefixed strings are used for other types
- ExternalContentPage & RelayPage: decodeURIComponent on malformed
percent-encoded URL params threw URIError; now wrapped in try/catch
- useMastodonPost: new URL() on invalid URLs inside queryFn now returns
null instead of letting the error propagate
- colorUtils/themeEvent: malformed hex color values from theme events
produced NaN CSS variables; added isValidHex guard in parseColorTags
Validate blurhash hashes before passing them to react-blurhash's
<Blurhash> component, which throws when the encoded length doesn't
match the component count header. Malformed hashes from third-party
events (e.g. length 92 instead of 94) now gracefully fall back to a
skeleton placeholder instead of crashing the page.
window.location.origin resolves to capacitor://localhost on iOS and
https://localhost on Android, which produces broken QR codes, broken
copy-link actions, and a broken remote-login callback URL on native
builds.
Add an optional shareOrigin field to AppConfig and a useShareOrigin
hook that falls back to window.location.origin when unset. Replace
all 13 call sites that build shareable URLs.
The origin can be configured three ways, in order of precedence:
user localStorage > ditto.json > VITE_SHARE_ORIGIN env var. Native
deployments can set VITE_SHARE_ORIGIN=https://ditto.pub at build time
so that shared URLs resolve correctly when opened on another device
(and get caught by DeepLinkHandler when opened on the same app via
Universal/App Links).
Regression-of: a12d5db5