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188 Commits

Author SHA1 Message Date
Alex Gleason e4eb3e0313 Make search X button always visible and close the sheet instead of just clearing input 2026-04-08 22:01:13 -05:00
Alex Gleason 0a17d113a4 Increase search sheet bottom padding to pb-6 to match horizontal inset 2026-04-08 21:55:40 -05:00
Alex Gleason 3b39d1898a Add breathing room between search input and keyboard edge 2026-04-08 21:50:32 -05:00
Alex Gleason 97c1c2a0e8 Hide iOS keyboard accessory bar via @capacitor/keyboard plugin 2026-04-08 21:46:03 -05:00
Alex Gleason 95478f2db4 Fix mobile search: block touch-scroll on backdrop and remove input bar background box 2026-04-08 21:34:36 -05:00
Alex Gleason 4d5c67c2ea Fix mobile search UX: lock scroll, hide bottom nav, and anchor sheet to screen bottom 2026-04-08 21:29:06 -05:00
Alex Gleason 76d53859cf Simplify webxdc to always open in fullscreen panel 2026-04-08 20:47:46 -05:00
Alex Gleason e482afbd3f Fix sandbox origin isolation and Android build issues 2026-04-08 20:47:42 -05:00
Alex Gleason 11ff27efe2 Enable iOS swipe-back navigation and fix bottom nav layout 2026-04-08 20:47:37 -05:00
Alex Gleason 8f6f678132 Add safe area padding and fix fullscreen sandbox on iOS 2026-04-08 20:47:32 -05:00
Alex Gleason f25139103c Add native SandboxPlugin for iOS and Android 2026-04-08 20:47:28 -05:00
Alex Gleason 0028b506e7 Fix webxdc bridge: serve script via resolveFile instead of injectedScripts
SandboxFrame's virtual script serving intercepted /webxdc.js and served
the empty placeholder content before resolveFile was ever called. The
dynamically generated bridge script (which embeds selfAddr etc.) was
never reaching the iframe.

Move bridge serving and HTML injection into resolveFileWithBridge so
the content is served from bridgeScriptRef after onReady populates it.
2026-04-08 16:55:01 -05:00
Alex Gleason 926c27d51c Fix webxdc race condition: await onReady before sending init
The sandbox frame was sending init immediately and calling onReady
concurrently, so fetch requests arrived before the archive was
downloaded and unzipped. Now onReady is awaited before init is sent,
matching the original Webxdc behavior.
2026-04-08 16:50:44 -05:00
Alex Gleason c4454ee2a1 Refactor iframe.diy usage into unified SandboxFrame component
Extract duplicated sandbox protocol logic from NsitePreviewDialog and
Webxdc into a single SandboxFrame component. Shared utilities (MIME
types, base64, HTML injection, JSON-RPC types) move to src/lib/sandbox/.

Add configurable sandboxDomain to AppConfig so the iframe.diy domain
can be overridden via ditto.json, preparing for native Capacitor
implementations.

Strip unused console/navigation/error RPC from previewInjectedScript,
leaving only the /index.html path normalization.
2026-04-08 16:41:23 -05:00
Chad Curtis e56737f776 Fix blobbi discovery: query by author instead of relying on profile.has[]
The Blobbi collection was previously discovered via the profile's has[] tag
list, meaning any blobbi whose d-tag was missing from that secondary index
would be invisible to the user despite existing on the relay.

Now useBlobbisCollection() without args queries all kind 31124 events by
author + ecosystem namespace tag — the user authored these events, so that
is the source of truth. The profile.has[] list is still used for selection
ordering preference, but no longer gates discovery.

The dList parameter remains available for targeted fetches (e.g. the
companion layer only needs one specific blobbi).
2026-04-08 11:02:03 -05:00
Chad Curtis feb6c1a9f6 Add drop shadow and solid gradient to overflow tab arrows 2026-04-08 10:27:17 -05:00
Chad Curtis 6f8d225597 Increase overflow tab arrow stroke to 4 and boost contrast 2026-04-08 10:22:04 -05:00
Chad Curtis 9ecd99a6a1 Add 'Write a letter' option to profile more menu
Adds a Mail-icon menu item in the profile more menu for other users'
profiles. Navigates to /letters/compose?to={npub} so the recipient is
pre-filled, matching the same flow used by the notification reply button.
2026-04-08 04:01:11 -05:00
Chad Curtis 287097627d Hide delivery method when push disabled; fix persistent description
Only show the delivery method radio group when push notifications are
enabled. Update the persistent option description to explain it is for
devices that don't support push notifications (e.g. GrapheneOS).
2026-04-08 00:20:20 -05:00
Chad Curtis 3ee491a63b Add push vs persistent notification delivery option for Android
Default to push mode (no foreground service). Persistent mode with
the always-on background polling service is opt-in via the new
Delivery Method section in notification settings.

- Add notificationStyle ('push' | 'persistent') to EncryptedSettings
- Show radio group in NotificationSettings on native platforms
- Pass notificationStyle through Capacitor plugin to SharedPreferences
- DittoNotificationPlugin starts/stops foreground service on style change
- MainActivity only starts service on launch when style is persistent
- Re-enable unread polling on native when push mode is active
2026-04-07 10:54:30 -05:00
Chad Curtis 7944f73da3 fix: use fetchFreshEvent and preserve non-p-tags in Follow All handlers
FollowPackDetailContent, TeamSoapboxCard, and InitialSyncGate all had
handleFollowAll implementations that queried kind 3 directly (bypassing
fetchFreshEvent) and rebuilt the tag array with only p-tags, silently
dropping all non-p-tags (relay hints, petnames, etc.). They also did
not pass prev for published_at preservation.

Align all three with the safe pattern already used in FollowPage and
useFollowActions.
2026-04-07 09:03:07 -05:00
Chad Curtis 17c1936817 Support follow pack/set naddr identifiers on /follow URL
The /follow route now accepts naddr1 identifiers for follow packs
(kind 39089) and follow sets (kind 30000) in addition to npub/nprofile.

Renders an immersive fullscreen layout with pack info hero, avatar
stack, big Follow All CTA with status indicator, and Feed/Members
tabs using the standard SubHeaderBar arc.

Follow All uses the safe fetch-fresh -> modify -> publish pattern
with prev for published_at preservation.

Shared components (PackFeedTab, MemberCard, MemberCardSkeleton) and
parsePackEvent are reused from FollowPackDetailContent and packUtils.

Also fixes SubHeaderBar tab indicator positioning when innerClassName
centers the tab container (adds containerOffset + ResizeObserver for
layout-dependent recalculation).
2026-04-07 08:55:27 -05:00
Chad Curtis c570f4689d Merge branch 'curated-ditto-feed' into 'main'
Curate Ditto feed by curator follow list with photos, divines, videos, and music

See merge request soapbox-pub/ditto!164
2026-04-07 12:52:23 +00:00
Chad Curtis 064ab1e101 Address MR review: extract feed hook, fix cache key, add error handling, make curator configurable
- Remove unused 'authors' parameter from useInfiniteHotFeed
- Extract inline query from Feed.tsx into useCuratedDittoFeed hook
- Use content-based fingerprint for query key instead of list length
- Add error state handling so curator fetch failure shows empty state
  instead of infinite skeletons for first-time visitors
- Move hardcoded curator pubkey to AppConfig (curatorPubkey) so it
  can be overridden via ditto.json without a code change
- Remove LANDING_KINDS/LANDING_WEBXDC_FILTER from Feed.tsx (now in hook)
2026-04-07 07:48:23 -05:00
Alex Gleason 9c0d49b904 Add OPFS as blocked API in lockdown-mode skill 2026-04-06 18:42:45 -05:00
Alex Gleason 69634e7c05 Update lockdown-mode skill with cross-platform availability info
Lockdown Mode is not iOS-only — it's available on iOS 16+, iPadOS 16+,
watchOS 10+, and macOS Ventura+. Add platform availability section with
Apple Support reference link, rename report file to ios-report.txt to
clarify it's iOS-specific, and broaden the skill description.
2026-04-06 16:13:57 -05:00
Alex Gleason db48ce7c40 Add raw diagnostic report as skill reference file 2026-04-06 16:05:52 -05:00
Alex Gleason 36c6e537a7 Add lockdown-mode agent skill with iOS Lockdown Mode API reference 2026-04-06 15:59:29 -05:00
Alex Gleason cbc3df0bef Allow any dev server host via ALLOWED_HOSTS env var 2026-04-06 14:40:31 -05:00
Alex Gleason 2ecd557430 Fix IndexedDB crash on iOS Lockdown Mode
openDatabase() now catches errors from idb's openDB() (which throws
synchronously when indexedDB is undefined) and returns null. All
consumers — profileCache, nip05Cache, dmMessageStore — check for null
and silently degrade to in-memory only.

The DM message store also stops re-throwing errors, which previously
could produce unhandled rejections in DMProvider.
2026-04-06 13:41:32 -05:00
Alex Gleason 594e7ea8fa ci: add build-web job to produce downloadable artifact
The old 'pages' job was removed when deploying switched to nsite,
which broke the artifact download URL on the docs site. This adds
a new build-web job that builds the web app on main and saves the
dist/ directory as a downloadable artifact.
2026-04-06 01:09:10 -05:00
Alex Gleason 0a5e72efd0 release: v2.6.1 2026-04-06 00:58:23 -05:00
Alex Gleason 0f1021e0d3 Switch nsite preview from local-shakespeare.dev to iframe.diy
Replace the local-shakespeare.dev preview domain with iframe.diy, which
provides a service-worker based sandbox. This brings the nsite preview
implementation in line with Shakespeare's approach.

Key changes:
- iframe.diy handshake: listen for 'ready', respond with 'init'
- Derive private HMAC-SHA256 subdomains via deriveIframeSubdomain('nsite', ...)
- Inject preview script into HTML responses for console forwarding,
  SPA navigation tracking, and /index.html path normalization
- Remove sandbox attribute (iframe.diy manages its own sandboxing)
- Serve injected script from virtual /__injected__/preview.js path
2026-04-06 00:51:39 -05:00
Alex Gleason be65c659b2 Derive private iframe.diy subdomains with HMAC-SHA256
The i-tag UUID used for webxdc coordination is attacker-controlled.
Using it directly as the iframe.diy subdomain lets a malicious event
author pick a subdomain that collides with another app's origin,
gaining access to its localStorage/IndexedDB.

Introduce a persistent random seed in localStorage (ditto:seed) and
derive the subdomain as base36(HMAC-SHA256(seed, prefix|identifier)).
The prefix (e.g. "webxdc") domain-separates different use-cases.
The subdomain is stable per device+app but unpredictable to event
authors.
2026-04-06 00:33:55 -05:00
Alex Gleason b64aa4b24a Add Content-Security-Policy to webxdc fetch responses
Apply a strict CSP header to every response served from the .xdc archive
to enforce the webxdc offline sandbox. Permits same-origin, inline, eval,
wasm, data: and blob: but blocks all external network access.
2026-04-05 23:20:21 -05:00
Alex Gleason f63d8943d8 Replace webxdc.app with iframe.diy for webxdc sandboxing
Migrate the webxdc iframe runtime from webxdc.app to iframe.diy. Instead of
sending ZIP bytes to the iframe and having the SW unzip them, the parent now
unzips the .xdc archive and serves files via iframe.diy's fetch-proxy RPC.
A webxdc bridge script is served as a virtual /webxdc.js file, and a
<script> tag is injected into HTML responses via DOMParser to load it.

- Rewrite Webxdc.tsx to use iframe.diy's ready/init/fetch protocol
- Unzip .xdc archives on the parent side and serve via fetch RPC responses
- Serve webxdc bridge as virtual /webxdc.js via the fetch handler
- Inject <script src="/webxdc.js"> into HTML using DOMParser
2026-04-05 22:15:16 -05:00
Mary Kate Fain e6efdc3539 Switch Ditto feed from sort:hot to latest-first chronological ordering
Replace useInfiniteHotFeed (sort:hot via NIP-50 search) with standard
NIP-01 reverse-chronological pagination for the curated Ditto feed.
Latest ordering provides a natural time-based spread of content types,
working better with the diversity algorithm and giving a fresher feel.
2026-04-05 20:39:13 -05:00
Alex Gleason 517a72cce7 Fix profile avatar/banner lightbox appearing behind right sidebar
Portal ProfileImageLightbox to document.body, matching the fix
already applied to the shared Lightbox component. Without the
portal, the lightbox was trapped inside the center column's z-0
stacking context from MainLayout, causing the right sidebar
(a sibling outside that context) to paint on top.
2026-04-05 20:37:09 -05:00
Mary Kate Fain ebe0cfdf03 Cap Blobbi at 10% of feed, add per-type cap overrides 2026-04-05 20:30:54 -05:00
Mary Kate Fain a501337fd3 Increase content-type gap from 3 to 4 for better diversity spacing 2026-04-05 20:11:37 -05:00
Mary Kate Fain e3916b3bc1 Fix same-type clustering: drop excess deferred items instead of dumping them
The final drain loop now tries all deferred items (not just the front),
and any items that still can't satisfy the gap constraint are dropped
rather than appended back-to-back. This prevents runs like 3 Blobbis
in a row that occurred when the graceful degradation path blindly
appended all leftover deferred items.
2026-04-05 19:59:32 -05:00
Mary Kate Fain de22e921d4 Fix diversity reordering causing feed jumps on new page load
Process each page independently with gap state carrying forward from
the previous page's tail. Earlier pages never change when new pages
arrive, eliminating the visible re-render/jump. The proportional cap
now applies per-page instead of across the full flattened list.
2026-04-05 19:55:19 -05:00
Mary Kate Fain 3a512f04e2 Add content-type diversity reordering to Ditto feed
Prevent the same content type from appearing within 3 positions of
itself and cap any single type at 20% of the feed. Uses a two-phase
algorithm: proportional cap first (trims excess from least-hot items),
then greedy gap-enforced interleave that keeps items as close to their
original hotness rank as possible. Only applies to the Ditto/landing
feed — follows, global, and other feeds are untouched.
2026-04-05 19:47:04 -05:00
Chad Curtis 6fc68766c9 Merge branch 'refactor/blobbi-remove-item-quantity-selection' into 'main'
Remove quantity selectors from Blobbi item usage flows

See merge request soapbox-pub/ditto!163
2026-04-06 00:38:27 +00:00
Mary Kate Fain bfd1daf7ba Curate Ditto feed by curator follow list with photos, divines, videos, and music
Filter the Ditto tab and logged-out landing feed to only show content
from people followed by the curator npub (npub1jvnpg4c6ljadf5t6ry0w9q0rnm4mksde87kglkrc993z46c39axsgq89sc),
inclusive of the curator. Add Kind 20 (photos), 21/22 (videos),
34236 (divines), and 36787/34139 (music) to the curated feed kinds.
2026-04-05 19:24:00 -05:00
filemon ae81c13cc1 Merge branch 'main' into fix-items-blobbi-companion 2026-04-05 21:21:31 -03:00
filemon 41358d27ce Update comments and docs to reflect item-as-ability model
Replace outdated references to 'inventory items', 'consume',
'quantity', and 'storage decrement' across 14 files. Comments
now consistently describe items as reusable abilities sourced
from the shop catalog, not consumable inventory.
2026-04-05 21:18:35 -03:00
Chad Curtis ac8bffba23 Merge branch 'fix-items-blobbi-companion' into 'main'
Remove inventory ownership requirement from Blobbi companion items

See merge request soapbox-pub/ditto!162
2026-04-05 23:59:18 +00:00
filemon 748365de40 Remove quantity selectors from Blobbi item usage flows
Items are now single-use abilities — tap item, press Use, effect
happens immediately. No confirmation dialogs or quantity selectors.

Changes:
- Remove BlobbiUseItemConfirmDialog and InventoryUseConfirmDialog
- Remove quantity state, selectors, and multi-use loops from modals
- Simplify mutation hooks to always apply item effects once
- Drop quantity parameter from UseItemFunction type signature
- Update all call sites through the full stack (BlobbiPage, context,
  companion layer, companion item use hook)
2026-04-05 20:58:31 -03:00
filemon 361f8b9506 Remove inventory ownership requirement from Blobbi companion items
Items are now treated as abilities/tools unlocked by stage, not
consumable inventory that must be purchased. All catalog items are
shown in the companion action menu regardless of inventory quantity.

Changes:
- Source items from shop catalog instead of user inventory storage
- Remove quantity validation and storage decrement on item use
- Remove quantity badges and 'in inventory' text from all modals
- Keep stage-based filtering (egg vs baby/adult restrictions)
- Cap quantity selector at 99 instead of inventory count
2026-04-05 19:59:30 -03:00
Alex Gleason c1ec7a25ed Use published_at tag to show created/updated verbs in event action headers
Replaceable and addressable event headers now distinguish between
first publish and subsequent updates using the published_at tag:
- published_at == created_at → 'created' verb (e.g. 'created an emoji pack')
- published_at != created_at → 'updated' verb (e.g. 'updated an emoji pack')
- no published_at → 'shared' fallback for backward compatibility
2026-04-05 15:12:19 -05:00
Alex Gleason 272586d033 Merge branch 'main' of gitlab.com:soapbox-pub/ditto 2026-04-05 14:54:41 -05:00
Alex Gleason c77c098843 Add NIP-24 published_at to useNostrPublish for replaceable/addressable events
Extend useNostrPublish with an optional `prev` property on the event
template. For replaceable and addressable kinds, the hook automatically
manages published_at:

- First publish (no prev): set published_at equal to created_at
- Update (prev provided): preserve published_at from the old event
- Old event lacks published_at: don't fabricate one
- Caller already set published_at in tags: leave it alone

Callers pass `prev` when they have the old event from fetchFreshEvent,
giving the hook everything it needs without extra network requests.
Updated all 11 call sites that publish replaceable or addressable events.
Documents the prev convention in AGENTS.md.
2026-04-05 14:23:58 -05:00
Chad Curtis ea7afa94f7 Fix infinite scroll on custom profile tab feeds reloading same content
Two issues caused custom tab feeds (e.g. Magic Decks) to loop:

1. ProfileSavedFeedContent flattened pages without deduplication, so
   events returned by multiple pages rendered as visible duplicates.

2. useTabFeed only stopped paginating when rawCount === 0. For
   addressable events the relay keeps returning the same latest
   versions, so rawCount never hit zero. Changed to rawCount < limit
   (relay returned fewer than requested = exhausted).
2026-04-05 12:23:25 -05:00
Chad Curtis 0c29506402 Fix all 50 ESLint warnings by extracting non-component exports and adding missing deps
- Extract utility functions from component files into dedicated modules
  to fix react-refresh/only-export-components warnings:
  - parseBadgeDefinition -> src/lib/parseBadgeDefinition.ts
  - parseProfileBadges -> src/lib/parseProfileBadges.ts
  - getColors, paletteToTheme -> src/lib/colorMomentUtils.ts
  - parseDimToAspectRatio, eventToMediaItem -> src/lib/mediaUtils.ts
  - isAudioUrl, isImageUrl, isVideoUrl -> src/lib/mediaTypeDetection.ts
  - buildKindOptions, parseSelectedKinds -> src/lib/feedFilterUtils.ts
  - useVideoThumbnail -> src/hooks/useVideoThumbnail.ts
  - useEnvelopeDimensions -> src/hooks/useEnvelopeDimensions.ts
  - usePortalContainer -> src/hooks/usePortalContainer.ts
  - useAudioPlayer -> src/contexts/audioPlayerContextDef.ts
  - SubHeaderBar context/hooks -> src/components/SubHeaderBarContext.ts
  - EmotionDev hooks -> src/blobbi/dev/useEmotionDev.ts
  - BlobbiActions context def -> BlobbiActionsContextDef.ts

- Remove export from internal-only functions (useEventComments,
  parseEmojiPack, useScrollCarets, formatEffectSummary, getSortedEffectEntries)

- Fix react-hooks/exhaustive-deps warnings by adding missing dependencies
  to useEffect/useCallback/useMemo hooks across 14 files

- Fix logical expression dependency warnings by wrapping conditional
  values (tasks, pubkeys, authorPubkeys) in useMemo

- Move module-level constants (CORE_TAB_IDS, CORE_TAB_LABELS,
  DEFAULT_TAB_LABELS) out of ProfilePage component body

- Reorder usePushNotifications hooks so syncPreferences is defined
  before enable to fix block-scoped variable error
2026-04-05 11:57:31 -05:00
Chad Curtis b0609e7877 Make reaction emoji visible per-row in interactions modal
Replace grouped-by-emoji layout with a flat list where each reaction
row shows an inline emoji badge (similar to the zap amount badge).
Add an emoji summary bar at the top when multiple emoji types are
present. This makes it immediately obvious who reacted with what.
2026-04-05 11:07:55 -05:00
Chad Curtis 946be28b81 Use standard author layout for follow pack/set cards instead of content-first 2026-04-05 10:59:01 -05:00
Chad Curtis 89250c7472 Add kind action headers for follow packs and follow sets 2026-04-05 10:56:22 -05:00
Chad Curtis cfc7a0d31c Extract useActiveTabIndicator hook to deduplicate TabButton and SortableTabChip
The scroll-aware active indicator reporting and scroll listener logic was
duplicated between TabButton and SortableTabChip. Extract into a shared
useActiveTabIndicator hook in SubHeaderBar.
2026-04-05 10:47:34 -05:00
Chad Curtis 21003e3aed Add edit button for custom profile tabs and clear underline on tab removal
- Add pencil icon to SortableTabChip for editing existing custom tabs
- Wire onEdit to open ProfileTabEditModal with the existing tab data
- Clear the active arc underline when an active tab is removed (cleanup in useLayoutEffect)
- Round dnd-kit transform values to avoid sub-pixel rendering issues
2026-04-05 10:42:23 -05:00
Chad Curtis 93e8a6290f Merge branch 'fix/167-post-compose-box-renders-too-small-and-unclickable' into 'main'
fix: intermittent mobile compose modal collapse and unclickable input

Closes #167

See merge request soapbox-pub/ditto!146
2026-04-05 15:28:55 +00:00
Dmitriy E 47831ffa64 fix: intermittent mobile compose modal collapse and unclickable input 2026-04-05 10:27:43 -05:00
Chad Curtis 1533420320 Fix desktop tab overflow and add interest tab management in settings
SubHeaderBar: add left/right chevron scroll arrows on desktop when tabs
overflow, with gradient fade. Auto-scroll active tab into view and keep
arc hover/active indicators aligned during horizontal scroll.

ContentSettings: add Interest Tabs section with inline add/remove for
hashtags and geotags. Remove buttons always visible (mobile-friendly),
X icons use strokeWidth 4.
2026-04-05 10:20:58 -05:00
Chad Curtis e3ef542875 Fix desktop tab bar overflow: add scroll arrows and auto-scroll active tab into view
On desktop, overflowing feed tabs were completely inaccessible since the
scrollbar was hidden and there was no swipe gesture. Add left/right
chevron scroll buttons that appear only on desktop when tabs overflow,
with gradient fade indicators. Also auto-scrolls the active tab into
view when switching tabs, and keeps the arc hover/active indicators
aligned during horizontal scroll.
2026-04-05 10:15:01 -05:00
Chad Curtis 3bf55990c0 Fix missing bottom border on collapsed thread expand button
When a depth-collapsed 'Show X more replies' button was the last item
in a reply sequence, it lacked a bottom border separator. Added an
isLast prop to ExpandThreadButton that adds border-b when the button
terminates the visual sequence.
2026-04-05 09:50:52 -05:00
Chad Curtis 283b31813c release: v2.6.0 2026-04-05 08:31:35 -05:00
Chad Curtis 6e1197a067 Redesign LinkFooter as compact icon+label chips 2026-04-05 08:27:37 -05:00
Chad Curtis b7d1fbf860 Fix mobile sidebar bottom links clipping into safe area 2026-04-05 08:09:21 -05:00
Chad Curtis 8fde660075 Fix Blobbi page missing bg-background/85 overlay on custom themes
DashboardShell uses fixed positioning on mobile, placing it directly
over the body background image. Without the bg-background/85 class
that MainLayout's center column provides, the raw background image
showed through unthemed. Add the same 85% opacity background overlay
used consistently across the rest of the app.
2026-04-05 07:29:06 -05:00
Chad Curtis 50c7d67928 Fix blobbi state resets caused by stale cache reads and invalidation races
All blobbi mutations now follow the read-modify-write pattern: fetch fresh
state from relays before mutating, then optimistically update the cache.
This prevents two classes of bugs:

1. Stale cache reads: mutations were reading from TanStack Query cache
   (30s staleTime) instead of relays, causing newer events to be silently
   overwritten with old stats when actions happened within the cache window.

2. Invalidation races: every mutation called invalidateCompanion() after
   the optimistic update, which triggered a refetch from relays before the
   just-published event had propagated, overwriting the optimistic data
   with the pre-mutation state.

Changes:
- ensureCanonicalBlobbiBeforeAction now fetches fresh companion + profile
  from relays (the read step) instead of using cached closure values
- useBlobbiCareActivity fetches fresh companion before streak updates
- Removed all invalidateCompanion()/invalidateProfile() calls after
  optimistic updates across every action hook
- updateCompanionEvent now updates ALL blobbi-collection query caches
  for the user, not just the specific d-tag list it was instantiated with,
  keeping BlobbiPage and companion layer caches in sync
2026-04-05 07:20:26 -05:00
Chad Curtis e355c43925 Fix cross-device settings sync and smart sync gate
Settings (theme, sidebar, etc.) changed on one device were not applied
on other devices. Three root causes:

1. NostrSync seeded lastSyncedTimestamp to remoteSync on first load,
   then the guard (remoteSync <= lastSyncedTimestamp) blocked the same
   data from being applied. Settings were never applied on page reload.

2. The encrypted settings query had staleTime: Infinity and
   refetchOnWindowFocus: false, so remote changes were never fetched.

3. useInitialSync was missing customTheme, corsProxy, faviconUrl, and
   linkPreviewUrl fields.

To avoid gating every F5 behind a spinner, a lastSync timestamp is
now persisted to localStorage whenever settings are applied. On reload,
InitialSyncGate checks this: if present, render immediately from
localStorage and let NostrSync hot-swap remote changes in background.
If absent (new browser, cleared storage), show the spinner until
settings load.
2026-04-05 06:55:05 -05:00
Chad Curtis 696204870d Fix custom theme not applying on new device login
Initial sync applied the theme mode (e.g. 'custom') from encrypted
settings but not the customTheme config (colors, fonts, background),
so the theme appeared broken on first login requiring manual setup
which also triggered an unwanted kind 16767 publish.
2026-04-05 06:33:43 -05:00
Chad Curtis 0a7e01d17c Match own-profile follow link style to the following/already-following states
Use the same icon + primary semibold text + full-width button layout
instead of muted small text with an outline button.
2026-04-05 06:17:52 -05:00
Chad Curtis dd87bc96ec Fix top nav arc overlapping letter compose picker drawer
Set hasSubHeader on LetterComposePage so the MobileTopBar uses a flat
rect instead of the down-arc variant, preventing the 20px arc overhang
from painting over the LetterEditor picker panel.
2026-04-05 06:15:34 -05:00
Chad Curtis a12d5db560 Add follow URI system with QR sharing and immersive follow page
Introduce a /follow/:npub deep link that auto-follows a user when
visited by a logged-in user, or presents an immersive business card
with a 'Follow on Ditto' CTA for logged-out visitors. The page applies
the target user's profile theme, renders their feed with infinite
scroll, and uses the same banner/avatar/arc styling as the main profile.

Add a FollowQRDialog that generates a themed QR code for the follow
URL. The QR colors are derived from the active theme: primary color
for modules (with contrast-safe darkening/lightening), and background
color for the QR background. Foreground text color is used when it is
colorful and offers significantly better contrast.

Surface the QR dialog from: own profile page (top-level button),
profile more menu, desktop sidebar account popover, and mobile drawer.
2026-04-05 06:01:48 -05:00
Alex Gleason 614634789c Merge branch 'main' of nostr://npub10qdp2fc9ta6vraczxrcs8prqnv69fru2k6s2dj48gqjcylulmtjsg9arpj/relay.ngit.dev/ditto 2026-04-04 23:17:35 -05:00
Alex Gleason 29696fa3d3 Apply nearest-neighbor scaling to small custom emoji images
Custom emoji images with natural dimensions <= 16x16 now render with
image-rendering: pixelated to preserve crisp pixels instead of blurring.

Also consolidates 6 direct <img> sites to use the shared CustomEmojiImg
component so all custom emoji rendering benefits from this behavior.
2026-04-04 22:58:42 -05:00
Chad Curtis ffc31e8e8f Merge branch 'fix/blobbi-reuse-existing-eggs' into 'main'
Fix repeated egg creation and reuse existing eggs during ceremony

See merge request soapbox-pub/ditto!158
2026-04-05 02:09:45 +00:00
filemon 720a7e91fe Base ceremony decision on actual companion stages, not onboardingDone flag
The onboardingDone flag can be true on inconsistent accounts where the
user never actually hatched an egg. Now the ceremony check always waits
for companions to load and inspects their real stages:

- Any baby/adult exists: skip ceremony, auto-fix flag if needed
- Only eggs exist: ceremony with existing egg (regardless of flag)
- No companions resolved: ceremony creates a new egg

A ceremonyCheckDone flag prevents the effect from re-firing as
companion data updates during normal use.
2026-04-04 21:06:22 -03:00
filemon 05096e2cd9 Fix duplicate egg creation on every page load during onboarding
The ceremony was triggered whenever onboardingDone was false, without
waiting for companion data to load. This caused a new egg to be
published on every page visit/refresh for users mid-onboarding.

Now the decision tree waits for companions to load before deciding:
- No profile / no pets: ceremony creates a new egg (brand new user)
- Has baby/adult: skip ceremony, auto-fix onboardingDone flag
- Has only eggs: reuse an existing egg via existingCompanion prop
- Stale pet references: treat as new user

The chosen egg is locked in a ref so mid-ceremony refreshes don't
switch eggs or create duplicates.
2026-04-04 20:37:11 -03:00
filemon 05667460eb Fix first-time egg ceremony not covering RightSidebar
Portal the first-time hatching ceremony to document.body with z-[100],
matching the subsequent hatch ceremony implementation. The overlay was
previously rendered inline inside the center column's stacking context
(relative z-0), which prevented its fixed z-50 from painting over the
sibling RightSidebar.
2026-04-04 20:15:52 -03:00
Chad Curtis b10dae7655 Persist companion position across page navigations instead of replaying entry animation 2026-04-04 17:18:24 -05:00
Chad Curtis c799b9efd6 Fix crash when rendering egg: guard against undefined allTags from CompanionData cast 2026-04-04 17:14:55 -05:00
Chad Curtis fe4834e157 Remove deprecated dead code: selector modal state, useRerollMission plumbing, unused companion prop 2026-04-04 17:11:43 -05:00
Chad Curtis 5d972249a4 Fix all ESLint errors: remove unused imports, variables, and props across 4 files 2026-04-04 17:03:32 -05:00
Chad Curtis f607a01577 Fix ambiguous Tailwind duration-[2000ms] class warning 2026-04-04 16:50:56 -05:00
Chad Curtis 1e232e6a9e Blobbi hatching ceremony: immersive egg-to-blobbi experience with redesigned care UI
Replaces the old onboarding tour with a full hatching ceremony featuring golden aura,
sparkles, typewriter dialog, and fade-to-white reveal. Redesigns the BlobbiPage with
curved arc stats, floating action bubbles, overlay drawer tabs, and responsive layout.
Adds companion pill button, simplified photo modal, and egg animation styles.
Removes the old tour system (FirstHatchTour, tour hooks, tour types).
2026-04-04 16:49:51 -05:00
Alex Gleason 431c388129 release: v2.5.2 2026-04-04 13:54:13 -05:00
Alex Gleason 72b63dac21 Set default AppConfig.client to Ditto's kind 31990 handler naddr 2026-04-04 13:30:09 -05:00
Chad Curtis be82cb9626 Propagate relay and author hints to all event fetch call sites
Wire relay URL hints (from e/E tag position [2]) and author pubkey hints
(from e/E tag position [4] or p/P tag fallback) through every component
that fetches a referenced event:

- NoteCard: use getParentEventHints, pass hints through ReplyContext
- ReplyContext: accept and forward relay/author hints to EmbeddedNote
- CommentContext: extract hints from E/A tags in parseCommentRoot,
  pass to useEvent, useAddrEvent, and EmbeddedNote
- NotificationsPage: extract hints from e tag in ReferencedNoteCard
- usePollVoteLabel: extract hints from e tag for parent poll fetch
- ComposeBox: pass quotedEvent.pubkey as authorHint to EmbeddedNote
2026-04-04 06:03:33 -05:00
Chad Curtis c2c6f711b5 Fix parent author hint extraction and useEvent query cache keying
getParentEventHints only looked at position [4] of the e tag for the parent
author pubkey, but many clients (e.g. Wisp) omit it. When the relay hint
doesn't have the event, Tier 3 (NIP-65 outbox resolution) never fired
because authorHint was undefined. Now falls back to the first p tag, which
per NIP-10 convention holds the parent author's pubkey.

Also include relays and authorHint in the useEvent queryKey so calls with
different hints aren't served stale null results from a hint-less query.
2026-04-04 05:50:21 -05:00
Chad Curtis 3fba81a7d2 Fix ancestor thread fetching to use relay hints and author outbox relays
AncestorThread was calling useEvent(eventId) without relay hints or author
hints, so ancestor events only resolved via Tier 1 (user's configured relays).
Tiers 2 (relay hints from e tags) and 3 (author's NIP-65 outbox relays) were
never activated, causing parent events on personal relays to silently fail.

Added getParentEventHints() to extract relay URL and author pubkey from NIP-10
e tags, and wired both through AncestorThread's recursive chain.
2026-04-04 05:22:28 -05:00
Chad Curtis 6f2b51197f Add option filter bars to poll voters modal with scrollable overflow and accent divider 2026-04-04 03:23:39 -05:00
Chad Curtis 00c801e9dc Add poll voter interactions, kind 1018 vote rendering, and DRY activity card refactor
Poll voters:
- Clickable voter avatar stack + vote count on polls (before and after voting)
- Voters modal showing each voter with avatar, name, option, and nevent link
- Extract VoterAvatarsButton to DRY the avatar stack pattern

Kind 1018 vote rendering:
- Register in PostDetailPage as compact activity card with parent poll ancestor
- Register in NoteCard with threaded + normal variants (user avatar, not icon)
- Register in CommentContext with Vote icon, 'a vote' label, and rich hover showing voter + option
- Extract usePollVoteLabel hook to DRY vote label resolution across 3 call sites

ActivityCard refactor:
- Extract shared ActivityCard and ActorRow from NoteCard
- Refactor reaction (kind 7), repost (kind 6/16), zap (kind 9735), and poll vote (kind 1018)
- Reuse ActivityCard in PostDetailPage for vote detail view
- Net ~250 line reduction in NoteCard
2026-04-04 03:09:20 -05:00
Chad Curtis 47e7d05cb9 Add poll voter avatars, voters modal, and kind 1018 vote detail view
- Show clickable voter avatar stack + vote count on polls (both before and after voting)
- Clicking opens a voters modal listing each voter with avatar, name, voted option, and link to their vote nevent
- Extract VoterAvatarsButton to DRY the avatar stack pattern
- Register kind 1018 in PostDetailPage so vote nevents render as compact activity cards (avatar + 'voted' + label)
- Parent poll appears as threaded ancestor above the vote card
- Use PostActionBar for vote detail action buttons
2026-04-04 02:42:19 -05:00
Chad Curtis 4ef6d1b149 Revert "Use relaxed eoseTimeout (1000ms) for Blobbi queries to ensure freshest data"
This reverts commit ed083bfdad.
2026-04-04 01:56:40 -05:00
Alex Gleason badd19d27c Reorder default sidebar: Blobbi, Badges, Emojis, Letters, Themes 2026-04-04 00:25:16 -05:00
Alex Gleason e67f90582b release: v2.5.1 2026-04-03 23:31:09 -05:00
Alex Gleason 7fa6e574f8 Fix lightbox z-index by portaling inside Lightbox itself, not just ImageGallery
The previous fix (db502b46) only portaled the Lightbox when rendered
from ImageGallery. But Lightbox is also rendered directly by
NoteContent, MediaCollage, and MagicDeckContent — all still trapped
inside the center column's z-0 stacking context (added in 8e3f778f).

Move createPortal(…, document.body) into Lightbox so every consumer
escapes the stacking context automatically.
2026-04-03 23:27:53 -05:00
Alex Gleason 9b36bf3325 release: v2.5.0 2026-04-03 23:09:20 -05:00
Alex Gleason bc1c4cb7cf Merge branch 'main' of gitlab.com:soapbox-pub/ditto 2026-04-03 22:50:34 -05:00
Chad Curtis 119f684fb3 Fix sharp corners on compose box by adding rounded-2xl 2026-04-03 22:41:16 -05:00
Chad Curtis 45134ef9cc Allow file uploads in poll composer
Remove the separate pollQuestion state and poll builder branch. Poll
mode now reuses the normal textarea/preview ternary (with edit/preview
toggle, file uploads, paste handling, imeta tags) and renders poll
options and settings below it.
2026-04-03 22:29:32 -05:00
Chad Curtis db502b462c Fix lightbox appearing behind right sidebar by portaling to document.body 2026-04-03 21:52:05 -05:00
Chad Curtis ed083bfdad Use relaxed eoseTimeout (1000ms) for Blobbi queries to ensure freshest data
The default pool eoseTimeout (300ms) races and resolves shortly after the
fastest relay. Blobbi pet state and profile data are accuracy-sensitive —
stale data from a single fast relay can cause data loss when mutations
overwrite newer versions on other relays.

- Add eoseTimeout option to fetchFreshEvent and new fetchFreshEvents variant
- Update useBlobbisCollection, useBlobbonautProfile, and useBlobbiSleepToggle
  to use fetchFreshEvents/fetchFreshEvent with eoseTimeout: 1000
- Widen NostrBatcher.req() type to pass through eoseTimeout to NPool
- Gate unconditional console.log in parseBlobbiEvent behind import.meta.env.DEV
- Remove unconditional console.logs from useBlobbisCollection
2026-04-03 21:39:00 -05:00
Alex Gleason 47811f9190 Use NIP-5A canonical subdomains for nsite preview iframe origins
Instead of generating a random session ID for the iframe subdomain,
derive it from the nsite event using the NIP-5A canonical format:
- Root sites (kind 15128): npub subdomain
- Named sites (kind 35128): base36(pubkey) + d-tag subdomain

Extract hexToBase36 and getNsiteSubdomain into a shared utility
used by both NsiteCard and NsitePreviewDialog.
2026-04-03 18:37:28 -05:00
Alex Gleason ba99cdc51c Fix MIME type for nsite assets by always using extension-based detection
Blossom servers commonly return incorrect Content-Type headers (e.g. text/plain
for .js files), causing browsers to reject module scripts under strict MIME
checking. Since we always know the file path from the manifest, use guessMimeType
based on the file extension instead of trusting the Blossom response header.
2026-04-03 18:13:40 -05:00
Alex Gleason 7092f7306f Serve nsite previews directly from Blossom instead of proxying through nsite.lol gateway
NsitePreviewDialog now builds a path→sha256 manifest from the event's 'path'
tags and resolves files directly from Blossom servers (from the event's 'server'
tags, falling back to the user's configured app Blossom servers). Each fetch
request from the iframe is intercepted, the sha256 is looked up in the manifest,
and the blob is fetched from the first Blossom server that responds successfully.
Unknown paths fall back to /index.html to support SPA client-side routing.

- NsitePreviewDialog: remove nsiteUrl proxy, accept NostrEvent instead
- NsiteCard: pass event directly to dialog
- AppHandlerContent: use useAddrEvent to fetch the kind 35128 event by
  pubkey+d-tag from the 'a' tag, then pass the event to the dialog; disable
  Run button until the nsite event is loaded; remove unused hexToBase36
2026-04-03 18:10:22 -05:00
Alex Gleason 357dd56de0 Merge branch 'main' of gitlab.com:soapbox-pub/ditto 2026-04-03 17:54:42 -05:00
Alex Gleason fadec0574a Add Run button to NsiteCard for in-app nsite preview 2026-04-03 17:49:06 -05:00
Alex Gleason 469806886a Fix card navigation firing on button/link clicks in NoteCard 2026-04-03 17:45:36 -05:00
Alex Gleason f7ab980ecd Fix nsite preview panel height using measured column rect
Replace absolute/sticky positioning with fixed + inline styles derived
from a ResizeObserver on the center column element. The panel now sits
at exactly the column's left/top/width and fills to the bottom of the
viewport, unaffected by the column's pb-overscroll padding.
2026-04-03 17:41:09 -05:00
Alex Gleason c6b5ab2284 Replace address bar and external link with app icon and name in preview nav bar 2026-04-03 17:36:17 -05:00
Alex Gleason 2231673ee6 Fix nsite preview panel to fill exactly the center column
Add CenterColumnContext to LayoutContext and expose the center column DOM
element from MainLayout via a useState ref callback. NsitePreviewDialog now
portals into that element using absolute inset-0 instead of fixed positioning
with hardcoded sidebar insets, so it always covers exactly the center column
regardless of viewport width.
2026-04-03 17:30:00 -05:00
Alex Gleason f8907475f9 Link client tag name to /:naddr on post detail page 2026-04-03 17:28:29 -05:00
Alex Gleason 4252841125 Replace dialog with fixed center-column overlay panel for nsite preview
Remove the Radix Dialog and browser chrome (back/forward/refresh/fullscreen).
The preview now renders as a portal-based fixed panel that overlays exactly
the center column using responsive left/right insets matching the sidebar
widths (sidebar:left-[300px], xl:right-[300px]). A slim nav bar at the top
shows the nsite:// URL, an external-link button, and a close button.
2026-04-03 17:25:55 -05:00
Alex Gleason ee8220c1f0 Use nsite://<name><path> in preview address bar
Separate the proxy target (nsite.lol gateway URL) from the display URL.
Pass nsiteName through to the dialog so the address bar shows a clean
nsite:// scheme with no gateway hostname.
2026-04-03 17:11:45 -05:00
Alex Gleason 11e29646a7 Show nsite:// URL in preview address bar instead of gateway URL 2026-04-03 17:09:03 -05:00
Alex Gleason a9bab7f8e8 Remove default dialog close button from nsite preview 2026-04-03 17:03:09 -05:00
Alex Gleason 0b69ab51f4 Fix Content-Type header matching in nsite preview proxy
The iframe-fetch-client does an exact equality check for "text/html",
but real servers return "text/html; charset=UTF-8". Also, the browser
fetch() API lowercases all header names while main.js checks Title-Case
keys. Fix both: re-key headers to Title-Case and strip charset params
from Content-Type values before sending them to the iframe.
2026-04-03 17:01:59 -05:00
Alex Gleason 2a32e79b13 feat: change AppConfig.client to naddr1 format, decode relay hint per NIP-89
AppConfig.client now expects a NIP-19 naddr1 string pointing to the app's
kind 31990 handler event instead of a raw 'a' tag value. useNostrPublish
decodes the naddr at publish time to extract the 31990:<pubkey>:<d-tag>
addr and any embedded relay hint, producing a fully NIP-89-compliant
client tag: ["client", <name>, <addr>, <relay-hint>].
2026-04-03 16:57:57 -05:00
Alex Gleason 39fc7549ac Add Run button and nsite preview dialog to app handler cards
When a kind 31990 app event includes an 'a' tag pointing to a kind 35128
nsite, display a 'Run' button that opens an in-app preview dialog. The
dialog embeds the nsite in a sandboxed iframe via the Shakespeare
iframe-fetch-client protocol (local-shakespeare.dev), proxying fetch
requests from the iframe to the live nsite URL so the SPA renders
without needing CORS headers on the origin server.
2026-04-03 16:53:25 -05:00
Alex Gleason 414f42e339 Add Blobbi (kind 31124) to the Ditto homepage feed 2026-04-03 16:50:17 -05:00
Alex Gleason 8e3f778f5b Improve Zapstore and app handler card display
- Rename Zapstore kind labels to include 'Zapstore' prefix across all
  label registries (NoteCard, PostDetailPage, CommentContext,
  ExternalContentHeader, NotificationsPage, extraKinds)
- Wrap Zapstore (32267, 30063, 3063) compact and detail content in
  rounded bordered cards with hover effects; remove redundant mt-2/mt-3
  margins from component roots
- Replace useLinkPreview thumbnail with metadata banner/picture in kind
  31990 app handler cards (compact and full views)
- Add pt-4 to Zapstore detail card wrappers in PostDetailPage
- Fix sticky tab bar (SubHeaderBar z-10) being painted over by card
  content: remove z-10 from AppHandlerContent inner div and add z-0 to
  the main content column in MainLayout
2026-04-03 16:20:40 -05:00
Alex Gleason bc83d08961 Upgrade Nostrify 2026-04-03 13:56:48 -05:00
Alex Gleason 7d83273410 Simplify sidebar media query to a single useQuery with inline fallback logic 2026-04-03 00:53:45 -05:00
Alex Gleason fabcb4170d Fill profile media sidebar with kind 1 fallback when kind 20 results are sparse
When fewer than 9 media-native events (kind 20, 21, 22, etc.) are found for a
profile, perform a secondary query for kind 1 events with search:media:true and
append them to fill the remaining slots. Kind 20 events are always displayed first.
2026-04-03 00:36:44 -05:00
Alex Gleason 8b824f8cc9 release: v2.4.1 2026-04-02 23:12:45 -05:00
Alex Gleason 3e429fe0b0 Add rendering for Zapstore release (kind 30063) and asset (kind 3063) events
- New ZapstoreReleaseContent component: shows app icon/name fetched from the
  linked kind 32267, version badge, channel badge, release notes, and a
  downloads section that fetches and renders each linked kind 3063 asset
- New ZapstoreAssetContent component: shows MIME-type icon, platform/arch
  badges, file size, SHA-256 hash, commit hash, supported NIPs, and APK
  certificate hashes
- Register both kinds in NoteCard, PostDetailPage, extraKinds, CommentContext,
  ExternalContentHeader, and NotificationsPage label/icon maps
- Route kind 3063 to the Zapstore relay in NostrProvider and useEvent
- Kind 3063 is excluded from feeds (display-only on direct navigation)
2026-04-02 23:09:01 -05:00
Alex Gleason a261934ab0 ci: publish zsp to relay.ditto.pub and use blossom.ditto.pub; remove --publish-server-list from nsite 2026-04-02 22:48:46 -05:00
Alex Gleason 822ff13ac3 Merge branch 'update-first-egg-tour' into 'main'
Allow first-hatch tour for migrated accounts with blobbi_onboarding_done=true

See merge request soapbox-pub/ditto!156
2026-04-03 03:42:13 +00:00
filemon afa475ecef Allow first-hatch tour for migrated accounts with blobbi_onboarding_done=true
Older accounts had onboarding_done migrated to blobbi_onboarding_done=true
before the first-hatch tour existed. When the user has exactly 1 egg and
no baby/adult companions, skip the profileOnboardingDone gate so those
accounts can still enter the tour. The localStorage isCompleted check
still prevents re-triggering for users who already finished it.

This is a temporary migration safeguard. The long-term fix is a dedicated
blobbi_first_hatch_tour_done tag.
2026-04-03 00:34:51 -03:00
Alex Gleason 853b5ead9c release: v2.4.0 2026-04-02 21:47:33 -05:00
Alex Gleason a5746ee915 Merge branch 'update-hatch-action' into 'main'
Add first-hatch tour orchestration layer (state machine + activation)

See merge request soapbox-pub/ditto!153
2026-04-03 02:43:05 +00:00
filemon fa3376ac4f Remove legacy blobbi re-export wrappers and unused duplicate hooks
No imports remained pointing at the @/lib/blobbi* or @/hooks/use{ProjectedBlobbiState,BlobbisCollection,BlobbiMigration} paths.
Delete the transitional re-exports and the dead hook copies so only
src/blobbi/core/lib/ and src/blobbi/core/hooks/ remain as the single
source of truth.
2026-04-02 23:25:52 -03:00
filemon 6f0c10fe9b Address review feedback: deduplicate blobbi.ts, remove dead props and state
- Convert src/lib/blobbi*.ts files to thin re-exports from canonical
  src/blobbi/core/lib/ sources, eliminating duplicated logic
- Remove unused emoji, title, description props from TasksPanelProps
  and their call site in BlobbiMissionsModal
- Remove dead direction state from MissionSurfaceCard (was always 'right')
- Remove unused onContinue prop from FirstHatchTourCard and call site
2026-04-02 23:10:10 -03:00
Chad Curtis 2f1bf0bca5 Fix notification dot reappearing after marking as read
Remove the invalidateQueries call in markAsRead that raced with the
setQueriesData(false) update. The invalidation triggered an immediate
refetch whose queryFn closure still held the old notificationsCursor
(from a render before the settings cache update propagated). That stale
refetch re-queried the relay with the old since value, found the same
unread events, returned true, and overwrote the false just set --
causing the dot to reappear.

The setQueriesData(false) call provides the immediate UI update. The
60-second poll and real-time subscription naturally re-evaluate once
the cursor has fully propagated.
2026-04-02 20:35:09 -05:00
filemon 9be98d9a8d Merge branch 'main' into update-hatch-action 2026-04-02 20:47:21 -03:00
filemon c4dd8e7c3d Set blobbi_onboarding_done at tour completion, not at egg adoption
Adopting a first Blobbi egg should not mark onboarding as complete —
the user still needs to go through the first-hatch tutorial. Removed
the premature blobbi_onboarding_done:'true' write from adoptPreview()
in useBlobbiOnboarding.

The flag is now set to 'true' only when the first-hatch tour reaches
its final step (egg_hatching), right after the hatch mutation succeeds.
This is the correct semantic: onboarding means the full tutorial is
done, not just that the user created a profile or adopted an egg.
2026-04-02 20:40:17 -03:00
Chad Curtis 42832b72e3 Revert dialog fly-up on mobile keyboard open
The keyboard-aware repositioning of dialogs was too aggressive and broken.
Removes the CSS rule, dialog-keyboard-aware class, and global keyboard
detector mount. The useKeyboardVisible hook is preserved for ArticleEditor.
2026-04-02 18:20:56 -05:00
filemon e77436d02a Rename onboarding_done to blobbi_onboarding_done and make profile authoritative
The onboarding completion flag was stored as a generic 'onboarding_done'
tag on the kind 11125 Blobbonaut profile, while the first-hatch tour
relied solely on device-local localStorage. This caused issues with
multi-account usage on the same browser.

Changes:
- New profiles write 'blobbi_onboarding_done' (not 'onboarding_done')
- Parsing reads 'blobbi_onboarding_done' first, falls back to old tag
- Auto-migration: useBlobbonautProfileNormalization detects old tag
  and replaces it with the new one on next profile republish
- MANAGED_BLOBBONAUT_PROFILE_TAG_NAMES includes both tags so the
  merge logic can remove the old one during migration
- Tour activation now accepts profileOnboardingDone flag from the
  Blobbonaut profile as the authoritative completion source;
  localStorage remains a secondary fallback for in-progress UI state
- BlobbiPage passes profile.onboardingDone to the activation hook
2026-04-02 20:13:36 -03:00
filemon 302d7732ef Keep first-hatch card visible with completed state before advancing
When the user's hatch post is detected, the tour card now stays on
the 'show_hatch_card' step for 2 seconds showing a celebratory
completed state (large checkmark, 'Post shared!', 'Continuing in a
moment...') before auto-advancing to 'egg_glowing_waiting_click'.

Previously the effect called goTo() immediately on post detection,
so the checkmark was never visible — the card jumped straight to
the tap-egg phase.

Changes:
- BlobbiPage.tsx: wrap the goTo() in a 2s setTimeout
- FirstHatchTourCard.tsx: redesign completed state with centered
  checkmark, bold success text, and 'continuing' hint; remove the
  manual Continue button (auto-advance handles progression);
  update title/description to reflect the confirmed state
2026-04-02 19:28:05 -03:00
filemon b09b4938d2 Add lightweight collapsible sections to missions modal
Both Current Focus and Daily Bounties sections are now collapsible
via Radix Collapsible, defaulting to open. Section headers stay
visible when collapsed and show summary info at a glance:

- Current Focus: Hatch/Evolve badge + progress count (e.g. 2 / 5)
- Daily Bounties: coin progress + green dot for claimable count

A subtle animated chevron rotates on toggle. The collapsible
animation uses new collapsible-down/up keyframes added to the
Tailwind config (mirrors the existing accordion pattern but uses
--radix-collapsible-content-height).

Settings row stays non-collapsible to keep it simple.
2026-04-02 19:05:51 -03:00
filemon 0a0d6de111 Refactor missions modal to card-grid layout with expandable cards
- Add ExpandableMissionCard: shared component with compact collapsed
  state (icon + title + progress ring) and full-width expanded state
  with details, progress bar, action links, claim buttons
- Rework TasksPanel as a 2-col (3-col on sm+) grid of task cards;
  each card maps its task id to a specific lucide icon (Palette,
  Droplets, MessageSquare, Heart, UserPen, Activity)
- Rework DailyMissionsPanel as the same grid; each card maps its
  action type to an icon (Utensils, Moon, Camera, Mic, etc.)
- Only one card expanded at a time per section
- Add MissionTypeLegend popover in the header (? icon) explaining
  Daily / Hatch / Evolve mission types with color-coded dots
- Pass category prop (hatch | evolve | daily) through to cards for
  per-type accent colors (sky / violet / amber)
- Keep all existing behavior: claim, reroll, stop, CTA buttons
2026-04-02 18:47:29 -03:00
filemon 4e9b893822 Redesign missions modal with lighter quest-board aesthetic
- Remove all Collapsible wrappers; sections are always visible
- Restructure layout: Current Focus (hatch/evolve) on top, Daily
  Bounties below, settings toggle at footer
- Flatten TasksPanel: remove Card/CardHeader chrome, use minimal
  rows with soft rounded backgrounds and inline action links
- Lighten DailyMissionsPanel: compact mission rows, smaller claim
  buttons, muted claimed state, no heavy border cards
- Add empty focus state with Compass icon when no active process
- Sticky header with quest-themed subtitle
- ~100 fewer lines across the three files
2026-04-02 17:52:46 -03:00
filemon c60e87ad65 Merge branch 'main' into update-hatch-action 2026-04-02 16:49:03 -03:00
Alex Gleason 8e07ad515a Merge branch 'improve-baby-tasks' into 'main'
Broaden evolve 'Edit Wall' mission to accept profile metadata edits (kind 0)

See merge request soapbox-pub/ditto!155
2026-04-02 19:28:00 +00:00
filemon b4c4b8eb21 Rename wall-specific identifiers to profile-oriented naming
- KIND_WALL_EDIT → KIND_PROFILE_TABS
- wallEditEvents → profileTabsEvents
- edit_wall task id → edit_profile
- Split completion check into hasTabsEdit / hasMetadataEdit / hasProfileEdit
2026-04-02 15:52:54 -03:00
filemon 23ee6f1196 Broaden evolve 'Edit Wall' mission to accept profile metadata edits (kind 0)
The mission now completes when the user either:
- Edits custom profile tabs (kind 16769, existing behavior)
- Updates profile metadata (kind 0, new)

Both paths require the event's created_at to be after the evolution
start timestamp (stateStartedAt), so pre-existing events won't
auto-complete the task.

Updated UI copy: 'Edit Your Profile' / 'Update your profile info or
customize your profile tabs'.
2026-04-02 15:32:36 -03:00
Alex Gleason 4b97baa428 Merge branch 'exclude-text-from-media-sidebar' into 'main'
Exclude kind 1 and kind 1111 from profile Media sidebar

See merge request soapbox-pub/ditto!152
2026-04-02 16:51:27 +00:00
Alex Gleason c8e844a19a release: v2.3.1 2026-04-02 10:25:17 -05:00
Chad Curtis 205a252cac Fix slug collision check blocking edits to existing articles
Replace isEditMode guard with originalSlug comparison so the collision
check is skipped when republishing an article with the same slug it was
loaded with, but still runs if the user changes the slug to one that
would overwrite a different article.
2026-04-02 07:48:14 -05:00
Chad Curtis ad604eae68 Improve dialog UX on mobile: rounded corners, button spacing, keyboard awareness
- Add rounded-xl to Dialog and AlertDialog (was sm:rounded-lg only)
- Add consistent gap-2 to footer buttons on mobile (was no gap)
- Use w-[calc(100%-2rem)] for mobile side margins
- Push dialogs to top of viewport only when keyboard is visible via
  .keyboard-visible class on <html>, toggled by useKeyboardVisible
- Mount useKeyboardVisible globally in MainLayout so the class is
  always available for CSS-only consumers
2026-04-02 05:10:07 -05:00
Chad Curtis 57064b4f40 Save draft on blur and show cloud sync indicator
- Trigger silent draft save when title or editor loses focus
- Add onBlur prop to MilkdownEditor, wired to both WYSIWYG and source textarea
- Mark saved immediately after local write instead of waiting for relay
- Show persistent cloud icon in status; pulses while relay sync is in flight
2026-04-02 05:10:07 -05:00
Chad Curtis bb7b8da581 Always save drafts locally so they appear immediately in My Articles
Previously, drafts were only saved to localStorage on relay failure.
If the relay accepted the event but hadn't indexed it yet for queries,
the draft would show 'Saved' but not appear under My Articles. Now
we always persist locally first for instant visibility, then sync to
the relay in the background.
2026-04-02 05:10:07 -05:00
Chad Curtis 5683f6ea1e Fix source mode toggle clearing editor content
initialValueRef was only set once on mount, so toggling back from
source mode reinitialized Milkdown with stale content. Keep
initialValueRef and lastExternalValue in sync with the current value
so remounts and the replaceAll guard work correctly.
2026-04-02 05:10:07 -05:00
Chad Curtis 61c606822a Fix crash when editing in markdown source mode
The replaceAll effect tried to access editorViewCtx while in source
mode where the ProseMirror view isn't mounted, causing a 'Context
editorView not found' error. Skip the sync when sourceMode is active
and add a try/catch for the initial render race.
2026-04-02 05:10:07 -05:00
Chad Curtis bc12331cd4 Keep tab bar in article editor but make it non-sticky on mobile write mode
Add ARC_OVERHANG_PX spacer div after the header to prevent arc
overlapping content, matching the pattern used across other pages.
2026-04-02 05:10:07 -05:00
Chad Curtis 2478bf1c66 Improve mobile article editor UX when virtual keyboard is open
- Hide tab bar in write mode on mobile, replace with slim back+title header
- Hide publish FAB when keyboard is visible (was floating over content)
- Collapse metadata (summary, slug, tags) behind a 'Details' toggle on mobile
- Hide header image and stats bar when keyboard is up to maximize writing area
- Add useKeyboardVisible hook using Visual Viewport API
2026-04-02 05:10:07 -05:00
filemon ade9eb4999 Merge branch 'main' into update-hatch-action 2026-04-02 06:17:41 -03:00
Alex Gleason 213bbb21c1 release: v2.3.0 2026-04-02 03:57:37 -05:00
Alex Gleason dd3ae4da4e npm audit fix 2026-04-02 03:52:24 -05:00
Alex Gleason 681d2ab90b Merge branch 'main' of gitlab.com:soapbox-pub/ditto 2026-04-02 03:51:09 -05:00
Alex Gleason 24a645277e Fix custom emoji stretching by adding object-contain to all emoji images
Custom emoji images with non-1:1 aspect ratios were being stretched
into a square. Added object-contain to preserve natural aspect ratio
within the bounding box. Moved text sizing classes to parent containers
for reaction emoji bubbles so unicode emojis still size correctly.
2026-04-02 03:50:50 -05:00
Chad Curtis fa34922cce refactor: harden article editor — encryption, mobile UX, deduplication, source toggle
- Encrypt drafts with NIP-44 via NIP-37 (kind 31234) instead of
  plaintext kind 30024
- Fix slug auto-generation overwriting manual edits
- Guard auto-save state setters against unmount
- Deduplicate save logic, load handlers, tag extraction, and types
  via shared ArticleFields/parseArticleEvent helpers
- Replace derived state (wordCount/readingTime) with useMemo
- Mobile UX: sticky toolbar, touch-friendly header image swap,
  adaptive tooltips (pointer:fine only), FAB bottom clearance,
  responsive editor min-height
- Editor placeholder: hide on focus, handle trailing whitespace
- Tighten editor padding and paragraph spacing
- Add raw markdown source toggle (Eye/EyeOff) in toolbar
- Shrink slug/tag fields, consistent sizing
2026-04-02 03:48:10 -05:00
Chad Curtis 89c71ed073 Merge branch 'feat/article-editor' into 'main'
feat: add in-app article editor with Milkdown WYSIWYG

See merge request soapbox-pub/ditto!150
2026-04-02 08:47:37 +00:00
filemon 0f02563d3a Add mission card dismiss/toggle and fix More menu for hidden bar items
- Mission surface card now has an X dismiss button (onHide prop)
  that hides it via localStorage ('blobbi:mission-card-visible')
- BlobbiMissionsModal gains a 'Show mission card on main page'
  toggle at the bottom, reflecting the same preference
- Both controls share the same state: hiding from the card or
  toggling from the modal are equivalent
- More dropdown now conditionally shows items: if an action
  (Blobbies, Items, Missions, Photo, Companion) is visible in
  the bottom bar, it is skipped in More to avoid duplication;
  if removed from the bar, it appears in More so no action
  becomes inaccessible
2026-04-02 05:26:21 -03:00
Alex Gleason f49909dedf Close mobile drawer when clicking footer links (Changelog, Privacy) 2026-04-02 03:23:13 -05:00
Alex Gleason ab43225f0c Remove Nostr protocol jargon from changelog and add rule to release skill 2026-04-02 03:14:01 -05:00
Alex Gleason 2bb1b07dd6 release: v2.2.11 2026-04-02 03:05:10 -05:00
Alex Gleason f93c759bf2 Fix VersionCheck crash: move VersionCheck and Toaster inside BrowserRouter
VersionCheck and Toaster were rendering outside the BrowserRouter in App.tsx,
so the <Link> in the version update toast had no Router context. Moved both
into AppRouter.tsx inside BrowserRouter. Also truncate changelog excerpt
to 60 chars with ellipsis for cleaner toast display.
2026-04-02 03:01:32 -05:00
filemon 38630be23d Add customizable bottom bar, mission surface card, and action bar editor
Bottom bar simplification:
- Default to 3 visible items: Blobbies (left), Main Action (center),
  More (right). Items/Missions/Photo moved into More dropdown.
- All existing actions (Set as Companion, Evolve/Hatch, View Blobbi,
  dev tools) remain in More with existing guards.
- 'Edit action bar' entry in More opens the new editor.

Editable action bar preferences:
- New preference model (action-bar-preferences.ts) with localStorage
  persistence, validation, and migration support.
- Candidates: Blobbies, Missions, Items, Take Photo, Set as Companion.
- Up to 3 custom visible slots (Main Action + More are fixed).
- Each slot can be shown/hidden, reordered, or highlighted.
- ActionBarEditor modal for editing with reset-to-default option.

Mission surface card:
- MissionSurfaceCard renders below the Blobbi visual, above the bar.
- Shows one mission at a time with badge (Hatch/Evolve/Daily),
  progress bar, description, and coin reward for dailies.
- Priority: hatch/evolve tasks first, then unclaimed daily missions.
- Auto-rotates every 5s when multiple cards; manual tap cycles.
- 'View all missions' link opens existing missions modal.
- Hidden during first-hatch tour (preserves tour behavior).
2026-04-02 04:55:00 -03:00
filemon 9b8cff63da Polish first-hatch tour: center click hint over egg, keep crack visible during opening
- Move click hint emoji to centered overlay with larger size (text-4xl)
  so users clearly see it over the egg, not tucked in a corner
- Keep crack overlay visible during egg_opening state by including
  'opening' in tourShowCrack and mapping it to crack level 3
- The crack SVG lives inside the shell div, so it inherits the
  opening animation (scale/blur/fade) and disappears with the shell
- Suppress shake animation during opening so it doesn't conflict
  with the smooth open sequence
2026-04-02 04:12:00 -03:00
filemon e13473809d Fix egg crack progression, companion auto-assignment, and add dev tour controls
- Replace full-width crack with stage-specific SVG paths that grow
  outward from the egg center: level 0 shows a small central cluster,
  level 1 expands left/right with branches, level 2 reaches further
  with more fracture detail, level 3 spans near-full width
- Remove current_companion assignment during egg adoption so eggs
  are never auto-set as the floating companion
- Add first-hatch tour dev controls to BlobbiDevEditor: skip post
  requirement, restart tour, and reset-to-egg+tour buttons
2026-04-02 03:52:54 -03:00
filemon 00a9ad20de Merge branch 'main' into update-hatch-action 2026-04-02 03:13:16 -03:00
Mary Kate Fain d28364531b Exclude kind 1 and kind 1111 from profile Media sidebar
Give ProfileRightSidebar its own query using a kind whitelist
(20, 21, 22, 34236, 36787, 34139, 30054, 30055) instead of
relying on the parent's search-based media query. This ensures
the desktop sidebar only shows media-native events, excluding
kind 1 text notes and kind 1111 comments at the query level.

The Media tab continues to use the broader useProfileMedia hook
with search: 'media:true' and is unaffected.
2026-04-01 18:34:32 -05:00
filemon f3eb4adba5 Fix first-hatch tour: full flow wiring, progressive cracks, hatch reveal
Tour flow fixes:
- Rename show_hatch_modal -> show_hatch_card (no longer a modal)
- Remove unused egg_ready_hint, await_create_post, tour_rewards_reveal,
  tour_set_companion_hint steps; simplify to 9 focused steps
- Auto-advance from idle -> show_hatch_card immediately
- Card stays visible through show_hatch_card + glowing + crack stages
- Post detection advances to egg_glowing_waiting_click automatically
- Crack stages are manual (1 click per stage, 3 clicks total)
- egg_opening and egg_hatching are auto-advance with timers
- egg_hatching triggers the actual useBlobbiHatch mutation + completes tour

Egg visual improvements:
- Initial crack (hairline) shown from show_hatch_card step onward
- Progressive crack SVG: level 0 (hairline) -> 1 (branches) -> 2 (more)
  -> 3 (full fracture pattern with large splits)
- Auto-wiggle every 2.5s during show_hatch_card and glowing_waiting_click
- Shell opening animation (scale + brightness + blur -> fade out)
- Bright white glow during opening/hatching for light burst effect
- onTourEggClick callback threaded through BlobbiStageVisual -> BlobbiEggVisual -> EggGraphic

Fake pointer hint:
- After 10s on egg_glowing_waiting_click, show bouncing pointer emoji
- Repeats every 5s if user doesn't click
- Disappears immediately on egg click

Layout during tour:
- Inline card rendered ABOVE stats section, directly below egg
- Stats section hidden entirely during first-hatch tour
- Dashboard controls + bottom bar + inline activities still hidden

FirstHatchTourCard improvements:
- Accepts currentStep prop for adaptive messaging
- Post step: shows mission card with required phrase + Create Post
- Click steps: shows 'Tap {Name} to hatch!' with tap icon hint
- Post completed state: shows checkmark + Continue button
2026-04-01 19:34:54 -03:00
filemon 0487586af9 Replace first-hatch modal with inline card, hide dashboard controls during tour
UX change: the first-hatch experience is now a focused onboarding screen
instead of a modal interruption.

Layout during first-hatch tour:
- Egg visual (top, with tour animations)
- Stats (if any visible)
- FirstHatchTourCard inline below stats (mission + post CTA)
- No floating hero controls (camera, info, companion, incubation)
- No bottom action bar (blobbies, missions, actions, shop, inventory)
- No inline activity area (music, sing)

The page feels like a dedicated guided flow rather than a dashboard
with overlays. Normal dashboard controls return after tour completion.

Architecture: clean branch in BlobbiDashboard render --
isFirstHatchTourActive gates visibility of controls/bar/activities.
The inline card lives at the same level as other content sections.
The first egg is treated as already in the hatch onboarding path
without requiring the normal 'start incubation' entry point.
2026-04-01 18:11:48 -03:00
filemon 2c737ca322 Wire first-hatch tour into BlobbiPage with post phrase update and egg visuals
Tour integration:
- Call useFirstHatchTour + useFirstHatchTourActivation in BlobbiDashboard
- Auto-advance: idle -> egg_ready_hint (immediate) -> show_hatch_modal (3s)
- Poll for valid hatch post during show_hatch_modal/await_create_post
- On post detected, advance to egg_glowing_waiting_click
- Missions button opens tour modal instead of normal missions during tour
- Hide incubation button during tour (tour handles the flow)
- Badge shows tour-specific remaining count (1 post mission)

Post phrase update:
- New format: 'Posting to hatch {Name} #blobbi' (was: 'Hello Nostr! Posting to hatch #name #blobbi #ditto #nostr')
- Update isValidHatchPost to check for phrase anywhere in content
- Add buildHatchPhrase helper
- Simplify BlobbiPostModal validation and tag extraction

Egg visual layer:
- Add EggTourVisualState type ('idle' | 'ready_hint' | 'glowing_waiting_click')
- Thread tourVisualState prop: BlobbiStageVisual -> BlobbiEggVisual -> EggGraphic
- ready_hint: auto-wiggle every 2.5s using existing egg-tap-wiggle animation
- glowing_waiting_click: enlarged pulsing glow via new egg-tour-glow CSS animation
- Add reduced-motion support for new animation

FirstHatchTourModal component:
- Shows during show_hatch_modal/await_create_post steps
- Single mission: create a hatch post with the required phrase
- Continue button appears when post is detected
2026-04-01 17:42:12 -03:00
filemon c9823055fd Add first-hatch tour orchestration layer (state machine + activation)
New src/blobbi/tour/ module with:
- tour-types.ts: Generic TourStepDef/TourState/TourActions types, plus
  FirstHatchTourStepId enum and ordered FIRST_HATCH_TOUR_STEPS array
- useFirstHatchTour: Step-based state machine with localStorage
  persistence, advance/goTo/complete/reset actions, and derived
  booleans (isStep, isAnyStep, currentStepDef) for UI consumption
- useFirstHatchTourActivation: Precondition guard that auto-starts
  the tour when: exactly 1 Blobbi, egg stage, no baby/adult, not
  yet completed
- Barrel index.ts exporting all types, hooks, and constants

No visual/UI changes yet -- this is the orchestration foundation
that rendering layers will plug into.
2026-04-01 16:33:57 -03:00
filemon d2cd5f22bf Merge branch 'main' into update-hatch-action 2026-04-01 15:54:34 -03:00
Derek Ross 2d1a3ff6f5 chore: update package-lock.json after rebase 2026-04-01 14:03:17 -04:00
Derek Ross 90bd10d87a fix: remove unused imports and variables in ArticleEditor 2026-04-01 14:01:46 -04:00
Derek Ross 280bcbd5ab fix: prevent Save Draft button wrapping to second line on mobile 2026-04-01 14:01:46 -04:00
Derek Ross 65ecfca05e fix: show bottom navigation bar on article editor page 2026-04-01 14:01:46 -04:00
Derek Ross 91f5afc110 fix: default logged-out users to global tab on kind-specific feed pages
Kind-specific pages (articles, photos, videos, etc.) clamped the feed tab
to 'follows' for all users, but the follows query requires a logged-in
user. Logged-out users saw infinite skeleton loading with no way to switch
tabs. Now defaults to 'global' when no user is present.
2026-04-01 14:01:46 -04:00
Derek Ross 1c980fb039 refactor: simplify article editor to New/My Articles tabs with inline metadata
Remove Details tab and Save header icon. Metadata (image, summary, slug,
tags) now sits inline between title and editor body like Medium. Save Draft
button moved to bottom of compose form. Header tabs renamed to New and
My Articles.
2026-04-01 14:01:46 -04:00
Derek Ross e93c665123 feat: add in-app article editor with Milkdown WYSIWYG
Replace external Inkwell link with a built-in article creation experience.
Uses Milkdown editor with tabbed UI (Write/Details/Drafts) matching the
letters compose pattern, FAB publish button, relay+local draft support,
and kind 30023/30024 publishing.
2026-04-01 14:01:46 -04:00
256 changed files with 18825 additions and 10061 deletions
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---
name: lockdown-mode
description: Apple Lockdown Mode restrictions and their impact on web APIs inside WKWebView/Safari/WebView. Reference when debugging or building features for lockdown-enabled devices.
---
# Apple Lockdown Mode
Apple's Lockdown Mode is an opt-in security hardening profile that disables or restricts many web platform APIs inside Safari and WKWebView. Since this app ships inside a Capacitor WKWebView shell, **every restriction that applies to Safari also applies to our app**.
## Platform Availability
Lockdown Mode is available on:
- **iOS 16** or later (iPhone)
- **iPadOS 16** or later (iPad)
- **watchOS 10** or later (Apple Watch)
- **macOS Ventura** or later (Mac)
Additional protections are available starting in iOS 17, iPadOS 17, watchOS 10, and macOS Sonoma.
For full details, see [About Lockdown Mode](https://support.apple.com/en-us/105120) on Apple Support.
## Testing Baseline
This document is based on testing against **iOS 18.7 / Safari 26.4** on an iPhone with Lockdown Mode enabled (April 2026). The web API restrictions documented below apply to Safari and WKWebView across all supported platforms (iOS, iPadOS, and macOS).
## Blocked APIs
These APIs are **completely unavailable** (return `undefined`, `null`, or throw) when Lockdown Mode is active.
| API | Impact | Notes |
|-----|--------|-------|
| **IndexedDB** | Critical | `indexedDB` global is missing entirely. Any library that relies on IndexedDB for storage will fail (Dexie, idb, localForage with IndexedDB driver, etc.). |
| **Service Workers** | High | `navigator.serviceWorker` is absent. No offline caching, no background sync, no push notifications via SW. |
| **Cache API** | High | `caches` global is absent. Often used alongside Service Workers for offline strategies. |
| **WebAssembly** | High | `WebAssembly` global is `undefined`. Libraries compiled to WASM (e.g. libsodium-wrappers, secp256k1-wasm, SQLite WASM) will not load. |
| **Web Locks** | High | `navigator.locks` is absent. Cross-tab coordination patterns that depend on this will break silently. |
| **WebRTC** | High | `RTCPeerConnection` is absent. No peer-to-peer audio/video/data channels. |
| **WebGL / WebGL2** | Medium | All canvas `getContext('webgl'*)` calls return `null`. GPU-accelerated rendering, maps (Mapbox GL, deck.gl), and 3D are broken. |
| **FileReader** | Medium | `FileReader` constructor is absent. Cannot read `Blob`/`File` objects client-side (e.g. image preview before upload). Use the `File` constructor + `URL.createObjectURL()` as a workaround for previews. |
| **SharedArrayBuffer** | Medium | `SharedArrayBuffer` is `undefined`. May also require COOP/COEP headers on non-lockdown browsers, so this is often already unavailable. |
| **Speech Synthesis** | Low | `window.speechSynthesis` is absent. Text-to-speech features won't work. |
| **Notifications API** | Low | `Notification` is absent. Web push permission prompts won't appear. (Capacitor local notifications via the native plugin are unaffected.) |
| **WebCodecs** | Low | `VideoDecoder` / `VideoEncoder` are absent (`AudioDecoder` remains). Low-level media processing is unavailable. |
| **Gamepad API** | Low | `navigator.getGamepads` is absent. |
| **OPFS** | Medium | `navigator.storage.getDirectory` method does not exist. The `navigator.storage` object is present but the Origin Private File System API is stripped. SQLite-over-OPFS and any other OPFS-based storage will fail. |
| **Web Share API** | Low | `navigator.share` is absent. Use Capacitor's `@capacitor/share` plugin instead -- the native share sheet still works. |
## Available APIs
These APIs **still work** under Lockdown Mode and can be relied on.
| API | Notes |
|-----|-------|
| **File constructor** | `new File(...)` works. You can create File/Blob objects. |
| **FontFace API** | Dynamic font loading via `new FontFace()` succeeds. Remote font fetches may fail with a network error (data URIs rejected). |
| **JIT compilation** | JavaScript JIT appears active (~110ms for 1M iterations). Performance is not interpreter-level degraded. |
| **PDF viewer** | `navigator.pdfViewerEnabled` is `true`. Inline `<embed type="application/pdf">` works. |
| **Cookies** | `navigator.cookieEnabled` is `true`. |
| **Credential Management** | `navigator.credentials` is available. |
| **localStorage / sessionStorage** | Standard Web Storage APIs remain functional. |
## Implications for This App
### Storage
- **localStorage works** -- our primary client-side storage (app config, relay lists, etc.) is unaffected.
- **IndexedDB is gone** -- if any dependency silently uses IndexedDB (e.g. some Nostr caching layers, TanStack Query persisters), it will fail. Ensure all storage paths fall back to localStorage or in-memory.
- **OPFS is gone** -- `navigator.storage.getDirectory` is stripped (the method doesn't exist, though the `navigator.storage` object itself remains). SQLite-over-OPFS (e.g. wa-sqlite, sql.js with OPFS backend) and any other OPFS-based persistence will not work.
### Cryptography
- **WebAssembly is blocked** -- any WASM-based crypto libraries (secp256k1 compiled to WASM, libsodium WASM builds) will not load. Use pure-JS implementations (e.g. `@noble/secp256k1`, `@noble/hashes`) which are already what nostr-tools uses.
- **WebCrypto (`crypto.subtle`)** -- not listed as blocked in testing. The SubtleCrypto API should still be available for NIP-44 encryption via the standard Web Crypto path.
### Media & Rendering
- **WebGL is gone** -- map libraries that require WebGL (Mapbox GL JS, Google Maps WebGL renderer) will show blank canvases. Use raster tile alternatives or static map images.
- **FileReader is gone** -- image/file preview workflows that use `FileReader.readAsDataURL()` need a workaround. Use `URL.createObjectURL(file)` directly for `<img src>` previews instead.
### Communication
- **WebRTC is gone** -- any peer-to-peer features (voice/video calls, WebRTC data channels) are completely unavailable.
- **Fetch / XMLHttpRequest** -- standard network requests appear unaffected. Relay WebSocket connections should work normally.
### Native Plugin Workarounds
Several blocked web APIs have Capacitor plugin equivalents that bypass WKWebView restrictions entirely:
| Blocked Web API | Capacitor Alternative |
|---|---|
| Web Share | `@capacitor/share` (already installed) |
| Notifications | `@capacitor/local-notifications` (already installed) |
| File downloads | `@capacitor/filesystem` + share (already implemented in `downloadFile.ts`) |
### Detection
The report used a scoring heuristic (8/12 key APIs blocked = 70%) to detect Lockdown Mode. There is no official API to query Lockdown Mode status. Detection relies on probing for the absence of multiple APIs that are specifically disabled by Lockdown Mode but normally present in Safari.
## Raw Diagnostic Report
For exact error messages, navigator properties, weight scores, and per-API diagnostic output, see [ios-report.txt](ios-report.txt).
## Guidance for Feature Decisions
When building new features, consider:
1. **Always provide pure-JS fallbacks** for any crypto or data-processing library that might ship a WASM build.
2. **Never depend on IndexedDB or OPFS** as the sole storage mechanism. Both are completely stripped. Always fall back to localStorage or in-memory stores.
3. **Avoid WebGL-dependent UI** for core functionality. Use it as a progressive enhancement with a CSS/Canvas 2D fallback.
4. **Use Capacitor plugins** for sharing, notifications, and file operations rather than web APIs -- they work on all native platforms regardless of Lockdown Mode.
5. **Test on a Lockdown Mode device** when shipping features that touch storage, crypto, or media APIs.
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============================================================
LOCKDOWN MODE DETECTOR REPORT
2026-04-06T23:40:58.170Z
============================================================
VERDICT: Lockdown Mode Likely Active
8 of 12 key APIs are blocked, consistent with iOS/macOS Lockdown Mode.
Score: 70% (8/12 key APIs blocked)
============================================================
API TEST RESULTS (detailed)
============================================================
------------------------------------------------------------
[BLOCKED] IndexedDB (weight: 3)
Client-side structured storage
Result: Can't find variable: indexedDB
Diagnostics:
uncaught: Can't find variable: indexedDB
------------------------------------------------------------
[BLOCKED] WebAssembly (weight: 2)
Binary instruction execution
Result: WebAssembly is undefined
Diagnostics:
typeof WebAssembly: undefined
WebAssembly global does not exist
------------------------------------------------------------
[BLOCKED] Web Locks API (weight: 3)
Cross-tab resource coordination
Result: navigator.locks is undefined
Diagnostics:
typeof navigator.locks: undefined
'locks' in navigator: false
navigator.locks is falsy
------------------------------------------------------------
[BLOCKED] Speech Synthesis (weight: 3)
Web Speech API (text-to-speech)
Result: window.speechSynthesis is undefined
Diagnostics:
typeof window.speechSynthesis: undefined
'speechSynthesis' in window: false
typeof SpeechSynthesisUtterance: undefined
speechSynthesis is falsy
------------------------------------------------------------
[BLOCKED] FileReader API (weight: 2)
Local file reading interface
Result: FileReader is undefined
Diagnostics:
typeof FileReader: undefined
FileReader constructor does not exist
------------------------------------------------------------
[AVAILABLE] File Constructor (weight: 2)
File object creation
Result: File created: name=test.txt size=4
Diagnostics:
typeof File: function
calling new File(['test'], 'test.txt', {type:'text/plain'})...
succeeded
f.name: test.txt
f.size: 4
f.type: text/plain
f instanceof Blob: true
------------------------------------------------------------
[BLOCKED] WebGL (weight: 2)
GPU-accelerated graphics
Result: all WebGL contexts returned null
Diagnostics:
getContext('webgl2'): null
getContext('webgl'): null
getContext('experimental-webgl'): null
------------------------------------------------------------
[BLOCKED] WebGL2 (weight: 1)
Advanced GPU graphics context
Result: getContext('webgl2') returned null
Diagnostics:
getContext('webgl2'): null
------------------------------------------------------------
[BLOCKED] Service Worker (weight: 1)
Background script registration
Result: navigator.serviceWorker not present
Diagnostics:
'serviceWorker' in navigator: false
typeof navigator.serviceWorker: undefined
------------------------------------------------------------
[BLOCKED] Web Share API (weight: 0)
Native sharing interface
Result: navigator.share is undefined
Diagnostics:
typeof navigator.share: undefined
typeof navigator.canShare: undefined
------------------------------------------------------------
[BLOCKED] Gamepad API (weight: 1)
Game controller input
Result: navigator.getGamepads not present
Diagnostics:
'getGamepads' in navigator: false
------------------------------------------------------------
[BLOCKED] WebRTC (weight: 2)
Real-time peer communication
Result: RTCPeerConnection is undefined
Diagnostics:
typeof RTCPeerConnection: undefined
typeof webkitRTCPeerConnection: undefined
------------------------------------------------------------
[AVAILABLE] FontFace API (weight: 1)
Dynamic font loading
Result: status: loaded
Diagnostics:
typeof FontFace: function
new FontFace() succeeded
ff.status: unloaded
ff.family: test
ff.status after load: loaded
------------------------------------------------------------
[AVAILABLE] Remote Fonts (weight: 2)
Loading fonts from network via data URI
Result: API works, load rejected: A network error occurred.
Diagnostics:
FontFace created with data URI
ff.status before load: unloaded
caught: DOMException: A network error occurred.
------------------------------------------------------------
[AVAILABLE] JIT Compilation (weight: 2)
JavaScript JIT optimization heuristic
Result: 99.0ms for 1M iterations (JIT likely)
Diagnostics:
running 1,000,000 iterations of Math.sqrt*Math.sin...
elapsed: 99.00ms
sum (to prevent dead-code elimination): -681.7597
threshold: <150ms suggests JIT active
verdict: likely JIT
------------------------------------------------------------
[BLOCKED] Notifications API (weight: 1)
Push notification permission
Result: Notification not in window
Diagnostics:
'Notification' in window: false
typeof Notification: undefined
------------------------------------------------------------
[BLOCKED] WebCodecs (weight: 1)
Low-level VideoDecoder API
Result: VideoDecoder is undefined
Diagnostics:
typeof VideoDecoder: undefined
typeof VideoEncoder: undefined
typeof AudioDecoder: function
------------------------------------------------------------
[AVAILABLE] PDF Embed (weight: 2)
Inline PDF rendering via embed/pdfViewerEnabled
Result: pdfViewerEnabled is true
Diagnostics:
navigator.pdfViewerEnabled: true
typeof navigator.pdfViewerEnabled: boolean
created and appended <embed type=application/pdf>
navigator.mimeTypes['application/pdf']: [object MimeType]
------------------------------------------------------------
[BLOCKED] SharedArrayBuffer (weight: 1)
Shared memory between workers
Result: SharedArrayBuffer is undefined
Diagnostics:
typeof SharedArrayBuffer: undefined
requires COOP/COEP headers to be present; may not indicate Lockdown Mode specifically
------------------------------------------------------------
[BLOCKED] Cache API (weight: 1)
Programmatic HTTP cache (CacheStorage)
Result: caches not in window
Diagnostics:
'caches' in window: false
typeof caches: undefined
------------------------------------------------------------
[BLOCKED] OPFS (weight: 2)
Origin Private File System (navigator.storage.getDirectory)
Result: navigator.storage.getDirectory is not a function
Diagnostics:
typeof navigator.storage: object
typeof navigator.storage.getDirectory: undefined
getDirectory method does not exist
============================================================
NAVIGATOR INFO
============================================================
userAgent: Mozilla/5.0 (iPhone; CPU iPhone OS 18_7 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/26.4 Mobile/15E148 Safari/604.1
platform: iPhone
vendor: Apple Computer, Inc.
language: en-US
languages: en-US
cookieEnabled: true
doNotTrack: null
maxTouchPoints: 5
hardwareConcurrency: 4
deviceMemory: N/A
pdfViewerEnabled: true
webdriver: false
connection: unavailable
mediaDevices: unavailable
storage: available
serviceWorker: unavailable
credentials: available
bluetooth: unavailable
gpu (WebGPU): unavailable
screenWidth: 393
screenHeight: 852
devicePixelRatio: 3
colorDepth: 24
============================================================
END OF REPORT
============================================================
+1
View File
@@ -108,6 +108,7 @@ Prepend a new section to `CHANGELOG.md` directly below the `# Changelog` heading
- Use present tense ("Add dark mode toggle", not "Added dark mode toggle")
- Focus on what the user sees/experiences, not internal implementation details
- Use the current date in YYYY-MM-DD format
- **Never use Nostr protocol jargon.** NIP numbers (e.g., "NIP-89", "NIP-17"), kind numbers (e.g., "kind 30078"), and other protocol-level references must not appear in the changelog. Describe the feature in plain language from the user's perspective. For example, write "App cards for Nostr apps" instead of "App cards for Nostr apps (NIP-89)". The changelog audience is end users, not protocol developers.
- **Collapse related work into one entry.** If a feature was added and then fixed/tweaked across multiple commits in the same release, present the finished result as a single "Added" entry. Never list something as "Added" and then also list fixes for that same thing -- the user sees the end product, not the development history.
- **Omit purely internal changes.** CI fixes, build pipeline tweaks, developer tooling, and infrastructure changes should be omitted from the changelog entirely unless they have a direct, visible impact on the user experience. The changelog is for users, not developers.
- **Compare the actual code between versions** to understand what really changed, rather than just reading commit messages. Commit messages may over- or under-represent the significance of changes.
+3 -1
View File
@@ -2,4 +2,6 @@ VITE_SENTRY_DSN="https://********************************@*****************.exam
VITE_PLAUSIBLE_DOMAIN="example.tld"
VITE_PLAUSIBLE_ENDPOINT="https://plausible.example.tld/api/event"
# Hex pubkey of the nostr-push server (found in nostr-push startup logs as "worker_pubkey")
VITE_NOSTR_PUSH_PUBKEY=""
VITE_NOSTR_PUSH_PUBKEY=""
# Set to "*" to allow any host in the Vite dev server (eg. when proxying through a custom domain)
# ALLOWED_HOSTS="*"
+20 -2
View File
@@ -54,10 +54,25 @@ deploy-nsite:
--relays "wss://relay.ditto.pub,wss://relay.nsite.lol,wss://relay.dreamith.to,wss://relay.primal.net"
--servers "https://blossom.primal.net,https://blossom.ditto.pub,https://blossom.dreamith.to"
--fallback "/index.html"
--publish-server-list
--use-fallback-relays
--use-fallback-servers
build-web:
stage: build
timeout: 10 minutes
needs: []
rules:
- if: $CI_COMMIT_TAG
when: never
- if: $CI_COMMIT_REF_NAME == $CI_DEFAULT_BRANCH
script:
- npm ci
- npm run build
- cp dist/index.html dist/404.html
artifacts:
paths:
- dist/
build-apk:
stage: build
image: eclipse-temurin:21-jdk
@@ -130,8 +145,9 @@ build-apk:
- npx vite build -l error
- cp dist/index.html dist/404.html
# Sync web assets to Capacitor Android project
# Sync web assets to Capacitor Android project and register local plugins
- npx cap sync android
- node scripts/patch-cap-config.mjs
# Build signed release APK
- cd android && chmod +x gradlew && ./gradlew assembleRelease bundleRelease && cd ..
@@ -203,6 +219,8 @@ publish-zapstore:
- if: $CI_COMMIT_TAG =~ /^v\d+\.\d+\.\d+$/
variables:
SIGN_WITH: $ZAPSTORE_BUNKER_URL
RELAY_URLS: "wss://relay.zapstore.dev,wss://relay.ditto.pub"
BLOSSOM_URL: "https://blossom.ditto.pub"
script:
- go install github.com/zapstore/zsp@latest
+65 -4
View File
@@ -699,23 +699,84 @@ The `useCurrentUser` hook should be used to ensure that the user is logged in be
Replaceable (kind 10000-19999) and addressable (kind 30000-39999) events require a read-modify-write cycle: fetch the current event, modify its tags, then publish a new version. **Never read from TanStack Query cache before mutating** -- the cache can be stale from another device or a rapid prior operation, and republishing stale data silently drops the user's data.
Use `fetchFreshEvent()` from `src/lib/fetchFreshEvent.ts` inside every mutation:
Use `fetchFreshEvent()` from `src/lib/fetchFreshEvent.ts` inside every mutation, and **always pass the fetched event as `prev`** so `useNostrPublish` can preserve `published_at`:
```typescript
import { fetchFreshEvent } from '@/lib/fetchFreshEvent';
// Inside a mutation function:
const freshEvent = await fetchFreshEvent(nostr, {
const prev = await fetchFreshEvent(nostr, {
kinds: [10003],
authors: [user.pubkey],
});
const currentTags = freshEvent?.tags ?? [];
const currentTags = prev?.tags ?? [];
// ...modify tags...
await publishEvent({ kind: 10003, content: freshEvent?.content ?? '', tags: newTags });
await publishEvent({
kind: 10003,
content: prev?.content ?? '',
tags: newTags,
prev: prev ?? undefined,
});
```
This applies to all list-type hooks (bookmarks, pins, interests, follow sets, badges, etc.). See `useFollowActions` and `useMuteList` for complete examples.
#### The `prev` Property on Event Templates
`useNostrPublish` accepts an optional `prev` property on the event template. This is the **previous version** of the event being replaced. The hook uses it to automatically manage the `published_at` tag (NIP-24) for replaceable and addressable events:
- **First publish (no `prev`)**: `published_at` is set equal to `created_at`
- **Update (`prev` provided)**: `published_at` is preserved from the old event
- **Old event lacks `published_at`**: nothing is fabricated
- **Caller already set `published_at` in tags**: left alone
**Convention**: Name the local variable `prev` at the call site (not `freshEvent` or `latestEvent`) so it reads naturally when passed to `publishEvent`:
```typescript
const prev = await fetchFreshEvent(nostr, { kinds: [3], authors: [user.pubkey] });
// ...
await publishEvent({ kind: 3, content: prev?.content ?? '', tags: newTags, prev: prev ?? undefined });
```
`prev` is stripped from the template before signing — it never appears in the published Nostr event.
### D-Tag Collision Prevention for Addressable Events
Addressable events (kind 30000-39999) are identified by `pubkey + kind + d-tag`. Publishing an event with the same d-tag as an existing one **silently replaces** it. This is by design for intentional updates (edit flows), but dangerous when creating *new* content with user-derived d-tags (slugs from titles, user-entered identifiers, etc.).
#### When to Check for Collisions
**Must check before publishing** when the d-tag is derived from user input (slugified titles, user-entered identifiers, etc.). **No check needed** when the d-tag is a `crypto.randomUUID()`, a canonical format with embedded pubkey prefix, or intentionally the same as an existing event (edit/update flows).
#### Implementation Pattern
Before publishing a **new** addressable event with a user-derived d-tag, query for an existing event with that d-tag. If one exists, block the publish and tell the user to change the identifier.
```typescript
// Before publishing a new addressable event:
const slug = slugify(title, { lower: true, strict: true });
const existing = await nostr.query([
{ kinds: [30023], authors: [user.pubkey], '#d': [slug], limit: 1 },
]);
if (existing.length > 0) {
toast({
title: 'Slug already in use',
description: 'Change the slug or edit the existing item.',
variant: 'destructive',
});
return;
}
// Safe to publish
publishEvent({ kind: 30023, content, tags: [['d', slug], ...otherTags] });
```
**Skip the check in edit mode** -- when the user explicitly loaded an existing event to update, overwriting is the intended behavior.
Prefer UUID or canonical formats when the d-tag doesn't need to be human-readable. Only use slugified input when the d-tag will appear in URLs or needs to be meaningful to users, and always add a collision check.
### Nostr Login
To enable login with Nostr, simply use the `LoginArea` component already included in this project.
+127 -7
View File
@@ -1,9 +1,129 @@
# Changelog
## [2.6.1] - 2026-04-06
### Added
- Manage your interest tabs (hashtags and locations) from the settings page
- Edit button on custom profile tabs so you can tweak them without recreating from scratch
- Follow packs and follow sets now show author info and action headers in the feed
- Posts now show whether they were created or updated, so you can tell when something's been edited
### Changed
- Webxdc games and apps run in a more secure sandbox with stricter content policies and private subdomains
- Nsite previews now use the same secure sandbox as webxdc apps
- Blobbi items work as instant abilities instead of consumable inventory -- no more fiddly quantity pickers
### Fixed
- Desktop tab bar no longer overflows when you have lots of tabs -- scroll arrows appear automatically
- Mobile compose box no longer randomly collapses or becomes unclickable
- Profile avatar and banner lightbox no longer hides behind the right sidebar
- Infinite scroll on custom profile tab feeds no longer reloads the same content
- Reaction emoji are now visible on each row in the interactions modal
- Missing bottom border on collapsed thread expand button restored
## [2.6.0] - 2026-04-05
### Added
- Follow links and QR codes -- share a link or scannable code that lets anyone follow you with one tap, complete with your themed profile preview and recent posts
- Immersive Blobbi hatching ceremony -- crack your egg through cinematic stages with shaking animations, a burst of light, sparkles, typewriter dialog, and a naming moment
### Changed
- Footer links redesigned as compact icon chips for a cleaner look
- Custom emoji now render crisp at small sizes with pixel-perfect scaling
### Fixed
- Custom themes now apply correctly when logging in on a new device
- Settings and preferences sync reliably across devices
- Mobile sidebar links no longer clip into the safe area
- Blobbi page background overlay now appears properly on custom themes
- Blobbi companion state no longer resets unexpectedly from stale cache data
- Letter compose picker no longer gets hidden behind the top navigation arc
## [2.5.2] - 2026-04-04
### Added
- See who voted on each poll option -- tap the vote count to open a voters list with avatar stacks and per-option filter tabs
- Poll votes now appear as activity cards in feeds and on detail pages
### Fixed
- Threads and replies load more reliably by following relay and author hints when fetching parent events
## [2.5.1] - 2026-04-03
### Fixed
- Lightbox now reliably appears above all content, not just when opened from photo galleries
## [2.5.0] - 2026-04-03
### Added
- Run nsites and web apps directly inside Ditto -- hit the "Run" button on any nsite or app card to preview it in an overlay without leaving your feed
- File uploads in the poll composer -- attach images and media to your polls
- Blobbi posts now appear in the homepage feed
### Changed
- Profile media sidebar fills remaining slots with photos from text posts when there aren't enough dedicated media posts
- App cards now show banner images and improved layout
### Fixed
- Lightbox no longer appears behind the right sidebar
- Compose box corners are properly rounded
- Clicking buttons or links inside a post card no longer accidentally navigates to the post detail page
## [2.4.1] - 2026-04-02
### Added
- Rich cards for Zapstore app releases and assets -- see download links, version info, platform badges, and hashes right in your feed
### Fixed
- First-hatch tour now shows for accounts that were onboarded before the tour existed, so no one misses the hatching moment
## [2.4.0] - 2026-04-02
### Added
- First-hatch tour: a guided experience for hatching your very first Blobbi egg, with progressive crack animations, an inline card flow, and a reveal moment
- Customizable bottom bar: rearrange or hide any item in the navigation bar to make Ditto feel like yours
- Mission surface card in the feed that surfaces your active quests at a glance
### Changed
- Missions redesigned as a quest board with collapsible cards and a lighter aesthetic
- "Edit Profile" mission now completes when you update any profile field, not just wall-specific edits
- Media tab on profiles now shows only photos, videos, and other media -- not plain text posts
- Blobbi onboarding state now syncs to your profile so it follows you across devices
### Fixed
- Notification dot no longer reappears after you've already marked notifications as read
- Dialogs no longer fly up when the mobile keyboard opens
## [2.3.1] - 2026-04-02
### Changed
- Drafts now save instantly to your device and sync to relays in the background, with a cloud sync indicator so you always know the status
### Fixed
- Dialogs stay visible above the keyboard on mobile instead of getting hidden behind it
- Editing an existing article no longer incorrectly warns about a duplicate slug
- Switching between rich text and markdown source mode no longer clears your content
- Fix crash when editing in markdown source mode
## [2.3.0] - 2026-04-02
### Added
- In-app article editor with a rich text toolbar, image uploads, auto-saving drafts, and a "My Articles" tab to manage drafts and published articles
### Fixed
- Custom emoji no longer stretch to fill their container
- Mobile drawer now closes when tapping footer links like Changelog or Privacy
- Logged-out users now default to the global tab on content feeds instead of seeing an empty follows tab
## [2.2.11] - 2026-04-02
### Fixed
- Fix crash caused by the "What's new" toast firing outside the router
## [2.2.10] - 2026-04-02
### Added
- App cards for Nostr apps (NIP-89) now display in feeds and detail pages with hero images, icons, supported kinds, and quick-launch buttons
- App cards for Nostr apps now display in feeds and detail pages with hero images, icons, and quick-launch buttons
- "What's new" toast appears after an app update with a changelog preview and link to the full changelog
### Changed
@@ -48,7 +168,7 @@
### Added
- Encrypted letters now appear as interactive 3D envelopes with Nushu script -- flip and open them to reveal the secret writing inside
- Zap receipts and profile metadata events now render in feeds and detail pages
- Remote signer callback page for NIP-46 login flows (Amber, Primal)
- Remote signer callback page for login flows with Amber, Primal, and other signing apps
### Changed
- Post action buttons extracted into a reusable PostActionBar component
@@ -103,11 +223,11 @@
## [2.2.2] - 2026-03-29
### Added
- Dedicated photo upload flow for sharing photos as NIP-68 kind 20 events
- Dedicated photo upload flow for sharing photos
- Pull-to-refresh on all feed pages
- 3D tilt effect on badge images -- hover over badges to see them pop
- Multi-select badge awarding with indicators for already-sent badges
- Badge list recovery dialog for restoring kind 10008 profile badge lists
- Badge list recovery dialog for restoring profile badge lists
- Compact badge row preview in embedded profile badges events
- Custom emoji usage tracking so your most-used custom emojis appear in the quick-react bar
- Release notes now included in Zapstore publishing
@@ -126,7 +246,7 @@
- Double-tap reactions now properly show the emoji on the post
- Emoji shortcode autocomplete text and highlight colors
- Profile skeleton no longer flickers for brand-new users with no metadata
- Addressable event routing now works correctly for replaceable events (kind 10000-19999)
- Event links now route correctly for all event types
- Badge notifications are now clickable
- Custom profile tab form no longer retains fields from a previously edited tab
- Double line under profile tabs in edit mode
@@ -153,10 +273,10 @@
- Blobbi shop and inventory system with items that affect your pet's stats
- Daily missions with reroll, care streaks, and stage-based rewards
- Immersive full-screen divines experience on both mobile and desktop with floating controls
- NIP-11 relay information panel on the network settings page
- Relay information panel on the network settings page
- Link preview cards now display inside quoted posts instead of raw URLs
- Nsec paste guard warns you before accidentally pasting private keys outside the login field
- Remote signer UX improvements for Amber and NIP-46 users on Android
- Remote signer UX improvements for Amber users on Android
- Badge awards now trigger push notifications
- Badges display in profile bio section with a "Give badge" option in the profile menu
+1 -1
View File
@@ -14,7 +14,7 @@ android {
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "2.2.10"
versionName "2.6.1"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
+1
View File
@@ -11,6 +11,7 @@ apply from: "../capacitor-cordova-android-plugins/cordova.variables.gradle"
dependencies {
implementation project(':capacitor-app')
implementation project(':capacitor-filesystem')
implementation project(':capacitor-keyboard')
implementation project(':capacitor-local-notifications')
implementation project(':capacitor-share')
implementation project(':capacitor-status-bar')
@@ -1,7 +1,10 @@
package pub.ditto.app;
import android.content.SharedPreferences;
import android.app.ForegroundServiceStartNotAllowedException;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.os.Build;
import android.util.Log;
import com.getcapacitor.Plugin;
@@ -14,6 +17,10 @@ import org.json.JSONArray;
/**
* Capacitor plugin that allows the JS layer to configure the native
* notification polling service with the user's pubkey and relay URLs.
*
* Supports two notification styles:
* - "push" (default): no foreground service, relies on push notifications
* - "persistent": starts NotificationRelayService as a foreground service
*/
@CapacitorPlugin(name = "DittoNotification")
public class DittoNotificationPlugin extends Plugin {
@@ -24,6 +31,7 @@ public class DittoNotificationPlugin extends Plugin {
@PluginMethod
public void configure(PluginCall call) {
String userPubkey = call.getString("userPubkey");
String notificationStyle = call.getString("notificationStyle", "push");
String relayUrlsRaw = null;
String enabledKindsRaw = null;
String authorsRaw = null;
@@ -60,7 +68,8 @@ public class DittoNotificationPlugin extends Plugin {
if (userPubkey != null && relayUrlsRaw != null) {
SharedPreferences.Editor editor = prefs.edit()
.putString("userPubkey", userPubkey)
.putString("relayUrls", relayUrlsRaw);
.putString("relayUrls", relayUrlsRaw)
.putString("notificationStyle", notificationStyle);
if (enabledKindsRaw != null) {
editor.putString("enabledKinds", enabledKindsRaw);
}
@@ -70,13 +79,46 @@ public class DittoNotificationPlugin extends Plugin {
editor.remove("authors");
}
editor.apply();
Log.d(TAG, "Configured: pubkey=" + userPubkey.substring(0, 8) + "..., relays=" + relayUrlsRaw + ", kinds=" + enabledKindsRaw + ", authors=" + (authorsRaw != null ? authorsRaw.length() + " chars" : "all"));
Log.d(TAG, "Configured: pubkey=" + userPubkey.substring(0, 8) + "..., style=" + notificationStyle + ", relays=" + relayUrlsRaw + ", kinds=" + enabledKindsRaw + ", authors=" + (authorsRaw != null ? authorsRaw.length() + " chars" : "all"));
} else {
// Clear config (user logged out)
prefs.edit().clear().apply();
Log.d(TAG, "Config cleared (user logged out)");
}
// Start or stop the foreground service based on style
manageService(notificationStyle, userPubkey != null && relayUrlsRaw != null);
call.resolve();
}
/**
* Start the foreground service when style is "persistent" and config is valid.
* Stop it otherwise.
*/
private void manageService(String style, boolean hasConfig) {
Context ctx = getContext();
Intent serviceIntent = new Intent(ctx, NotificationRelayService.class);
if ("persistent".equals(style) && hasConfig) {
try {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
ctx.startForegroundService(serviceIntent);
} else {
ctx.startService(serviceIntent);
}
Log.d(TAG, "Started NotificationRelayService (persistent mode)");
} catch (Exception e) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S
&& e instanceof ForegroundServiceStartNotAllowedException) {
Log.w(TAG, "Could not start foreground service: " + e.getMessage());
} else {
Log.w(TAG, "Failed to start service", e);
}
}
} else {
ctx.stopService(serviceIntent);
Log.d(TAG, "Stopped NotificationRelayService (push mode or no config)");
}
}
}
@@ -1,7 +1,9 @@
package pub.ditto.app;
import android.app.ForegroundServiceStartNotAllowedException;
import android.content.Context;
import android.content.Intent;
import android.content.SharedPreferences;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
@@ -11,32 +13,36 @@ import com.getcapacitor.BridgeActivity;
public class MainActivity extends BridgeActivity {
private static final String PREFS_NAME = "ditto_notification_config";
@Override
protected void onCreate(Bundle savedInstanceState) {
// Register the native notification config plugin before super.onCreate
// Register native plugins before super.onCreate.
registerPlugin(DittoNotificationPlugin.class);
registerPlugin(SandboxPlugin.class);
super.onCreate(savedInstanceState);
// Start the persistent relay connection service.
// On Android 12+ (API 31+) the system may throw
// ForegroundServiceStartNotAllowedException if the foreground service
// time limit for this type has already been exhausted. We catch it so
// the app continues to run normally; the alarm inside the service will
// retry at the next scheduled interval.
try {
Intent serviceIntent = new Intent(this, NotificationRelayService.class);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
startForegroundService(serviceIntent);
} else {
startService(serviceIntent);
}
} catch (Exception e) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S
&& e instanceof ForegroundServiceStartNotAllowedException) {
Log.w("MainActivity", "Could not start NotificationRelayService: " + e.getMessage());
} else {
throw e;
// Only start the foreground service if the user has opted into
// "persistent" notification style. Default is "push" (no service).
SharedPreferences prefs = getSharedPreferences(PREFS_NAME, Context.MODE_PRIVATE);
String style = prefs.getString("notificationStyle", "push");
if ("persistent".equals(style)) {
try {
Intent serviceIntent = new Intent(this, NotificationRelayService.class);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
startForegroundService(serviceIntent);
} else {
startService(serviceIntent);
}
} catch (Exception e) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S
&& e instanceof ForegroundServiceStartNotAllowedException) {
Log.w("MainActivity", "Could not start NotificationRelayService: " + e.getMessage());
} else {
throw e;
}
}
}
@@ -0,0 +1,469 @@
package pub.ditto.app;
import android.graphics.Color;
import android.os.Handler;
import android.os.Looper;
import android.util.Base64;
import android.util.Log;
import android.view.View;
import android.view.ViewGroup;
import android.webkit.JavascriptInterface;
import android.webkit.WebResourceRequest;
import android.webkit.WebResourceResponse;
import android.webkit.WebSettings;
import android.webkit.WebView;
import android.webkit.WebViewClient;
import androidx.coordinatorlayout.widget.CoordinatorLayout;
import com.getcapacitor.JSObject;
import com.getcapacitor.Plugin;
import com.getcapacitor.PluginCall;
import com.getcapacitor.PluginMethod;
import com.getcapacitor.annotation.CapacitorPlugin;
import org.json.JSONException;
import org.json.JSONObject;
import java.io.ByteArrayInputStream;
import java.io.InputStream;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Capacitor plugin that creates isolated Android WebViews for sandboxed content.
*
* Each sandbox uses shouldInterceptRequest to intercept all requests and forward
* them to the JS layer as fetch events — the same protocol iframe.diy uses.
* The React code can serve files identically regardless of platform.
*/
@CapacitorPlugin(name = "SandboxPlugin")
public class SandboxPlugin extends Plugin {
private static final String TAG = "SandboxPlugin";
private final Map<String, SandboxInstance> sandboxes = new HashMap<>();
private final Handler mainHandler = new Handler(Looper.getMainLooper());
@PluginMethod
public void create(PluginCall call) {
String sandboxId = call.getString("id");
if (sandboxId == null) {
call.reject("Missing required parameter: id");
return;
}
JSObject frame = call.getObject("frame");
if (frame == null) {
call.reject("Missing required parameter: frame");
return;
}
int x = frame.optInt("x", 0);
int y = frame.optInt("y", 0);
int width = frame.optInt("width", 0);
int height = frame.optInt("height", 0);
if (sandboxes.containsKey(sandboxId)) {
call.reject("Sandbox already exists: " + sandboxId);
return;
}
float density = getActivity().getResources().getDisplayMetrics().density;
int pxX = Math.round(x * density);
int pxY = Math.round(y * density);
int pxWidth = Math.round(width * density);
int pxHeight = Math.round(height * density);
mainHandler.post(() -> {
SandboxInstance sandbox = new SandboxInstance(sandboxId, this);
sandboxes.put(sandboxId, sandbox);
// Add the WebView on top of the Capacitor WebView.
// The parent is a CoordinatorLayout — using the wrong LayoutParams
// type causes a ClassCastException when it intercepts touch events.
View capWebView = getBridge().getWebView();
ViewGroup parent = (ViewGroup) capWebView.getParent();
CoordinatorLayout.LayoutParams params = new CoordinatorLayout.LayoutParams(pxWidth, pxHeight);
params.leftMargin = pxX;
params.topMargin = pxY;
parent.addView(sandbox.webView, params);
// Load the initial page.
sandbox.webView.loadUrl("https://" + sandboxId + ".sandbox.native/index.html");
call.resolve();
});
}
@PluginMethod
public void updateFrame(PluginCall call) {
String sandboxId = call.getString("id");
if (sandboxId == null) {
call.reject("Missing required parameter: id");
return;
}
JSObject frame = call.getObject("frame");
if (frame == null) {
call.reject("Missing required parameter: frame");
return;
}
int x = frame.optInt("x", 0);
int y = frame.optInt("y", 0);
int width = frame.optInt("width", 0);
int height = frame.optInt("height", 0);
float density = getActivity().getResources().getDisplayMetrics().density;
int pxX = Math.round(x * density);
int pxY = Math.round(y * density);
int pxWidth = Math.round(width * density);
int pxHeight = Math.round(height * density);
mainHandler.post(() -> {
SandboxInstance sandbox = sandboxes.get(sandboxId);
if (sandbox == null) {
call.reject("Sandbox not found: " + sandboxId);
return;
}
CoordinatorLayout.LayoutParams params = new CoordinatorLayout.LayoutParams(pxWidth, pxHeight);
params.leftMargin = pxX;
params.topMargin = pxY;
sandbox.webView.setLayoutParams(params);
call.resolve();
});
}
@PluginMethod
public void respondToFetch(PluginCall call) {
String sandboxId = call.getString("id");
if (sandboxId == null) {
call.reject("Missing required parameter: id");
return;
}
String requestId = call.getString("requestId");
if (requestId == null) {
call.reject("Missing required parameter: requestId");
return;
}
JSObject response = call.getObject("response");
if (response == null) {
call.reject("Missing required parameter: response");
return;
}
SandboxInstance sandbox = sandboxes.get(sandboxId);
if (sandbox == null) {
call.reject("Sandbox not found: " + sandboxId);
return;
}
int status = response.optInt("status", 200);
String statusText = response.optString("statusText", "OK");
String bodyBase64 = response.optString("body", null);
Map<String, String> headers = new HashMap<>();
JSONObject headersObj = response.optJSONObject("headers");
if (headersObj != null) {
for (java.util.Iterator<String> it = headersObj.keys(); it.hasNext(); ) {
String key = it.next();
headers.put(key, headersObj.optString(key));
}
}
sandbox.resolveRequest(requestId, status, statusText, headers, bodyBase64);
call.resolve();
}
@PluginMethod
public void postMessage(PluginCall call) {
String sandboxId = call.getString("id");
if (sandboxId == null) {
call.reject("Missing required parameter: id");
return;
}
JSObject message = call.getObject("message");
if (message == null) {
call.reject("Missing required parameter: message");
return;
}
SandboxInstance sandbox = sandboxes.get(sandboxId);
if (sandbox == null) {
call.reject("Sandbox not found: " + sandboxId);
return;
}
mainHandler.post(() -> sandbox.postMessageToWebView(message.toString()));
call.resolve();
}
@PluginMethod
public void destroy(PluginCall call) {
String sandboxId = call.getString("id");
if (sandboxId == null) {
call.reject("Missing required parameter: id");
return;
}
mainHandler.post(() -> {
SandboxInstance sandbox = sandboxes.remove(sandboxId);
if (sandbox != null) {
ViewGroup parent = (ViewGroup) sandbox.webView.getParent();
if (parent != null) {
parent.removeView(sandbox.webView);
}
sandbox.webView.destroy();
}
call.resolve();
});
}
void emitFetchRequest(String sandboxId, String requestId, JSObject request) {
JSObject data = new JSObject();
data.put("id", sandboxId);
data.put("requestId", requestId);
data.put("request", request);
notifyListeners("fetch", data);
}
void emitScriptMessage(String sandboxId, JSObject message) {
JSObject data = new JSObject();
data.put("id", sandboxId);
data.put("message", message);
notifyListeners("scriptMessage", data);
}
/**
* A single sandboxed WebView instance.
*/
private static class SandboxInstance {
final String id;
final WebView webView;
final SandboxPlugin plugin;
private final ConcurrentHashMap<String, PendingRequest> pendingRequests = new ConcurrentHashMap<>();
SandboxInstance(String id, SandboxPlugin plugin) {
this.id = id;
this.plugin = plugin;
this.webView = new WebView(plugin.getActivity());
WebSettings settings = webView.getSettings();
settings.setJavaScriptEnabled(true);
settings.setDomStorageEnabled(true);
settings.setAllowFileAccess(false);
settings.setAllowContentAccess(false);
settings.setDatabaseEnabled(true);
webView.setBackgroundColor(Color.WHITE);
// Add JavaScript interface for script->native communication.
webView.addJavascriptInterface(new SandboxBridge(this), "__sandboxNative");
// Inject the bridge script and intercept requests.
webView.setWebViewClient(new SandboxWebViewClient(this));
}
void postMessageToWebView(String jsonString) {
String js = "(function() { " +
"if (window.__sandboxBridge && window.__sandboxBridge.onMessage) { " +
"window.__sandboxBridge.onMessage(" + jsonString + "); " +
"} " +
"})();";
webView.evaluateJavascript(js, null);
}
void resolveRequest(String requestId, int status, String statusText,
Map<String, String> headers, String bodyBase64) {
PendingRequest pending = pendingRequests.remove(requestId);
if (pending == null) return;
byte[] bodyBytes = null;
if (bodyBase64 != null && !bodyBase64.equals("null")) {
try {
bodyBytes = Base64.decode(bodyBase64, Base64.DEFAULT);
} catch (Exception e) {
Log.w(TAG, "Base64 decode failed for request " + requestId, e);
}
}
String contentType = headers.getOrDefault("Content-Type", "application/octet-stream");
String encoding = contentType.contains("text/") ? "UTF-8" : null;
InputStream body = bodyBytes != null
? new ByteArrayInputStream(bodyBytes)
: new ByteArrayInputStream(new byte[0]);
WebResourceResponse response = new WebResourceResponse(
contentType, encoding, status, statusText, headers, body
);
pending.resolve(response);
}
}
/**
* WebViewClient that intercepts all requests and forwards them to JS.
*/
private static class SandboxWebViewClient extends WebViewClient {
private final SandboxInstance sandbox;
private boolean bridgeInjected = false;
SandboxWebViewClient(SandboxInstance sandbox) {
this.sandbox = sandbox;
}
@Override
public WebResourceResponse shouldInterceptRequest(WebView view, WebResourceRequest request) {
String url = request.getUrl().toString();
// Only intercept requests to the sandbox domain.
if (!url.contains(".sandbox.native")) {
return null;
}
String requestId = UUID.randomUUID().toString();
// Create a pending request with a blocking latch.
PendingRequest pending = new PendingRequest();
sandbox.pendingRequests.put(requestId, pending);
// Rewrite URL to include the sandbox ID for the JS handler.
String path = request.getUrl().getPath();
if (path == null || path.isEmpty()) path = "/";
String rewrittenURL = "https://" + sandbox.id + ".sandbox.native" + path;
// Serialise the request.
JSObject serialisedRequest = new JSObject();
serialisedRequest.put("url", rewrittenURL);
serialisedRequest.put("method", request.getMethod());
JSObject headers = new JSObject();
for (Map.Entry<String, String> entry : request.getRequestHeaders().entrySet()) {
headers.put(entry.getKey(), entry.getValue());
}
serialisedRequest.put("headers", headers);
serialisedRequest.put("body", JSONObject.NULL);
// Emit to JS.
sandbox.plugin.emitFetchRequest(sandbox.id, requestId, serialisedRequest);
// Block this thread until JS responds (with a timeout).
WebResourceResponse response = pending.awaitResponse(10000);
if (response != null) {
return response;
}
// Timeout — return error response.
sandbox.pendingRequests.remove(requestId);
return new WebResourceResponse(
"text/plain", "UTF-8", 504,
"Gateway Timeout", new HashMap<>(),
new ByteArrayInputStream("Request timed out".getBytes())
);
}
@Override
public void onPageFinished(WebView view, String url) {
super.onPageFinished(view, url);
if (!bridgeInjected) {
bridgeInjected = true;
view.evaluateJavascript(getBridgeScript(), null);
}
}
private String getBridgeScript() {
return "(function() {" +
"'use strict';" +
"var messageListeners = [];" +
"window.__sandboxBridge = {" +
" onMessage: function(data) {" +
" var event = {" +
" data: data," +
" origin: 'https://" + sandbox.id + ".sandbox.native'," +
" source: window.parent," +
" type: 'message'" +
" };" +
" for (var i = 0; i < messageListeners.length; i++) {" +
" try { messageListeners[i](event); } catch(e) {}" +
" }" +
" }" +
"};" +
"var origAdd = window.addEventListener;" +
"window.addEventListener = function(type, fn, opts) {" +
" if (type === 'message' && typeof fn === 'function') messageListeners.push(fn);" +
" return origAdd.call(window, type, fn, opts);" +
"};" +
"var origRemove = window.removeEventListener;" +
"window.removeEventListener = function(type, fn, opts) {" +
" if (type === 'message') {" +
" var idx = messageListeners.indexOf(fn);" +
" if (idx !== -1) messageListeners.splice(idx, 1);" +
" }" +
" return origRemove.call(window, type, fn, opts);" +
"};" +
"if (!window.parent || window.parent === window) window.parent = {};" +
"window.parent.postMessage = function(data) {" +
" if (data && typeof data === 'object' && data.jsonrpc === '2.0') {" +
" try { window.__sandboxNative.postMessage(JSON.stringify(data)); } catch(e) {}" +
" }" +
"};" +
"})();";
}
}
/**
* JavaScript interface exposed to the sandbox WebView.
*/
private static class SandboxBridge {
private final SandboxInstance sandbox;
SandboxBridge(SandboxInstance sandbox) {
this.sandbox = sandbox;
}
@JavascriptInterface
public void postMessage(String json) {
try {
JSONObject obj = new JSONObject(json);
JSObject jsObj = new JSObject();
for (java.util.Iterator<String> it = obj.keys(); it.hasNext(); ) {
String key = it.next();
jsObj.put(key, obj.get(key));
}
sandbox.plugin.emitScriptMessage(sandbox.id, jsObj);
} catch (JSONException e) {
Log.w(TAG, "Failed to parse script message", e);
}
}
}
/**
* A pending request that blocks the WebViewClient thread until resolved.
*/
private static class PendingRequest {
private WebResourceResponse response;
private final java.util.concurrent.CountDownLatch latch = new java.util.concurrent.CountDownLatch(1);
void resolve(WebResourceResponse response) {
this.response = response;
latch.countDown();
}
WebResourceResponse awaitResponse(long timeoutMs) {
try {
latch.await(timeoutMs, java.util.concurrent.TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
return response;
}
}
}
+3
View File
@@ -8,6 +8,9 @@ project(':capacitor-app').projectDir = new File('../node_modules/@capacitor/app/
include ':capacitor-filesystem'
project(':capacitor-filesystem').projectDir = new File('../node_modules/@capacitor/filesystem/android')
include ':capacitor-keyboard'
project(':capacitor-keyboard').projectDir = new File('../node_modules/@capacitor/keyboard/android')
include ':capacitor-local-notifications'
project(':capacitor-local-notifications').projectDir = new File('../node_modules/@capacitor/local-notifications/android')
+7 -2
View File
@@ -17,9 +17,14 @@ const config: CapacitorConfig = {
},
ios: {
backgroundColor: '#14161f',
contentInset: 'automatic',
contentInset: 'never',
scheme: 'Ditto'
}
},
plugins: {
Keyboard: {
resizeOnFullScreen: true,
},
},
};
export default config;
+10 -2
View File
@@ -15,6 +15,8 @@
504EC30F1FED79650016851F /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 504EC30E1FED79650016851F /* Assets.xcassets */; };
504EC3121FED79650016851F /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 504EC3101FED79650016851F /* LaunchScreen.storyboard */; };
50B271D11FEDC1A000F3C39B /* public in Resources */ = {isa = PBXBuildFile; fileRef = 50B271D01FEDC1A000F3C39B /* public */; };
B1A2C3D40001000100000001 /* SandboxPlugin.swift in Sources */ = {isa = PBXBuildFile; fileRef = B1A2C3D40001000100000002 /* SandboxPlugin.swift */; };
B1A2C3D40002000100000001 /* DittoBridgeViewController.swift in Sources */ = {isa = PBXBuildFile; fileRef = B1A2C3D40002000100000002 /* DittoBridgeViewController.swift */; };
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
@@ -28,6 +30,8 @@
504EC3131FED79650016851F /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
50B271D01FEDC1A000F3C39B /* public */ = {isa = PBXFileReference; lastKnownFileType = folder; path = public; sourceTree = "<group>"; };
958DCC722DB07C7200EA8C5F /* debug.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = debug.xcconfig; path = ../debug.xcconfig; sourceTree = SOURCE_ROOT; };
B1A2C3D40001000100000002 /* SandboxPlugin.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SandboxPlugin.swift; sourceTree = "<group>"; };
B1A2C3D40002000100000002 /* DittoBridgeViewController.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = DittoBridgeViewController.swift; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
@@ -64,6 +68,8 @@
children = (
50379B222058CBB4000EE86E /* capacitor.config.json */,
504EC3071FED79650016851F /* AppDelegate.swift */,
B1A2C3D40001000100000002 /* SandboxPlugin.swift */,
B1A2C3D40002000100000002 /* DittoBridgeViewController.swift */,
504EC30B1FED79650016851F /* Main.storyboard */,
504EC30E1FED79650016851F /* Assets.xcassets */,
504EC3101FED79650016851F /* LaunchScreen.storyboard */,
@@ -156,6 +162,8 @@
buildActionMask = 2147483647;
files = (
504EC3081FED79650016851F /* AppDelegate.swift in Sources */,
B1A2C3D40001000100000001 /* SandboxPlugin.swift in Sources */,
B1A2C3D40002000100000001 /* DittoBridgeViewController.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -303,7 +311,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 2.2.10;
MARKETING_VERSION = 2.6.1;
OTHER_SWIFT_FLAGS = "$(inherited) \"-D\" \"COCOAPODS\" \"-DDEBUG\"";
PRODUCT_BUNDLE_IDENTIFIER = pub.ditto.app;
PRODUCT_NAME = "$(TARGET_NAME)";
@@ -325,7 +333,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 2.2.10;
MARKETING_VERSION = 2.6.1;
PRODUCT_BUNDLE_IDENTIFIER = pub.ditto.app;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_ACTIVE_COMPILATION_CONDITIONS = "";
+1 -1
View File
@@ -11,7 +11,7 @@
<!--Bridge View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="CAPBridgeViewController" customModule="Capacitor" sceneMemberID="viewController"/>
<viewController id="BYZ-38-t0r" customClass="DittoBridgeViewController" customModule="App" sceneMemberID="viewController"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
@@ -0,0 +1,9 @@
import UIKit
import Capacitor
class DittoBridgeViewController: CAPBridgeViewController {
override func capacitorDidLoad() {
super.capacitorDidLoad()
webView?.allowsBackForwardNavigationGestures = true
}
}
+475
View File
@@ -0,0 +1,475 @@
import Foundation
import Capacitor
import WebKit
// MARK: - Plugin
/// Capacitor plugin that creates isolated WKWebViews for sandboxed content.
///
/// Each sandbox gets a unique custom URL scheme (`sbx-<id>://`) so that
/// every embedded app has its own origin (separate localStorage, cookies, etc.).
/// All requests on the custom scheme are intercepted via `WKURLSchemeHandler`
/// and forwarded to the JS layer as fetch events the same protocol
/// iframe.diy uses. This lets the existing React code serve files identically.
@objc(SandboxPlugin)
public class SandboxPlugin: CAPPlugin, CAPBridgedPlugin {
public let identifier = "SandboxPlugin"
public let jsName = "SandboxPlugin"
public let pluginMethods: [CAPPluginMethod] = [
CAPPluginMethod(name: "create", returnType: CAPPluginReturnPromise),
CAPPluginMethod(name: "updateFrame", returnType: CAPPluginReturnPromise),
CAPPluginMethod(name: "respondToFetch", returnType: CAPPluginReturnPromise),
CAPPluginMethod(name: "postMessage", returnType: CAPPluginReturnPromise),
CAPPluginMethod(name: "destroy", returnType: CAPPluginReturnPromise),
]
/// Active sandbox instances, keyed by sandbox ID.
private var sandboxes: [String: SandboxInstance] = [:]
// MARK: - Plugin Methods
@objc func create(_ call: CAPPluginCall) {
guard let sandboxId = call.getString("id") else {
call.reject("Missing required parameter: id")
return
}
guard let frame = call.getObject("frame"),
let x = frame["x"] as? Double,
let y = frame["y"] as? Double,
let width = frame["width"] as? Double,
let height = frame["height"] as? Double else {
call.reject("Missing or invalid parameter: frame")
return
}
if sandboxes[sandboxId] != nil {
call.reject("Sandbox already exists: \(sandboxId)")
return
}
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
let webViewFrame = CGRect(x: x, y: y, width: width, height: height)
let sandbox = SandboxInstance(
id: sandboxId,
frame: webViewFrame,
plugin: self
)
self.sandboxes[sandboxId] = sandbox
// Add the WebView on top of the Capacitor WebView.
if let bridge = self.bridge,
let webView = bridge.webView {
webView.superview?.addSubview(sandbox.webView)
}
call.resolve()
}
}
@objc func updateFrame(_ call: CAPPluginCall) {
guard let sandboxId = call.getString("id") else {
call.reject("Missing required parameter: id")
return
}
guard let frame = call.getObject("frame"),
let x = frame["x"] as? Double,
let y = frame["y"] as? Double,
let width = frame["width"] as? Double,
let height = frame["height"] as? Double else {
call.reject("Missing or invalid parameter: frame")
return
}
DispatchQueue.main.async { [weak self] in
guard let sandbox = self?.sandboxes[sandboxId] else {
call.reject("Sandbox not found: \(sandboxId)")
return
}
sandbox.webView.frame = CGRect(x: x, y: y, width: width, height: height)
call.resolve()
}
}
@objc func respondToFetch(_ call: CAPPluginCall) {
guard let sandboxId = call.getString("id") else {
call.reject("Missing required parameter: id")
return
}
guard let requestId = call.getString("requestId") else {
call.reject("Missing required parameter: requestId")
return
}
guard let response = call.getObject("response") else {
call.reject("Missing required parameter: response")
return
}
guard let sandbox = sandboxes[sandboxId] else {
call.reject("Sandbox not found: \(sandboxId)")
return
}
sandbox.schemeHandler.resolveRequest(
requestId: requestId,
status: response["status"] as? Int ?? 200,
statusText: response["statusText"] as? String ?? "OK",
headers: response["headers"] as? [String: String] ?? [:],
bodyBase64: response["body"] as? String
)
call.resolve()
}
@objc func postMessage(_ call: CAPPluginCall) {
guard let sandboxId = call.getString("id") else {
call.reject("Missing required parameter: id")
return
}
guard let message = call.getObject("message") else {
call.reject("Missing required parameter: message")
return
}
guard let sandbox = sandboxes[sandboxId] else {
call.reject("Sandbox not found: \(sandboxId)")
return
}
DispatchQueue.main.async {
sandbox.postMessageToWebView(message)
}
call.resolve()
}
@objc func destroy(_ call: CAPPluginCall) {
guard let sandboxId = call.getString("id") else {
call.reject("Missing required parameter: id")
return
}
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
if let sandbox = self.sandboxes.removeValue(forKey: sandboxId) {
sandbox.webView.removeFromSuperview()
sandbox.schemeHandler.cancelAll()
}
call.resolve()
}
}
// MARK: - Event Forwarding
/// Forward a fetch request from the native WebView to JS.
func emitFetchRequest(sandboxId: String, requestId: String, request: [String: Any]) {
notifyListeners("fetch", data: [
"id": sandboxId,
"requestId": requestId,
"request": request,
])
}
/// Forward a script message from the sandbox to JS.
func emitScriptMessage(sandboxId: String, message: [String: Any]) {
notifyListeners("scriptMessage", data: [
"id": sandboxId,
"message": message,
])
}
}
// MARK: - SandboxInstance
/// Manages a single sandboxed WKWebView instance.
private class SandboxInstance: NSObject, WKScriptMessageHandler {
let id: String
let webView: WKWebView
let schemeHandler: SandboxSchemeHandler
private weak var plugin: SandboxPlugin?
private let customScheme: String
init(id: String, frame: CGRect, plugin: SandboxPlugin) {
self.id = id
self.plugin = plugin
// Each sandbox gets a unique custom URL scheme so that WKWebView
// assigns a distinct origin, isolating localStorage/IndexedDB/cookies.
self.customScheme = "sbx-\(id)"
self.schemeHandler = SandboxSchemeHandler(
sandboxId: id,
scheme: self.customScheme,
plugin: plugin
)
let config = WKWebViewConfiguration()
config.setURLSchemeHandler(self.schemeHandler, forURLScheme: self.customScheme)
// Add a script message handler for communication from injected scripts.
let userContentController = WKUserContentController()
// Inject a bridge script that:
// 1. Provides window.parent.postMessage()-like functionality
// 2. Routes messages through the native bridge
let bridgeScript = WKUserScript(
source: SandboxInstance.bridgeScript(scheme: self.customScheme),
injectionTime: .atDocumentStart,
forMainFrameOnly: false
)
userContentController.addUserScript(bridgeScript)
config.userContentController = userContentController
config.preferences.javaScriptCanOpenWindowsAutomatically = false
config.defaultWebpagePreferences.allowsContentJavaScript = true
self.webView = WKWebView(frame: frame, configuration: config)
self.webView.isOpaque = false
self.webView.backgroundColor = .white
self.webView.scrollView.bounces = false
super.init()
// Register the message handler after super.init().
userContentController.add(self, name: "sandboxBridge")
// Load the initial page via the custom scheme.
let initialURL = URL(string: "\(self.customScheme)://app/index.html")!
self.webView.load(URLRequest(url: initialURL))
}
/// Post a JSON-RPC message to injected scripts inside the WebView.
func postMessageToWebView(_ message: [String: Any]) {
guard let jsonData = try? JSONSerialization.data(withJSONObject: message),
let jsonString = String(data: jsonData, encoding: .utf8) else {
return
}
let js = """
(function() {
if (window.__sandboxBridge && window.__sandboxBridge.onMessage) {
window.__sandboxBridge.onMessage(\(jsonString));
}
})();
"""
webView.evaluateJavaScript(js, completionHandler: nil)
}
// MARK: - WKScriptMessageHandler
/// Receive messages from injected scripts via webkit.messageHandlers.sandboxBridge.
func userContentController(
_ userContentController: WKUserContentController,
didReceive message: WKScriptMessage
) {
guard message.name == "sandboxBridge",
let body = message.body as? [String: Any] else {
return
}
plugin?.emitScriptMessage(sandboxId: id, message: body)
}
// MARK: - Bridge Script
/// JavaScript injected at document start that provides:
/// - `window.parent.postMessage()` emulation via WKScriptMessageHandler
/// - `window.__sandboxBridge.onMessage()` for receiving messages from parent
/// - `window.addEventListener("message", ...)` support for injected scripts
private static func bridgeScript(scheme: String) -> String {
return """
(function() {
'use strict';
// Message listeners registered by injected scripts.
var messageListeners = [];
// Bridge object for native communication.
window.__sandboxBridge = {
onMessage: function(data) {
// Dispatch to all registered message listeners.
var event = {
data: data,
origin: '\(scheme)://app',
source: window.parent,
type: 'message'
};
for (var i = 0; i < messageListeners.length; i++) {
try {
messageListeners[i](event);
} catch (e) {
console.error('[SandboxBridge] Listener error:', e);
}
}
}
};
// Override addEventListener to capture "message" listeners.
var originalAddEventListener = window.addEventListener;
window.addEventListener = function(type, listener, options) {
if (type === 'message' && typeof listener === 'function') {
messageListeners.push(listener);
}
return originalAddEventListener.call(window, type, listener, options);
};
var originalRemoveEventListener = window.removeEventListener;
window.removeEventListener = function(type, listener, options) {
if (type === 'message') {
var idx = messageListeners.indexOf(listener);
if (idx !== -1) messageListeners.splice(idx, 1);
}
return originalRemoveEventListener.call(window, type, listener, options);
};
// Emulate window.parent.postMessage for scripts that use it
// (e.g. the webxdc bridge script, preview injected script).
if (!window.parent || window.parent === window) {
window.parent = {};
}
window.parent.postMessage = function(data, targetOrigin, transfer) {
if (data && typeof data === 'object' && data.jsonrpc === '2.0') {
try {
window.webkit.messageHandlers.sandboxBridge.postMessage(data);
} catch (e) {
console.error('[SandboxBridge] postMessage failed:', e);
}
}
};
})();
""";
}
}
// MARK: - SandboxSchemeHandler
/// WKURLSchemeHandler that intercepts all requests on the sandbox's custom
/// URL scheme and forwards them to the JS layer as fetch events.
private class SandboxSchemeHandler: NSObject, WKURLSchemeHandler {
private let sandboxId: String
private let scheme: String
private weak var plugin: SandboxPlugin?
/// Pending scheme tasks waiting for a response from JS.
/// Key: requestId (UUID string), Value: the WKURLSchemeTask to respond to.
private var pendingTasks: [String: WKURLSchemeTask] = [:]
private let lock = NSLock()
init(sandboxId: String, scheme: String, plugin: SandboxPlugin) {
self.sandboxId = sandboxId
self.scheme = scheme
self.plugin = plugin
}
func webView(_ webView: WKWebView, start urlSchemeTask: WKURLSchemeTask) {
let request = urlSchemeTask.request
guard let url = request.url else {
urlSchemeTask.didFailWithError(NSError(
domain: "SandboxPlugin", code: -1,
userInfo: [NSLocalizedDescriptionKey: "No URL in request"]
))
return
}
let requestId = UUID().uuidString
lock.lock()
pendingTasks[requestId] = urlSchemeTask
lock.unlock()
// Serialise the request for the fetch event.
// Rewrite the URL so it looks like a normal HTTP URL to the parent
// (e.g. "sbx-abc123://app/index.html" -> "https://<sandboxId>.sandbox.native/index.html")
// The JS side only cares about the pathname.
var headers: [String: String] = [:]
if let allHeaders = request.allHTTPHeaderFields {
headers = allHeaders
}
var bodyBase64: String? = nil
if let bodyData = request.httpBody {
bodyBase64 = bodyData.base64EncodedString()
}
let path = url.path.isEmpty ? "/" : url.path
let rewrittenURL = "https://\(sandboxId).sandbox.native\(path)"
let serialisedRequest: [String: Any] = [
"url": rewrittenURL,
"method": request.httpMethod ?? "GET",
"headers": headers,
"body": bodyBase64 as Any,
]
plugin?.emitFetchRequest(
sandboxId: sandboxId,
requestId: requestId,
request: serialisedRequest
)
}
func webView(_ webView: WKWebView, stop urlSchemeTask: WKURLSchemeTask) {
// Remove the task from pending JS response will be ignored if it arrives later.
lock.lock()
let removed = pendingTasks.first(where: { $0.value === urlSchemeTask })
if let key = removed?.key {
pendingTasks.removeValue(forKey: key)
}
lock.unlock()
}
/// Called by the plugin when JS responds to a fetch request.
func resolveRequest(
requestId: String,
status: Int,
statusText: String,
headers: [String: String],
bodyBase64: String?
) {
lock.lock()
guard let task = pendingTasks.removeValue(forKey: requestId) else {
lock.unlock()
return
}
lock.unlock()
// Decode the base64 body.
var bodyData: Data? = nil
if let b64 = bodyBase64 {
bodyData = Data(base64Encoded: b64)
}
// Build the response.
// Use the task's original URL for the response.
let responseURL = task.request.url ?? URL(string: "\(scheme)://app/")!
let response = HTTPURLResponse(
url: responseURL,
statusCode: status,
httpVersion: "HTTP/1.1",
headerFields: headers
)!
DispatchQueue.main.async {
task.didReceive(response)
if let data = bodyData {
task.didReceive(data)
}
task.didFinish()
}
}
/// Cancel all pending tasks (called on destroy).
func cancelAll() {
lock.lock()
let tasks = pendingTasks
pendingTasks.removeAll()
lock.unlock()
for (_, task) in tasks {
task.didFailWithError(NSError(
domain: "SandboxPlugin", code: -999,
userInfo: [NSLocalizedDescriptionKey: "Sandbox destroyed"]
))
}
}
}
+2
View File
@@ -14,6 +14,7 @@ let package = Package(
.package(url: "https://github.com/ionic-team/capacitor-swift-pm.git", exact: "8.2.0"),
.package(name: "CapacitorApp", path: "../../../node_modules/@capacitor/app"),
.package(name: "CapacitorFilesystem", path: "../../../node_modules/@capacitor/filesystem"),
.package(name: "CapacitorKeyboard", path: "../../../node_modules/@capacitor/keyboard"),
.package(name: "CapacitorLocalNotifications", path: "../../../node_modules/@capacitor/local-notifications"),
.package(name: "CapacitorShare", path: "../../../node_modules/@capacitor/share"),
.package(name: "CapacitorStatusBar", path: "../../../node_modules/@capacitor/status-bar")
@@ -26,6 +27,7 @@ let package = Package(
.product(name: "Cordova", package: "capacitor-swift-pm"),
.product(name: "CapacitorApp", package: "CapacitorApp"),
.product(name: "CapacitorFilesystem", package: "CapacitorFilesystem"),
.product(name: "CapacitorKeyboard", package: "CapacitorKeyboard"),
.product(name: "CapacitorLocalNotifications", package: "CapacitorLocalNotifications"),
.product(name: "CapacitorShare", package: "CapacitorShare"),
.product(name: "CapacitorStatusBar", package: "CapacitorStatusBar")
+1897 -54
View File
File diff suppressed because it is too large Load Diff
+17 -3
View File
@@ -1,12 +1,13 @@
{
"name": "ditto",
"private": true,
"version": "2.2.10",
"version": "2.6.1",
"type": "module",
"scripts": {
"dev": "npm i --silent && vite",
"build": "npm i --silent && vite build -l error && cp dist/index.html dist/404.html && echo 'Project built successfully!'",
"test": "npm i --silent && tsc --noEmit && eslint && vitest run --reporter=dot --silent && vite build -l error && cp dist/index.html dist/404.html && echo 'All tests passed!'",
"cap:sync": "npx cap sync && node scripts/patch-cap-config.mjs",
"keygen": "keytool -genkey -v -keystore android/app/my-upload-key.keystore -keyalg RSA -keysize 2048 -validity 10000 -alias upload",
"icons": "bash scripts/generate-icons.sh"
},
@@ -17,6 +18,7 @@
"@capacitor/app": "^8.0.0",
"@capacitor/core": "^8.1.0",
"@capacitor/filesystem": "^8.1.2",
"@capacitor/keyboard": "^8.0.2",
"@capacitor/local-notifications": "^8.0.1",
"@capacitor/share": "^8.0.1",
"@capacitor/status-bar": "^8.0.0",
@@ -53,8 +55,19 @@
"@fontsource/special-elite": "^5.2.8",
"@getalby/sdk": "^5.1.1",
"@hookform/resolvers": "^5.2.2",
"@nostrify/nostrify": "^0.51.0",
"@nostrify/react": "^0.4.0",
"@milkdown/core": "^7.20.0",
"@milkdown/ctx": "^7.20.0",
"@milkdown/plugin-clipboard": "^7.20.0",
"@milkdown/plugin-history": "^7.20.0",
"@milkdown/plugin-listener": "^7.20.0",
"@milkdown/plugin-upload": "^7.20.0",
"@milkdown/preset-commonmark": "^7.20.0",
"@milkdown/preset-gfm": "^7.20.0",
"@milkdown/prose": "^7.20.0",
"@milkdown/react": "^7.20.0",
"@milkdown/utils": "^7.20.0",
"@nostrify/nostrify": "^0.51.1",
"@nostrify/react": "^0.4.1",
"@nostrify/types": "^0.36.9",
"@plausible-analytics/tracker": "^0.4.4",
"@radix-ui/react-accordion": "^1.2.0",
@@ -117,6 +130,7 @@
"react-router-dom": "^6.26.2",
"recharts": "^2.12.7",
"rehype-sanitize": "^6.0.0",
"slugify": "^1.6.8",
"smol-toml": "^1.6.0",
"tailwind-merge": "^2.5.2",
"tailwindcss-animate": "^1.0.7",
+127 -7
View File
@@ -1,9 +1,129 @@
# Changelog
## [2.6.1] - 2026-04-06
### Added
- Manage your interest tabs (hashtags and locations) from the settings page
- Edit button on custom profile tabs so you can tweak them without recreating from scratch
- Follow packs and follow sets now show author info and action headers in the feed
- Posts now show whether they were created or updated, so you can tell when something's been edited
### Changed
- Webxdc games and apps run in a more secure sandbox with stricter content policies and private subdomains
- Nsite previews now use the same secure sandbox as webxdc apps
- Blobbi items work as instant abilities instead of consumable inventory -- no more fiddly quantity pickers
### Fixed
- Desktop tab bar no longer overflows when you have lots of tabs -- scroll arrows appear automatically
- Mobile compose box no longer randomly collapses or becomes unclickable
- Profile avatar and banner lightbox no longer hides behind the right sidebar
- Infinite scroll on custom profile tab feeds no longer reloads the same content
- Reaction emoji are now visible on each row in the interactions modal
- Missing bottom border on collapsed thread expand button restored
## [2.6.0] - 2026-04-05
### Added
- Follow links and QR codes -- share a link or scannable code that lets anyone follow you with one tap, complete with your themed profile preview and recent posts
- Immersive Blobbi hatching ceremony -- crack your egg through cinematic stages with shaking animations, a burst of light, sparkles, typewriter dialog, and a naming moment
### Changed
- Footer links redesigned as compact icon chips for a cleaner look
- Custom emoji now render crisp at small sizes with pixel-perfect scaling
### Fixed
- Custom themes now apply correctly when logging in on a new device
- Settings and preferences sync reliably across devices
- Mobile sidebar links no longer clip into the safe area
- Blobbi page background overlay now appears properly on custom themes
- Blobbi companion state no longer resets unexpectedly from stale cache data
- Letter compose picker no longer gets hidden behind the top navigation arc
## [2.5.2] - 2026-04-04
### Added
- See who voted on each poll option -- tap the vote count to open a voters list with avatar stacks and per-option filter tabs
- Poll votes now appear as activity cards in feeds and on detail pages
### Fixed
- Threads and replies load more reliably by following relay and author hints when fetching parent events
## [2.5.1] - 2026-04-03
### Fixed
- Lightbox now reliably appears above all content, not just when opened from photo galleries
## [2.5.0] - 2026-04-03
### Added
- Run nsites and web apps directly inside Ditto -- hit the "Run" button on any nsite or app card to preview it in an overlay without leaving your feed
- File uploads in the poll composer -- attach images and media to your polls
- Blobbi posts now appear in the homepage feed
### Changed
- Profile media sidebar fills remaining slots with photos from text posts when there aren't enough dedicated media posts
- App cards now show banner images and improved layout
### Fixed
- Lightbox no longer appears behind the right sidebar
- Compose box corners are properly rounded
- Clicking buttons or links inside a post card no longer accidentally navigates to the post detail page
## [2.4.1] - 2026-04-02
### Added
- Rich cards for Zapstore app releases and assets -- see download links, version info, platform badges, and hashes right in your feed
### Fixed
- First-hatch tour now shows for accounts that were onboarded before the tour existed, so no one misses the hatching moment
## [2.4.0] - 2026-04-02
### Added
- First-hatch tour: a guided experience for hatching your very first Blobbi egg, with progressive crack animations, an inline card flow, and a reveal moment
- Customizable bottom bar: rearrange or hide any item in the navigation bar to make Ditto feel like yours
- Mission surface card in the feed that surfaces your active quests at a glance
### Changed
- Missions redesigned as a quest board with collapsible cards and a lighter aesthetic
- "Edit Profile" mission now completes when you update any profile field, not just wall-specific edits
- Media tab on profiles now shows only photos, videos, and other media -- not plain text posts
- Blobbi onboarding state now syncs to your profile so it follows you across devices
### Fixed
- Notification dot no longer reappears after you've already marked notifications as read
- Dialogs no longer fly up when the mobile keyboard opens
## [2.3.1] - 2026-04-02
### Changed
- Drafts now save instantly to your device and sync to relays in the background, with a cloud sync indicator so you always know the status
### Fixed
- Dialogs stay visible above the keyboard on mobile instead of getting hidden behind it
- Editing an existing article no longer incorrectly warns about a duplicate slug
- Switching between rich text and markdown source mode no longer clears your content
- Fix crash when editing in markdown source mode
## [2.3.0] - 2026-04-02
### Added
- In-app article editor with a rich text toolbar, image uploads, auto-saving drafts, and a "My Articles" tab to manage drafts and published articles
### Fixed
- Custom emoji no longer stretch to fill their container
- Mobile drawer now closes when tapping footer links like Changelog or Privacy
- Logged-out users now default to the global tab on content feeds instead of seeing an empty follows tab
## [2.2.11] - 2026-04-02
### Fixed
- Fix crash caused by the "What's new" toast firing outside the router
## [2.2.10] - 2026-04-02
### Added
- App cards for Nostr apps (NIP-89) now display in feeds and detail pages with hero images, icons, supported kinds, and quick-launch buttons
- App cards for Nostr apps now display in feeds and detail pages with hero images, icons, and quick-launch buttons
- "What's new" toast appears after an app update with a changelog preview and link to the full changelog
### Changed
@@ -48,7 +168,7 @@
### Added
- Encrypted letters now appear as interactive 3D envelopes with Nushu script -- flip and open them to reveal the secret writing inside
- Zap receipts and profile metadata events now render in feeds and detail pages
- Remote signer callback page for NIP-46 login flows (Amber, Primal)
- Remote signer callback page for login flows with Amber, Primal, and other signing apps
### Changed
- Post action buttons extracted into a reusable PostActionBar component
@@ -103,11 +223,11 @@
## [2.2.2] - 2026-03-29
### Added
- Dedicated photo upload flow for sharing photos as NIP-68 kind 20 events
- Dedicated photo upload flow for sharing photos
- Pull-to-refresh on all feed pages
- 3D tilt effect on badge images -- hover over badges to see them pop
- Multi-select badge awarding with indicators for already-sent badges
- Badge list recovery dialog for restoring kind 10008 profile badge lists
- Badge list recovery dialog for restoring profile badge lists
- Compact badge row preview in embedded profile badges events
- Custom emoji usage tracking so your most-used custom emojis appear in the quick-react bar
- Release notes now included in Zapstore publishing
@@ -126,7 +246,7 @@
- Double-tap reactions now properly show the emoji on the post
- Emoji shortcode autocomplete text and highlight colors
- Profile skeleton no longer flickers for brand-new users with no metadata
- Addressable event routing now works correctly for replaceable events (kind 10000-19999)
- Event links now route correctly for all event types
- Badge notifications are now clickable
- Custom profile tab form no longer retains fields from a previously edited tab
- Double line under profile tabs in edit mode
@@ -153,10 +273,10 @@
- Blobbi shop and inventory system with items that affect your pet's stats
- Daily missions with reroll, care streaks, and stage-based rewards
- Immersive full-screen divines experience on both mobile and desktop with floating controls
- NIP-11 relay information panel on the network settings page
- Relay information panel on the network settings page
- Link preview cards now display inside quoted posts instead of raw URLs
- Nsec paste guard warns you before accidentally pasting private keys outside the login field
- Remote signer UX improvements for Amber and NIP-46 users on Android
- Remote signer UX improvements for Amber users on Android
- Badge awards now trigger push notifications
- Badges display in profile bio section with a "Give badge" option in the profile menu
+49
View File
@@ -0,0 +1,49 @@
#!/usr/bin/env node
/**
* Patch capacitor.config.json to include local (non-SPM) plugin classes.
*
* `npx cap sync` regenerates the `packageClassList` array from SPM packages
* only, so local plugins compiled directly into the app binary (like
* SandboxPlugin) are not included. This script appends them after sync so
* the Capacitor bridge eagerly registers them at startup.
*
* Usage: node scripts/patch-cap-config.mjs
* Typically run after `npx cap sync`.
*/
import { readFileSync, writeFileSync } from 'fs';
import { resolve } from 'path';
/** Local plugin class names to ensure are registered. */
const LOCAL_PLUGINS = ['SandboxPlugin'];
const platforms = ['ios/App/App', 'android/app/src/main/assets'];
for (const platform of platforms) {
const configPath = resolve(platform, 'capacitor.config.json');
let config;
try {
config = JSON.parse(readFileSync(configPath, 'utf-8'));
} catch {
// Platform may not exist or config not yet generated — skip.
continue;
}
const classList = new Set(config.packageClassList ?? []);
let changed = false;
for (const plugin of LOCAL_PLUGINS) {
if (!classList.has(plugin)) {
classList.add(plugin);
changed = true;
}
}
if (changed) {
config.packageClassList = [...classList];
writeFileSync(configPath, JSON.stringify(config, null, '\t') + '\n');
console.log(`Patched ${configPath}: added ${LOCAL_PLUGINS.join(', ')}`);
}
}
+10 -8
View File
@@ -16,8 +16,8 @@ import NostrProvider from "@/components/NostrProvider";
import { NostrSync } from "@/components/NostrSync";
import { PlausibleProvider } from "@/components/PlausibleProvider";
import { SentryProvider } from "@/components/SentryProvider";
import { VersionCheck } from "@/components/VersionCheck";
import { Toaster } from "@/components/ui/toaster";
import { TooltipProvider } from "@/components/ui/tooltip";
import { useNsecPasteGuard } from "@/hooks/useNsecPasteGuard";
import type { AppConfig } from "@/contexts/AppContext";
@@ -51,6 +51,7 @@ const hardcodedConfig: AppConfig = {
appName: "Ditto",
appId: "ditto",
homePage: "feed",
client: "naddr1qvzqqqru7cpzq7q6z5ns2hm5c8msyv83qwzxpxe52j8c4d4q5m92wsp9sflelkh9qqzkg6t5w3hswjl4yp",
magicMouse: false,
theme: "system",
autoShareTheme: true,
@@ -123,11 +124,11 @@ const hardcodedConfig: AppConfig = {
"feed",
"notifications",
"search",
"themes",
"letters",
"badges",
"blobbi",
"theme",
"badges",
"emojis",
"letters",
"themes",
"settings",
"help",
],
@@ -148,6 +149,8 @@ const hardcodedConfig: AppConfig = {
plausibleEndpoint: import.meta.env.VITE_PLAUSIBLE_ENDPOINT || "",
savedFeeds: [],
imageQuality: 'compressed',
curatorPubkey: '932614571afcbad4d17a191ee281e39eebbb41b93fac8fd87829622aeb112f4d',
sandboxDomain: 'iframe.diy',
};
/**
@@ -201,12 +204,11 @@ export function App() {
<NostrProvider>
<NostrSync />
<NativeNotifications />
<VersionCheck />
<NWCProvider>
<DMProvider config={dmConfig}>
<EmotionDevProvider>
<TooltipProvider>
<Toaster />
<InitialSyncGate>
<AppRouter />
</InitialSyncGate>
+12
View File
@@ -6,8 +6,10 @@ import { MinimizedAudioBar } from "@/components/MinimizedAudioBar";
import { AudioPlayerProvider } from "@/contexts/AudioPlayerContext";
import { BlobbiActionsProvider } from "@/blobbi/companion/interaction/BlobbiActionsProvider";
import { sidebarItemIcon } from "@/lib/sidebarItems";
import { Toaster } from "./components/ui/toaster";
import { MainLayout } from "./components/MainLayout";
import { ScrollToTop } from "./components/ScrollToTop";
import { VersionCheck } from "./components/VersionCheck";
import { useCurrentUser } from "./hooks/useCurrentUser";
import { useProfileUrl } from "./hooks/useProfileUrl";
import { getExtraKindDef } from "./lib/extraKinds";
@@ -32,6 +34,7 @@ const HomePage = lazy(() => import("./pages/HomePage").then(m => ({ default: m.H
const AdvancedSettingsPage = lazy(() => import("./pages/AdvancedSettingsPage").then(m => ({ default: m.AdvancedSettingsPage })));
const AIChatPage = lazy(() => import("./pages/AIChatPage").then(m => ({ default: m.AIChatPage })));
const ArchivePage = lazy(() => import("./pages/ArchivePage").then(m => ({ default: m.ArchivePage })));
const ArticleEditorPage = lazy(() => import("./pages/ArticleEditorPage").then(m => ({ default: m.ArticleEditorPage })));
const BadgesPage = lazy(() => import("./pages/BadgesPage").then(m => ({ default: m.BadgesPage })));
const BlobbiPage = lazy(() => import("./pages/BlobbiPage").then(m => ({ default: m.BlobbiPage })));
const BlueskyPage = lazy(() => import("./pages/BlueskyPage").then(m => ({ default: m.BlueskyPage })));
@@ -74,6 +77,7 @@ const WalletSettingsPage = lazy(() => import("./pages/WalletSettingsPage").then(
const WebxdcFeedPage = lazy(() => import("./pages/WebxdcFeedPage").then(m => ({ default: m.WebxdcFeedPage })));
const WikipediaPage = lazy(() => import("./pages/WikipediaPage").then(m => ({ default: m.WikipediaPage })));
const WorldPage = lazy(() => import("./pages/WorldPage").then(m => ({ default: m.WorldPage })));
const FollowPage = lazy(() => import("./pages/FollowPage").then(m => ({ default: m.FollowPage })));
const RemoteLoginSuccessPage = lazy(() => import("./pages/RemoteLoginSuccessPage").then(m => ({ default: m.RemoteLoginSuccessPage })));
const pollsDef = getExtraKindDef("polls")!;
@@ -136,6 +140,8 @@ export function AppRouter() {
return (
<AudioPlayerProvider>
<BrowserRouter>
<Toaster />
<VersionCheck />
<MinimizedAudioBar />
<AudioNavigationGuard />
<DeepLinkHandler />
@@ -146,6 +152,9 @@ export function AppRouter() {
</Suspense>
</BlobbiActionsProvider>
<Routes>
{/* Auto-follow deep link: fullscreen immersive (no sidebars/nav) */}
<Route path="/follow/:npub" element={<FollowPage />} />
{/* All routes share the persistent MainLayout (sidebar + nav) */}
<Route element={<MainLayout />}>
<Route path="/" element={<HomePage />} />
@@ -207,6 +216,8 @@ export function AppRouter() {
}
/>
<Route path="/webxdc" element={<WebxdcFeedPage />} />
<Route path="/articles/new" element={<ArticleEditorPage />} />
<Route path="/articles/edit/:naddr" element={<ArticleEditorPage />} />
<Route
path="/articles"
element={
@@ -214,6 +225,7 @@ export function AppRouter() {
kind={articlesDef.kind}
title={articlesDef.label}
icon={sidebarItemIcon("articles", "size-5")}
fabHref="/articles/new"
/>
}
/>
@@ -1,19 +1,16 @@
// src/blobbi/actions/components/BlobbiActionInventoryModal.tsx
import { useMemo, useState } from 'react';
import { Loader2, ShoppingBag, Minus, Plus, X } from 'lucide-react';
import { useMemo } from 'react';
import { Loader2, X } from 'lucide-react';
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogFooter,
DialogClose,
} from '@/components/ui/dialog';
import { Button } from '@/components/ui/button';
import { Badge } from '@/components/ui/badge';
import { Input } from '@/components/ui/input';
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import { cn } from '@/lib/utils';
@@ -37,8 +34,8 @@ interface BlobbiActionInventoryModalProps {
action: InventoryAction;
companion: BlobbiCompanion;
profile: BlobbonautProfile | null;
/** Called when user confirms using item(s). Now accepts quantity. */
onUseItem: (itemId: string, quantity: number) => void;
/** Called when user taps Use on an item. Always uses once. */
onUseItem: (itemId: string) => void;
onOpenShop: () => void;
isUsingItem: boolean;
usingItemId: string | null;
@@ -49,24 +46,19 @@ export function BlobbiActionInventoryModal({
onOpenChange,
action,
companion,
profile,
profile: _profile,
onUseItem,
onOpenShop,
onOpenShop: _onOpenShop,
isUsingItem,
usingItemId,
}: BlobbiActionInventoryModalProps) {
const actionMeta = ACTION_METADATA[action];
// State for confirmation dialog
const [selectedItem, setSelectedItem] = useState<ResolvedInventoryItem | null>(null);
const [quantity, setQuantity] = useState(1);
const [showConfirmDialog, setShowConfirmDialog] = useState(false);
// Filter inventory by action type, respecting egg-compatible effects
// Get all available items for this action from the catalog (not inventory).
// Items are abilities/tools — no ownership required.
const availableItems = useMemo(() => {
if (!profile) return [];
return filterInventoryByAction(profile.storage, action, { stage: companion.stage });
}, [profile, action, companion.stage]);
return filterInventoryByAction([], action, { stage: companion.stage });
}, [action, companion.stage]);
// Check stage restrictions for this specific action
const canUse = canUseAction(companion, action);
@@ -74,46 +66,9 @@ export function BlobbiActionInventoryModal({
const isEmpty = availableItems.length === 0;
const handleSelectItem = (item: ResolvedInventoryItem) => {
const handleUseItem = (item: ResolvedInventoryItem) => {
if (isUsingItem) return;
setSelectedItem(item);
setQuantity(1);
setShowConfirmDialog(true);
};
const handleConfirmUse = () => {
if (!selectedItem || isUsingItem) return;
onUseItem(selectedItem.itemId, quantity);
// Reset after starting use
setShowConfirmDialog(false);
setSelectedItem(null);
setQuantity(1);
};
const handleCloseConfirmDialog = (isOpen: boolean) => {
if (!isOpen) {
setShowConfirmDialog(false);
setSelectedItem(null);
setQuantity(1);
}
};
const handleOpenShop = () => {
onOpenChange(false);
onOpenShop();
};
// Quantity controls
const maxQuantity = selectedItem?.quantity ?? 1;
const handleIncrease = () => setQuantity(q => Math.min(q + 1, maxQuantity));
const handleDecrease = () => setQuantity(q => Math.max(q - 1, 1));
const handleQuantityInput = (e: React.ChangeEvent<HTMLInputElement>) => {
const value = parseInt(e.target.value, 10);
if (isNaN(value) || value < 1) {
setQuantity(1);
} else {
setQuantity(Math.min(value, maxQuantity));
}
onUseItem(item.itemId);
};
return (
@@ -161,14 +116,10 @@ export function BlobbiActionInventoryModal({
<div className="size-16 rounded-2xl bg-muted/50 flex items-center justify-center mb-4">
<span className="text-3xl">{actionMeta.icon}</span>
</div>
<h3 className="text-lg font-semibold mb-2">No Items</h3>
<p className="text-sm text-muted-foreground max-w-sm mb-4">
You don't have any items for this action. Visit the shop to get some!
<h3 className="text-lg font-semibold mb-2">No Items Available</h3>
<p className="text-sm text-muted-foreground max-w-sm">
No items are available for this action at your Blobbi's current stage.
</p>
<Button onClick={handleOpenShop} className="gap-2">
<ShoppingBag className="size-4" />
Open Shop
</Button>
</div>
)}
@@ -181,7 +132,7 @@ export function BlobbiActionInventoryModal({
item={item}
companion={companion}
action={action}
onUse={() => handleSelectItem(item)}
onUse={() => handleUseItem(item)}
isUsing={isUsingItem && usingItemId === item.itemId}
disabled={isUsingItem}
/>
@@ -190,24 +141,6 @@ export function BlobbiActionInventoryModal({
)}
</div>
</DialogContent>
{/* Confirmation Dialog with Quantity Selector */}
{selectedItem && (
<BlobbiUseItemConfirmDialog
open={showConfirmDialog}
onOpenChange={handleCloseConfirmDialog}
item={selectedItem}
companion={companion}
action={action}
quantity={quantity}
maxQuantity={maxQuantity}
onIncrease={handleIncrease}
onDecrease={handleDecrease}
onQuantityChange={handleQuantityInput}
onConfirm={handleConfirmUse}
isUsing={isUsingItem}
/>
)}
</Dialog>
);
}
@@ -238,15 +171,12 @@ function BlobbiInventoryUseRow({
// Preview stat changes - handle egg-specific preview for medicine and clean
const { normalStatChanges, eggStatChanges } = useMemo(() => {
if (isEgg && isMedicine) {
// For eggs using medicine, show health preview
// Eggs use the 3-stat model: health, hygiene, happiness
return {
normalStatChanges: [],
eggStatChanges: previewMedicineForEgg(companion.stats.health, item.effect),
};
}
if (isEgg && isClean) {
// For eggs using hygiene items, show hygiene (and possibly happiness) preview
return {
normalStatChanges: [],
eggStatChanges: previewCleanForEgg(
@@ -255,7 +185,6 @@ function BlobbiInventoryUseRow({
),
};
}
// Normal stats preview
return {
normalStatChanges: previewStatChanges(companion.stats, item.effect),
eggStatChanges: [] as EggStatPreview[],
@@ -280,16 +209,12 @@ function BlobbiInventoryUseRow({
<div className="flex-1 min-w-0">
<div className="flex items-center gap-2 mb-0.5 sm:mb-1">
<h3 className="font-semibold text-sm sm:text-base truncate">{item.name}</h3>
<Badge variant="secondary" className="text-xs shrink-0">
x{item.quantity}
</Badge>
</div>
{/* Effect Preview - shown inline on desktop */}
<div className="hidden sm:block">
{hasChanges && (
<div className="flex flex-wrap gap-x-3 gap-y-1">
{/* Normal stat changes */}
{normalStatChanges.map(({ stat, delta }) => (
<span key={stat} className="text-xs">
<span
@@ -308,7 +233,6 @@ function BlobbiInventoryUseRow({
</span>
</span>
))}
{/* Egg stat changes (health for medicine) */}
{eggStatChanges.map(({ stat, delta }) => (
<span key={stat} className="text-xs">
<span
@@ -350,7 +274,6 @@ function BlobbiInventoryUseRow({
{/* Effect Preview - shown below on mobile */}
{hasChanges && (
<div className="sm:hidden flex flex-wrap gap-x-3 gap-y-1 pl-13">
{/* Normal stat changes */}
{normalStatChanges.map(({ stat, delta }) => (
<span key={stat} className="text-xs">
<span
@@ -369,7 +292,6 @@ function BlobbiInventoryUseRow({
</span>
</span>
))}
{/* Egg stat changes (health for medicine) */}
{eggStatChanges.map(({ stat, delta }) => (
<span key={stat} className="text-xs">
<span
@@ -393,222 +315,3 @@ function BlobbiInventoryUseRow({
</div>
);
}
// ─── Use Item Confirmation Dialog ─────────────────────────────────────────────
interface BlobbiUseItemConfirmDialogProps {
open: boolean;
onOpenChange: (open: boolean) => void;
item: ResolvedInventoryItem;
companion: BlobbiCompanion;
action: InventoryAction;
quantity: number;
maxQuantity: number;
onIncrease: () => void;
onDecrease: () => void;
onQuantityChange: (e: React.ChangeEvent<HTMLInputElement>) => void;
onConfirm: () => void;
isUsing: boolean;
}
function BlobbiUseItemConfirmDialog({
open,
onOpenChange,
item,
companion,
action,
quantity,
maxQuantity,
onIncrease,
onDecrease,
onQuantityChange,
onConfirm,
isUsing,
}: BlobbiUseItemConfirmDialogProps) {
const actionMeta = ACTION_METADATA[action];
const isEgg = companion.stage === 'egg';
const isMedicine = action === 'medicine';
const isClean = action === 'clean';
// Preview stat changes for the selected quantity
const statPreview = useMemo(() => {
if (!item.effect) return { normalChanges: [], eggChanges: [] };
if (isEgg && isMedicine) {
// Calculate health change for N items
const healthDelta = item.effect.health ?? 0;
let currentHealth = companion.stats.health ?? 0;
for (let i = 0; i < quantity; i++) {
currentHealth = Math.max(0, Math.min(100, currentHealth + healthDelta));
}
const totalDelta = currentHealth - (companion.stats.health ?? 0);
return {
normalChanges: [],
eggChanges: totalDelta !== 0 ? [{ stat: 'health' as const, delta: totalDelta }] : [],
};
}
if (isEgg && isClean) {
// Calculate hygiene and happiness changes for N items
const hygieneDelta = item.effect.hygiene ?? 0;
const happinessDelta = item.effect.happiness ?? 0;
let currentHygiene = companion.stats.hygiene ?? 0;
let currentHappiness = companion.stats.happiness ?? 0;
for (let i = 0; i < quantity; i++) {
currentHygiene = Math.max(0, Math.min(100, currentHygiene + hygieneDelta));
currentHappiness = Math.max(0, Math.min(100, currentHappiness + happinessDelta));
}
const changes: Array<{ stat: 'health' | 'hygiene' | 'happiness'; delta: number }> = [];
const totalHygieneDelta = currentHygiene - (companion.stats.hygiene ?? 0);
const totalHappinessDelta = currentHappiness - (companion.stats.happiness ?? 0);
if (totalHygieneDelta !== 0) changes.push({ stat: 'hygiene', delta: totalHygieneDelta });
if (totalHappinessDelta !== 0) changes.push({ stat: 'happiness', delta: totalHappinessDelta });
return { normalChanges: [], eggChanges: changes };
}
// Normal stats preview - simulate N applications
const statKeys = ['hunger', 'happiness', 'energy', 'hygiene', 'health'] as const;
const currentStats = { ...companion.stats };
for (let i = 0; i < quantity; i++) {
for (const stat of statKeys) {
const delta = item.effect[stat];
if (delta !== undefined) {
currentStats[stat] = Math.max(0, Math.min(100, (currentStats[stat] ?? 0) + delta));
}
}
}
const changes: Array<{ stat: string; delta: number }> = [];
for (const stat of statKeys) {
const delta = (currentStats[stat] ?? 0) - (companion.stats[stat] ?? 0);
if (delta !== 0) {
changes.push({ stat, delta });
}
}
return { normalChanges: changes, eggChanges: [] };
}, [item.effect, companion.stats, quantity, isEgg, isMedicine, isClean]);
const hasChanges = statPreview.normalChanges.length > 0 || statPreview.eggChanges.length > 0;
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="max-w-sm w-[calc(100%-2rem)]">
<DialogHeader>
<DialogTitle>{actionMeta.label}</DialogTitle>
</DialogHeader>
<div className="space-y-4 py-2">
{/* Item Preview */}
<div className="flex items-center gap-3 sm:gap-4 p-3 sm:p-4 rounded-lg bg-muted/50">
<div className="text-3xl sm:text-4xl shrink-0">{item.icon}</div>
<div className="flex-1 min-w-0">
<h3 className="font-semibold truncate">{item.name}</h3>
<p className="text-sm text-muted-foreground">
{item.quantity} in inventory
</p>
</div>
</div>
{/* Quantity Selector */}
<div className="space-y-2">
<div className="flex items-center justify-between">
<label className="text-sm font-medium">Quantity</label>
<span className="text-xs text-muted-foreground">
Max: {maxQuantity}
</span>
</div>
<div className="flex items-center gap-2">
<Button
variant="outline"
size="icon"
onClick={onDecrease}
disabled={quantity <= 1 || isUsing}
>
<Minus className="size-4" />
</Button>
<Input
type="number"
min="1"
max={maxQuantity}
value={quantity}
onChange={onQuantityChange}
disabled={isUsing}
className="text-center"
/>
<Button
variant="outline"
size="icon"
onClick={onIncrease}
disabled={quantity >= maxQuantity || isUsing}
>
<Plus className="size-4" />
</Button>
</div>
</div>
{/* Effects Summary */}
{hasChanges && (
<div className="p-4 rounded-lg bg-gradient-to-r from-emerald-500/10 to-green-500/10 border border-emerald-500/20">
<h4 className="text-sm font-medium mb-2">
Total effect{quantity > 1 ? ` (x${quantity})` : ''}
</h4>
<div className="flex flex-wrap gap-2">
{statPreview.normalChanges.map(({ stat, delta }) => (
<Badge
key={stat}
variant="secondary"
className={cn(
'text-xs',
delta > 0
? 'bg-green-500/20 text-green-700 dark:text-green-300'
: 'bg-red-500/20 text-red-700 dark:text-red-300'
)}
>
{delta > 0 ? '+' : ''}{delta} {stat}
</Badge>
))}
{statPreview.eggChanges.map(({ stat, delta }) => (
<Badge
key={stat}
variant="secondary"
className={cn(
'text-xs',
delta > 0
? 'bg-green-500/20 text-green-700 dark:text-green-300'
: 'bg-red-500/20 text-red-700 dark:text-red-300'
)}
>
{delta > 0 ? '+' : ''}{delta} {stat}
</Badge>
))}
</div>
</div>
)}
</div>
<DialogFooter>
<Button
variant="outline"
onClick={() => onOpenChange(false)}
disabled={isUsing}
>
Cancel
</Button>
<Button
onClick={onConfirm}
disabled={isUsing}
className="min-w-24"
>
{isUsing ? (
<>
<Loader2 className="size-4 mr-2 animate-spin" />
Using...
</>
) : (
`Use${quantity > 1 ? ` (x${quantity})` : ''}`
)}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}
@@ -1,19 +1,39 @@
// src/blobbi/actions/components/BlobbiMissionsModal.tsx
/**
* Missions modal for Blobbi.
*
* Shows:
* - Daily missions (always visible, separate reward system)
* - Incubation tasks when the current Blobbi is incubating (egg stage)
* - Evolve tasks when evolving (baby stage)
* Missions modal for Blobbi — card-grid quest board.
*
* Layout:
* 1. Sticky header with title, subtitle, legend help button, close
* 2. Current Focus section (hatch / evolve) — collapsible, default open
* 3. Daily Bounties section — collapsible, default open
* 4. Settings row — low emphasis toggle (not collapsible)
*
* Both main sections use lightweight Radix Collapsible wrappers.
* Collapsed headers still show summary info (progress / coins).
*/
import { Target, Loader2, XCircle, AlertTriangle, Calendar, Coins, X, ChevronDown } from 'lucide-react';
import {
Loader2,
XCircle,
AlertTriangle,
Coins,
X,
Eye,
Scroll,
Compass,
HelpCircle,
ChevronDown,
} from 'lucide-react';
import { formatCompactNumber, cn } from '@/lib/utils';
import { Button } from '@/components/ui/button';
import { Dialog, DialogContent, DialogHeader, DialogTitle, DialogDescription, DialogClose } from '@/components/ui/dialog';
import { Switch } from '@/components/ui/switch';
import { Label } from '@/components/ui/label';
import { Badge } from '@/components/ui/badge';
import { Dialog, DialogContent, DialogClose } from '@/components/ui/dialog';
import { Popover, PopoverContent, PopoverTrigger } from '@/components/ui/popover';
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from '@/components/ui/collapsible';
import {
AlertDialog,
AlertDialogAction,
@@ -24,7 +44,6 @@ import {
AlertDialogHeader,
AlertDialogTitle,
} from '@/components/ui/alert-dialog';
import { Collapsible, CollapsibleContent, CollapsibleTrigger } from '@/components/ui/collapsible';
import { useState } from 'react';
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
@@ -42,36 +61,86 @@ import { useRerollMission } from '../hooks/useRerollMission';
interface BlobbiMissionsModalProps {
open: boolean;
onOpenChange: (open: boolean) => void;
/** Current companion being viewed */
companion: BlobbiCompanion;
/** Current Blobbonaut profile (required for coin updates) */
profile: BlobbonautProfile | null;
/** Callback to update profile in query cache after claiming */
updateProfileEvent: (event: NostrEvent) => void;
/** Hatch tasks result from useHatchTasks */
hatchTasks: HatchTasksResult;
/** Evolve tasks result from useEvolveTasks */
evolveTasks: EvolveTasksResult;
/** Called when user clicks "Create Post" action in tasks */
onOpenPostModal: () => void;
/** Called when all hatch tasks are complete and user clicks "Hatch" */
onHatch: () => void;
/** Whether hatching is in progress */
isHatching: boolean;
/** Called when all evolve tasks are complete and user clicks "Evolve" */
onEvolve: () => void;
/** Whether evolving is in progress */
isEvolving: boolean;
/** Called when user confirms stopping incubation */
onStopIncubation: () => Promise<void>;
/** Whether stop incubation is in progress */
isStoppingIncubation: boolean;
/** Called when user confirms stopping evolution */
onStopEvolution: () => Promise<void>;
/** Whether stop evolution is in progress */
isStoppingEvolution: boolean;
/** Available Blobbi stages across all user's companions (for mission filtering) */
availableStages?: ('egg' | 'baby' | 'adult')[];
showMissionCard?: boolean;
onToggleMissionCard?: (visible: boolean) => void;
}
// ─── Section Chevron ─────────────────────────────────────────────────────────
function SectionChevron({ open }: { open: boolean }) {
return (
<ChevronDown
className={cn(
'size-4 text-muted-foreground/60 transition-transform duration-200',
open && 'rotate-180',
)}
/>
);
}
// ─── Mission Type Legend ──────────────────────────────────────────────────────
function MissionTypeLegend() {
return (
<Popover>
<PopoverTrigger asChild>
<button
type="button"
className="rounded-full p-1.5 opacity-50 hover:opacity-100 hover:bg-muted transition-all"
aria-label="Mission types legend"
>
<HelpCircle className="size-4" />
</button>
</PopoverTrigger>
<PopoverContent side="bottom" align="end" className="w-56 p-3">
<p className="text-xs font-semibold mb-2">Mission Types</p>
<div className="space-y-2">
<div className="flex items-center gap-2">
<div className="size-5 rounded-full bg-amber-500/15 flex items-center justify-center shrink-0">
<Scroll className="size-3 text-amber-500" />
</div>
<div>
<p className="text-xs font-medium">Daily Bounty</p>
<p className="text-[10px] text-muted-foreground">Resets every day</p>
</div>
</div>
<div className="flex items-center gap-2">
<div className="size-5 rounded-full bg-sky-500/15 flex items-center justify-center shrink-0">
<span className="text-xs">🥚</span>
</div>
<div>
<p className="text-xs font-medium">Hatch Task</p>
<p className="text-[10px] text-muted-foreground">Egg progression</p>
</div>
</div>
<div className="flex items-center gap-2">
<div className="size-5 rounded-full bg-violet-500/15 flex items-center justify-center shrink-0">
<span className="text-xs">🐣</span>
</div>
<div>
<p className="text-xs font-medium">Evolve Task</p>
<p className="text-[10px] text-muted-foreground">Baby progression</p>
</div>
</div>
</div>
</PopoverContent>
</Popover>
);
}
// ─── Daily Missions Section ───────────────────────────────────────────────────
@@ -79,14 +148,20 @@ interface BlobbiMissionsModalProps {
interface DailyMissionsSectionProps {
profile: BlobbonautProfile | null;
updateProfileEvent: (event: NostrEvent) => void;
/** Available Blobbi stages the user has */
availableStages?: ('egg' | 'baby' | 'adult')[];
disabled?: boolean;
defaultOpen?: boolean;
}
function DailyMissionsSection({ profile, updateProfileEvent, availableStages, disabled, defaultOpen = true }: DailyMissionsSectionProps) {
function DailyMissionsSection({
profile,
updateProfileEvent,
availableStages,
disabled,
defaultOpen = true,
}: DailyMissionsSectionProps) {
const [isOpen, setIsOpen] = useState(defaultOpen);
const {
missions,
todayClaimedReward,
@@ -100,58 +175,56 @@ function DailyMissionsSection({ profile, updateProfileEvent, availableStages, di
const { mutate: claimReward, isPending: isClaiming } = useClaimMissionReward(
profile,
updateProfileEvent
updateProfileEvent,
);
const { mutate: rerollMission, isPending: isRerolling } = useRerollMission();
const handleClaimReward = (missionId: string) => {
claimReward({ missionId });
};
const handleRerollMission = (missionId: string) => {
rerollMission({ missionId, availableStages });
};
const claimableCount = missions.filter((m) => m.completed && !m.claimed).length;
return (
<Collapsible open={isOpen} onOpenChange={setIsOpen} className="overflow-hidden">
{/* Section header - Clickable */}
<Collapsible open={isOpen} onOpenChange={setIsOpen}>
{/* Section header — tappable */}
<CollapsibleTrigger className="w-full">
<div className="flex items-center justify-between gap-2 p-3 rounded-lg bg-muted/50 hover:bg-muted/70 transition-colors">
<div className="flex items-center justify-between py-1 group">
<div className="flex items-center gap-2">
<Calendar className="size-4 text-primary shrink-0" />
<h3 className="font-semibold text-sm">Daily Missions</h3>
<Scroll className="size-4 text-amber-500 dark:text-amber-400 shrink-0" />
<h3 className="font-semibold text-sm">Daily Bounties</h3>
</div>
<div className="flex items-center gap-2">
<div className="flex items-center gap-1 text-xs text-muted-foreground">
<Coins className="size-3 shrink-0" />
<span className="whitespace-nowrap">
{/* Summary pill — always visible */}
<div className="flex items-center gap-1.5 text-xs text-muted-foreground">
<Coins className="size-3 shrink-0 text-amber-500 dark:text-amber-400" />
<span className="tabular-nums">
{formatCompactNumber(todayClaimedReward)} / {formatCompactNumber(totalPotentialReward)}
</span>
{claimableCount > 0 && (
<span className="size-4 rounded-full bg-emerald-500 text-white text-[10px] font-bold flex items-center justify-center shrink-0">
{claimableCount}
</span>
)}
</div>
<ChevronDown className={cn(
"size-4 text-muted-foreground transition-transform duration-200",
isOpen && "rotate-180"
)} />
<SectionChevron open={isOpen} />
</div>
</div>
</CollapsibleTrigger>
{/* Mission list */}
<CollapsibleContent className="pt-3">
<DailyMissionsPanel
missions={missions}
onClaimReward={handleClaimReward}
onRerollMission={handleRerollMission}
todayCoins={todayClaimedReward}
disabled={disabled || isClaiming || isRerolling}
bonusAvailable={bonusAvailable}
bonusClaimed={bonusClaimed}
bonusReward={bonusReward}
noMissionsAvailable={noMissionsAvailable}
rerollsRemaining={rerollsRemaining}
isRerolling={isRerolling}
/>
<CollapsibleContent className="overflow-hidden data-[state=open]:animate-collapsible-down data-[state=closed]:animate-collapsible-up">
<div className="pt-3">
<DailyMissionsPanel
missions={missions}
onClaimReward={(id) => claimReward({ missionId: id })}
onRerollMission={(id) => rerollMission({ missionId: id, availableStages })}
todayCoins={todayClaimedReward}
disabled={disabled || isClaiming || isRerolling}
bonusAvailable={bonusAvailable}
bonusClaimed={bonusClaimed}
bonusReward={bonusReward}
noMissionsAvailable={noMissionsAvailable}
rerollsRemaining={rerollsRemaining}
isRerolling={isRerolling}
/>
</div>
</CollapsibleContent>
</Collapsible>
);
@@ -224,9 +297,9 @@ function StopConfirmationDialog({
);
}
// ─── Process Content (Incubation or Evolution) ────────────────────────────────
// ─── Current Focus Section (Hatch / Evolve) ──────────────────────────────────
interface ProcessContentProps {
interface CurrentFocusSectionProps {
companion: BlobbiCompanion;
tasks: HatchTasksResult | EvolveTasksResult;
processType: 'incubation' | 'evolution';
@@ -238,7 +311,7 @@ interface ProcessContentProps {
defaultOpen?: boolean;
}
function ProcessContent({
function CurrentFocusSection({
companion,
tasks,
processType,
@@ -248,93 +321,98 @@ function ProcessContent({
onStop,
isStopping,
defaultOpen = true,
}: ProcessContentProps) {
}: CurrentFocusSectionProps) {
const [isOpen, setIsOpen] = useState(defaultOpen);
const [showStopConfirmation, setShowStopConfirmation] = useState(false);
const isIncubation = processType === 'incubation';
const emoji = isIncubation ? '🥚' : '🐣';
const title = isIncubation ? 'Hatch Tasks' : 'Evolve Tasks';
const description = isIncubation
? 'Complete these tasks to hatch your Blobbi'
: 'Complete these tasks to evolve your Blobbi';
const completeLabel = isIncubation ? 'Hatch Your Blobbi!' : 'Evolve Your Blobbi!';
const completingLabel = isIncubation ? 'Hatching...' : 'Evolving...';
const completeEmoji = isIncubation ? '🐣' : '';
const stopLabel = isIncubation ? 'Stop Incubation' : 'Stop Evolution';
const badgeLabel = isIncubation ? 'Hatch' : 'Evolve';
const category = isIncubation ? ('hatch' as const) : ('evolve' as const);
const completedCount = tasks.tasks.filter(t => t.completed).length;
const completedCount = tasks.tasks.filter((t) => t.completed).length;
const totalTasks = tasks.tasks.length;
return (
<Collapsible open={isOpen} onOpenChange={setIsOpen} className="overflow-hidden">
{/* Section header - Clickable */}
<Collapsible open={isOpen} onOpenChange={setIsOpen}>
{/* Section header — tappable */}
<CollapsibleTrigger className="w-full">
<div className="flex items-center justify-between gap-2 p-3 rounded-lg bg-muted/50 hover:bg-muted/70 transition-colors">
<div className="flex items-center justify-between py-1 group">
<div className="flex items-center gap-2">
<span className="text-lg">{emoji}</span>
<h3 className="font-semibold text-sm">{title}</h3>
<Badge
variant="secondary"
className={cn(
'text-xs font-semibold px-2 py-0.5',
isIncubation
? 'bg-sky-500/15 text-sky-600 dark:text-sky-400'
: 'bg-violet-500/15 text-violet-600 dark:text-violet-400',
)}
>
{badgeLabel}
</Badge>
<span className="text-sm font-semibold">{title}</span>
</div>
<div className="flex items-center gap-2">
<span className={cn(
"text-xs font-medium px-2 py-0.5 rounded-full",
tasks.allCompleted
? "bg-emerald-500/20 text-emerald-600 dark:text-emerald-400"
: "bg-muted text-muted-foreground"
)}>
{completedCount}/{totalTasks}
<span
className={cn(
'text-xs font-medium tabular-nums',
tasks.allCompleted
? 'text-emerald-600 dark:text-emerald-400'
: 'text-muted-foreground',
)}
>
{completedCount} / {totalTasks}
</span>
<ChevronDown className={cn(
"size-4 text-muted-foreground transition-transform duration-200",
isOpen && "rotate-180"
)} />
<SectionChevron open={isOpen} />
</div>
</div>
</CollapsibleTrigger>
{/* Tasks content */}
<CollapsibleContent className="pt-3">
{/* Tasks Panel */}
<TasksPanel
tasks={tasks.tasks}
allCompleted={tasks.allCompleted}
isLoading={tasks.isLoading}
onOpenPostModal={onOpenPostModal}
onComplete={onComplete}
isCompleting={isCompleting}
emoji={emoji}
title={title}
description={description}
completeLabel={completeLabel}
completingLabel={completingLabel}
completeEmoji={completeEmoji}
/>
<CollapsibleContent className="overflow-hidden data-[state=open]:animate-collapsible-down data-[state=closed]:animate-collapsible-up">
<div className="pt-3">
{/* Task card grid */}
<TasksPanel
tasks={tasks.tasks}
allCompleted={tasks.allCompleted}
isLoading={tasks.isLoading}
onOpenPostModal={onOpenPostModal}
onComplete={onComplete}
isCompleting={isCompleting}
completeLabel={completeLabel}
completingLabel={completingLabel}
completeEmoji={completeEmoji}
category={category}
/>
{/* Stop Process Button */}
<div className="mt-6 pt-4 border-t border-border">
<Button
variant="ghost"
size="sm"
onClick={() => setShowStopConfirmation(true)}
disabled={isStopping || isCompleting}
className="w-full text-muted-foreground hover:text-destructive hover:bg-destructive/10"
>
{isStopping ? (
<>
<Loader2 className="size-4 mr-2 animate-spin" />
Stopping...
</>
) : (
<>
<XCircle className="size-4 mr-2" />
{stopLabel}
</>
)}
</Button>
{/* Stop process — low emphasis */}
<div className="mt-3 flex justify-center">
<Button
variant="ghost"
size="sm"
onClick={() => setShowStopConfirmation(true)}
disabled={isStopping || isCompleting}
className="text-xs text-muted-foreground hover:text-destructive hover:bg-destructive/10 h-8 px-3"
>
{isStopping ? (
<>
<Loader2 className="size-3.5 mr-1.5 animate-spin" />
Stopping...
</>
) : (
<>
<XCircle className="size-3.5 mr-1.5" />
{stopLabel}
</>
)}
</Button>
</div>
</div>
</CollapsibleContent>
{/* Stop Confirmation Dialog */}
<StopConfirmationDialog
open={showStopConfirmation}
onOpenChange={setShowStopConfirmation}
@@ -347,6 +425,17 @@ function ProcessContent({
);
}
// ─── Empty Focus State ────────────────────────────────────────────────────────
function EmptyFocusState() {
return (
<div className="py-6 text-center">
<Compass className="size-5 text-muted-foreground/50 mx-auto mb-2" />
<p className="text-sm text-muted-foreground">No active progression right now</p>
</div>
);
}
// ─── Main Modal ───────────────────────────────────────────────────────────────
export function BlobbiMissionsModal({
@@ -367,54 +456,46 @@ export function BlobbiMissionsModal({
onStopEvolution,
isStoppingEvolution,
availableStages,
showMissionCard,
onToggleMissionCard,
}: BlobbiMissionsModalProps) {
const isIncubating = companion.state === 'incubating';
const isEvolvingState = companion.state === 'evolving';
const isEgg = companion.stage === 'egg';
const isBaby = companion.stage === 'baby';
// Check if there's an active hatch/evolve process
const hasActiveProcess = (isIncubating && isEgg) || (isEvolvingState && isBaby);
const isProcessBusy = isHatching || isEvolving || isStoppingIncubation || isStoppingEvolution;
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="max-w-lg w-[calc(100%-2rem)] max-h-[85vh] flex flex-col p-0 gap-0 overflow-hidden [&>button:last-child]:hidden">
{/* Header - Sticky */}
<DialogHeader className="sticky top-0 z-10 bg-background px-4 sm:px-6 pt-4 sm:pt-6 pb-3 sm:pb-4 border-b">
<div className="flex items-start justify-between gap-4">
<div>
<DialogTitle className="flex items-center gap-2">
<Target className="size-5 shrink-0" />
Missions
</DialogTitle>
<DialogDescription className="break-words">
Complete missions to earn rewards for {companion.name}
</DialogDescription>
{/* ── Sticky Header ── */}
<div className="sticky top-0 z-10 bg-background px-4 sm:px-5 pt-4 pb-3 border-b border-border/60">
<div className="flex items-center justify-between">
<div className="min-w-0">
<h2 className="text-base font-bold tracking-tight">Missions</h2>
<p className="text-xs text-muted-foreground mt-0.5">
Quests & bounties for {companion.name}
</p>
</div>
<div className="flex items-center gap-0.5 shrink-0">
<MissionTypeLegend />
<DialogClose className="rounded-full p-1.5 opacity-60 hover:opacity-100 hover:bg-muted transition-all">
<X className="size-4" />
<span className="sr-only">Close</span>
</DialogClose>
</div>
<DialogClose className="rounded-sm opacity-70 ring-offset-background transition-opacity hover:opacity-100 focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2 shrink-0">
<X className="size-5" />
<span className="sr-only">Close</span>
</DialogClose>
</div>
</DialogHeader>
</div>
{/* Content - Scrollable */}
<div className="flex-1 min-h-0 overflow-y-auto overflow-x-hidden px-4 sm:px-6 py-3 sm:py-4 space-y-4">
{/* Daily Missions Section - Always visible, expanded by default */}
<DailyMissionsSection
profile={profile}
updateProfileEvent={updateProfileEvent}
availableStages={availableStages}
disabled={isProcessBusy}
defaultOpen={true}
/>
{/* Hatch/Evolve Process Section - Only when active, expanded by default */}
{hasActiveProcess && (
{/* ── Scrollable Content ── */}
<div className="flex-1 min-h-0 overflow-y-auto overflow-x-hidden px-4 sm:px-5 py-4 space-y-5">
{/* 1. Current Focus */}
{hasActiveProcess ? (
<>
{isIncubating && isEgg ? (
<ProcessContent
<CurrentFocusSection
companion={companion}
tasks={hatchTasks}
processType="incubation"
@@ -423,10 +504,9 @@ export function BlobbiMissionsModal({
isCompleting={isHatching}
onStop={onStopIncubation}
isStopping={isStoppingIncubation}
defaultOpen={true}
/>
) : isEvolvingState && isBaby ? (
<ProcessContent
<CurrentFocusSection
companion={companion}
tasks={evolveTasks}
processType="evolution"
@@ -435,10 +515,43 @@ export function BlobbiMissionsModal({
isCompleting={isEvolving}
onStop={onStopEvolution}
isStopping={isStoppingEvolution}
defaultOpen={true}
/>
) : null}
</>
) : (
<EmptyFocusState />
)}
{/* Divider */}
<div className="h-px bg-border/60" />
{/* 2. Daily Bounties */}
<DailyMissionsSection
profile={profile}
updateProfileEvent={updateProfileEvent}
availableStages={availableStages}
disabled={isProcessBusy}
/>
{/* 3. Settings */}
{onToggleMissionCard !== undefined && showMissionCard !== undefined && (
<>
<div className="h-px bg-border/40" />
<div className="flex items-center justify-between py-1">
<Label
htmlFor="mission-card-toggle"
className="flex items-center gap-2 text-xs text-muted-foreground cursor-pointer"
>
<Eye className="size-3.5" />
Show mission card on main page
</Label>
<Switch
id="mission-card-toggle"
checked={showMissionCard}
onCheckedChange={onToggleMissionCard}
/>
</div>
</>
)}
</div>
</DialogContent>
@@ -30,6 +30,7 @@ import { toast } from '@/hooks/useToast';
import {
BLOBBI_POST_REQUIRED_HASHTAGS,
buildHatchPhrase,
} from '../hooks/useHatchTasks';
// ─── Types ────────────────────────────────────────────────────────────────────
@@ -49,33 +50,13 @@ interface BlobbiPostModalProps {
// ─── Helpers ──────────────────────────────────────────────────────────────────
/**
* Sanitize a name into a valid hashtag format.
* - Removes special characters
* - Replaces spaces with nothing (camelCase-like)
* - Ensures lowercase
* - Handles edge cases
*/
function sanitizeToHashtag(name: string): string {
return name
.toLowerCase()
// Remove emojis and special characters, keep letters, numbers, underscores
.replace(/[^\p{L}\p{N}_]/gu, '')
// Ensure it starts with a letter (prepend 'blobbi' if it starts with number)
.replace(/^(\d)/, 'blobbi$1')
// Limit length
.slice(0, 30)
// Fallback if empty
|| 'myblobbi';
}
/**
* Build the required prefix text based on process type.
*/
function buildPrefix(process: BlobbiPostProcess): string {
return process === 'evolve'
? 'Hello Nostr! Posting to evolve'
: 'Hello Nostr! Posting to hatch';
? 'Posting to evolve'
: 'Posting to hatch';
}
// ─── Main Component ───────────────────────────────────────────────────────────
@@ -91,20 +72,19 @@ export function BlobbiPostModal({
const { mutateAsync: createEvent, isPending } = useNostrPublish();
// Compute the required elements based on props
const blobbiHashtag = useMemo(() => sanitizeToHashtag(blobbiName), [blobbiName]);
const prefix = useMemo(() => buildPrefix(process), [process]);
const capitalizedName = useMemo(() => blobbiName.charAt(0).toUpperCase() + blobbiName.slice(1), [blobbiName]);
// All required hashtags including the Blobbi name (first)
const allRequiredHashtags = useMemo(() =>
[blobbiHashtag, ...BLOBBI_POST_REQUIRED_HASHTAGS],
[blobbiHashtag]
// The required phrase that must appear in the post
const requiredPhrase = useMemo(() =>
process === 'hatch'
? buildHatchPhrase(blobbiName)
: `${prefix} ${capitalizedName} #blobbi`,
[process, blobbiName, prefix, capitalizedName]
);
// Build default content
const defaultContent = useMemo(() =>
`${prefix} #${allRequiredHashtags.join(' #')}`,
[prefix, allRequiredHashtags]
);
// Build default content (the phrase itself is enough)
const defaultContent = useMemo(() => requiredPhrase, [requiredPhrase]);
const [content, setContent] = useState(defaultContent);
const [validationError, setValidationError] = useState<string | null>(null);
@@ -118,24 +98,14 @@ export function BlobbiPostModal({
}, [open, defaultContent]);
/**
* Validate that the content still contains the required prefix and hashtags.
* Validate that the content contains the required phrase.
*/
const validateContent = useCallback((text: string): string | null => {
// Check prefix
if (!text.startsWith(prefix)) {
return 'The post must start with the required text';
if (!text.includes(requiredPhrase)) {
return `The post must contain: "${requiredPhrase}"`;
}
// Check all required hashtags are present (including Blobbi name)
const lowerText = text.toLowerCase();
for (const tag of allRequiredHashtags) {
if (!lowerText.includes(`#${tag.toLowerCase()}`)) {
return `Missing required hashtag: #${tag}`;
}
}
return null;
}, [prefix, allRequiredHashtags]);
}, [requiredPhrase]);
/**
* Handle content change with validation.
@@ -180,21 +150,26 @@ export function BlobbiPostModal({
}
try {
// Build tags for the post
// Build tags for the post: extract all hashtags from content
const tags: string[][] = [];
const seen = new Set<string>();
// Add all required hashtags as 't' tags
for (const hashtag of allRequiredHashtags) {
tags.push(['t', hashtag.toLowerCase()]);
// Always include BLOBBI_POST_REQUIRED_HASHTAGS as t tags
for (const hashtag of BLOBBI_POST_REQUIRED_HASHTAGS) {
const lower = hashtag.toLowerCase();
if (!seen.has(lower)) {
tags.push(['t', lower]);
seen.add(lower);
}
}
// Extract any additional hashtags the user added
const additionalHashtags = content.match(/#(\w+)/g) || [];
const requiredLower = allRequiredHashtags.map(t => t.toLowerCase());
for (const tag of additionalHashtags) {
// Extract any additional hashtags from the content
const contentHashtags = content.match(/#(\w+)/g) || [];
for (const tag of contentHashtags) {
const tagValue = tag.slice(1).toLowerCase();
if (!requiredLower.includes(tagValue)) {
if (!seen.has(tagValue)) {
tags.push(['t', tagValue]);
seen.add(tagValue);
}
}
@@ -220,7 +195,7 @@ export function BlobbiPostModal({
variant: 'destructive',
});
}
}, [user, content, validateContent, createEvent, onOpenChange, onSuccess, allRequiredHashtags, process]);
}, [user, content, validateContent, createEvent, onOpenChange, onSuccess, process]);
const canPost = !validationError && content.trim().length > 0;
@@ -282,13 +257,9 @@ export function BlobbiPostModal({
{/* Preview of required content */}
<div className="p-3 rounded-lg bg-muted/50 border border-dashed">
<p className="text-xs text-muted-foreground mb-1">Required content:</p>
<p className="text-sm font-medium">
<span className="text-primary">{prefix}</span>
{' '}
{allRequiredHashtags.map(tag => (
<span key={tag} className="text-blue-500">#{tag} </span>
))}
<p className="text-xs text-muted-foreground mb-1">Required phrase:</p>
<p className="text-sm font-medium text-primary">
{requiredPhrase}
</p>
</div>
</div>
@@ -1,285 +1,164 @@
/**
* DailyMissionsPanel - UI component for displaying daily missions
*
* Shows:
* - Daily mission list with progress bars
* - Completion state
* - Claim buttons for completed missions
* - Coin rewards
* - Bonus mission after completing all regular missions
* - Empty state when no missions available (egg-only users)
* - Reroll button to replace missions (max 3/day)
* DailyMissionsPanel — card-grid layout for daily bounties.
*
* Each mission is a compact card in a 2-col grid.
* Tapping a card expands it to show progress, claim button, and reroll.
* Only one card expanded at a time.
*/
import { Check, Coins, Gift, Sparkles, Egg, Trophy, RefreshCw } from 'lucide-react';
import { useState } from 'react';
import {
Check,
Coins,
Gift,
Sparkles,
Egg,
Trophy,
RefreshCw,
Heart,
Utensils,
Droplets,
Moon,
Camera,
Mic,
Music,
Pill,
CircleDot,
} from 'lucide-react';
import { Button } from '@/components/ui/button';
import { Progress } from '@/components/ui/progress';
import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from '@/components/ui/tooltip';
import { cn, formatCompactNumber } from '@/lib/utils';
import type { DailyMission } from '../lib/daily-missions';
import type { DailyMission, DailyMissionAction } from '../lib/daily-missions';
import { BONUS_MISSION_ID } from '../hooks/useClaimMissionReward';
import {
ExpandableMissionCard,
MissionDescription,
MissionProgress,
} from './ExpandableMissionCard';
// ─── Types ────────────────────────────────────────────────────────────────────
interface DailyMissionsPanelProps {
/** The daily missions to display */
missions: DailyMission[];
/** Callback when claiming a mission reward */
onClaimReward: (missionId: string) => void;
/** Callback when rerolling a mission */
onRerollMission?: (missionId: string) => void;
/** Total coins earned today */
todayCoins: number;
/** Whether claiming is disabled (e.g., during another operation) */
disabled?: boolean;
/** Whether the bonus mission is available */
bonusAvailable?: boolean;
/** Whether the bonus mission has been claimed */
bonusClaimed?: boolean;
/** Bonus mission reward amount */
bonusReward?: number;
/** Whether user has no eligible missions (e.g., only eggs) */
noMissionsAvailable?: boolean;
/** Number of rerolls remaining today */
rerollsRemaining?: number;
/** Whether a reroll is currently in progress */
isRerolling?: boolean;
}
// ─── Mission Item ─────────────────────────────────────────────────────────────
// ─── Daily Mission Icon Mapping ───────────────────────────────────────────────
interface MissionItemProps {
mission: DailyMission;
onClaim: () => void;
onReroll?: () => void;
disabled?: boolean;
canReroll?: boolean;
isRerolling?: boolean;
function DailyMissionIcon({ action }: { action: DailyMissionAction }) {
const cls = 'size-5';
switch (action) {
case 'interact':
return <Heart className={cls} />;
case 'feed':
return <Utensils className={cls} />;
case 'clean':
return <Droplets className={cls} />;
case 'sleep':
return <Moon className={cls} />;
case 'take_photo':
return <Camera className={cls} />;
case 'sing':
return <Mic className={cls} />;
case 'play_music':
return <Music className={cls} />;
case 'medicine':
return <Pill className={cls} />;
default:
return <CircleDot className={cls} />;
}
}
function MissionItem({ mission, onClaim, onReroll, disabled, canReroll = false, isRerolling = false }: MissionItemProps) {
const progressPercent = (mission.currentCount / mission.requiredCount) * 100;
const canClaim = mission.completed && !mission.claimed;
// Can only reroll if: not completed, not claimed, has reroll callback, and has rerolls remaining
const showRerollButton = onReroll && !mission.completed && !mission.claimed && canReroll;
// ─── Bonus Card ───────────────────────────────────────────────────────────────
return (
<div
className={cn(
'relative p-3 sm:p-4 rounded-lg border transition-colors overflow-hidden',
mission.claimed
? 'bg-primary/5 border-primary/20'
: mission.completed
? 'bg-green-500/5 border-green-500/30'
: 'bg-card border-border'
)}
>
{/* Top right area: Claimed badge OR Reroll button */}
<div className="absolute top-2 right-2">
{mission.claimed ? (
<div className="flex items-center gap-1 text-xs text-primary font-medium">
<Check className="size-3" />
Claimed
</div>
) : showRerollButton ? (
<TooltipProvider>
<Tooltip>
<TooltipTrigger asChild>
<Button
variant="ghost"
size="icon"
className="size-7 text-muted-foreground hover:text-foreground"
onClick={onReroll}
disabled={disabled || isRerolling}
>
<RefreshCw className={cn("size-3.5", isRerolling && "animate-spin")} />
</Button>
</TooltipTrigger>
<TooltipContent side="left">
<p>Replace this mission</p>
</TooltipContent>
</Tooltip>
</TooltipProvider>
) : null}
</div>
{/* Mission content */}
<div className="space-y-2 sm:space-y-3">
{/* Title and description */}
<div className="pr-14 sm:pr-16">
<h4 className="font-medium text-sm break-words">{mission.title}</h4>
<p className="text-xs text-muted-foreground mt-0.5 break-words">
{mission.description}
</p>
</div>
{/* Progress bar */}
<div className="space-y-1.5">
<div className="flex items-center justify-between text-xs gap-2">
<span className="text-muted-foreground whitespace-nowrap">
{mission.currentCount} / {mission.requiredCount}
</span>
<span className="flex items-center gap-1 font-medium text-amber-600 dark:text-amber-400 whitespace-nowrap">
<Coins className="size-3 shrink-0" />
{formatCompactNumber(mission.reward)}
</span>
</div>
<Progress
value={progressPercent}
className={cn(
'h-2',
mission.completed && '[&>div]:bg-green-500'
)}
/>
</div>
{/* Claim button */}
{canClaim && (
<Button
size="sm"
onClick={onClaim}
disabled={disabled}
className="w-full bg-green-600 hover:bg-green-700 text-white"
>
<Gift className="size-4 mr-2 shrink-0" />
<span className="truncate">Claim {formatCompactNumber(mission.reward)} Coins</span>
</Button>
)}
</div>
</div>
);
}
// ─── Bonus Mission Item ───────────────────────────────────────────────────────
interface BonusMissionItemProps {
interface BonusCardProps {
isAvailable: boolean;
isClaimed: boolean;
reward: number;
onClaim: () => void;
disabled?: boolean;
isExpanded: boolean;
onToggle: (id: string) => void;
}
function BonusMissionItem({ isAvailable, isClaimed, reward, onClaim, disabled }: BonusMissionItemProps) {
function BonusCard({ isAvailable, isClaimed, reward, onClaim, disabled, isExpanded, onToggle }: BonusCardProps) {
const progress = isClaimed ? 1 : isAvailable ? 1 : 0;
return (
<div
className={cn(
'relative p-3 sm:p-4 rounded-lg border-2 transition-colors overflow-hidden',
isClaimed
? 'bg-amber-500/10 border-amber-500/30'
: isAvailable
? 'bg-gradient-to-br from-amber-500/10 to-orange-500/10 border-amber-500/40 animate-pulse'
: 'bg-muted/30 border-dashed border-muted-foreground/20'
)}
<ExpandableMissionCard
id="bonus"
category="daily"
icon={<Trophy className="size-5" />}
title="Daily Champion"
completed={isClaimed}
progress={progress}
isExpanded={isExpanded}
onToggle={onToggle}
>
{/* Claimed badge */}
{isClaimed && (
<div className="absolute top-2 right-2">
<div className="flex items-center gap-1 text-xs text-amber-600 dark:text-amber-400 font-medium">
<Check className="size-3" />
Claimed
</div>
</div>
)}
<MissionDescription>
{isAvailable || isClaimed
? 'Bonus reward for completing all daily missions!'
: 'Complete all missions to unlock this bonus'}
</MissionDescription>
{/* Mission content */}
<div className="space-y-2 sm:space-y-3">
{/* Title and description */}
<div className={cn("pr-14 sm:pr-16", !isAvailable && !isClaimed && "opacity-50")}>
<div className="flex items-center gap-2">
<Trophy className={cn(
"size-4 shrink-0",
isClaimed
? "text-amber-600 dark:text-amber-400"
: isAvailable
? "text-amber-500"
: "text-muted-foreground"
)} />
<h4 className="font-medium text-sm">Daily Champion</h4>
</div>
<p className="text-xs text-muted-foreground mt-0.5">
{isAvailable || isClaimed
? 'Bonus reward for completing all daily missions!'
: 'Complete all missions above to unlock this bonus'}
</p>
</div>
{/* Reward display */}
<div className="flex items-center justify-between text-xs gap-2">
<span className={cn(
"text-muted-foreground",
!isAvailable && !isClaimed && "opacity-50"
)}>
Bonus Reward
</span>
<span className={cn(
"flex items-center gap-1 font-medium",
isClaimed || isAvailable
? "text-amber-600 dark:text-amber-400"
: "text-muted-foreground"
)}>
<Coins className="size-3 shrink-0" />
+{formatCompactNumber(reward)}
</span>
</div>
{/* Claim button */}
{isAvailable && !isClaimed && (
<Button
size="sm"
onClick={onClaim}
disabled={disabled}
className="w-full bg-gradient-to-r from-amber-500 to-orange-500 hover:from-amber-600 hover:to-orange-600 text-white"
>
<Trophy className="size-4 mr-2 shrink-0" />
<span className="truncate">Claim Bonus {formatCompactNumber(reward)} Coins!</span>
</Button>
)}
<div className="flex items-center gap-1 text-xs font-medium text-amber-600 dark:text-amber-400">
<Coins className="size-3" />
+{formatCompactNumber(reward)}
</div>
</div>
{isAvailable && !isClaimed && (
<Button
size="sm"
onClick={onClaim}
disabled={disabled}
className="w-full bg-gradient-to-r from-amber-500 to-orange-500 hover:from-amber-600 hover:to-orange-600 text-white h-8 text-xs"
>
<Trophy className="size-3.5 mr-1.5" />
Claim Bonus {formatCompactNumber(reward)} Coins
</Button>
)}
</ExpandableMissionCard>
);
}
// ─── No Missions Available State ──────────────────────────────────────────────
// ─── Empty / Done States ──────────────────────────────────────────────────────
function NoMissionsState() {
return (
<div className="flex flex-col items-center gap-3 py-6 text-center">
<div className="size-12 rounded-full bg-muted flex items-center justify-center">
<Egg className="size-6 text-muted-foreground" />
</div>
<div className="space-y-1">
<h4 className="font-semibold text-sm">Hatch Your Blobbi First</h4>
<p className="text-xs text-muted-foreground">
Daily missions will be available once you have
<br />
a hatched Blobbi to interact with!
<div className="flex flex-col items-center gap-2 py-6 text-center">
<Egg className="size-5 text-muted-foreground/50" />
<div>
<p className="text-sm font-medium">Hatch your Blobbi first</p>
<p className="text-xs text-muted-foreground mt-0.5">
Daily missions unlock after hatching
</p>
</div>
</div>
);
}
// ─── All Claimed State ────────────────────────────────────────────────────────
interface AllClaimedStateProps {
todayCoins: number;
}
function AllClaimedState({ todayCoins }: AllClaimedStateProps) {
function AllClaimedState({ todayCoins }: { todayCoins: number }) {
return (
<div className="flex flex-col items-center gap-3 py-6 text-center">
<div className="size-12 rounded-full bg-primary/10 flex items-center justify-center">
<Sparkles className="size-6 text-primary" />
</div>
<div className="space-y-1">
<h4 className="font-semibold text-sm">All Done for Today!</h4>
<p className="text-xs text-muted-foreground">
You earned <span className="font-medium text-amber-600 dark:text-amber-400">{formatCompactNumber(todayCoins)} coins</span> today.
<br />
Come back tomorrow for new missions!
<div className="flex flex-col items-center gap-2 py-6 text-center">
<Sparkles className="size-5 text-primary/60" />
<div>
<p className="text-sm font-medium">All done for today</p>
<p className="text-xs text-muted-foreground mt-0.5">
Earned{' '}
<span className="font-medium text-amber-600 dark:text-amber-400">
{formatCompactNumber(todayCoins)} coins
</span>{' '}
come back tomorrow!
</p>
</div>
</div>
@@ -288,20 +167,17 @@ function AllClaimedState({ todayCoins }: AllClaimedStateProps) {
// ─── Reroll Counter ───────────────────────────────────────────────────────────
interface RerollCounterProps {
remaining: number;
}
function RerollCounter({ remaining }: { remaining: number }) {
const text =
remaining === 0
? 'No rerolls left'
: remaining === 1
? '1 reroll left'
: `${remaining} rerolls left`;
function RerollCounter({ remaining }: RerollCounterProps) {
const text = remaining === 0
? 'No rerolls left'
: remaining === 1
? '1 reroll left'
: `${remaining} rerolls left`;
return (
<div className="flex items-center justify-end gap-1.5 text-xs text-muted-foreground">
<RefreshCw className="size-3" />
<div className="flex items-center justify-end gap-1 text-[11px] text-muted-foreground col-span-full">
<RefreshCw className="size-2.5" />
<span>{text}</span>
</div>
);
@@ -322,48 +198,121 @@ export function DailyMissionsPanel({
rerollsRemaining = 0,
isRerolling = false,
}: DailyMissionsPanelProps) {
// Show empty state if user has no eligible missions (e.g., only eggs)
if (noMissionsAvailable) {
return <NoMissionsState />;
}
const [expandedId, setExpandedId] = useState<string | null>(null);
if (noMissionsAvailable) return <NoMissionsState />;
const allRegularClaimed = missions.every((m) => m.claimed);
const allDone = allRegularClaimed && bonusClaimed;
// Show "all done" state only when everything including bonus is claimed
if (allDone) {
return <AllClaimedState todayCoins={todayCoins} />;
}
if (allDone) return <AllClaimedState todayCoins={todayCoins} />;
const canReroll = rerollsRemaining > 0 && !!onRerollMission;
const handleToggle = (id: string) => {
setExpandedId((prev) => (prev === id ? null : id));
};
return (
<div className="space-y-3">
{/* Reroll counter - only show if reroll functionality is available */}
{onRerollMission && (
<RerollCounter remaining={rerollsRemaining} />
)}
{/* Regular missions */}
{missions.map((mission) => (
<MissionItem
key={mission.id}
mission={mission}
onClaim={() => onClaimReward(mission.id)}
onReroll={onRerollMission ? () => onRerollMission(mission.id) : undefined}
disabled={disabled}
canReroll={canReroll}
isRerolling={isRerolling}
/>
))}
{/* Bonus mission - always visible */}
<BonusMissionItem
<div className="grid grid-cols-2 sm:grid-cols-3 gap-2">
{/* Reroll counter */}
{onRerollMission && <RerollCounter remaining={rerollsRemaining} />}
{/* Regular mission cards */}
{missions.map((mission) => {
const progress = mission.requiredCount > 0 ? mission.currentCount / mission.requiredCount : 0;
const canClaim = mission.completed && !mission.claimed;
const showReroll = onRerollMission && !mission.completed && !mission.claimed && canReroll;
return (
<ExpandableMissionCard
key={mission.id}
id={mission.id}
category="daily"
icon={<DailyMissionIcon action={mission.action} />}
title={mission.title}
completed={mission.claimed}
progress={Math.min(progress, 1)}
isExpanded={expandedId === mission.id}
onToggle={handleToggle}
>
{/* Description */}
<MissionDescription>{mission.description}</MissionDescription>
{/* Progress */}
{!mission.claimed && (
<MissionProgress
current={mission.currentCount}
required={mission.requiredCount}
completed={mission.completed}
/>
)}
{/* Reward + reroll row */}
<div className="flex items-center justify-between">
<span className="inline-flex items-center gap-0.5 text-xs font-medium text-amber-600 dark:text-amber-400">
<Coins className="size-3" />
{formatCompactNumber(mission.reward)}
</span>
{showReroll && (
<TooltipProvider>
<Tooltip>
<TooltipTrigger asChild>
<button
onClick={(e) => {
e.stopPropagation();
onRerollMission(mission.id);
}}
disabled={disabled || isRerolling}
className="p-1 rounded-md text-muted-foreground hover:text-foreground hover:bg-muted transition-colors disabled:opacity-40"
>
<RefreshCw className={cn('size-3', isRerolling && 'animate-spin')} />
</button>
</TooltipTrigger>
<TooltipContent side="left">
<p>Replace mission</p>
</TooltipContent>
</Tooltip>
</TooltipProvider>
)}
{mission.claimed && (
<span className="inline-flex items-center gap-0.5 text-[10px] font-medium text-primary">
<Check className="size-2.5" />
Done
</span>
)}
</div>
{/* Claim button */}
{canClaim && (
<Button
size="sm"
onClick={(e) => {
e.stopPropagation();
onClaimReward(mission.id);
}}
disabled={disabled}
className="w-full bg-emerald-600 hover:bg-emerald-700 text-white h-8 text-xs"
>
<Gift className="size-3.5 mr-1.5" />
Claim {formatCompactNumber(mission.reward)} Coins
</Button>
)}
</ExpandableMissionCard>
);
})}
{/* Bonus card */}
<BonusCard
isAvailable={bonusAvailable}
isClaimed={bonusClaimed}
reward={bonusReward}
onClaim={() => onClaimReward(BONUS_MISSION_ID)}
disabled={disabled}
isExpanded={expandedId === 'bonus'}
onToggle={handleToggle}
/>
</div>
);
@@ -0,0 +1,250 @@
// src/blobbi/actions/components/ExpandableMissionCard.tsx
/**
* Expandable mission card for the quest-board grid.
*
* Collapsed: compact square-ish card showing icon, title, and a tiny
* progress ring / checkmark.
* Expanded: full-width row that reveals description, progress bar,
* action link, claim button, dynamic hints, etc.
*
* Only one card is expanded at a time per section (controlled by parent).
*/
import type { ReactNode } from 'react';
import { Check, ChevronRight, ExternalLink, AlertCircle } from 'lucide-react';
import { Progress } from '@/components/ui/progress';
import { cn } from '@/lib/utils';
// ─── Types ────────────────────────────────────────────────────────────────────
export type MissionCategory = 'daily' | 'hatch' | 'evolve';
export interface ExpandableMissionCardProps {
/** Unique id used to track which card is expanded */
id: string;
/** Mission category for visual styling */
category: MissionCategory;
/** Icon rendered in the compact card (ReactNode — usually a lucide icon or emoji span) */
icon: ReactNode;
/** Short title */
title: string;
/** Whether the mission is complete */
completed: boolean;
/** Progress fraction 0-1 (used for the tiny ring in compact mode) */
progress: number;
/** Whether this card is currently expanded */
isExpanded: boolean;
/** Parent calls this to toggle expansion */
onToggle: (id: string) => void;
/** Content rendered only when expanded */
children: ReactNode;
/** Optional extra className on the outer wrapper */
className?: string;
}
// ─── Tiny Progress Ring ───────────────────────────────────────────────────────
function ProgressRing({ progress, completed, category }: { progress: number; completed: boolean; category: MissionCategory }) {
const size = 28;
const stroke = 2.5;
const radius = (size - stroke) / 2;
const circumference = 2 * Math.PI * radius;
const offset = circumference - progress * circumference;
if (completed) {
return (
<div className="size-7 rounded-full bg-emerald-500/20 flex items-center justify-center">
<Check className="size-3.5 text-emerald-600 dark:text-emerald-400" />
</div>
);
}
const ringColor =
category === 'hatch'
? 'text-sky-500'
: category === 'evolve'
? 'text-violet-500'
: 'text-amber-500';
return (
<svg width={size} height={size} className={cn('shrink-0 -rotate-90', ringColor)}>
<circle
cx={size / 2}
cy={size / 2}
r={radius}
fill="none"
stroke="currentColor"
strokeWidth={stroke}
opacity={0.15}
/>
<circle
cx={size / 2}
cy={size / 2}
r={radius}
fill="none"
stroke="currentColor"
strokeWidth={stroke}
strokeDasharray={circumference}
strokeDashoffset={offset}
strokeLinecap="round"
className="transition-all duration-300"
/>
</svg>
);
}
// ─── Accent colors per category ───────────────────────────────────────────────
const CATEGORY_STYLES: Record<MissionCategory, { bg: string; expandedBg: string; border: string }> = {
daily: {
bg: 'bg-amber-500/[0.06] hover:bg-amber-500/10',
expandedBg: 'bg-amber-500/[0.06]',
border: 'ring-amber-500/20',
},
hatch: {
bg: 'bg-sky-500/[0.06] hover:bg-sky-500/10',
expandedBg: 'bg-sky-500/[0.06]',
border: 'ring-sky-500/20',
},
evolve: {
bg: 'bg-violet-500/[0.06] hover:bg-violet-500/10',
expandedBg: 'bg-violet-500/[0.06]',
border: 'ring-violet-500/20',
},
};
// ─── Component ────────────────────────────────────────────────────────────────
export function ExpandableMissionCard({
id,
category,
icon,
title,
completed,
progress,
isExpanded,
onToggle,
children,
className,
}: ExpandableMissionCardProps) {
const styles = CATEGORY_STYLES[category];
// ── Collapsed card ──
if (!isExpanded) {
return (
<button
type="button"
onClick={() => onToggle(id)}
className={cn(
'flex flex-col items-center gap-1.5 rounded-xl p-3 transition-all text-center cursor-pointer select-none',
'ring-1 ring-transparent',
completed ? 'bg-emerald-500/[0.06] hover:bg-emerald-500/10' : styles.bg,
className,
)}
>
{/* Icon */}
<div className="text-lg leading-none">{icon}</div>
{/* Title — 2 lines max */}
<span className={cn(
'text-[11px] font-medium leading-tight line-clamp-2 min-h-[2lh]',
completed && 'text-emerald-600 dark:text-emerald-400',
)}>
{title}
</span>
{/* Progress ring / check */}
<ProgressRing progress={progress} completed={completed} category={category} />
</button>
);
}
// ── Expanded card (spans full row) ──
return (
<div
className={cn(
'col-span-full rounded-xl ring-1 transition-all overflow-hidden',
completed ? 'bg-emerald-500/[0.06] ring-emerald-500/20' : cn(styles.expandedBg, styles.border),
className,
)}
>
{/* Compact header — click to collapse */}
<button
type="button"
onClick={() => onToggle(id)}
className="w-full flex items-center gap-3 p-3 text-left cursor-pointer select-none"
>
<div className="text-lg leading-none shrink-0">{icon}</div>
<span className={cn(
'text-sm font-medium flex-1 min-w-0',
completed && 'text-emerald-600 dark:text-emerald-400',
)}>
{title}
</span>
<ProgressRing progress={progress} completed={completed} category={category} />
</button>
{/* Expanded details */}
<div className="px-3 pb-3 pt-0 space-y-2">
{children}
</div>
</div>
);
}
// ─── Shared detail sub-components ─────────────────────────────────────────────
/** Description text */
export function MissionDescription({ children }: { children: ReactNode }) {
return <p className="text-xs text-muted-foreground leading-snug">{children}</p>;
}
/** Progress bar with fraction label */
export function MissionProgress({ current, required, completed }: { current: number; required: number; completed: boolean }) {
const pct = required > 0 ? Math.round((current / required) * 100) : 0;
return (
<div>
<div className="flex items-center justify-between text-[11px] text-muted-foreground mb-1">
<span className="tabular-nums">{current} / {required}</span>
<span className="tabular-nums">{pct}%</span>
</div>
<Progress value={pct} className={cn('h-1.5', completed && '[&>div]:bg-emerald-500')} />
</div>
);
}
/** Inline action link (navigate, external, modal) */
export function MissionAction({
label,
type,
onClick,
}: {
label: string;
type: 'navigate' | 'external_link' | 'open_modal';
onClick: () => void;
}) {
return (
<button
onClick={onClick}
className="inline-flex items-center gap-1 text-xs font-medium text-primary hover:underline"
>
{label}
{type === 'external_link' ? (
<ExternalLink className="size-3" />
) : (
<ChevronRight className="size-3" />
)}
</button>
);
}
/** Dynamic / live task hint */
export function DynamicHint({ current, required }: { current: number; required: number }) {
return (
<div className="flex items-center gap-1.5 text-[11px] text-amber-600/80 dark:text-amber-400/80">
<AlertCircle className="size-3 shrink-0" />
<span>Lowest stat: {current}% (need {required}%+)</span>
</div>
);
}
@@ -98,13 +98,6 @@ export function InlineSingCard({
cleanup: cleanupPlayback,
} = useAudioPlayback();
// Cleanup on unmount
useEffect(() => {
return () => {
cleanupAll();
};
}, []);
// Cleanup all resources
const cleanupAll = useCallback(() => {
// Stop timer
@@ -138,6 +131,13 @@ export function InlineSingCard({
}
}, [audioUrl, cleanupPlayback]);
// Cleanup on unmount
useEffect(() => {
return () => {
cleanupAll();
};
}, [cleanupAll]);
// Reset recording
const resetRecording = useCallback(() => {
cleanupAll();
+16 -16
View File
@@ -82,22 +82,6 @@ export function SingModal({
// Track the actual MIME type used by the recorder
const actualMimeTypeRef = useRef<string | undefined>(undefined);
// Cleanup on unmount
useEffect(() => {
return () => {
cleanup();
};
}, []);
// Reset state when modal opens
useEffect(() => {
if (open) {
resetRecording();
} else {
cleanup();
}
}, [open]);
const cleanup = useCallback(() => {
// Stop timer
if (timerRef.current) {
@@ -142,6 +126,22 @@ export function SingModal({
// Keep lyrics when re-recording so user can sing the same song
}, [cleanup]);
// Cleanup on unmount
useEffect(() => {
return () => {
cleanup();
};
}, [cleanup]);
// Reset state when modal opens
useEffect(() => {
if (open) {
resetRecording();
} else {
cleanup();
}
}, [open, cleanup, resetRecording]);
// Handle getting random lyrics
const handleRandomLyrics = useCallback(() => {
const lyrics = getRandomLyrics();
+149 -217
View File
@@ -1,22 +1,38 @@
// src/blobbi/actions/components/TasksPanel.tsx
/**
* Generic UI component for displaying task progress.
* Shows a list of tasks with progress indicators and action buttons.
* Used for both hatch and evolve tasks.
* Card-grid presentation for hatch / evolve tasks.
*
* Each task is a compact card in a 2-column grid.
* Tapping a card expands it inline (full row) to reveal details.
* Only one card is expanded at a time.
*/
import { ExternalLink, Check, Loader2, ChevronRight, AlertCircle } from 'lucide-react';
import { useState } from 'react';
import { useNavigate } from 'react-router-dom';
import {
Palette,
Droplets,
MessageSquare,
Heart,
UserPen,
Activity,
Loader2,
HelpCircle,
} from 'lucide-react';
import { openUrl } from '@/lib/downloadFile';
import { Button } from '@/components/ui/button';
import { Progress } from '@/components/ui/progress';
import { Card, CardContent, CardHeader, CardTitle, CardDescription } from '@/components/ui/card';
import { Badge } from '@/components/ui/badge';
import { cn } from '@/lib/utils';
import type { HatchTask } from '../hooks/useHatchTasks';
import type { MissionCategory } from './ExpandableMissionCard';
import {
ExpandableMissionCard,
MissionDescription,
MissionProgress,
MissionAction,
DynamicHint,
} from './ExpandableMissionCard';
// ─── Types ────────────────────────────────────────────────────────────────────
@@ -24,149 +40,38 @@ interface TasksPanelProps {
tasks: HatchTask[];
allCompleted: boolean;
isLoading: boolean;
/** Called when user clicks "Create Post" action */
onOpenPostModal: () => void;
/** Called when all tasks are complete and user clicks the complete button */
onComplete: () => void;
/** Whether completion is in progress */
isCompleting?: boolean;
/** Emoji to show in header */
emoji: string;
/** Title for the tasks panel */
title: string;
/** Description for the tasks panel */
description: string;
/** Label for the complete button */
completeLabel: string;
/** Label while completing */
completingLabel: string;
/** Emoji for complete button */
completeEmoji: string;
/** Mission category for styling the cards */
category?: MissionCategory;
}
// ─── Task Row Component ───────────────────────────────────────────────────────
// ─── Task Icon Mapping ────────────────────────────────────────────────────────
interface TaskRowProps {
task: HatchTask;
onOpenPostModal: () => void;
}
/** Map task ids to lucide icons. Falls back to a generic icon. */
function TaskIcon({ taskId }: { taskId: string }) {
const iconClass = 'size-5';
function TaskRow({ task, onOpenPostModal }: TaskRowProps) {
const navigate = useNavigate();
const isDynamic = task.type === 'dynamic';
const handleAction = () => {
if (!task.action || !task.actionTarget) return;
switch (task.action) {
case 'navigate':
navigate(task.actionTarget);
break;
case 'external_link':
openUrl(task.actionTarget);
break;
case 'open_modal':
if (task.actionTarget === 'blobbi_post') {
onOpenPostModal();
}
break;
}
};
const progress = task.required > 1
? Math.round((task.current / task.required) * 100)
: task.completed ? 100 : 0;
return (
<div
className={cn(
"flex flex-col sm:flex-row sm:items-center gap-2 sm:gap-4 p-3 sm:p-4 rounded-xl border transition-all overflow-hidden",
task.completed
? "bg-emerald-500/5 border-emerald-500/20"
: isDynamic
? "bg-amber-500/5 border-amber-500/20"
: "bg-card/60 border-border hover:border-primary/30"
)}
>
{/* Top row on mobile: Status + Task info */}
<div className="flex items-start sm:items-center gap-3 sm:contents">
{/* Status indicator */}
<div className={cn(
"size-8 sm:size-10 rounded-full flex items-center justify-center shrink-0",
task.completed
? "bg-emerald-500/20 text-emerald-600 dark:text-emerald-400"
: isDynamic
? "bg-amber-500/20 text-amber-600 dark:text-amber-400"
: "bg-muted text-muted-foreground"
)}>
{task.completed ? (
<Check className="size-4 sm:size-5" />
) : isDynamic ? (
<AlertCircle className="size-4 sm:size-5" />
) : task.required > 1 ? (
<span className="text-xs sm:text-sm font-medium">{task.current}/{task.required}</span>
) : (
<span className="text-base sm:text-lg"></span>
)}
</div>
{/* Task info */}
<div className="flex-1 min-w-0">
<div className="flex flex-wrap items-center gap-1 sm:gap-2 mb-0.5 sm:mb-1">
<h4 className={cn(
"font-medium text-sm sm:text-base break-words",
task.completed && "text-emerald-600 dark:text-emerald-400",
isDynamic && !task.completed && "text-amber-600 dark:text-amber-400"
)}>
{task.name}
</h4>
{task.completed && (
<Badge variant="secondary" className="bg-emerald-500/20 text-emerald-700 dark:text-emerald-300 text-xs shrink-0">
Complete
</Badge>
)}
{isDynamic && !task.completed && (
<Badge variant="secondary" className="bg-amber-500/20 text-amber-700 dark:text-amber-300 text-xs shrink-0">
Live
</Badge>
)}
</div>
<p className="text-xs sm:text-sm text-muted-foreground break-words">
{task.description}
</p>
{/* Progress bar for multi-step tasks (not for dynamic stat tasks) */}
{task.required > 1 && !task.completed && !isDynamic && (
<Progress value={progress} className="h-1.5 mt-2" />
)}
{/* Dynamic task hint */}
{isDynamic && !task.completed && (
<p className="text-xs text-amber-600/70 dark:text-amber-400/70 mt-1">
Lowest stat: {task.current}% (need {task.required}%+)
</p>
)}
</div>
</div>
{/* Action button - full width on mobile when present */}
{task.action && task.actionLabel && !task.completed && (
<Button
variant="outline"
size="sm"
onClick={handleAction}
className="shrink-0 gap-2 w-full sm:w-auto mt-1 sm:mt-0"
>
<span className="truncate">{task.actionLabel}</span>
{task.action === 'external_link' ? (
<ExternalLink className="size-3.5 shrink-0" />
) : (
<ChevronRight className="size-3.5 shrink-0" />
)}
</Button>
)}
</div>
);
switch (taskId) {
case 'create_themes':
return <Palette className={iconClass} />;
case 'color_moments':
return <Droplets className={iconClass} />;
case 'create_posts':
return <MessageSquare className={iconClass} />;
case 'interactions':
return <Heart className={iconClass} />;
case 'edit_profile':
return <UserPen className={iconClass} />;
case 'maintain_stats':
return <Activity className={iconClass} />;
default:
return <HelpCircle className={iconClass} />;
}
}
// ─── Main Component ───────────────────────────────────────────────────────────
@@ -178,86 +83,113 @@ export function TasksPanel({
onOpenPostModal,
onComplete,
isCompleting = false,
emoji,
title,
description,
completeLabel,
completingLabel,
completeEmoji,
category = 'hatch',
}: TasksPanelProps) {
const completedCount = tasks.filter(t => t.completed).length;
const totalTasks = tasks.length;
const overallProgress = totalTasks > 0 ? Math.round((completedCount / totalTasks) * 100) : 0;
const [expandedId, setExpandedId] = useState<string | null>(null);
const navigate = useNavigate();
const handleToggle = (id: string) => {
setExpandedId((prev) => (prev === id ? null : id));
};
if (isLoading) {
return (
<div className="flex items-center justify-center py-8">
<Loader2 className="size-5 animate-spin text-muted-foreground" />
</div>
);
}
return (
<Card className="border-primary/20 bg-gradient-to-br from-primary/5 to-transparent overflow-hidden">
<CardHeader className="pb-3 sm:pb-4 px-3 sm:px-6">
<div className="flex items-start sm:items-center justify-between gap-2">
<div className="min-w-0 flex-1">
<CardTitle className="flex items-center gap-2 text-base sm:text-lg">
<span className="text-xl sm:text-2xl shrink-0">{emoji}</span>
<span className="break-words">{title}</span>
</CardTitle>
<CardDescription className="text-xs sm:text-sm break-words">
{description}
</CardDescription>
</div>
<Badge variant="outline" className="text-sm sm:text-base px-2 sm:px-3 py-0.5 sm:py-1 shrink-0">
{completedCount}/{totalTasks}
</Badge>
</div>
{/* Overall progress */}
<div className="mt-3 sm:mt-4">
<div className="flex items-center justify-between text-xs sm:text-sm mb-2">
<span className="text-muted-foreground">Overall progress</span>
<span className="font-medium">{overallProgress}%</span>
</div>
<Progress value={overallProgress} className="h-2" />
</div>
</CardHeader>
<CardContent className="space-y-2 sm:space-y-3 px-3 sm:px-6">
{isLoading ? (
<div className="flex items-center justify-center py-8">
<Loader2 className="size-6 animate-spin text-muted-foreground" />
</div>
) : (
<>
{tasks.map(task => (
<TaskRow
key={task.id}
task={task}
onOpenPostModal={onOpenPostModal}
/>
))}
{/* Complete button - only visible when all tasks complete */}
{allCompleted && (
<div className="pt-4 border-t border-border mt-4">
<Button
onClick={onComplete}
disabled={isCompleting}
size="lg"
className="w-full gap-2 bg-gradient-to-r from-amber-500 to-orange-500 hover:from-amber-600 hover:to-orange-600 text-white"
>
{isCompleting ? (
<>
<Loader2 className="size-5 animate-spin" />
{completingLabel}
</>
) : (
<>
<span className="text-xl">{completeEmoji}</span>
{completeLabel}
</>
)}
</Button>
</div>
)}
</>
)}
</CardContent>
</Card>
<div className="space-y-3">
{/* Card grid */}
<div className="grid grid-cols-2 sm:grid-cols-3 gap-2">
{tasks.map((task) => {
const isDynamic = task.type === 'dynamic';
const progress =
task.required > 0 ? task.current / task.required : task.completed ? 1 : 0;
const handleAction = () => {
if (!task.action || !task.actionTarget) return;
switch (task.action) {
case 'navigate':
navigate(task.actionTarget);
break;
case 'external_link':
openUrl(task.actionTarget);
break;
case 'open_modal':
if (task.actionTarget === 'blobbi_post') onOpenPostModal();
break;
}
};
return (
<ExpandableMissionCard
key={task.id}
id={task.id}
category={category}
icon={<TaskIcon taskId={task.id} />}
title={task.name}
completed={task.completed}
progress={Math.min(progress, 1)}
isExpanded={expandedId === task.id}
onToggle={handleToggle}
>
{/* Expanded content */}
<MissionDescription>{task.description}</MissionDescription>
{/* Progress bar for multi-step tasks */}
{task.required > 1 && !isDynamic && (
<MissionProgress
current={task.current}
required={task.required}
completed={task.completed}
/>
)}
{/* Dynamic stat hint */}
{isDynamic && !task.completed && (
<DynamicHint current={task.current} required={task.required} />
)}
{/* Action link */}
{task.action && task.actionLabel && !task.completed && (
<MissionAction
label={task.actionLabel}
type={task.action}
onClick={handleAction}
/>
)}
</ExpandableMissionCard>
);
})}
</div>
{/* CTA button when all tasks are done */}
{allCompleted && (
<Button
onClick={onComplete}
disabled={isCompleting}
size="lg"
className="w-full gap-2 bg-gradient-to-r from-amber-500 to-orange-500 hover:from-amber-600 hover:to-orange-600 text-white shadow-sm"
>
{isCompleting ? (
<>
<Loader2 className="size-5 animate-spin" />
{completingLabel}
</>
) : (
<>
<span className="text-lg">{completeEmoji}</span>
{completeLabel}
</>
)}
</Button>
)}
</div>
);
}
@@ -168,7 +168,7 @@ export function useActiveTaskProcess(
}, [processType, hatchTasks, evolveTasks]);
// Extract tasks and state from active result
const tasks = activeResult?.tasks ?? [];
const tasks = useMemo(() => activeResult?.tasks ?? [], [activeResult]);
const isLoading = activeResult?.isLoading ?? false;
const allCompleted = activeResult?.allCompleted ?? false;
const persistentTasksComplete = activeResult?.persistentTasksComplete ?? false;
@@ -17,6 +17,7 @@
*/
import { useCallback, useRef } from 'react';
import { useNostr } from '@nostrify/react';
import { useMutation } from '@tanstack/react-query';
import type { NostrEvent } from '@nostrify/nostrify';
@@ -24,7 +25,12 @@ import { useCurrentUser } from '@/hooks/useCurrentUser';
import { useNostrPublish } from '@/hooks/useNostrPublish';
import type { BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
import { KIND_BLOBBI_STATE, updateBlobbiTags } from '@/blobbi/core/lib/blobbi';
import {
KIND_BLOBBI_STATE,
updateBlobbiTags,
isValidBlobbiEvent,
parseBlobbiEvent,
} from '@/blobbi/core/lib/blobbi';
import { getStreakTagUpdates, calculateStreakUpdate, type StreakUpdateResult } from '../lib/blobbi-streak';
@@ -34,8 +40,6 @@ export interface UseBlobbiCareActivityParams {
companion: BlobbiCompanion | null;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
}
export interface CareActivityResult {
@@ -59,8 +63,8 @@ export interface CareActivityResult {
export function useBlobbiCareActivity({
companion,
updateCompanionEvent,
invalidateCompanion,
}: UseBlobbiCareActivityParams) {
const { nostr } = useNostr();
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -78,12 +82,24 @@ export function useBlobbiCareActivity({
throw new Error('No companion available');
}
// Fetch fresh companion from relays (read-modify-write pattern)
const freshEvents = await nostr.query([{
kinds: [KIND_BLOBBI_STATE],
authors: [user.pubkey],
'#d': [companion.d],
}]);
const freshCompanion = freshEvents
.filter(isValidBlobbiEvent)
.sort((a, b) => b.created_at - a.created_at)
.map(e => parseBlobbiEvent(e))
.find(Boolean) ?? companion;
const now = new Date();
// Calculate what the streak update should be
// Calculate what the streak update should be using fresh data
const result = calculateStreakUpdate(
companion.careStreak,
companion.careStreakLastDay,
freshCompanion.careStreak,
freshCompanion.careStreakLastDay,
now
);
@@ -96,29 +112,29 @@ export function useBlobbiCareActivity({
};
}
// Get the tag updates
const streakUpdates = getStreakTagUpdates(companion, now);
// Get the tag updates using fresh data
const streakUpdates = getStreakTagUpdates(freshCompanion, now);
if (!streakUpdates) {
// Shouldn't happen if wasUpdated is true, but handle gracefully
return {
wasUpdated: false,
newStreak: companion.careStreak ?? 0,
newStreak: freshCompanion.careStreak ?? 0,
action: 'same_day',
};
}
// Build updated tags
const updatedTags = updateBlobbiTags(companion.allTags, streakUpdates);
// Build updated tags from fresh data
const updatedTags = updateBlobbiTags(freshCompanion.allTags, streakUpdates);
// Publish the updated event
const event = await publishEvent({
kind: KIND_BLOBBI_STATE,
content: companion.event.content,
content: freshCompanion.event.content,
tags: updatedTags,
});
// Update local cache
// Update local cache (optimistic — no invalidation needed)
updateCompanionEvent(event);
// Update session tracker
@@ -128,9 +144,9 @@ export function useBlobbiCareActivity({
if (import.meta.env.DEV) {
console.log('[CareActivity] Streak updated:', {
action: result.action,
previousStreak: companion.careStreak,
previousStreak: freshCompanion.careStreak,
newStreak: result.newStreak,
lastDay: companion.careStreakLastDay,
lastDay: freshCompanion.careStreakLastDay,
newDay: result.newLastDay,
});
}
@@ -141,11 +157,6 @@ export function useBlobbiCareActivity({
action: result.action,
};
},
onSuccess: (result) => {
if (result.wasUpdated) {
invalidateCompanion();
}
},
onError: (error: Error) => {
console.error('[CareActivity] Failed to update streak:', error);
},
@@ -69,15 +69,11 @@ export interface UseBlobbiDirectActionParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration happened) */
invalidateProfile: () => void;
}
/**
* Hook to execute a direct action on a Blobbi companion.
* Direct actions (play_music, sing) don't consume inventory items.
* Direct actions (play_music, sing) don't require selecting an item.
* They directly affect happiness stat.
*
* This hook:
@@ -92,8 +88,6 @@ export function useBlobbiDirectAction({
companion,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseBlobbiDirectActionParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -189,12 +183,6 @@ export function useBlobbiDirectAction({
updateCompanionEvent(blobbiEvent);
// ─── Invalidate Queries ───
invalidateCompanion();
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
action,
happinessChange: happinessDelta,
@@ -66,10 +66,6 @@ export interface UseStartIncubationParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration occurred) */
invalidateProfile: () => void;
}
/**
@@ -112,8 +108,6 @@ export function useStartIncubation({
profile,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseStartIncubationParams) {
const { user } = useCurrentUser();
const { nostr } = useNostr();
@@ -269,12 +263,6 @@ export function useStartIncubation({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
name: canonical.companion.name,
@@ -329,10 +317,6 @@ export interface UseStopIncubationParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration occurred) */
invalidateProfile: () => void;
}
/**
@@ -363,8 +347,6 @@ export function useStopIncubation({
companion,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseStopIncubationParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -435,12 +417,6 @@ export function useStopIncubation({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
name: canonical.companion.name,
@@ -480,10 +456,6 @@ export interface UseStartEvolutionParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration occurred) */
invalidateProfile: () => void;
}
/**
@@ -511,8 +483,6 @@ export function useStartEvolution({
companion,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseStartEvolutionParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -585,12 +555,6 @@ export function useStartEvolution({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
name: canonical.companion.name,
@@ -631,10 +595,6 @@ export interface UseStopEvolutionParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration occurred) */
invalidateProfile: () => void;
}
/**
@@ -665,8 +625,6 @@ export function useStopEvolution({
companion,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseStopEvolutionParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -736,12 +694,6 @@ export function useStopEvolution({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
name: canonical.companion.name,
@@ -784,10 +736,6 @@ export interface UseSyncTaskCompletionsParams {
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries */
invalidateProfile: () => void;
}
/**
@@ -827,8 +775,6 @@ export function useSyncTaskCompletions({
companion,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseSyncTaskCompletionsParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -923,11 +869,6 @@ export function useSyncTaskCompletions({
});
updateCompanionEvent(event);
invalidateCompanion();
if (canonical.wasMigrated) {
invalidateProfile();
}
if (DEBUG_TASK_SYNC) {
console.log('[TaskSync] Published successfully:', tagsToAdd);
@@ -69,10 +69,6 @@ export interface UseBlobbiStageTransitionParams {
ensureCanonicalBeforeAction: () => Promise<CanonicalActionResult | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries (needed if migration occurred) */
invalidateProfile: () => void;
}
/**
@@ -113,8 +109,6 @@ export function useBlobbiHatch({
profile,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseBlobbiStageTransitionParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -220,12 +214,6 @@ export function useBlobbiHatch({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
previousStage: 'egg',
@@ -268,8 +256,6 @@ export function useBlobbiEvolve({
profile,
ensureCanonicalBeforeAction,
updateCompanionEvent,
invalidateCompanion,
invalidateProfile,
}: UseBlobbiStageTransitionParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -376,12 +362,6 @@ export function useBlobbiEvolve({
});
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate profile if migration occurred
if (canonical.wasMigrated) {
invalidateProfile();
}
return {
previousStage: 'baby',
@@ -6,19 +6,15 @@ import { useCurrentUser } from '@/hooks/useCurrentUser';
import { useNostrPublish } from '@/hooks/useNostrPublish';
import { toast } from '@/hooks/useToast';
import type { BlobbiCompanion, BlobbonautProfile, BlobbiStats } from '@/blobbi/core/lib/blobbi';
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import {
KIND_BLOBBI_STATE,
KIND_BLOBBONAUT_PROFILE,
updateBlobbiTags,
updateBlobbonautTags,
createStorageTags,
} from '@/blobbi/core/lib/blobbi';
import { applyBlobbiDecay } from '@/blobbi/core/lib/blobbi-decay';
import { getShopItemById } from '@/blobbi/shop/lib/blobbi-shop-items';
import {
applyItemEffects,
decrementStorageItem,
canUseAction,
getStageRestrictionMessage,
clampStat,
@@ -37,23 +33,19 @@ import { HATCH_REQUIRED_INTERACTIONS } from './useHatchTasks';
import { EVOLVE_REQUIRED_INTERACTIONS } from './useEvolveTasks';
/**
* Request payload for using an inventory item
* Request payload for using an item on a Blobbi companion
*/
export interface UseItemRequest {
itemId: string;
action: InventoryAction;
/** Number of items to use (defaults to 1) */
quantity?: number;
}
/**
* Result of using an inventory item
* Result of using an item on a Blobbi companion
*/
export interface UseItemResult {
itemName: string;
action: InventoryAction;
quantity: number;
effectiveItemCount: number; // How many items actually changed stats (may be less than quantity due to caps)
statsChanged: Record<string, number>;
xpGained: number;
newXP: number;
@@ -71,50 +63,44 @@ export interface UseBlobbiUseInventoryItemParams {
content: string;
allTags: string[][];
wasMigrated: boolean;
/** Latest profile tags after migration (use instead of profile.allTags) */
/** Latest profile tags after migration */
profileAllTags: string[][];
/** Latest profile storage after migration (use instead of profile.storage) */
/** Latest profile storage after migration */
profileStorage: import('@/blobbi/core/lib/blobbi').StorageItem[];
} | null>;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Update profile event in local cache */
updateProfileEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
/** Invalidate profile queries */
invalidateProfile: () => void;
}
// Import NostrEvent type
import type { NostrEvent } from '@nostrify/nostrify';
/**
* Hook to use an inventory item on a Blobbi companion.
* Hook to use an item on a Blobbi companion.
*
* Items are reusable abilities sourced from the shop catalog — no
* inventory ownership or quantity is required.
*
* This hook:
* 1. Validates the companion stage (eggs can't use items)
* 2. Validates the item exists in storage
* 3. Ensures canonical format before action
* 4. Applies item effects to Blobbi stats
* 5. Updates Blobbi state (kind 31124)
* 6. Decrements item from profile storage (kind 11125)
* 7. Invalidates relevant queries
* 1. Validates the companion and item compatibility
* 2. Ensures canonical format before action
* 3. Applies accumulated decay, then item effects to Blobbi stats
* 4. Updates Blobbi state (kind 31124)
*/
export function useBlobbiUseInventoryItem({
companion,
profile,
ensureCanonicalBeforeAction,
updateCompanionEvent,
updateProfileEvent,
invalidateCompanion,
invalidateProfile,
updateProfileEvent: _updateProfileEvent,
}: UseBlobbiUseInventoryItemParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
return useMutation({
mutationFn: async ({ itemId, action, quantity = 1 }: UseItemRequest): Promise<UseItemResult> => {
mutationFn: async ({ itemId, action }: UseItemRequest): Promise<UseItemResult> => {
// ─── Validation ───
if (!user?.pubkey) {
throw new Error('You must be logged in to use items');
@@ -128,11 +114,6 @@ export function useBlobbiUseInventoryItem({
throw new Error('Profile not found');
}
// Validate quantity
if (quantity < 1) {
throw new Error('Quantity must be at least 1');
}
// Check stage restrictions for this specific action
if (!canUseAction(companion, action)) {
const message = getStageRestrictionMessage(companion, action);
@@ -145,15 +126,6 @@ export function useBlobbiUseInventoryItem({
throw new Error('Item not found in catalog');
}
// Validate item exists in storage with sufficient quantity
const storageItem = profile.storage.find(s => s.itemId === itemId);
if (!storageItem || storageItem.quantity <= 0) {
throw new Error('Item not found in your inventory');
}
if (storageItem.quantity < quantity) {
throw new Error(`Not enough items in inventory (have ${storageItem.quantity}, need ${quantity})`);
}
// Validate item has effects
if (!shopItem.effect) {
throw new Error('This item has no effect');
@@ -216,78 +188,25 @@ export function useBlobbiUseInventoryItem({
}
}
// ─── Apply Item Effects ───
// Apply effects multiple times (once per quantity) to simulate using items in sequence.
// This ensures proper clamping at each step, e.g., using 5 health items when at 90 health
// won't give more than 100 health total.
//
// CRITICAL: Track the number of items that actually produced INTENDED stat changes for XP.
// XP counting is action-aware - only count positive intended effects, NOT negative side effects:
// - feed: count when hunger/energy/health/happiness INCREASE (NOT when hygiene decreases)
// - clean: count when hygiene or happiness INCREASES
// - medicine: count when health/energy/happiness INCREASE (NOT negative side effects)
// - play: EXCEPTION - count when happiness increases OR energy decreases (both are intended effects)
//
// Use canonical companion stage for egg checks
// ─── Apply Item Effects (single use) ───
const isEggCompanion = canonical.companion.stage === 'egg';
const statsUpdate: Record<string, string> = {};
const statsChanged: Record<string, number> = {};
let effectiveItemCount = 0; // Number of items that produced intended effects
if (isEggCompanion && action === 'medicine') {
// Egg medicine handling:
// Eggs use the 3-stat model: health, hygiene, happiness
// Medicine with health effect directly affects the egg's health stat
// hunger and energy remain fixed at 100 for eggs
const healthDelta = shopItem.effect.health ?? 0;
// Apply health effect N times in sequence with clamping at each step
// Only count items that actually INCREASED health (positive effect only)
let currentHealth = statsAfterDecay.health ?? 0;
for (let i = 0; i < quantity; i++) {
const prevHealth = currentHealth;
currentHealth = applyStat(currentHealth, healthDelta);
// Only count as effective if health increased (not just changed)
if (healthDelta > 0 && currentHealth > prevHealth) {
effectiveItemCount++;
}
}
const currentHealth = applyStat(statsAfterDecay.health ?? 0, healthDelta);
statsUpdate.health = currentHealth.toString();
// Track total actual change (may be less than healthDelta * quantity due to clamping)
statsChanged.health = currentHealth - (statsAfterDecay.health ?? 0);
// Apply decayed values for other egg stats
statsUpdate.hygiene = (statsAfterDecay.hygiene ?? 0).toString();
statsUpdate.happiness = (statsAfterDecay.happiness ?? 0).toString();
// hunger and energy stay at 100 for eggs
statsUpdate.hunger = '100';
statsUpdate.energy = '100';
} else if (isEggCompanion && action === 'clean') {
// Egg clean/hygiene handling:
// Hygiene items affect the egg's hygiene stat
// Some hygiene items also give happiness (e.g., bubble bath)
// hunger and energy remain fixed at 100 for eggs
const hygieneDelta = shopItem.effect.hygiene ?? 0;
const happinessDelta = shopItem.effect.happiness ?? 0;
// Apply effects N times in sequence
// Only count items that INCREASED hygiene or happiness (positive effects only)
let currentHygiene = statsAfterDecay.hygiene ?? 0;
let currentHappiness = statsAfterDecay.happiness ?? 0;
for (let i = 0; i < quantity; i++) {
const prevHygiene = currentHygiene;
const prevHappiness = currentHappiness;
currentHygiene = applyStat(currentHygiene, hygieneDelta);
currentHappiness = applyStat(currentHappiness, happinessDelta);
// Count as effective if hygiene OR happiness increased (positive effects only)
const hygieneIncreased = hygieneDelta > 0 && currentHygiene > prevHygiene;
const happinessIncreased = happinessDelta > 0 && currentHappiness > prevHappiness;
if (hygieneIncreased || happinessIncreased) {
effectiveItemCount++;
}
}
const currentHygiene = applyStat(statsAfterDecay.hygiene ?? 0, shopItem.effect.hygiene ?? 0);
const currentHappiness = applyStat(statsAfterDecay.happiness ?? 0, shopItem.effect.happiness ?? 0);
statsUpdate.hygiene = currentHygiene.toString();
statsChanged.hygiene = currentHygiene - (statsAfterDecay.hygiene ?? 0);
@@ -298,58 +217,12 @@ export function useBlobbiUseInventoryItem({
statsChanged.happiness = totalHappinessChange;
}
// Apply decayed health
statsUpdate.health = (statsAfterDecay.health ?? 0).toString();
// hunger and energy stay at 100 for eggs
statsUpdate.hunger = '100';
statsUpdate.energy = '100';
} else {
// Normal stats application for baby/adult
// Apply item effects N times in sequence ON TOP of decayed stats
// Use action-aware effectiveness checking for XP calculation
let currentStats: Partial<BlobbiStats> = { ...statsAfterDecay };
const effect = shopItem.effect;
for (let i = 0; i < quantity; i++) {
const prevStats = { ...currentStats };
currentStats = applyItemEffects(currentStats, effect);
// Action-aware effectiveness check:
// Only count INTENDED positive effects, not negative side effects
let isEffective = false;
if (action === 'feed') {
// Feed: count when hunger/energy/health/happiness INCREASE
// Do NOT count hygiene decrease (that's a side effect)
const hungerIncreased = (effect.hunger ?? 0) > 0 && (currentStats.hunger ?? 0) > (prevStats.hunger ?? 0);
const energyIncreased = (effect.energy ?? 0) > 0 && (currentStats.energy ?? 0) > (prevStats.energy ?? 0);
const healthIncreased = (effect.health ?? 0) > 0 && (currentStats.health ?? 0) > (prevStats.health ?? 0);
const happinessIncreased = (effect.happiness ?? 0) > 0 && (currentStats.happiness ?? 0) > (prevStats.happiness ?? 0);
isEffective = hungerIncreased || energyIncreased || healthIncreased || happinessIncreased;
} else if (action === 'clean') {
// Clean: count when hygiene or happiness INCREASES
const hygieneIncreased = (effect.hygiene ?? 0) > 0 && (currentStats.hygiene ?? 0) > (prevStats.hygiene ?? 0);
const happinessIncreased = (effect.happiness ?? 0) > 0 && (currentStats.happiness ?? 0) > (prevStats.happiness ?? 0);
isEffective = hygieneIncreased || happinessIncreased;
} else if (action === 'medicine') {
// Medicine: count when health/energy/happiness INCREASE
// Do NOT count negative side effects (like happiness decrease on Super Medicine)
const healthIncreased = (effect.health ?? 0) > 0 && (currentStats.health ?? 0) > (prevStats.health ?? 0);
const energyIncreased = (effect.energy ?? 0) > 0 && (currentStats.energy ?? 0) > (prevStats.energy ?? 0);
const happinessIncreased = (effect.happiness ?? 0) > 0 && (currentStats.happiness ?? 0) > (prevStats.happiness ?? 0);
isEffective = healthIncreased || energyIncreased || happinessIncreased;
} else if (action === 'play') {
// Play: EXCEPTION - both happiness increase AND energy decrease are intended effects
// Playing naturally consumes energy, so energy decrease counts as valid
const happinessIncreased = (effect.happiness ?? 0) > 0 && (currentStats.happiness ?? 0) > (prevStats.happiness ?? 0);
const energyDecreased = (effect.energy ?? 0) < 0 && (currentStats.energy ?? 0) < (prevStats.energy ?? 0);
isEffective = happinessIncreased || energyDecreased;
}
if (isEffective) {
effectiveItemCount++;
}
}
// Normal stats application for baby/adult — apply once
const currentStats = applyItemEffects({ ...statsAfterDecay }, shopItem.effect);
statsUpdate.hunger = clampStat(currentStats.hunger).toString();
statsChanged.hunger = (currentStats.hunger ?? 0) - (statsAfterDecay.hunger ?? 0);
@@ -382,11 +255,8 @@ export function useBlobbiUseInventoryItem({
// Get streak updates (will only update if needed based on day)
const streakUpdates = getStreakTagUpdates(canonical.companion) ?? {};
// ─── Apply XP Gain (Based on effective item count) ───
// Only grant XP for items that actually changed stats.
// If user used 100 food items but hunger capped at item #4, only 4 items were effective.
// This prevents XP farming by mass-using items after stats are already maxed.
const xpGained = effectiveItemCount > 0 ? calculateInventoryActionXP(action, effectiveItemCount) : 0;
// ─── Apply XP Gain ───
const xpGained = calculateInventoryActionXP(action, 1);
const currentXP = canonical.companion.experience ?? 0;
const newXP = applyXPGain(currentXP, xpGained);
@@ -406,46 +276,25 @@ export function useBlobbiUseInventoryItem({
updateCompanionEvent(blobbiEvent);
// ─── Update Profile Storage (kind 11125) ───
// CRITICAL: Use canonical.profileStorage and canonical.profileAllTags
// instead of profile.storage/profile.allTags to avoid restoring
// stale/legacy values after migration
const newStorage = decrementStorageItem(canonical.profileStorage, itemId, quantity);
const storageValues = createStorageTags(newStorage).map(tag => tag[1]);
const profileTags = updateBlobbonautTags(canonical.profileAllTags, {
storage: storageValues,
});
const profileEvent = await publishEvent({
kind: KIND_BLOBBONAUT_PROFILE,
content: '',
tags: profileTags,
});
updateProfileEvent(profileEvent);
// ─── Invalidate Queries ───
invalidateCompanion();
invalidateProfile();
// Items are free to use — no storage decrement needed.
// No query invalidation needed — the optimistic update above keeps the
// cache correct, and ensureCanonicalBeforeAction fetches fresh from relays
// before every mutation (read-modify-write pattern).
return {
itemName: shopItem.name,
action,
quantity,
effectiveItemCount, // How many items actually changed stats
statsChanged,
xpGained,
newXP,
};
},
onSuccess: ({ itemName, action, quantity, xpGained }) => {
onSuccess: ({ itemName, action, xpGained }) => {
const actionMeta = ACTION_METADATA[action];
const quantityText = quantity > 1 ? ` (x${quantity})` : '';
const xpText = formatXPGain(xpGained);
toast({
title: `${actionMeta.label} successful!`,
description: `Used ${itemName}${quantityText} on your Blobbi. ${xpText}`,
description: `Used ${itemName} on your Blobbi. ${xpText}`,
});
// Track daily mission progress
+19 -18
View File
@@ -30,8 +30,8 @@ import {
// ─── Constants ────────────────────────────────────────────────────────────────
/** Kind for wall edit events */
export const KIND_WALL_EDIT = 16769;
/** Kind for custom profile tabs event */
export const KIND_PROFILE_TABS = 16769;
/** Required themes for evolve task */
export const EVOLVE_REQUIRED_THEMES = 3;
@@ -117,7 +117,7 @@ export function isValidEvolvePost(event: NostrEvent, blobbiName: string): boolea
* 2. Create 3 Color Moments (kind 3367)
* 3. Create 1 Evolve Post (kind 1) - lighter than hatch, evolve-specific
* 4. Interact 21 times (tracked via companion.tasks cache)
* 5. Edit Wall once (kind 16769)
* 5. Edit Profile once (kind 0 profile metadata OR kind 16769 custom tabs)
*
* DYNAMIC TASK (stat-based, NEVER cached):
* 6. Maintain All Stats >= 80
@@ -165,14 +165,14 @@ export function useEvolveTasks(
since: stateStartedAt,
limit: 50, // Only need 1 valid evolve post
},
// Wall edits after start
// Custom profile tabs after start
{
kinds: [KIND_WALL_EDIT],
kinds: [KIND_PROFILE_TABS],
authors: [pubkey],
since: stateStartedAt,
limit: 1, // Only need 1
},
// Profile metadata after start (for Blobbi shape check)
// Profile metadata after start (for Blobbi shape check + profile edit mission)
{
kinds: [KIND_PROFILE_METADATA],
authors: [pubkey],
@@ -197,8 +197,8 @@ export function useEvolveTasks(
e.kind === KIND_SHORT_TEXT_NOTE && e.created_at >= stateStartedAt
);
const wallEditEvents = events.filter(e =>
e.kind === KIND_WALL_EDIT && e.created_at >= stateStartedAt
const profileTabsEvents = events.filter(e =>
e.kind === KIND_PROFILE_TABS && e.created_at >= stateStartedAt
);
// Get latest profile after start
@@ -211,7 +211,7 @@ export function useEvolveTasks(
themeEvents,
colorMomentEvents,
postEvents,
wallEditEvents,
profileTabsEvents,
profileAfter,
};
},
@@ -287,20 +287,21 @@ export function useEvolveTasks(
// No action - just interact with Blobbi
});
// 5. Edit Wall once (PERSISTENT)
const wallEditCount = data?.wallEditEvents?.length ?? 0;
const hasWallEdit = wallEditCount >= 1;
// 5. Edit Profile once (PERSISTENT) — kind 0 profile metadata OR kind 16769 custom tabs
const hasTabsEdit = (data?.profileTabsEvents?.length ?? 0) >= 1;
const hasMetadataEdit = !!data?.profileAfter;
const hasProfileEdit = hasTabsEdit || hasMetadataEdit;
tasks.push({
id: 'edit_wall',
name: 'Edit Your Wall',
description: 'Customize your profile wall',
current: hasWallEdit ? 1 : 0,
id: 'edit_profile',
name: 'Edit Your Profile',
description: 'Update your profile info or customize your profile tabs',
current: hasProfileEdit ? 1 : 0,
required: 1,
completed: hasWallEdit,
completed: hasProfileEdit,
type: 'persistent',
action: 'navigate',
actionTarget: '/settings/profile',
actionLabel: 'Edit Wall',
actionLabel: 'Edit Profile',
});
// ─── Compute DYNAMIC Task (stat-based, NEVER cached) ───
+21 -15
View File
@@ -34,10 +34,10 @@ export const KIND_SHORT_TEXT_NOTE = 1;
export const HATCH_REQUIRED_INTERACTIONS = 7;
/** Required hashtags for the Blobbi post (excludes Blobbi name, which is dynamic) */
export const BLOBBI_POST_REQUIRED_HASHTAGS = ['blobbi', 'ditto', 'nostr'];
export const BLOBBI_POST_REQUIRED_HASHTAGS = ['blobbi'];
/** Prefix text for Blobbi hatch post */
export const BLOBBI_POST_PREFIX = 'Hello Nostr! Posting to hatch';
/** Prefix text for Blobbi hatch post (the Blobbi name is appended after this) */
export const BLOBBI_POST_PREFIX = 'Posting to hatch';
// Legacy export for backwards compatibility
export const REQUIRED_INTERACTIONS = HATCH_REQUIRED_INTERACTIONS;
@@ -110,16 +110,28 @@ export interface HatchTasksResult {
// ─── Helper Functions ─────────────────────────────────────────────────────────
/**
* Build the required phrase for a hatch post.
* Format: "Posting to hatch {CapitalizedName} #blobbi"
*/
export function buildHatchPhrase(blobbiName: string): string {
const capitalized = blobbiName.charAt(0).toUpperCase() + blobbiName.slice(1);
return `${BLOBBI_POST_PREFIX} ${capitalized} #blobbi`;
}
/**
* Check if a post is a valid Blobbi hatch post.
* Must contain the required prefix and all required hashtags including the Blobbi name.
* The post must contain the required phrase: "Posting to hatch {Name} #blobbi"
* The user may add extra text before or after it.
*
* @param event - The Nostr event to validate
* @param blobbiName - The Blobbi's name (will be sanitized and checked as hashtag)
* @param blobbiName - The Blobbi's name
*/
export function isValidHatchPost(event: NostrEvent, blobbiName: string): boolean {
// Check content starts with prefix
if (!event.content.startsWith(BLOBBI_POST_PREFIX)) {
const phrase = buildHatchPhrase(blobbiName);
// The phrase must appear somewhere in the content
if (!event.content.includes(phrase)) {
return false;
}
@@ -128,18 +140,12 @@ export function isValidHatchPost(event: NostrEvent, blobbiName: string): boolean
.filter(tag => tag[0] === 't')
.map(tag => tag[1]?.toLowerCase());
// All required hashtags must be present
// All required hashtags must be present as t tags
const hasRequiredHashtags = BLOBBI_POST_REQUIRED_HASHTAGS.every(required =>
hashtags.includes(required.toLowerCase())
);
if (!hasRequiredHashtags) {
return false;
}
// Blobbi name hashtag must also be present
const blobbiHashtag = sanitizeToHashtag(blobbiName);
return hashtags.includes(blobbiHashtag);
return hasRequiredHashtags;
}
// Legacy function name for backwards compatibility
+1 -3
View File
@@ -55,8 +55,6 @@ export {
getInteractionCount,
filterPersistentTasks,
sanitizeToHashtag,
isValidHatchPost,
isValidBlobbiPost, // Legacy export
KIND_THEME_DEFINITION,
KIND_COLOR_MOMENT,
HATCH_REQUIRED_INTERACTIONS,
@@ -70,7 +68,7 @@ export {
useEvolveTasks,
getEvolveInteractionCount,
isValidEvolvePost,
KIND_WALL_EDIT,
KIND_PROFILE_TABS,
EVOLVE_REQUIRED_THEMES,
EVOLVE_REQUIRED_COLOR_MOMENTS,
EVOLVE_REQUIRED_POSTS,
+22 -24
View File
@@ -2,23 +2,23 @@
import { STAT_MIN, STAT_MAX, type BlobbiCompanion, type BlobbiStats, type StorageItem } from '@/blobbi/core/lib/blobbi';
import type { ItemEffect, ShopItemCategory } from '@/blobbi/shop/types/shop.types';
import { getShopItemById } from '@/blobbi/shop/lib/blobbi-shop-items';
import { getShopItemById, getLiveShopItems } from '@/blobbi/shop/lib/blobbi-shop-items';
// ─── Action Types ─────────────────────────────────────────────────────────────
/**
* Actions that consume inventory items
* Item-based care actions (use a shop catalog item on the companion)
*/
export type InventoryAction = 'feed' | 'play' | 'clean' | 'medicine';
/**
* Non-inventory actions that don't consume items
* These actions affect stats directly without using shop items.
* Direct actions that don't use items.
* These actions affect stats directly without selecting a shop item.
*/
export type DirectAction = 'play_music' | 'sing';
/**
* All Blobbi actions (inventory + direct)
* All Blobbi actions (item-based + direct)
*/
export type BlobbiAction = InventoryAction | DirectAction;
@@ -33,7 +33,7 @@ export const ACTION_TO_ITEM_TYPE: Record<InventoryAction, ShopItemCategory> = {
};
/**
* Action metadata for UI display (inventory actions)
* Action metadata for UI display (item-based care actions)
*/
export const ACTION_METADATA: Record<InventoryAction, { label: string; description: string; icon: string }> = {
feed: {
@@ -59,7 +59,7 @@ export const ACTION_METADATA: Record<InventoryAction, { label: string; descripti
};
/**
* Action metadata for direct actions (non-inventory)
* Action metadata for direct actions (no item required)
*/
export const DIRECT_ACTION_METADATA: Record<DirectAction, { label: string; description: string; icon: string }> = {
play_music: {
@@ -270,10 +270,10 @@ export function hasHappinessEffectForEgg(effects: ItemEffect | undefined): boole
return effects.happiness !== undefined && effects.happiness !== 0;
}
// ─── Inventory Helpers ────────────────────────────────────────────────────────
// ─── Item Helpers ─────────────────────────────────────────────────────────────
/**
* Resolved inventory item with shop metadata
* Resolved catalog item with shop metadata
*/
export interface ResolvedInventoryItem {
itemId: string;
@@ -285,7 +285,7 @@ export interface ResolvedInventoryItem {
}
/**
* Options for filtering inventory by action
* Options for filtering catalog items by action
*/
export interface FilterInventoryOptions {
/** Companion stage - used to filter items by egg-compatible effects */
@@ -293,8 +293,8 @@ export interface FilterInventoryOptions {
}
/**
* Filter inventory items by action type.
* Returns resolved items with shop metadata.
* Get all available items for an action type from the shop catalog.
* Items are abilities/tools — no inventory ownership is required.
*
* Filtering rules:
* - Only items matching the action's item type are included
@@ -304,22 +304,20 @@ export interface FilterInventoryOptions {
* - clean action: only items with hygiene or happiness effect
*/
export function filterInventoryByAction(
storage: StorageItem[],
_storage: StorageItem[],
action: InventoryAction,
options: FilterInventoryOptions = {}
): ResolvedInventoryItem[] {
const allowedType = ACTION_TO_ITEM_TYPE[action];
const result: ResolvedInventoryItem[] = [];
const isEgg = options.stage === 'egg';
const allItems = getLiveShopItems();
for (const storageItem of storage) {
const shopItem = getShopItemById(storageItem.itemId);
if (!shopItem) continue;
for (const shopItem of allItems) {
if (shopItem.type !== allowedType) continue;
if (storageItem.quantity <= 0) continue;
// Shell Repair Kit: only show for eggs in medicine modal
if (storageItem.itemId === SHELL_REPAIR_KIT_ID && !isEgg) {
if (shopItem.id === SHELL_REPAIR_KIT_ID && !isEgg) {
continue;
}
@@ -334,8 +332,8 @@ export function filterInventoryByAction(
}
result.push({
itemId: storageItem.itemId,
quantity: storageItem.quantity,
itemId: shopItem.id,
quantity: Infinity,
name: shopItem.name,
icon: shopItem.icon,
type: shopItem.type,
@@ -376,7 +374,7 @@ export function decrementStorageItem(
// ─── Stage Restriction Helpers ────────────────────────────────────────────────
/**
* Stages that can use general inventory items (food, toys, hygiene)
* Stages that can use general items (food, toys, hygiene)
*/
export const GENERAL_ITEM_USABLE_STAGES = ['baby', 'adult'] as const;
@@ -409,14 +407,14 @@ export const EGG_VISIBLE_ACTIONS: BlobbiAction[] = ['clean', 'medicine', 'play_m
export const EGG_ALLOWED_ACTIONS = EGG_ALLOWED_INVENTORY_ACTIONS;
/**
* Check if a companion can use a specific inventory action.
* Check if a companion can use a specific item action.
*
* Note: This function no longer hard-blocks egg actions at the domain layer.
* UI visibility is handled separately by `isActionVisibleForStage()`.
* The domain layer allows all actions - UI chooses what to show.
*/
export function canUseAction(_companion: BlobbiCompanion, _action: InventoryAction): boolean {
// All stages can technically use all inventory actions at the domain layer.
// All stages can technically use all item actions at the domain layer.
// UI filtering determines what actions are shown to users.
return true;
}
@@ -442,7 +440,7 @@ export function isActionVisibleForStage(stage: 'egg' | 'baby' | 'adult', action:
}
/**
* Check if a companion can use general inventory items (feed, play, clean).
* Check if a companion can use general items (feed, play, clean).
* Eggs cannot use food, toys, or hygiene items.
* @deprecated Use canUseAction(companion, action) for action-specific checks
*/
+9 -11
View File
@@ -7,8 +7,8 @@
* Design Philosophy:
* - Different actions award different XP to reflect their complexity/value
* - XP values are balanced to encourage variety in care activities
* - Direct actions (sing, play_music) give moderate XP as they're free
* - Inventory actions (feed, play, clean, medicine) give varied XP based on resource cost
* - Item actions (feed, play, clean, medicine) give varied XP per action type
* - Direct actions (sing, play_music) give moderate XP
* - XP accumulates across all life stages and never resets
*/
@@ -17,19 +17,18 @@ import type { BlobbiAction, InventoryAction, DirectAction } from './blobbi-actio
// ─── XP Values by Action ──────────────────────────────────────────────────────
/**
* Base XP values for inventory actions (feed, play, clean, medicine).
* These actions consume items from the player's storage.
* Base XP values for item-based care actions (feed, play, clean, medicine).
*/
export const INVENTORY_ACTION_XP: Record<InventoryAction, number> = {
feed: 5, // Feeding is common and essential - moderate XP
play: 8, // Playing toys provides good interaction - higher XP
clean: 6, // Hygiene maintenance is important - moderate-high XP
medicine: 10, // Medicine is costly and critical - highest inventory XP
medicine: 10, // Medicine is critical - highest item XP
};
/**
* Base XP values for direct actions (play_music, sing).
* These actions don't consume items - they're free activities.
* These actions don't require selecting an item.
*/
export const DIRECT_ACTION_XP: Record<DirectAction, number> = {
play_music: 7, // Playing music is engaging - good XP
@@ -58,11 +57,10 @@ export function calculateActionXP(action: BlobbiAction): number {
}
/**
* Calculate total XP gain for using multiple items.
* Each item use counts as a separate action for XP purposes.
* Calculate XP gain for an item-based care action.
*
* @param action - The action performed
* @param quantity - Number of items used (defaults to 1)
* @param quantity - Number of times performed (always 1 in current usage)
* @returns Total XP points earned
*/
export function calculateInventoryActionXP(action: InventoryAction, quantity: number = 1): number {
@@ -88,8 +86,8 @@ export function applyXPGain(currentXP: number | undefined, xpGain: number): numb
* Get XP gain summary for displaying to the user.
*
* @param action - The action performed
* @param quantity - Number of times the action was performed (for inventory actions)
* @returns Object with xpGained and total quantity
* @param quantity - Number of times the action was performed (always 1 in current usage)
* @returns Object with xpGained and quantity
*/
export function getXPGainSummary(
action: BlobbiAction,
@@ -161,7 +161,7 @@ export function BlobbiCompanionLayer() {
}
try {
const result = await contextUseItem(item.id, action, 1);
const result = await contextUseItem(item.id, action);
if (result.success) {
if (import.meta.env.DEV) {
@@ -17,12 +17,14 @@ import { useMemo, memo, type RefObject } from 'react';
import { BlobbiBabyVisual } from '@/blobbi/ui/BlobbiBabyVisual';
import { BlobbiAdultVisual } from '@/blobbi/ui/BlobbiAdultVisual';
import { BlobbiStageVisual } from '@/blobbi/ui/BlobbiStageVisual';
import { companionDataToBlobbi } from '@/blobbi/ui/lib/adapters';
import { useEffectiveEmotion } from '@/blobbi/dev/EmotionDevContext';
import { useEffectiveEmotion } from '@/blobbi/dev/useEmotionDev';
import type { BlobbiEmotion } from '@/blobbi/ui/lib/emotion-types';
import type { BlobbiVisualRecipe } from '@/blobbi/ui/lib/recipe';
import type { BodyEffectsSpec } from '@/blobbi/ui/lib/bodyEffects';
import type { Blobbi } from '@/blobbi/core/types/blobbi';
import type { BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
import { cn } from '@/lib/utils';
import type { CompanionData, EyeOffset, CompanionDirection } from '../types/companion.types';
@@ -248,7 +250,14 @@ export function BlobbiCompanionVisual({
)}
style={{ transformOrigin: 'center bottom' }}
>
{(companion.stage === 'baby' || companion.stage === 'adult') && (
{companion.stage === 'egg' ? (
<BlobbiStageVisual
companion={companion as unknown as BlobbiCompanion}
size="sm"
animated={false}
className="size-full"
/>
) : (
<MemoizedBlobbiVisual
stage={companion.stage}
blobbi={blobbi}
@@ -233,17 +233,18 @@ export function updateDragPosition(motion: CompanionMotion, position: Position):
}
/**
* End dragging - let gravity take over.
* End dragging - hold position where dropped.
*/
export function endDrag(motion: CompanionMotion, groundY: number): CompanionMotion {
return {
...motion,
isDragging: false,
// If already at or below ground, snap to ground
isGrounded: motion.position.y >= groundY,
// Always treat as grounded so companion holds position where dropped
isGrounded: true,
position: {
...motion.position,
y: motion.position.y >= groundY ? groundY : motion.position.y,
// Clamp to ground if below it
y: Math.min(motion.position.y, groundY),
},
};
}
@@ -104,7 +104,8 @@ export function useBlobbiCompanion(): UseBlobbiCompanionResult {
// Track if first entry has completed (for position initialization)
const [hasEnteredOnce, setHasEnteredOnce] = useState(false);
// Track viewport size
// Track viewport size — listen to both window resize and visualViewport
// (mobile browsers fire visualViewport resize when URL bar shows/hides)
useEffect(() => {
const handleResize = () => {
setViewport({
@@ -114,7 +115,11 @@ export function useBlobbiCompanion(): UseBlobbiCompanionResult {
};
window.addEventListener('resize', handleResize, { passive: true });
return () => window.removeEventListener('resize', handleResize);
window.visualViewport?.addEventListener('resize', handleResize, { passive: true });
return () => {
window.removeEventListener('resize', handleResize);
window.visualViewport?.removeEventListener('resize', handleResize);
};
}, []);
// Calculate bounds and positions
@@ -4,11 +4,9 @@
* Fetches the current companion data from the user's Blobbonaut profile.
* This is the data layer - it handles fetching and provides companion data.
*
* IMPORTANT: This hook shares the same query cache as BlobbiPage via
* useBlobbisCollection. This ensures:
* - Immediate reactivity when stats change (optimistic updates)
* - Projected decay is applied for accurate visual reactions
* - No duplicate queries or stale cache issues
* Uses useBlobbisCollection with a targeted dList (single d-tag) for efficiency.
* Optimistic updates from mutations propagate across all blobbi-collection
* queries (including BlobbiPage's 'all' mode) via updateCompanionEvent.
*/
import { useMemo } from 'react';
@@ -32,16 +30,14 @@ interface UseBlobbiCompanionDataResult {
*
* Flow:
* 1. Use useBlobbonautProfile to get the profile (shared query, reactive)
* 2. Build a dList containing just the currentCompanion
* 3. Use useBlobbisCollection (shared with BlobbiPage) to get the companion
* 2. Build a dList containing just the currentCompanion (targeted fetch)
* 3. Use useBlobbisCollection with the dList to get the companion
* 4. Apply projected decay for accurate UI reactions
* 5. Return the companion data with projected stats
*
* Reactivity:
* - Uses the same query cache as BlobbiPage (blobbi-collection)
* - When Blobbi state is updated, optimistic updates flow through immediately
* - Projected decay recalculates every 60 seconds
* - No separate query or stale cache issues
* - Optimistic updates propagate across all blobbi-collection queries
* - Projected decay recalculates every 60 seconds while mounted
*/
export function useBlobbiCompanionData(): UseBlobbiCompanionDataResult {
// Use the shared profile hook - this ensures reactivity when profile changes
@@ -80,9 +76,6 @@ export function useBlobbiCompanionData(): UseBlobbiCompanionDataResult {
if (!blobbi) return null;
// Only baby and adult can be companions
if (blobbi.stage === 'egg') return null;
// Use projected stats if available, otherwise fall back to base stats
const stats = projectedState?.stats ?? blobbi.stats;
@@ -102,7 +102,7 @@ export function useBlobbiCompanionState({
setState('walking');
setDirection('right');
setTargetX(targetX);
}, [bounds.maxX]);
}, [bounds.maxX, motionRef]);
/**
* Generate a random observation target on screen.
@@ -136,7 +136,7 @@ export function useBlobbiCompanionState({
setState('walking');
setDirection(newDirection);
setTargetX(targetXPos);
}, [bounds, generateObservationTarget]);
}, [bounds, generateObservationTarget, motionRef]);
// Make a decision about what to do next
const makeDecision = useCallback(() => {
@@ -176,7 +176,7 @@ export function useBlobbiCompanionState({
// Schedule next decision
const duration = transition.duration ?? randomDuration(config.idleTime);
timerRef.current = window.setTimeout(makeDecision, duration);
}, [isActive, isSleeping, bounds, state, config, startObservation]);
}, [isActive, isSleeping, bounds, state, config, startObservation, motionRef]);
// Handle reaching target
const onReachedTarget = useCallback(() => {
@@ -255,7 +255,7 @@ export function useBlobbiCompanionState({
clearTimeout(timerRef.current);
}
};
}, [isActive, isSleeping, forceInitialWalk, startInitialWalk, makeDecision]);
}, [isActive, isSleeping, forceInitialWalk, startInitialWalk, makeDecision, motionRef]);
// Pause decisions while dragging
// We poll isDragging via interval since motionRef changes don't trigger re-renders
@@ -19,9 +19,8 @@
* idle -> rising -> inspecting -> entering -> complete
*
* Route change behavior:
* - Cancels current entry immediately
* - Waits 1 second
* - Restarts entry for the new page
* - Companion keeps its current position (no re-entry animation)
* - Only initial mount and companion changes trigger entry animations
*/
import { useState, useEffect, useRef, useCallback } from 'react';
@@ -310,20 +309,11 @@ export function useBlobbiEntryAnimation({
// Random entry type for new companion (fall or rise)
const entryType: EntryType = Math.random() < 0.5 ? 'fall' : 'rise';
startEntry(entryType);
} else if (routeChanged && companionId) {
// Route changed - determine direction for new route
const entryType = getEntryDirection(previousPath, pathname, sidebarOrder);
// Immediately hide Blobbi and cancel current entry
cancelEntry();
setIsHiddenForTransition(true);
// Wait 1 second, then start the new entry animation
routeChangeTimeoutRef.current = setTimeout(() => {
startEntry(entryType);
}, entryConfig.routeChangeRestartDelay);
} else if (routeChanged) {
// Route changed - companion keeps its position, no re-entry animation.
// Just update the ref so future changes compare against the new path.
}
}, [isActive, pathname, companionId, sidebarOrder, startEntry, cancelEntry, entryConfig.routeChangeRestartDelay]);
}, [isActive, pathname, companionId, sidebarOrder, startEntry, cancelEntry]);
/**
* Animation loop for FALL entry.
@@ -15,17 +15,15 @@ import { useCallback, useContext, useEffect, useMemo, useRef, useState } from 'r
import { useBlobbiItemUse } from './useBlobbiItemUse';
import {
BlobbiActionsContext,
BlobbiActionsProvider,
type UseItemFunction,
type UseItemResult,
type BlobbiActionsContextValue,
type BlobbiActionsContextInternal,
} from './BlobbiActionsProvider';
} from './BlobbiActionsContextDef';
// Re-export everything from the provider module for backward compatibility
// Re-export types and context from the def module for backward compatibility
export {
BlobbiActionsContext,
BlobbiActionsProvider,
type UseItemFunction,
type UseItemResult,
type BlobbiActionsContextValue,
@@ -64,13 +62,13 @@ export function useBlobbiActions(): BlobbiActionsContextValue {
// Create stable useItem function that:
// 1. Uses registered function if available (from BlobbiPage)
// 2. Falls back to built-in hook if no registration
const useItem = useCallback<UseItemFunction>(async (itemId, action, quantity = 1) => {
const useItem = useCallback<UseItemFunction>(async (itemId, action) => {
// Try registered function first (from BlobbiPage)
if (context?.registerRef.current) {
if (import.meta.env.DEV) {
console.log('[BlobbiActions] Using registered item-use function');
}
return context.registerRef.current(itemId, action, quantity);
return context.registerRef.current(itemId, action);
}
// Check if fallback can handle it
@@ -88,7 +86,7 @@ export function useBlobbiActions(): BlobbiActionsContextValue {
if (import.meta.env.DEV) {
console.log('[BlobbiActions] Using fallback item-use hook');
}
return fallbackItemUse.useItem(itemId, action, quantity);
return fallbackItemUse.useItem(itemId, action);
}, [context, fallbackItemUse]);
// Determine canUseItems: true if registered OR fallback can use
@@ -136,14 +134,14 @@ export function useBlobbiActionsRegistration(
useItemRef.current = useItemFn;
// Create a stable wrapper that delegates to the ref
const stableUseItem = useCallback<UseItemFunction>(async (itemId, action, quantity = 1) => {
const stableUseItem = useCallback<UseItemFunction>(async (itemId, action) => {
if (!useItemRef.current) {
return {
success: false,
error: 'Item use function not available',
};
}
return useItemRef.current(itemId, action, quantity);
return useItemRef.current(itemId, action);
}, []);
// Update refs and notify only when canUseItems actually changes
@@ -0,0 +1,75 @@
/**
* BlobbiActionsContextDef
*
* Lightweight context definition and types for the Blobbi actions system.
* Separated from the provider component to avoid react-refresh warnings.
*/
import { createContext } from 'react';
import type { InventoryAction } from '@/blobbi/actions/lib/blobbi-action-utils';
// ─── Types ────────────────────────────────────────────────────────────────────
/**
* Result of using an item via the context.
*/
export interface UseItemResult {
/** Whether the use was successful */
success: boolean;
/** Stats that changed (key = stat name, value = delta) */
statsChanged?: Record<string, number>;
/** Error message if failed */
error?: string;
}
/**
* Function signature for using an item (always uses once).
*/
export type UseItemFunction = (
itemId: string,
action: InventoryAction,
) => Promise<UseItemResult>;
/**
* Context value for Blobbi actions (consumer side).
*/
export interface BlobbiActionsContextValue {
/**
* Use an item on the current companion.
* Works even without BlobbiPage registration (uses fallback).
*/
useItem: UseItemFunction;
/** Whether an item use operation is currently in progress */
isUsingItem: boolean;
/** Whether items can be used (companion exists and profile loaded) */
canUseItems: boolean;
/** Check if an item is on cooldown (recently attempted) */
isItemOnCooldown: (itemId: string) => boolean;
/** Clear cooldown for an item */
clearItemCooldown: (itemId: string) => void;
}
/**
* Internal context value (includes registration functions).
*/
export interface BlobbiActionsContextInternal {
/** Register item-use functionality (called by BlobbiPage) */
registerRef: React.MutableRefObject<UseItemFunction | null>;
/** Whether items can currently be used (via registration) */
canUseItemsRegisteredRef: React.MutableRefObject<boolean>;
/** Whether an item is currently being used (via registration) */
isUsingItemRegisteredRef: React.MutableRefObject<boolean>;
/** Force update consumers (called sparingly) */
notifyUpdate: () => void;
/** Subscribe to updates */
subscribe: (callback: () => void) => () => void;
}
// ─── Context ──────────────────────────────────────────────────────────────────
export const BlobbiActionsContext = createContext<BlobbiActionsContextInternal | null>(null);
@@ -10,75 +10,13 @@
* BlobbiPage, both of which are lazy-loaded.
*/
import { createContext, useCallback, useMemo, useRef, type ReactNode } from 'react';
import { useCallback, useMemo, useRef, type ReactNode } from 'react';
import type { InventoryAction } from '@/blobbi/actions/lib/blobbi-action-utils';
// ─── Types ────────────────────────────────────────────────────────────────────
/**
* Result of using an item via the context.
*/
export interface UseItemResult {
/** Whether the use was successful */
success: boolean;
/** Stats that changed (key = stat name, value = delta) */
statsChanged?: Record<string, number>;
/** Error message if failed */
error?: string;
}
/**
* Function signature for using an item.
*/
export type UseItemFunction = (
itemId: string,
action: InventoryAction,
quantity?: number
) => Promise<UseItemResult>;
/**
* Context value for Blobbi actions (consumer side).
*/
export interface BlobbiActionsContextValue {
/**
* Use an inventory item on the current companion.
* Works even without BlobbiPage registration (uses fallback).
*/
useItem: UseItemFunction;
/** Whether an item use operation is currently in progress */
isUsingItem: boolean;
/** Whether items can be used (companion exists and profile loaded) */
canUseItems: boolean;
/** Check if an item is on cooldown (recently attempted) */
isItemOnCooldown: (itemId: string) => boolean;
/** Clear cooldown for an item */
clearItemCooldown: (itemId: string) => void;
}
/**
* Internal context value (includes registration functions).
*/
export interface BlobbiActionsContextInternal {
/** Register item-use functionality (called by BlobbiPage) */
registerRef: React.MutableRefObject<UseItemFunction | null>;
/** Whether items can currently be used (via registration) */
canUseItemsRegisteredRef: React.MutableRefObject<boolean>;
/** Whether an item is currently being used (via registration) */
isUsingItemRegisteredRef: React.MutableRefObject<boolean>;
/** Force update consumers (called sparingly) */
notifyUpdate: () => void;
/** Subscribe to updates */
subscribe: (callback: () => void) => () => void;
}
// ─── Context ──────────────────────────────────────────────────────────────────
export const BlobbiActionsContext = createContext<BlobbiActionsContextInternal | null>(null);
import {
BlobbiActionsContext,
type UseItemFunction,
type BlobbiActionsContextInternal,
} from './BlobbiActionsContextDef';
// ─── Provider ─────────────────────────────────────────────────────────────────
@@ -1,26 +1,24 @@
/**
* HangingItems
*
* Displays inventory items as hanging elements from the top of the screen.
* Displays available items as hanging elements from the top of the screen.
* Each item appears as a circle connected to the top by a thin vertical line,
* creating a playful, spatial feel.
*
* Items are reusable abilities sourced from the shop catalog — they are
* always available and not consumed on use.
*
* State Model:
* - Container states: hidden → opening → open → closing → hidden
* - Hanging items = available inventory that can still be released
* - Hanging items = catalog items available for the selected action
* - Released/dropped items = instances currently in the world (tracked with unique IDs)
* - Multiple instances of the same item type can exist simultaneously on the ground
*
* Key Design Principle:
* The hanging row represents "releasable quantity" - clicking releases ONE instance
* and immediately decrements the visible quantity. A new hanging copy remains if
* quantity > 1. The released instance tracks separately with a unique instance ID.
*
* Features:
* - Smooth open/close slide animations (items descend/ascend)
* - Thin vertical lines from the top of screen
* - Circular containers for hanging items
* - Click releases item: one instance falls, remaining quantity stays hanging
* - Click releases item: one instance falls to the ground
* - Multiple dropped instances of same item type can exist
* - Contact detection: items auto-use when touching Blobbi
* - Click-to-use: click landed items to use them
@@ -119,7 +117,7 @@ interface HangingItemsProps {
onItemUse?: (item: CompanionItem) => Promise<ItemUseAttemptResult>;
/**
* Callback when an item is collected by Blobbi (contact).
* @deprecated Use onItemUse instead for proper item consumption flow.
* @deprecated Use onItemUse instead for proper item-use flow.
*/
onItemCollected?: (item: CompanionItem) => void;
/**
@@ -156,7 +154,7 @@ const HANGING_CONFIG = {
baseFallDistance: 500,
/** Ground offset from bottom of viewport */
defaultGroundOffset: 40,
/** Size of quantity badge */
/** Size of badge (unused — kept for config consistency) */
badgeSize: 20,
/** Size of landed item hitbox for contact detection */
landedItemSize: 40,
@@ -406,7 +404,7 @@ export function HangingItems({
// Track how many instances of each item type have been released (not yet used)
// Key: item.id (type ID), Value: count of released instances
const [releasedCountByItemId, setReleasedCountByItemId] = useState<Map<string, number>>(new Map());
const [_releasedCountByItemId, setReleasedCountByItemId] = useState<Map<string, number>>(new Map());
// Counter for generating unique instance IDs
const instanceCounterRef = useRef(0);
@@ -566,7 +564,7 @@ export function HangingItems({
// Start the loop
animationRef.current = requestAnimationFrame(animate);
}, []);
}, [calculateFallDuration]);
// Cleanup animation on unmount
useEffect(() => {
@@ -670,7 +668,7 @@ export function HangingItems({
});
// Also remove from zone tracking
itemsInZoneRef.current.delete(instanceId);
// Decrement the released count for this item type (since the instance is now consumed)
// Decrement the released count for this item type (instance removed from screen)
setReleasedCountByItemId(prev => {
const next = new Map(prev);
const currentCount = next.get(item.id) || 0;
@@ -985,15 +983,9 @@ export function HangingItems({
return viewportCenterX + startX + index * HANGING_CONFIG.itemSpacing;
};
// Calculate hanging items with their remaining quantities
// An item appears in the hanging row if (quantity - releasedCount) > 0
const hangingItems = items
.map(item => {
const releasedCount = releasedCountByItemId.get(item.id) || 0;
const remainingQuantity = item.quantity - releasedCount;
return { ...item, quantity: remainingQuantity };
})
.filter(item => item.quantity > 0);
// All items are always visible — they are abilities, not consumable inventory.
// No quantity filtering needed.
const hangingItems = items;
// Should we render the hanging container?
const shouldRenderContainer = containerState !== 'hidden' || (isVisible && selectedAction);
@@ -1033,7 +1025,7 @@ export function HangingItems({
>
<div className="bg-background/95 backdrop-blur-sm rounded-2xl px-6 py-4 shadow-lg border">
<p className="text-sm text-muted-foreground text-center">
No {getMenuActionConfig(selectedAction)?.label.toLowerCase()} items in your inventory
No {getMenuActionConfig(selectedAction)?.label.toLowerCase()} items available
</p>
</div>
</div>
@@ -1102,8 +1094,8 @@ export function HangingItems({
marginLeft: (HANGING_CONFIG.circleSize / 2) * -1 + HANGING_CONFIG.lineWidth / 2,
}}
onClick={() => handleItemClick(item, itemX)}
title={`${item.name} (x${item.quantity})`}
aria-label={`${item.name}, quantity ${item.quantity}. Click to release.`}
title={item.name}
aria-label={`${item.name}. Click to release.`}
>
{/* Item emoji */}
<span
@@ -1114,24 +1106,6 @@ export function HangingItems({
>
{item.emoji}
</span>
{/* Quantity badge */}
<span
className={cn(
"absolute -top-1 -right-1",
"flex items-center justify-center",
"bg-primary text-primary-foreground",
"text-xs font-semibold rounded-full",
"shadow-md"
)}
style={{
minWidth: HANGING_CONFIG.badgeSize,
height: HANGING_CONFIG.badgeSize,
padding: '0 5px',
}}
>
{item.quantity}
</span>
</button>
</div>
);
+1 -1
View File
@@ -76,10 +76,10 @@ export { useBlobbiItemUse } from './useBlobbiItemUse';
// Context
export {
BlobbiActionsContext,
BlobbiActionsProvider,
useBlobbiActions,
useBlobbiActionsRegistration,
} from './BlobbiActionsContext';
export { BlobbiActionsProvider } from './BlobbiActionsProvider';
// Components
export { CompanionActionMenu } from './CompanionActionMenu';
+2 -2
View File
@@ -63,7 +63,7 @@ export function getItemCategoryForAction(actionId: CompanionMenuAction): ShopIte
/**
* Normalized item representation for the companion UI.
* This is a simplified view of inventory items optimized for rendering.
* This is a simplified view of shop catalog items optimized for rendering.
*/
export interface CompanionItem {
/** Unique item ID (matches shop item ID) */
@@ -74,7 +74,7 @@ export interface CompanionItem {
emoji: string;
/** Item category */
category: ShopItemCategory;
/** Quantity available in inventory */
/** Availability (always Infinity — items are reusable abilities) */
quantity: number;
/** Item effects when used */
effect?: ItemEffect;
@@ -27,13 +27,10 @@ import { useNostrPublish } from '@/hooks/useNostrPublish';
import { toast } from '@/hooks/useToast';
import type { NostrEvent } from '@nostrify/nostrify';
import type { BlobbiCompanion, BlobbonautProfile, BlobbiStats } from '@/blobbi/core/lib/blobbi';
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import {
KIND_BLOBBI_STATE,
KIND_BLOBBONAUT_PROFILE,
updateBlobbiTags,
updateBlobbonautTags,
createStorageTags,
parseBlobbiEvent,
isValidBlobbiEvent,
} from '@/blobbi/core/lib/blobbi';
@@ -41,7 +38,6 @@ import { applyBlobbiDecay } from '@/blobbi/core/lib/blobbi-decay';
import { getShopItemById } from '@/blobbi/shop/lib/blobbi-shop-items';
import {
applyItemEffects,
decrementStorageItem,
canUseAction,
canUseItemForStage,
getStageRestrictionMessage,
@@ -59,7 +55,7 @@ import { getStreakTagUpdates } from '@/blobbi/actions/lib/blobbi-streak';
import { HATCH_REQUIRED_INTERACTIONS } from '@/blobbi/actions/hooks/useHatchTasks';
import { EVOLVE_REQUIRED_INTERACTIONS } from '@/blobbi/actions/hooks/useEvolveTasks';
import type { UseItemFunction } from './BlobbiActionsProvider';
import type { UseItemFunction } from './BlobbiActionsContextDef';
// ─── Configuration ────────────────────────────────────────────────────────────
@@ -126,7 +122,7 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
const queryClient = useQueryClient();
// Fetch profile if not provided
const { profile: fetchedProfile, updateProfileEvent } = useBlobbonautProfile();
const { profile: fetchedProfile } = useBlobbonautProfile();
const profile = options.profile ?? fetchedProfile;
// Per-item cooldown tracking (ref to avoid re-renders)
@@ -232,16 +228,14 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
});
}, [queryClient, user?.pubkey, profile?.currentCompanion]);
// Core mutation for using items
// Core mutation for using items (always uses once)
const mutation = useMutation({
mutationFn: async ({
itemId,
action,
quantity = 1,
}: {
itemId: string;
action: InventoryAction;
quantity?: number;
}): Promise<{ statsChanged: Record<string, number> }> => {
// ─── Validation ───
if (!user?.pubkey) {
@@ -259,11 +253,6 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
throw new Error('No companion selected');
}
// Validate quantity
if (quantity < 1) {
throw new Error('Quantity must be at least 1');
}
// Check stage restrictions
if (!canUseAction(companion, action)) {
const message = getStageRestrictionMessage(companion, action);
@@ -283,15 +272,6 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
throw new Error(itemUsability.reason ?? 'This item cannot be used by this companion');
}
// Validate item exists in storage with sufficient quantity
const storageItem = profile.storage.find(s => s.itemId === itemId);
if (!storageItem || storageItem.quantity <= 0) {
throw new Error('Item not found in your inventory');
}
if (storageItem.quantity < quantity) {
throw new Error(`Not enough items in inventory (have ${storageItem.quantity}, need ${quantity})`);
}
// Validate item has effects
if (!shopItem.effect) {
throw new Error('This item has no effect');
@@ -319,17 +299,13 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
// Start with decayed stats as the base
const statsAfterDecay = decayResult.stats;
// ─── Apply Item Effects ───
// ─── Apply Item Effects (single use) ───
const isEggCompanion = companion.stage === 'egg';
const statsUpdate: Record<string, string> = {};
const statsChanged: Record<string, number> = {};
if (isEggCompanion && action === 'medicine') {
const healthDelta = shopItem.effect.health ?? 0;
let currentHealth = statsAfterDecay.health ?? 0;
for (let i = 0; i < quantity; i++) {
currentHealth = applyStat(currentHealth, healthDelta);
}
const currentHealth = applyStat(statsAfterDecay.health ?? 0, shopItem.effect.health ?? 0);
statsUpdate.health = currentHealth.toString();
statsChanged.health = currentHealth - (statsAfterDecay.health ?? 0);
@@ -339,15 +315,8 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
statsUpdate.hunger = '100';
statsUpdate.energy = '100';
} else if (isEggCompanion && action === 'clean') {
const hygieneDelta = shopItem.effect.hygiene ?? 0;
const happinessDelta = shopItem.effect.happiness ?? 0;
let currentHygiene = statsAfterDecay.hygiene ?? 0;
let currentHappiness = statsAfterDecay.happiness ?? 0;
for (let i = 0; i < quantity; i++) {
currentHygiene = applyStat(currentHygiene, hygieneDelta);
currentHappiness = applyStat(currentHappiness, happinessDelta);
}
const currentHygiene = applyStat(statsAfterDecay.hygiene ?? 0, shopItem.effect.hygiene ?? 0);
const currentHappiness = applyStat(statsAfterDecay.happiness ?? 0, shopItem.effect.happiness ?? 0);
statsUpdate.hygiene = currentHygiene.toString();
statsChanged.hygiene = currentHygiene - (statsAfterDecay.hygiene ?? 0);
@@ -362,11 +331,8 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
statsUpdate.hunger = '100';
statsUpdate.energy = '100';
} else {
// Normal stats application for baby/adult
let currentStats: Partial<BlobbiStats> = { ...statsAfterDecay };
for (let i = 0; i < quantity; i++) {
currentStats = applyItemEffects(currentStats, shopItem.effect);
}
// Normal stats application for baby/adult — apply once
const currentStats = applyItemEffects({ ...statsAfterDecay }, shopItem.effect);
statsUpdate.hunger = clampStat(currentStats.hunger).toString();
statsChanged.hunger = (currentStats.hunger ?? 0) - (statsAfterDecay.hunger ?? 0);
@@ -414,36 +380,19 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
updateCompanionInCache(blobbiEvent);
// ─── Update Profile Storage (kind 11125) ───
const newStorage = decrementStorageItem(profile.storage, itemId, quantity);
const storageValues = createStorageTags(newStorage).map(tag => tag[1]);
const profileTags = updateBlobbonautTags(profile.allTags, {
storage: storageValues,
});
const profileEvent = await publishEvent({
kind: KIND_BLOBBONAUT_PROFILE,
content: '',
tags: profileTags,
});
updateProfileEvent(profileEvent);
// ─── Invalidate Queries ───
queryClient.invalidateQueries({ queryKey: ['blobbonaut-profile', user.pubkey] });
// Items are free to use — no storage decrement needed.
queryClient.invalidateQueries({ queryKey: ['blobbi-collection', user.pubkey] });
return { statsChanged };
},
onSuccess: (_, { itemId, action, quantity = 1 }) => {
onSuccess: (_, { itemId, action }) => {
const shopItem = getShopItemById(itemId);
const actionMeta = ACTION_METADATA[action];
const quantityText = quantity > 1 ? ` (x${quantity})` : '';
toast({
title: `${actionMeta.label} successful!`,
description: `Used ${shopItem?.name ?? 'item'}${quantityText} on your Blobbi.`,
description: `Used ${shopItem?.name ?? 'item'} on your Blobbi.`,
});
// Track daily mission progress
@@ -468,7 +417,7 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
});
// Wrapper function that matches UseItemFunction signature and includes cooldown check
const useItem = useCallback<UseItemFunction>(async (itemId, action, quantity = 1) => {
const useItem = useCallback<UseItemFunction>(async (itemId, action) => {
// Check cooldown first
if (isItemOnCooldown(itemId)) {
if (import.meta.env.DEV) {
@@ -481,7 +430,7 @@ export function useBlobbiItemUse(options: UseBlobbiItemUseOptions = {}): UseBlob
}
try {
const result = await mutation.mutateAsync({ itemId, action, quantity });
const result = await mutation.mutateAsync({ itemId, action });
return {
success: true,
statsChanged: result.statsChanged,
@@ -69,14 +69,13 @@ export function useBlobbiSleepToggle(): UseBlobbiSleepToggleResult {
/** Optimistically update the TanStack cache so the companion reacts immediately. */
const updateCache = useCallback((event: import('@nostrify/nostrify').NostrEvent, pubkey: string) => {
const parsed = parseBlobbiEvent(event);
if (!parsed) {
queryClient.invalidateQueries({ queryKey: ['blobbi-collection', pubkey] });
return;
}
if (!parsed) return;
// Optimistically update ALL blobbi-collection queries for this user.
// The cache key is ['blobbi-collection', pubkey, dListArray], so we use
// partial matching to find all entries regardless of dList shape.
// No invalidation needed — we fetched fresh from relays before mutating,
// so the optimistic update is the correct state.
type CollectionData = { companionsByD: Record<string, BlobbiCompanion>; companions: BlobbiCompanion[] };
const matchingQueries = queryClient.getQueriesData<CollectionData>({
queryKey: ['blobbi-collection', pubkey],
@@ -90,9 +89,6 @@ export function useBlobbiSleepToggle(): UseBlobbiSleepToggleResult {
companions: Object.values(newCompanionsByD),
});
}
// Also invalidate for background refetch to ensure eventual consistency
queryClient.invalidateQueries({ queryKey: ['blobbi-collection', pubkey] });
}, [queryClient]);
const toggleSleep = useCallback(async () => {
@@ -18,8 +18,7 @@ import { useState, useCallback, useEffect, useMemo } from 'react';
import { useLocation } from 'react-router-dom';
import { useBlobbonautProfile } from '@/hooks/useBlobbonautProfile';
import { getShopItemById } from '@/blobbi/shop/lib/blobbi-shop-items';
import type { StorageItem } from '@/blobbi/core/lib/blobbi';
import { getLiveShopItems } from '@/blobbi/shop/lib/blobbi-shop-items';
import { canUseItemForStage } from '@/blobbi/actions/lib/blobbi-action-utils';
import type {
@@ -68,7 +67,10 @@ interface UseCompanionActionMenuResult {
}
/**
* Resolve inventory items for a specific action/category.
* Resolve available items for a specific action/category from the shop catalog.
*
* Items are sourced from the full shop catalog — all items are
* available as reusable abilities/tools, filtered only by stage.
*
* Uses the centralized `canUseItemForStage` function to ensure consistent
* stage-based filtering across all UIs:
@@ -80,7 +82,6 @@ interface UseCompanionActionMenuResult {
* filters out all egg-only items from the companion interaction system.
*/
function resolveItemsForAction(
storage: StorageItem[],
action: CompanionMenuAction,
stage: 'egg' | 'baby' | 'adult'
): CompanionItem[] {
@@ -89,13 +90,10 @@ function resolveItemsForAction(
// Sleep action has no items
if (!category) return [];
const allItems = getLiveShopItems();
const items: CompanionItem[] = [];
for (const storageItem of storage) {
if (storageItem.quantity <= 0) continue;
const shopItem = getShopItemById(storageItem.itemId);
if (!shopItem) continue;
for (const shopItem of allItems) {
if (shopItem.type !== category) continue;
// Use centralized stage-based filtering
@@ -104,17 +102,17 @@ function resolveItemsForAction(
// - Food/Toys: only for baby/adult (excluded for eggs)
// - Medicine: must have health effect
// - Hygiene: must have hygiene or happiness effect
const usability = canUseItemForStage(storageItem.itemId, stage);
const usability = canUseItemForStage(shopItem.id, stage);
if (!usability.canUse) {
continue;
}
items.push({
id: storageItem.itemId,
id: shopItem.id,
name: shopItem.name,
emoji: shopItem.icon,
category: shopItem.type,
quantity: storageItem.quantity,
quantity: Infinity,
effect: shopItem.effect,
});
}
@@ -197,8 +195,8 @@ export function useCompanionActionMenu({
return;
}
// Resolve items for this action
const items = resolveItemsForAction(profile.storage, action, stage);
// Resolve items for this action from the catalog (not inventory)
const items = resolveItemsForAction(action, stage);
setMenuState(prev => ({
...prev,
@@ -42,7 +42,6 @@ export interface ItemUseResult {
export type UseItemCallback = (
itemId: string,
action: InventoryAction,
quantity: number
) => Promise<{ success: boolean; statsChanged?: Record<string, number>; error?: string }>;
/**
@@ -67,14 +66,14 @@ export interface UseCompanionItemUseResult {
isUsingItem: boolean;
/** Get the action type for an item category */
getActionForCategory: (category: ShopItemCategory) => InventoryAction | null;
/** Get the inventory action for a menu action */
/** Get the care action for a menu action */
getInventoryAction: (menuAction: CompanionMenuAction) => InventoryAction | null;
}
// ─── Constants ────────────────────────────────────────────────────────────────
/**
* Map item categories to inventory actions.
* Map item categories to care actions.
* This is the canonical mapping for how items are used.
*/
export const CATEGORY_TO_ACTION: Record<ShopItemCategory, InventoryAction | null> = {
@@ -85,14 +84,14 @@ export const CATEGORY_TO_ACTION: Record<ShopItemCategory, InventoryAction | null
};
/**
* Map menu actions to inventory actions (they match by design).
* Map menu actions to item-based care actions (they match by design).
*/
export const MENU_ACTION_TO_INVENTORY_ACTION: Record<CompanionMenuAction, InventoryAction | null> = {
feed: 'feed',
play: 'play',
medicine: 'medicine',
clean: 'clean',
sleep: null, // Sleep is a special action, not an inventory action
sleep: null, // Sleep is a special action, not item-based
};
// ─── Hook Implementation ──────────────────────────────────────────────────────
@@ -108,8 +107,8 @@ export const MENU_ACTION_TO_INVENTORY_ACTION: Record<CompanionMenuAction, Invent
* Usage:
* ```tsx
* const { useItem, isUsingItem } = useCompanionItemUse({
* onUseItem: async (itemId, action, qty) => {
* return await executeUseItem({ itemId, action, quantity: qty });
* onUseItem: async (itemId, action) => {
* return await executeUseItem({ itemId, action });
* },
* onSuccess: (result) => removeItemFromScreen(result.item),
* onFailure: (result) => keepItemOnScreen(result.item),
@@ -134,7 +133,7 @@ export function useCompanionItemUse({
}, []);
/**
* Get the inventory action for a menu action.
* Get the care action for a menu action.
*/
const getInventoryAction = useCallback((menuAction: CompanionMenuAction): InventoryAction | null => {
return MENU_ACTION_TO_INVENTORY_ACTION[menuAction];
@@ -187,7 +186,7 @@ export function useCompanionItemUse({
try {
// Execute the use callback
const useResult = await onUseItem(item.id, inventoryAction, 1);
const useResult = await onUseItem(item.id, inventoryAction);
if (useResult.success) {
const result: ItemUseResult = {
+90 -18
View File
@@ -1,4 +1,5 @@
import { useCallback } from 'react';
import { useNostr } from '@nostrify/react';
import type { NostrEvent } from '@nostrify/nostrify';
import { useCurrentUser } from '@/hooks/useCurrentUser';
@@ -8,12 +9,18 @@ import { toast } from '@/hooks/useToast';
import {
KIND_BLOBBI_STATE,
KIND_BLOBBONAUT_PROFILE,
BLOBBONAUT_PROFILE_KINDS,
getBlobbonautQueryDValues,
buildMigrationTags,
generatePetId10,
getCanonicalBlobbiD,
isValidBlobbiEvent,
isValidBlobbonautEvent,
isLegacyBlobbonautKind,
migratePetInHas,
updateBlobbonautTags,
parseBlobbiEvent,
parseBlobbonautEvent,
parseStorageTags,
type BlobbiCompanion,
type BlobbonautProfile,
@@ -52,10 +59,6 @@ export interface EnsureCanonicalOptions {
updateCompanionEvent: (event: NostrEvent) => void;
/** Callback to update localStorage selection if it was pointing to legacy d */
updateStoredSelectedD?: (newD: string) => void;
/** Callback to invalidate companion query */
invalidateCompanion?: () => void;
/** Callback to invalidate profile query */
invalidateProfile?: () => void;
}
/**
@@ -111,6 +114,7 @@ export interface EnsureCanonicalResult {
* ```
*/
export function useBlobbiMigration() {
const { nostr } = useNostr();
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
@@ -134,8 +138,6 @@ export function useBlobbiMigration() {
updateProfileEvent,
updateCompanionEvent,
updateStoredSelectedD,
invalidateCompanion,
invalidateProfile,
} = options;
if (!user?.pubkey) {
@@ -190,7 +192,8 @@ export function useBlobbiMigration() {
tags: profileTags,
});
// Update query caches
// Update query caches (optimistic — no invalidation needed since we
// fetch fresh from relays before every mutation)
updateProfileEvent(profileEvent);
updateCompanionEvent(canonicalEvent);
@@ -200,10 +203,6 @@ export function useBlobbiMigration() {
updateStoredSelectedD(canonicalD);
}
// Invalidate queries to refetch fresh data
invalidateCompanion?.();
invalidateProfile?.();
toast({
title: 'Pet upgraded!',
description: `${companion.name} has been migrated to the new format.`,
@@ -237,29 +236,102 @@ export function useBlobbiMigration() {
}
}, [user?.pubkey, publishEvent]);
/**
* Fetch the freshest companion event directly from relays, bypassing cache.
* This is the read step of the read-modify-write pattern.
*/
const fetchFreshCompanion = useCallback(async (
pubkey: string,
dTag: string,
): Promise<BlobbiCompanion | null> => {
const events = await nostr.query([{
kinds: [KIND_BLOBBI_STATE],
authors: [pubkey],
'#d': [dTag],
}]);
const validEvents = events
.filter(isValidBlobbiEvent)
.sort((a, b) => b.created_at - a.created_at);
if (validEvents.length === 0) return null;
return parseBlobbiEvent(validEvents[0]) ?? null;
}, [nostr]);
/**
* Fetch the freshest profile event directly from relays, bypassing cache.
*/
const fetchFreshProfile = useCallback(async (
pubkey: string,
): Promise<BlobbonautProfile | null> => {
const dValues = getBlobbonautQueryDValues(pubkey);
const events = await nostr.query([{
kinds: [...BLOBBONAUT_PROFILE_KINDS],
authors: [pubkey],
'#d': dValues,
}]);
const validEvents = events.filter(isValidBlobbonautEvent);
if (validEvents.length === 0) return null;
// Prefer current kind over legacy
const currentKindEvents = validEvents.filter(e => e.kind === KIND_BLOBBONAUT_PROFILE);
if (currentKindEvents.length > 0) {
const sorted = currentKindEvents.sort((a, b) => b.created_at - a.created_at);
return parseBlobbonautEvent(sorted[0]) ?? null;
}
const legacyKindEvents = validEvents.filter(e => isLegacyBlobbonautKind(e));
if (legacyKindEvents.length > 0) {
const sorted = legacyKindEvents.sort((a, b) => b.created_at - a.created_at);
return parseBlobbonautEvent(sorted[0]) ?? null;
}
return null;
}, [nostr]);
/**
* Ensure a Blobbi is in canonical format before performing an action.
*
* CRITICAL: This fetches fresh data from relays (read-modify-write pattern)
* instead of using potentially stale cache data. This prevents state resets
* caused by publishing over a newer event with stale cached data.
*
* If the companion is legacy, it will be migrated first.
* Returns the canonical companion to use for the action.
*
* Flow:
* 1. Check if Blobbi is legacy
* 2. If legacy: migrate Blobbi
* 3. Return the resolved canonical Blobbi
* 1. Fetch fresh companion + profile from relays
* 2. Check if Blobbi is legacy
* 3. If legacy: migrate Blobbi
* 4. Return the resolved canonical Blobbi with fresh data
*
* All interaction handlers should call this before publishing events.
*/
const ensureCanonicalBlobbiBeforeAction = useCallback(async (
options: EnsureCanonicalOptions
): Promise<EnsureCanonicalResult | null> => {
const { companion, profile } = options;
if (!user?.pubkey) return null;
const { companion: cachedCompanion, profile: cachedProfile } = options;
// Fetch fresh data from relays (read step of read-modify-write)
const [freshCompanion, freshProfile] = await Promise.all([
fetchFreshCompanion(user.pubkey, cachedCompanion.d),
fetchFreshProfile(user.pubkey),
]);
// Use fresh data, falling back to cached only if relay fetch returned nothing
const companion = freshCompanion ?? cachedCompanion;
const profile = freshProfile ?? cachedProfile;
// Check if the companion needs migration
if (companion.isLegacy) {
console.log('[Blobbi Migration] Legacy companion detected, migrating before action');
const migrationResult = await migrateLegacyBlobbi(options);
// Use fresh data in migration options
const migrationOptions = { ...options, companion, profile };
const migrationResult = await migrateLegacyBlobbi(migrationOptions);
if (!migrationResult) {
// Migration failed, cannot proceed with action
@@ -279,7 +351,7 @@ export function useBlobbiMigration() {
};
}
// Companion is already canonical, return profile as-is
// Companion is already canonical, return fresh data
return {
wasMigrated: false,
companion,
@@ -288,7 +360,7 @@ export function useBlobbiMigration() {
profileAllTags: profile.allTags,
profileStorage: profile.storage,
};
}, [migrateLegacyBlobbi]);
}, [user?.pubkey, fetchFreshCompanion, fetchFreshProfile, migrateLegacyBlobbi]);
return {
/** Migrate a legacy Blobbi to canonical format */
+95 -61
View File
@@ -6,6 +6,7 @@ import type { NostrEvent } from '@nostrify/nostrify';
import { useCurrentUser } from '@/hooks/useCurrentUser';
import {
KIND_BLOBBI_STATE,
BLOBBI_ECOSYSTEM_NAMESPACE,
isValidBlobbiEvent,
parseBlobbiEvent,
type BlobbiCompanion,
@@ -26,62 +27,90 @@ function chunkArray<T>(array: T[], size: number): T[][] {
}
/**
* Hook to fetch ALL Blobbi companions (Kind 31124) owned by the logged-in user.
* Hook to fetch Blobbi companions (Kind 31124) owned by the logged-in user.
*
* Two modes:
* - **No dList** (default): Fetches ALL the user's blobbi events by author +
* ecosystem namespace tag. This is the authoritative source of truth —
* the user authored these events, so we don't need a secondary index.
* - **With dList**: Fetches only the specified d-tags. Use this when you only
* need a specific subset (e.g. the companion layer needs just one blobbi).
*
* Features:
* - Fetches ALL pets by d-tag list (no limit: 1)
* - Chunks large d-lists into multiple queries for relay compatibility
* - Keeps only the newest event per d-tag
* - Returns both a lookup record and array of companions
* - Provides invalidation and optimistic update helpers
*/
export function useBlobbisCollection(dList: string[] | undefined) {
export function useBlobbisCollection(dList?: string[] | undefined) {
const { nostr } = useNostr();
const { user } = useCurrentUser();
const queryClient = useQueryClient();
// Create a stable query key based on sorted d-tags
// Determine the mode: 'all' fetches everything, 'dlist' fetches by specific d-tags
const mode = dList === undefined ? 'all' : 'dlist';
// Create a stable query key based on sorted d-tags (for dlist mode)
const sortedDList = useMemo(() => {
if (!dList || dList.length === 0) return null;
if (mode === 'all' || !dList || dList.length === 0) return null;
return [...dList].sort();
}, [dList]);
}, [mode, dList]);
const queryKeyDTags = sortedDList?.join(',') ?? '';
// Query key segment: 'all' for fetch-all mode, comma-joined d-tags for dlist mode
const queryKeySegment = mode === 'all' ? 'all' : (sortedDList?.join(',') ?? '');
// Main query to fetch all companions from relays
// Main query to fetch companions from relays
const query = useQuery({
queryKey: ['blobbi-collection', user?.pubkey, queryKeyDTags],
queryKey: ['blobbi-collection', user?.pubkey, queryKeySegment],
queryFn: async ({ signal }) => {
if (!user?.pubkey || !sortedDList || sortedDList.length === 0) {
console.log('[useBlobbisCollection] No pubkey or empty dList, returning empty');
if (!user?.pubkey) {
console.log('[useBlobbisCollection] No pubkey, returning empty');
return { companionsByD: {}, companions: [] };
}
// Log the dList we're about to query
console.log('[Blobbi] dList:', sortedDList);
let allEvents: NostrEvent[];
// Chunk the d-list for relay compatibility
const chunks = chunkArray(sortedDList, CHUNK_SIZE);
console.log('[useBlobbisCollection] Splitting into', chunks.length, 'chunk(s)');
// Query all chunks in parallel
const allEvents: NostrEvent[] = [];
for (const chunk of chunks) {
if (mode === 'all') {
// Fetch ALL the user's blobbi events — author is the source of truth
const filter = {
kinds: [KIND_BLOBBI_STATE],
authors: [user.pubkey],
'#d': chunk,
// IMPORTANT: No limit - fetch ALL pets matching the d-tags
'#b': [BLOBBI_ECOSYSTEM_NAMESPACE],
};
// Log the filter immediately before query
console.log('[Blobbi] 31124 query filter:', JSON.stringify(filter, null, 2));
console.log('[Blobbi] 31124 query filter (all):', JSON.stringify(filter, null, 2));
const events = await nostr.query([filter], { signal });
allEvents.push(...events);
allEvents = await nostr.query([filter], { signal });
console.log('[useBlobbisCollection] Chunk returned', events.length, 'events');
console.log('[useBlobbisCollection] Fetch-all returned', allEvents.length, 'events');
} else {
// Fetch by specific d-tags (for companion layer etc.)
if (!sortedDList || sortedDList.length === 0) {
console.log('[useBlobbisCollection] Empty dList, returning empty');
return { companionsByD: {}, companions: [] };
}
console.log('[Blobbi] dList:', sortedDList);
const chunks = chunkArray(sortedDList, CHUNK_SIZE);
console.log('[useBlobbisCollection] Splitting into', chunks.length, 'chunk(s)');
allEvents = [];
for (const chunk of chunks) {
const filter = {
kinds: [KIND_BLOBBI_STATE],
authors: [user.pubkey],
'#d': chunk,
};
console.log('[Blobbi] 31124 query filter:', JSON.stringify(filter, null, 2));
const events = await nostr.query([filter], { signal });
allEvents.push(...events);
console.log('[useBlobbisCollection] Chunk returned', events.length, 'events');
}
}
console.log('[useBlobbisCollection] Total events received:', allEvents.length);
@@ -123,7 +152,7 @@ export function useBlobbisCollection(dList: string[] | undefined) {
return { companionsByD, companions };
},
enabled: !!user?.pubkey && !!sortedDList && sortedDList.length > 0,
enabled: !!user?.pubkey && (mode === 'all' || (!!sortedDList && sortedDList.length > 0)),
staleTime: 30_000, // 30 seconds
gcTime: 5 * 60 * 1000, // 5 minutes
refetchOnWindowFocus: false,
@@ -132,46 +161,51 @@ export function useBlobbisCollection(dList: string[] | undefined) {
retryDelay: (attemptIndex) => Math.min(1000 * 2 ** attemptIndex, 30000),
});
// Helper to invalidate and refetch after publishing
// Helper to invalidate and refetch after publishing.
// NOTE: In most mutation paths this is no longer needed — the read-modify-write
// pattern (fetch fresh → mutate → optimistic update) keeps the cache correct.
// Only call this when the set of d-tags itself changes (e.g. adoption, deletion).
const invalidate = useCallback(() => {
if (user?.pubkey && queryKeyDTags) {
if (user?.pubkey) {
queryClient.invalidateQueries({
queryKey: ['blobbi-collection', user.pubkey, queryKeyDTags],
queryKey: ['blobbi-collection', user.pubkey, queryKeySegment],
});
}
}, [queryClient, user?.pubkey, queryKeyDTags]);
}, [queryClient, user?.pubkey, queryKeySegment]);
// Update a single companion event in the query cache (optimistic update)
// Update a single companion event in the query cache (optimistic update).
// CRITICAL: Updates ALL blobbi-collection queries for this user, not just the
// one matching the current queryKeySegment. This ensures the BlobbiPage cache
// and companion layer cache stay in sync (they use different query modes).
const updateCompanionEvent = useCallback((event: NostrEvent) => {
const parsed = parseBlobbiEvent(event);
if (!parsed || !user?.pubkey) return;
queryClient.setQueryData<{ companionsByD: Record<string, BlobbiCompanion>; companions: BlobbiCompanion[] }>(
['blobbi-collection', user.pubkey, queryKeyDTags],
(prev) => {
if (!prev) {
return {
companionsByD: { [parsed.d]: parsed },
companions: [parsed],
};
}
// Update the specific companion in the record
const newCompanionsByD = {
...prev.companionsByD,
[parsed.d]: parsed,
};
// Rebuild companions array from the record
const newCompanions = Object.values(newCompanionsByD);
return {
companionsByD: newCompanionsByD,
companions: newCompanions,
};
}
);
}, [queryClient, user?.pubkey, queryKeyDTags]);
type CollectionData = { companionsByD: Record<string, BlobbiCompanion>; companions: BlobbiCompanion[] };
const matchingQueries = queryClient.getQueriesData<CollectionData>({
queryKey: ['blobbi-collection', user.pubkey],
});
for (const [queryKey, data] of matchingQueries) {
if (!data) continue;
const newCompanionsByD = { ...data.companionsByD, [parsed.d]: parsed };
queryClient.setQueryData<CollectionData>(queryKey, {
companionsByD: newCompanionsByD,
companions: Object.values(newCompanionsByD),
});
}
// If no existing queries matched (first load), set our own query key
if (matchingQueries.length === 0) {
queryClient.setQueryData<CollectionData>(
['blobbi-collection', user.pubkey, queryKeySegment],
{
companionsByD: { [parsed.d]: parsed },
companions: [parsed],
},
);
}
}, [queryClient, user?.pubkey, queryKeySegment]);
// Memoize return values for stability
const companionsByD = query.data?.companionsByD ?? {};
@@ -190,7 +224,7 @@ export function useBlobbisCollection(dList: string[] | undefined) {
isStale: query.isStale,
/** Query error if any */
error: query.error,
/** Invalidate and refetch the collection */
/** Invalidate and refetch the collection (use only when d-tag set changes, not after mutations) */
invalidate,
/** Optimistically update a single companion in the cache */
updateCompanionEvent,
+1 -1
View File
@@ -110,7 +110,7 @@ export function toEggGraphicVisualBlobbi(
companion: BlobbiCompanion,
themeVariant: EggThemeVariant = DEFAULT_THEME_VARIANT
): EggVisualBlobbi {
const { visualTraits, stage, allTags } = companion;
const { visualTraits, stage, allTags = [] } = companion;
return {
// Colors pass through directly (already CSS hex values)
+41 -13
View File
@@ -288,7 +288,7 @@ export interface BlobbiCompanion {
}
/**
* Stored item in user's profile inventory
* Stored item in user's profile (from purchases)
*/
export interface StorageItem {
itemId: string; // Must match a ShopItem.id
@@ -316,7 +316,7 @@ export interface BlobbonautProfile {
coins: number;
/** Petting level (interaction counter) */
pettingLevel: number;
/** Purchased items inventory */
/** Purchased items storage */
storage: StorageItem[];
/** All tags preserved for republishing */
allTags: string[][];
@@ -976,7 +976,8 @@ export function parseBlobbonautEvent(event: NostrEvent): BlobbonautProfile | und
event,
d,
currentCompanion: getTagValue(tags, 'current_companion'),
onboardingDone: parseBooleanTag(tags, 'onboarding_done', false),
onboardingDone: parseBooleanTag(tags, 'blobbi_onboarding_done', false)
|| parseBooleanTag(tags, 'onboarding_done', false),
name: getTagValue(tags, 'name'),
has: getTagValues(tags, 'has'),
coins: parseNumericTag(tags, 'coins') ?? 0,
@@ -996,7 +997,7 @@ export function buildBlobbonautTags(pubkey: string): string[][] {
return [
['d', getCanonicalBlobbonautD(pubkey)],
['b', BLOBBI_ECOSYSTEM_NAMESPACE],
['onboarding_done', 'false'],
['blobbi_onboarding_done', 'false'],
['pettingLevel', '0'],
];
}
@@ -1138,7 +1139,7 @@ export const DEPRECATED_BLOBBI_TAG_NAMES = new Set([
* These tags are controlled by the application and may be overwritten.
*/
export const MANAGED_BLOBBONAUT_PROFILE_TAG_NAMES = new Set([
'd', 'b', 'name', 'current_companion', 'onboarding_done', 'has', 'storage',
'd', 'b', 'name', 'current_companion', 'blobbi_onboarding_done', 'onboarding_done', 'has', 'storage',
// Legacy player progress tags (preserved for compatibility)
'coins', 'petting_level', 'pettingLevel', 'lifetime_blobbis', 'lifetimeBlobbis',
'starter_blobbi', 'starterBlobbi', 'favorite_blobbi', 'favoriteBlobbi',
@@ -1365,17 +1366,44 @@ export function profileNeedsPettingLevelNormalization(profile: BlobbonautProfile
}
/**
* Build updated tags for normalizing a profile to include pettingLevel.
* Preserves all existing tags and adds pettingLevel: 0 if missing.
* Check if a profile uses the legacy `onboarding_done` tag instead of the
* new `blobbi_onboarding_done` tag. Returns true if migration is needed.
*/
export function profileNeedsOnboardingTagMigration(profile: BlobbonautProfile): boolean {
const hasNewTag = profile.allTags.some(([name]) => name === 'blobbi_onboarding_done');
const hasOldTag = profile.allTags.some(([name]) => name === 'onboarding_done');
// Needs migration if: has old tag but not the new one
return !hasNewTag && hasOldTag;
}
/**
* Build updated tags for normalizing a profile.
* Handles:
* - Adding pettingLevel: 0 if missing
* - Migrating onboarding_done → blobbi_onboarding_done
*
* Preserves all existing tags except the ones being migrated.
*/
export function buildNormalizedProfileTags(profile: BlobbonautProfile): string[][] {
if (!profileNeedsPettingLevelNormalization(profile)) {
return profile.allTags;
let tags = profile.allTags;
let changed = false;
// Normalize pettingLevel
if (profileNeedsPettingLevelNormalization(profile)) {
tags = updateBlobbonautTags(tags, { pettingLevel: '0' });
changed = true;
}
return updateBlobbonautTags(profile.allTags, {
pettingLevel: '0',
});
// Migrate onboarding_done → blobbi_onboarding_done
if (profileNeedsOnboardingTagMigration(profile)) {
const oldValue = tags.find(([name]) => name === 'onboarding_done')?.[1] ?? 'false';
// Remove old tag, add new tag
tags = tags.filter(([name]) => name !== 'onboarding_done');
tags = updateBlobbonautTags(tags, { blobbi_onboarding_done: oldValue });
changed = true;
}
return changed ? tags : profile.allTags;
}
// ─── Query Helpers ────────────────────────────────────────────────────────────
+3 -1
View File
@@ -527,8 +527,10 @@ export function BlobbiDevEditor({
onCheckedChange={setBreedingReady}
/>
</div>
</div>
</div>
</div>
</div>
<DialogFooter className="flex-col sm:flex-row gap-2">
+1 -1
View File
@@ -9,7 +9,7 @@ import { Theater } from 'lucide-react';
import { Dialog, DialogContent, DialogHeader, DialogTitle } from '@/components/ui/dialog';
import { Button } from '@/components/ui/button';
import { cn } from '@/lib/utils';
import { useEmotionDev } from './EmotionDevContext';
import { useEmotionDev } from './useEmotionDev';
import { isLocalhostDev } from './index';
import type { BlobbiEmotion } from '@/blobbi/ui/lib/emotions';
+2 -54
View File
@@ -10,26 +10,10 @@
* - Is purely for visual testing/debugging
*/
import { createContext, useContext, useState, useCallback, type ReactNode } from 'react';
import { useState, useCallback, type ReactNode } from 'react';
import type { BlobbiEmotion } from '@/blobbi/ui/lib/emotions';
import { isLocalhostDev } from './index';
// ─── Types ────────────────────────────────────────────────────────────────────
interface EmotionDevContextValue {
/** Current dev emotion override (null = use default/neutral) */
devEmotion: BlobbiEmotion | null;
/** Set the dev emotion override */
setDevEmotion: (emotion: BlobbiEmotion | null) => void;
/** Clear the dev emotion override (back to neutral) */
clearDevEmotion: () => void;
/** Whether dev emotion is active */
isDevEmotionActive: boolean;
}
// ─── Context ──────────────────────────────────────────────────────────────────
const EmotionDevContext = createContext<EmotionDevContextValue | null>(null);
import { EmotionDevContext, type EmotionDevContextValue } from './useEmotionDev';
// ─── Provider ─────────────────────────────────────────────────────────────────
@@ -68,40 +52,4 @@ export function EmotionDevProvider({ children }: EmotionDevProviderProps) {
);
}
// ─── Hook ─────────────────────────────────────────────────────────────────────
/**
* Hook to access dev emotion state.
* Returns null values in production for safety.
*/
export function useEmotionDev(): EmotionDevContextValue {
const context = useContext(EmotionDevContext);
// Outside localhost dev or if no provider, return safe defaults
if (!isLocalhostDev() || !context) {
return {
devEmotion: null,
setDevEmotion: () => {},
clearDevEmotion: () => {},
isDevEmotionActive: false,
};
}
return context;
}
/**
* Get the effective emotion for a Blobbi.
* In dev mode with an override, returns the dev emotion.
* Otherwise returns the provided emotion or 'neutral'.
*/
export function useEffectiveEmotion(baseEmotion?: BlobbiEmotion): BlobbiEmotion {
const { devEmotion, isDevEmotionActive } = useEmotionDev();
// Dev override takes precedence (only in localhost dev)
if (isLocalhostDev() && isDevEmotionActive && devEmotion) {
return devEmotion;
}
return baseEmotion ?? 'neutral';
}
+2 -1
View File
@@ -35,5 +35,6 @@ export { BlobbiDevEditor, type BlobbiDevUpdates } from './BlobbiDevEditor';
export { useBlobbiDevUpdate } from './useBlobbiDevUpdate';
// Emotion testing tools
export { EmotionDevProvider, useEmotionDev, useEffectiveEmotion } from './EmotionDevContext';
export { EmotionDevProvider } from './EmotionDevContext';
export { useEmotionDev, useEffectiveEmotion } from './useEmotionDev';
export { BlobbiEmotionPanel } from './BlobbiEmotionPanel';
+1 -11
View File
@@ -7,7 +7,7 @@
* IMPORTANT: This hook should only be used in development mode.
*/
import { useMutation, useQueryClient } from '@tanstack/react-query';
import { useMutation } from '@tanstack/react-query';
import type { NostrEvent } from '@nostrify/nostrify';
import { useCurrentUser } from '@/hooks/useCurrentUser';
@@ -24,8 +24,6 @@ interface UseBlobbiDevUpdateParams {
companion: BlobbiCompanion | null;
/** Update companion event in local cache */
updateCompanionEvent: (event: NostrEvent) => void;
/** Invalidate companion queries */
invalidateCompanion: () => void;
}
interface DevUpdateResult {
@@ -50,11 +48,9 @@ function generateBlobbiContent(name: string, stage: BlobbiStage): string {
export function useBlobbiDevUpdate({
companion,
updateCompanionEvent,
invalidateCompanion,
}: UseBlobbiDevUpdateParams) {
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
const queryClient = useQueryClient();
return useMutation({
mutationFn: async (updates: BlobbiDevUpdates): Promise<DevUpdateResult> => {
@@ -169,12 +165,6 @@ export function useBlobbiDevUpdate({
// ─── Update Caches ───
updateCompanionEvent(event);
invalidateCompanion();
// Invalidate collection queries
queryClient.invalidateQueries({
queryKey: ['blobbi-collection', user.pubkey]
});
return {
previousStage: companion.stage,
+58
View File
@@ -0,0 +1,58 @@
import { createContext, useContext } from 'react';
import type { BlobbiEmotion } from '@/blobbi/ui/lib/emotions';
import { isLocalhostDev } from './index';
// ─── Types ────────────────────────────────────────────────────────────────────
export interface EmotionDevContextValue {
/** Current dev emotion override (null = use default/neutral) */
devEmotion: BlobbiEmotion | null;
/** Set the dev emotion override */
setDevEmotion: (emotion: BlobbiEmotion | null) => void;
/** Clear the dev emotion override (back to neutral) */
clearDevEmotion: () => void;
/** Whether dev emotion is active */
isDevEmotionActive: boolean;
}
// ─── Context ──────────────────────────────────────────────────────────────────
export const EmotionDevContext = createContext<EmotionDevContextValue | null>(null);
// ─── Hooks ────────────────────────────────────────────────────────────────────
/**
* Hook to access dev emotion state.
* Returns null values in production for safety.
*/
export function useEmotionDev(): EmotionDevContextValue {
const context = useContext(EmotionDevContext);
// Outside localhost dev or if no provider, return safe defaults
if (!isLocalhostDev() || !context) {
return {
devEmotion: null,
setDevEmotion: () => {},
clearDevEmotion: () => {},
isDevEmotionActive: false,
};
}
return context;
}
/**
* Get the effective emotion for a Blobbi.
* In dev mode with an override, returns the dev emotion.
* Otherwise returns the provided emotion or 'neutral'.
*/
export function useEffectiveEmotion(baseEmotion?: BlobbiEmotion): BlobbiEmotion {
const { devEmotion, isDevEmotionActive } = useEmotionDev();
// Dev override takes precedence (only in localhost dev)
if (isLocalhostDev() && isDevEmotionActive && devEmotion) {
return devEmotion;
}
return baseEmotion ?? 'neutral';
}
+283 -140
View File
@@ -1,4 +1,4 @@
import React, { useState, useCallback } from 'react';
import React, { useState, useCallback, useEffect, useRef } from 'react';
import type { EggVisualBlobbi } from '../types/egg.types';
import { isValidBaseColor, isValidSecondaryColor } from '../lib/blobbi-egg-validation';
import { SpecialMarkRenderer, SpecialMarkFallback } from './SpecialMarkRenderer';
@@ -25,6 +25,29 @@ export interface EggStatusEffects {
happy?: boolean;
}
/**
* Tour visual states that the egg can display.
* Driven by the tour orchestration layer, not by EggGraphic itself.
*
* - idle: no tour effects
* - show_hatch_card: initial crack visible + auto-wiggle every 2.5s
* - glowing_waiting_click: enhanced glow + auto-wiggle, waiting for tap
* - crack_stage_1: crack expands (click 1)
* - crack_stage_2: crack expands more (click 2)
* - crack_stage_3: final crack (click 3)
* - opening: shell splits open
* - hatching: bright light + reveal
*/
export type EggTourVisualState =
| 'idle'
| 'show_hatch_card'
| 'glowing_waiting_click'
| 'crack_stage_1'
| 'crack_stage_2'
| 'crack_stage_3'
| 'opening'
| 'hatching';
interface EggGraphicProps {
blobbi?: EggVisualBlobbi; // Visual blobbi object for visual properties
sizeVariant?: 'tiny' | 'small' | 'medium' | 'large'; // Internal scaling only, NOT layout size
@@ -36,6 +59,10 @@ interface EggGraphicProps {
forceInlineSvg?: boolean; // New prop to guarantee inline SVG
/** Status effects for egg-stage visual feedback */
statusEffects?: EggStatusEffects;
/** Tour visual state - driven externally by the tour orchestration layer */
tourVisualState?: EggTourVisualState;
/** Callback when the egg is clicked during an interactive tour step */
onTourEggClick?: () => void;
}
/**
@@ -114,6 +141,8 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
warmth = 50,
forceInlineSvg: _forceInlineSvg = false,
statusEffects,
tourVisualState = 'idle',
onTourEggClick,
}) => {
// sizeVariant controls ONLY internal scaling/details, NOT layout dimensions
// Parent container controls actual rendered width/height via slot
@@ -152,14 +181,62 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
const [isTapWiggling, setIsTapWiggling] = useState(false);
const handleEggClick = useCallback(() => {
// Tour interactive steps: forward click to tour controller
if (onTourEggClick && (tourVisualState === 'glowing_waiting_click' || tourVisualState === 'crack_stage_1' || tourVisualState === 'crack_stage_2' || tourVisualState === 'crack_stage_3')) {
setIsTapWiggling(true);
onTourEggClick();
return;
}
if (isTapWiggling || cracking) return; // Don't re-trigger during animation or cracking
setIsTapWiggling(true);
}, [isTapWiggling, cracking]);
}, [isTapWiggling, cracking, onTourEggClick, tourVisualState]);
const handleWiggleEnd = useCallback(() => {
setIsTapWiggling(false);
}, []);
// Tour: auto-wiggle effect for show_hatch_card and glowing_waiting_click states
const shouldAutoWiggle = tourVisualState === 'show_hatch_card' || tourVisualState === 'glowing_waiting_click';
const autoWiggleTimerRef = useRef<ReturnType<typeof setInterval> | null>(null);
useEffect(() => {
if (!shouldAutoWiggle) {
if (autoWiggleTimerRef.current) {
clearInterval(autoWiggleTimerRef.current);
autoWiggleTimerRef.current = null;
}
return;
}
// Trigger an immediate wiggle, then repeat every 2.5s
setIsTapWiggling(true);
autoWiggleTimerRef.current = setInterval(() => {
setIsTapWiggling((prev) => {
if (!prev) return true;
return prev;
});
}, 2500);
return () => {
if (autoWiggleTimerRef.current) {
clearInterval(autoWiggleTimerRef.current);
autoWiggleTimerRef.current = null;
}
};
}, [shouldAutoWiggle]);
// Tour: whether the egg should show crack overlay
// The crack stays visible during 'opening' so the shell fades out WITH its cracks intact.
// Only 'idle' and 'hatching' (shell already gone) hide the crack.
const tourShowCrack = tourVisualState !== 'idle' && tourVisualState !== 'hatching';
// Tour: crack intensity level (0 = small center crack, 1-3 = progressively expanding)
// Level 0: small central crack (show_hatch_card, glowing_waiting_click)
// Level 1: crack expands left/right with small branches (crack_stage_1)
// Level 2: crack expands further toward edges, more branches (crack_stage_2)
// Level 3: crack reaches near shell edges, about to split (crack_stage_3, opening)
const tourCrackLevel = tourVisualState === 'crack_stage_1' ? 1
: tourVisualState === 'crack_stage_2' ? 2
: (tourVisualState === 'crack_stage_3' || tourVisualState === 'opening') ? 3
: 0;
// Divine color constants
const DIVINE_PRIMARY_GREEN = '#55C4A2';
const _DIVINE_HIGHLIGHT_GREEN = '#7AD9B9';
@@ -440,18 +517,32 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
}}
>
{/* Glow effect based on warmth - relative sizing */}
<div
className={cn(
'absolute rounded-full blur-xl transition-all duration-1000',
animated && 'animate-pulse'
)}
style={{
width: '120%',
height: '120%',
background: `radial-gradient(circle, ${glowColor} 0%, transparent 70%)`,
zIndex: 0,
}}
/>
{(() => {
const isGlowingTour = tourVisualState === 'glowing_waiting_click'
|| tourVisualState === 'crack_stage_1' || tourVisualState === 'crack_stage_2'
|| tourVisualState === 'crack_stage_3';
const isHatchLight = tourVisualState === 'opening' || tourVisualState === 'hatching';
return (
<div
className={cn(
'absolute rounded-full blur-xl transition-all duration-1000',
animated && !isGlowingTour && !isHatchLight && 'animate-pulse',
isGlowingTour && 'animate-egg-tour-glow',
isHatchLight && 'animate-egg-tour-glow',
)}
style={{
width: isHatchLight ? '200%' : isGlowingTour ? '150%' : '120%',
height: isHatchLight ? '200%' : isGlowingTour ? '150%' : '120%',
background: isHatchLight
? `radial-gradient(circle, #fff 0%, ${glowColor} 40%, transparent 70%)`
: isGlowingTour
? `radial-gradient(circle, ${glowColor} 0%, ${glowColor}80 30%, transparent 70%)`
: `radial-gradient(circle, ${glowColor} 0%, transparent 70%)`,
zIndex: 0,
}}
/>
);
})()}
{/* Main egg shape - uses percentage-based sizing */}
<div
@@ -468,8 +559,12 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
!isTapWiggling && reaction === 'singing' && 'animate-egg-bounce',
// Warmth effect only when animated AND warm
animated && actualWarmth > 60 && 'animate-egg-warmth',
// Cracking overrides other animations
cracking && 'animate-egg-crack'
// Cracking overrides other animations (legacy prop or tour crack stages)
// During 'opening' the shell runs its own open animation, so suppress the shake
(cracking || (tourCrackLevel >= 1 && tourVisualState !== 'opening')) && 'animate-egg-crack',
// Opening/hatching: fade out the egg shell (crack overlay stays inside and fades with it)
tourVisualState === 'opening' && 'animate-egg-tour-open',
tourVisualState === 'hatching' && 'opacity-0',
)}
style={{
width: '80%',
@@ -480,7 +575,7 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
inset -0.5em -0.5em 1em ${shadow}33,
inset 0.5em 0.5em 1em ${highlight}26
`,
filter: cracking ? 'brightness(1.1)' : 'brightness(1)',
filter: (cracking || tourCrackLevel >= 1) ? 'brightness(1.1)' : 'brightness(1)',
}}
>
{/* Highlight on the egg - uses color variants instead of white */}
@@ -538,133 +633,181 @@ export const EggGraphic: React.FC<EggGraphicProps> = ({
renderLegacySpecialMark(effectiveSpecialMark)
))}
{/* Crack pattern based on docs/aprovado.svg when cracking is true */}
{cracking && (
<svg
className="absolute inset-0 pointer-events-none w-full h-full"
viewBox="0 0 120 125"
preserveAspectRatio="xMidYMid meet"
style={{
height: '100%',
}}
>
{/* Main horizontal crack (adapted from aprovado.svg) */}
<path
d="M10 62
L20 60
L30 64
L40 59
L50 65
L60 58
L70 66
L80 57
L90 67
L100 59
L110 65"
stroke="rgba(0, 0, 0, 0.6)"
strokeWidth="2"
fill="none"
strokeLinecap="round"
/>
{/* Crack pattern - stage-specific paths that grow outward from center */}
{(cracking || tourShowCrack) && (() => {
// Legacy cracking shows full crack; tour uses progressive stage-specific paths
const level = cracking ? 3 : tourCrackLevel;
return (
<svg
className="absolute inset-0 pointer-events-none w-full h-full transition-opacity duration-300"
viewBox="0 0 120 125"
preserveAspectRatio="xMidYMid meet"
style={{ height: '100%' }}
>
{/*
Stage-specific crack paths.
Each level has its OWN distinct paths that expand outward from the egg center.
The crack grows from a small central cluster to full-width fracture.
{/* Secondary cracks (adapted from aprovado.svg) */}
<path
d="M30 64 L28 70"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M50 65 L53 71"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M60 58 L57 52"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M80 57 L82 50"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M90 67 L95 72"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M100 59 L97 53"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
<path
d="M110 65 L113 69"
stroke="rgba(0, 0, 0, 0.4)"
strokeWidth="1"
strokeLinecap="round"
/>
Viewbox center is roughly (60, 62).
Level 0: tiny central crack (~3-4 small connected segments near center)
Level 1: extends left/right from center, first branches
Level 2: reaches further toward edges, more fracture detail
Level 3: crack reaches near shell edges, dense branching
*/}
{/* Additional micro-cracks for detail */}
<path
d="M40 59 L38 55"
stroke="rgba(0, 0, 0, 0.25)"
strokeWidth="0.8"
strokeLinecap="round"
/>
<path
d="M70 66 L73 70"
stroke="rgba(0, 0, 0, 0.25)"
strokeWidth="0.8"
strokeLinecap="round"
/>
<path
d="M20 60 L18 56"
stroke="rgba(0, 0, 0, 0.2)"
strokeWidth="0.6"
strokeLinecap="round"
/>
{/* ── Level 0: Small central crack ── */}
{/* A few short connected segments clustered around the center of the egg */}
{level === 0 && (<>
{/* Main tiny crack: ~15px wide, centered */}
<path
d="M53 63 L57 60 L63 64 L67 61"
stroke="rgba(0, 0, 0, 0.5)"
strokeWidth="1.2"
fill="none"
strokeLinecap="round"
strokeLinejoin="round"
/>
{/* Tiny upward branch from center */}
<path
d="M57 60 L56 57"
stroke="rgba(0, 0, 0, 0.35)"
strokeWidth="0.8"
fill="none"
strokeLinecap="round"
/>
{/* Tiny downward branch */}
<path
d="M63 64 L65 67"
stroke="rgba(0, 0, 0, 0.35)"
strokeWidth="0.8"
fill="none"
strokeLinecap="round"
/>
{/* Subtle highlight alongside main crack */}
<path
d="M54 64 L58 61 L64 65"
stroke="rgba(255, 255, 255, 0.12)"
strokeWidth="0.6"
fill="none"
strokeLinecap="round"
/>
</>)}
{/* Crack highlights for depth (following the main crack pattern) */}
<path
d="M10 63
L20 61
L30 65
L40 60
L50 66
L60 59
L70 67
L80 58
L90 68
L100 60
L110 66"
stroke="rgba(255, 255, 255, 0.15)"
strokeWidth="0.8"
fill="none"
strokeLinecap="round"
/>
{/* ── Level 1: Medium crack expanding from center ── */}
{/* Crack extends ~30px wide, first real branches appear */}
{level === 1 && (<>
{/* Main crack: wider than level 0, extends left and right */}
<path
d="M42 61 L48 64 L53 60 L60 65 L67 59 L73 63 L78 60"
stroke="rgba(0, 0, 0, 0.55)"
strokeWidth="1.5"
fill="none"
strokeLinecap="round"
strokeLinejoin="round"
/>
{/* Highlight */}
<path
d="M43 62 L49 65 L54 61 L61 66 L68 60 L74 64"
stroke="rgba(255, 255, 255, 0.12)"
strokeWidth="0.6"
fill="none"
strokeLinecap="round"
/>
{/* Branch: upward left */}
<path d="M48 64 L46 69" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
{/* Branch: upward from center-right */}
<path d="M67 59 L65 54" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
{/* Branch: downward right */}
<path d="M73 63 L76 68" stroke="rgba(0, 0, 0, 0.35)" strokeWidth="0.9" strokeLinecap="round" />
{/* Small micro-branch */}
<path d="M53 60 L51 56" stroke="rgba(0, 0, 0, 0.3)" strokeWidth="0.7" strokeLinecap="round" />
</>)}
{/* Secondary crack highlights */}
<path
d="M30 65 L28 71"
stroke="rgba(255, 255, 255, 0.1)"
strokeWidth="0.4"
strokeLinecap="round"
/>
<path
d="M60 59 L57 53"
stroke="rgba(255, 255, 255, 0.1)"
strokeWidth="0.4"
strokeLinecap="round"
/>
</svg>
)}
{/* ── Level 2: Larger crack reaching toward sides ── */}
{/* Crack extends ~60px wide, more branching detail */}
{level === 2 && (<>
{/* Main crack: extends well toward both sides */}
<path
d="M30 63 L37 60 L44 65 L52 59 L60 64 L68 58 L76 63 L83 59 L90 64"
stroke="rgba(0, 0, 0, 0.6)"
strokeWidth="2"
fill="none"
strokeLinecap="round"
strokeLinejoin="round"
/>
{/* Highlight */}
<path
d="M31 64 L38 61 L45 66 L53 60 L61 65 L69 59 L77 64 L84 60"
stroke="rgba(255, 255, 255, 0.12)"
strokeWidth="0.7"
fill="none"
strokeLinecap="round"
/>
{/* Branches: left side */}
<path d="M37 60 L34 55" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.1" strokeLinecap="round" />
<path d="M44 65 L41 71" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
{/* Branches: center */}
<path d="M52 59 L50 53" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
<path d="M60 64 L63 70" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
{/* Branches: right side */}
<path d="M68 58 L66 52" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.1" strokeLinecap="round" />
<path d="M76 63 L79 69" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1" strokeLinecap="round" />
<path d="M83 59 L86 54" stroke="rgba(0, 0, 0, 0.35)" strokeWidth="0.9" strokeLinecap="round" />
{/* Micro-cracks */}
<path d="M50 53 L48 50" stroke="rgba(0, 0, 0, 0.25)" strokeWidth="0.7" strokeLinecap="round" />
<path d="M63 70 L66 73" stroke="rgba(0, 0, 0, 0.25)" strokeWidth="0.7" strokeLinecap="round" />
</>)}
{/* ── Level 3: Full crack reaching shell edges ── */}
{/* Crack spans nearly the full width, dense fracture network */}
{level >= 3 && (<>
{/* Main crack: nearly full width of egg */}
<path
d="M15 62 L23 59 L32 64 L40 58 L50 65 L60 57 L70 64 L80 58 L88 63 L96 59 L105 64"
stroke="rgba(0, 0, 0, 0.65)"
strokeWidth="2.5"
fill="none"
strokeLinecap="round"
strokeLinejoin="round"
/>
{/* Highlight */}
<path
d="M16 63 L24 60 L33 65 L41 59 L51 66 L61 58 L71 65 L81 59 L89 64 L97 60"
stroke="rgba(255, 255, 255, 0.13)"
strokeWidth="0.8"
fill="none"
strokeLinecap="round"
/>
{/* Heavy branches: left region */}
<path d="M23 59 L19 53" stroke="rgba(0, 0, 0, 0.5)" strokeWidth="1.3" strokeLinecap="round" />
<path d="M32 64 L28 72" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M28 72 L25 76" stroke="rgba(0, 0, 0, 0.3)" strokeWidth="0.9" strokeLinecap="round" />
{/* Heavy branches: center-left */}
<path d="M40 58 L37 51" stroke="rgba(0, 0, 0, 0.5)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M50 65 L47 73" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M37 51 L35 47" stroke="rgba(0, 0, 0, 0.3)" strokeWidth="0.8" strokeLinecap="round" />
{/* Heavy branches: center */}
<path d="M60 57 L58 50" stroke="rgba(0, 0, 0, 0.5)" strokeWidth="1.3" strokeLinecap="round" />
<path d="M60 57 L63 68" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1.1" strokeLinecap="round" />
{/* Heavy branches: center-right */}
<path d="M70 64 L73 71" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M80 58 L83 50" stroke="rgba(0, 0, 0, 0.5)" strokeWidth="1.3" strokeLinecap="round" />
<path d="M83 50 L86 46" stroke="rgba(0, 0, 0, 0.3)" strokeWidth="0.8" strokeLinecap="round" />
{/* Heavy branches: right region */}
<path d="M88 63 L91 70" stroke="rgba(0, 0, 0, 0.45)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M96 59 L99 52" stroke="rgba(0, 0, 0, 0.5)" strokeWidth="1.2" strokeLinecap="round" />
<path d="M105 64 L109 70" stroke="rgba(0, 0, 0, 0.4)" strokeWidth="1.1" strokeLinecap="round" />
{/* Micro-cracks (tertiary detail) */}
<path d="M47 73 L44 77" stroke="rgba(0, 0, 0, 0.25)" strokeWidth="0.7" strokeLinecap="round" />
<path d="M73 71 L76 75" stroke="rgba(0, 0, 0, 0.25)" strokeWidth="0.7" strokeLinecap="round" />
<path d="M58 50 L55 46" stroke="rgba(0, 0, 0, 0.25)" strokeWidth="0.7" strokeLinecap="round" />
<path d="M19 53 L17 49" stroke="rgba(0, 0, 0, 0.2)" strokeWidth="0.6" strokeLinecap="round" />
<path d="M99 52 L102 48" stroke="rgba(0, 0, 0, 0.2)" strokeWidth="0.6" strokeLinecap="round" />
</>)}
</svg>
);
})()}
{/* Title display for special eggs */}
{blobbi?.title && (
+1 -1
View File
@@ -12,7 +12,7 @@
import './styles/egg-animations.css';
// Components
export { EggGraphic, type EggReactionState, type EggStatusEffects } from './components/EggGraphic';
export { EggGraphic, type EggReactionState, type EggStatusEffects, type EggTourVisualState } from './components/EggGraphic';
export { SpecialMarkRenderer, SpecialMarkFallback } from './components/SpecialMarkRenderer';
// Hooks
+397 -1
View File
@@ -320,6 +320,49 @@
transform: translateZ(0);
}
/* ==========================================
Tour Visual State Animations
========================================== */
/* Shell opening: scale up slightly then fade out with blur */
@keyframes egg-tour-open {
0% {
transform: scale(1);
opacity: 1;
filter: brightness(1.1);
}
40% {
transform: scale(1.05);
opacity: 0.9;
filter: brightness(1.4);
}
100% {
transform: scale(1.15);
opacity: 0;
filter: brightness(2) blur(4px);
}
}
.animate-egg-tour-open {
animation: egg-tour-open 1.2s ease-in-out forwards;
}
/* Pulsing glow for the "waiting for click" tour state */
@keyframes egg-tour-glow {
0%, 100% {
opacity: 0.5;
transform: scale(1);
}
50% {
opacity: 1;
transform: scale(1.08);
}
}
.animate-egg-tour-glow {
animation: egg-tour-glow 2s ease-in-out infinite;
}
/* ==========================================
Responsive adjustments
========================================== */
@@ -351,7 +394,9 @@
.animate-egg-sweat-drop,
.animate-egg-dust-particle,
.animate-egg-spiral,
.animate-egg-sparkle {
.animate-egg-sparkle,
.animate-egg-tour-glow,
.animate-egg-tour-open {
animation: none !important;
}
}
@@ -393,3 +438,354 @@
filter: grayscale(1) contrast(1.5) !important;
}
}
/* ==========================================
Onboarding Hatching Ceremony Animations
========================================== */
/* Soft breathing pulse for the egg before interaction */
@keyframes egg-onboard-breathe {
0%, 100% {
transform: scale(1);
filter: brightness(1) drop-shadow(0 0 20px rgba(255, 255, 255, 0.08));
}
50% {
transform: scale(1.015);
filter: brightness(1.03) drop-shadow(0 0 30px rgba(255, 255, 255, 0.15));
}
}
.animate-egg-onboard-breathe {
animation: egg-onboard-breathe 3s ease-in-out infinite;
}
/* Screen-filling radial glow that expands from center on hatch */
@keyframes onboard-glow-expand {
0% {
opacity: 0;
transform: scale(0.3);
}
30% {
opacity: 1;
}
100% {
opacity: 0.85;
transform: scale(2.5);
}
}
.animate-onboard-glow-expand {
animation: onboard-glow-expand 1.8s ease-out forwards;
}
/* Gentle lingering glow fade after hatch - holds then fades */
@keyframes onboard-glow-linger {
0% {
opacity: 0.85;
}
15% {
opacity: 0.85;
}
100% {
opacity: 0;
}
}
.animate-onboard-glow-linger {
animation: onboard-glow-linger 7s ease-out forwards;
}
/* Sentimental text fade in - very slow, dreamlike */
@keyframes onboard-text-reveal {
0% {
opacity: 0;
transform: translateY(12px);
filter: blur(4px);
}
100% {
opacity: 1;
transform: translateY(0);
filter: blur(0);
}
}
.animate-onboard-text-reveal {
animation: onboard-text-reveal 1.8s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
/* Delayed text reveal for secondary text */
.animate-onboard-text-reveal-delay {
opacity: 0;
animation: onboard-text-reveal 1.8s cubic-bezier(0.22, 1, 0.36, 1) 0.6s forwards;
}
/* Soft fade out for transition between phases */
@keyframes onboard-soft-fade-out {
0% {
opacity: 1;
}
100% {
opacity: 0;
}
}
.animate-onboard-soft-fade-out {
animation: onboard-soft-fade-out 0.8s ease-out forwards;
}
/* Soft fade in */
@keyframes onboard-soft-fade-in {
0% {
opacity: 0;
transform: translateY(8px);
}
100% {
opacity: 1;
transform: translateY(0);
}
}
.animate-onboard-soft-fade-in {
animation: onboard-soft-fade-in 1s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
/* Floating particles that drift upward from the egg */
@keyframes onboard-particle-rise {
0% {
opacity: 0;
transform: translateY(0) scale(0.5);
}
20% {
opacity: 0.8;
}
100% {
opacity: 0;
transform: translateY(-120px) scale(0.2);
}
}
/* Sparkle twinkle - stays in place, pulses brightness */
@keyframes onboard-sparkle-twinkle {
0%, 100% {
opacity: 0;
transform: scale(0.5);
}
15% {
opacity: 1;
transform: scale(1.2);
}
30% {
opacity: 0.6;
transform: scale(0.8);
}
50% {
opacity: 1;
transform: scale(1);
}
70% {
opacity: 0.3;
transform: scale(0.6);
}
85% {
opacity: 0.9;
transform: scale(1.1);
}
}
/* Sparkle drift - gentle floating motion */
@keyframes onboard-sparkle-drift {
0% {
opacity: 0;
transform: translateY(0) scale(0.3);
}
20% {
opacity: 1;
transform: translateY(-8px) scale(1);
}
80% {
opacity: 0.8;
transform: translateY(-25px) scale(0.9);
}
100% {
opacity: 0;
transform: translateY(-40px) scale(0.4);
}
}
/* Egg entrance - subtle float up from darkness */
@keyframes egg-onboard-entrance {
0% {
opacity: 0;
transform: translateY(30px) scale(0.9);
}
100% {
opacity: 1;
transform: translateY(0) scale(1);
}
}
.animate-egg-onboard-entrance {
animation: egg-onboard-entrance 1.5s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
/* Egg shake intensifying - for crack stages */
@keyframes egg-onboard-shake-light {
0%, 100% { transform: translateX(0) rotate(0deg); }
25% { transform: translateX(-3px) rotate(-2deg); }
75% { transform: translateX(3px) rotate(2deg); }
}
@keyframes egg-onboard-shake-medium {
0%, 100% { transform: translateX(0) rotate(0deg); }
20% { transform: translateX(-5px) rotate(-3deg); }
40% { transform: translateX(4px) rotate(2deg); }
60% { transform: translateX(-4px) rotate(-2deg); }
80% { transform: translateX(5px) rotate(3deg); }
}
@keyframes egg-onboard-shake-heavy {
0%, 100% { transform: translateX(0) rotate(0deg); }
10% { transform: translateX(-6px) rotate(-4deg); }
20% { transform: translateX(5px) rotate(3deg); }
30% { transform: translateX(-7px) rotate(-3deg); }
40% { transform: translateX(6px) rotate(4deg); }
50% { transform: translateX(-5px) rotate(-2deg); }
60% { transform: translateX(7px) rotate(3deg); }
70% { transform: translateX(-6px) rotate(-4deg); }
80% { transform: translateX(5px) rotate(2deg); }
90% { transform: translateX(-4px) rotate(-3deg); }
}
.animate-egg-onboard-shake-light {
animation: egg-onboard-shake-light 0.4s ease-in-out;
}
.animate-egg-onboard-shake-medium {
animation: egg-onboard-shake-medium 0.5s ease-in-out;
}
.animate-egg-onboard-shake-heavy {
animation: egg-onboard-shake-heavy 0.6s ease-in-out;
}
/* Final burst - egg explodes into light */
@keyframes egg-onboard-burst {
0% {
transform: scale(1);
opacity: 1;
filter: brightness(1);
}
30% {
transform: scale(1.08);
filter: brightness(1.5);
}
60% {
transform: scale(1.15);
opacity: 0.8;
filter: brightness(2.5);
}
100% {
transform: scale(1.3);
opacity: 0;
filter: brightness(4) blur(8px);
}
}
.animate-egg-onboard-burst {
animation: egg-onboard-burst 1.2s ease-in-out forwards;
}
/* Screen flash on hatch */
@keyframes onboard-screen-flash {
0% {
opacity: 0;
}
15% {
opacity: 1;
}
100% {
opacity: 0;
}
}
.animate-onboard-screen-flash {
animation: onboard-screen-flash 2s ease-out forwards;
}
/* Gentle continue prompt pulse */
@keyframes onboard-continue-pulse {
0%, 100% {
opacity: 0.4;
}
50% {
opacity: 0.7;
}
}
.animate-onboard-continue-pulse {
animation: onboard-continue-pulse 2.5s ease-in-out infinite;
}
/* Slow rotating golden incandescence behind hatched blobbi */
@keyframes onboard-golden-rotate {
0% {
transform: rotate(0deg) scale(1);
}
25% {
transform: rotate(90deg) scale(1.06);
}
50% {
transform: rotate(180deg) scale(1);
}
75% {
transform: rotate(270deg) scale(1.06);
}
100% {
transform: rotate(360deg) scale(1);
}
}
.animate-onboard-golden-rotate {
animation: onboard-golden-rotate 20s linear infinite;
}
/* Golden glow fade-in */
@keyframes onboard-golden-fadein {
0% {
opacity: 0;
transform: scale(0.7);
}
100% {
opacity: 1;
transform: scale(1);
}
}
.animate-onboard-golden-fadein {
animation: onboard-golden-fadein 2.5s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
/* Reduced motion overrides for onboarding */
@media (prefers-reduced-motion: reduce) {
.animate-egg-onboard-breathe,
.animate-onboard-glow-expand,
.animate-onboard-glow-linger,
.animate-onboard-text-reveal,
.animate-onboard-text-reveal-delay,
.animate-onboard-soft-fade-out,
.animate-onboard-soft-fade-in,
.animate-egg-onboard-entrance,
.animate-egg-onboard-shake-light,
.animate-egg-onboard-shake-medium,
.animate-egg-onboard-shake-heavy,
.animate-egg-onboard-burst,
.animate-onboard-screen-flash,
.animate-onboard-continue-pulse,
.animate-onboard-golden-rotate,
.animate-onboard-golden-fadein {
animation: none !important;
opacity: 1 !important;
transform: none !important;
filter: none !important;
}
}
@@ -0,0 +1,961 @@
/**
* BlobbiHatchingCeremony - Immersive hatching experience for every new egg
*
* Flow:
* 1. Dark screen, egg silently created in background
* 2. Huge breathing egg appears. No text. No UI.
* 3. Click egg 4 times through crack stages with intensifying shakes
* 4. Final click -> egg bursts into light, actual hatch mutation fires
* 5. Flash clears -> hatched baby blobbi revealed center screen with glow/sparkles
* 6. Typewriter dialog appears below blobbi (click to complete line / advance)
* 7. Naming prompt, then ceremony complete
*/
import { useState, useCallback, useEffect, useRef, useMemo } from 'react';
import type { NostrEvent } from '@nostrify/nostrify';
import { useCurrentUser } from '@/hooks/useCurrentUser';
import { useAuthor } from '@/hooks/useAuthor';
import { useNostrPublish } from '@/hooks/useNostrPublish';
import { toast } from '@/hooks/useToast';
import { cn } from '@/lib/utils';
import { BlobbiStageVisual } from '@/blobbi/ui/BlobbiStageVisual';
import { Input } from '@/components/ui/input';
import { Button } from '@/components/ui/button';
import {
KIND_BLOBBI_STATE,
KIND_BLOBBONAUT_PROFILE,
INITIAL_BLOBBONAUT_COINS,
STAT_MAX,
buildBlobbonautTags,
updateBlobbonautTags,
updateBlobbiTags,
type BlobbonautProfile,
type BlobbiCompanion,
} from '@/blobbi/core/lib/blobbi';
import {
generateEggPreview,
previewToEventTags,
previewToBlobbiCompanion,
type BlobbiEggPreview,
} from '../lib/blobbi-preview';
// ─── Dialog Lines ─────────────────────────────────────────────────────────────
const BIRTH_DIALOG: string[] = [
'Something stirs...',
'A tiny life has chosen you. It knows only warmth, and your presence.',
];
const NAMING_DIALOG = 'Every life deserves a name.\nWhat will you call this one?';
// ─── Phase Machine ────────────────────────────────────────────────────────────
type CeremonyPhase =
| 'loading'
| 'egg'
| 'crack_1'
| 'crack_2'
| 'crack_3'
| 'hatching' // egg burst + hatch mutation
| 'reveal' // flash clearing, baby blobbi fading in with glow
| 'dialog' // typewriter dialog lines
| 'naming'
| 'complete';
// ─── Typewriter Hook ──────────────────────────────────────────────────────────
function useTypewriter(fullText: string, active: boolean, speed = 35) {
const [displayed, setDisplayed] = useState('');
const [done, setDone] = useState(false);
const intervalRef = useRef<ReturnType<typeof setInterval> | null>(null);
const indexRef = useRef(0);
// Reset when text changes
useEffect(() => {
setDisplayed('');
setDone(false);
indexRef.current = 0;
}, [fullText]);
// Run typewriter
useEffect(() => {
if (!active || done) return;
intervalRef.current = setInterval(() => {
indexRef.current++;
const next = fullText.slice(0, indexRef.current);
setDisplayed(next);
if (indexRef.current >= fullText.length) {
setDone(true);
if (intervalRef.current) clearInterval(intervalRef.current);
}
}, speed);
return () => {
if (intervalRef.current) clearInterval(intervalRef.current);
};
}, [active, done, fullText, speed]);
const complete = useCallback(() => {
if (intervalRef.current) clearInterval(intervalRef.current);
setDisplayed(fullText);
setDone(true);
}, [fullText]);
return { displayed, done, complete };
}
// Module-level guard: prevents duplicate egg creation if the component remounts
// (e.g. React strict mode, parent re-render causing unmount/remount).
// Tracks pubkeys that have already started setup in this browser session.
const setupInFlightFor = new Set<string>();
// ─── Props ────────────────────────────────────────────────────────────────────
interface BlobbiHatchingCeremonyProps {
profile: BlobbonautProfile | null;
updateProfileEvent: (event: NostrEvent) => void;
updateCompanionEvent: (event: NostrEvent) => void;
invalidateProfile: () => void;
invalidateCompanion: () => void;
setStoredSelectedD: (d: string) => void;
onComplete?: () => void;
/** If provided, skip egg creation and start from the cracking phase with this existing egg. */
existingCompanion?: BlobbiCompanion | null;
/** If true, only create the egg and skip the hatching ceremony. The egg stays an egg. */
eggOnly?: boolean;
}
// ─── Component ────────────────────────────────────────────────────────────────
export function BlobbiHatchingCeremony({
profile,
updateProfileEvent,
updateCompanionEvent,
invalidateProfile,
invalidateCompanion,
setStoredSelectedD,
onComplete,
existingCompanion,
eggOnly = false,
}: BlobbiHatchingCeremonyProps) {
const isExistingEgg = !!existingCompanion;
const { user } = useCurrentUser();
const { mutateAsync: publishEvent } = useNostrPublish();
const { data: authorData } = useAuthor(user?.pubkey);
// ── Core state ──
const [phase, setPhase] = useState<CeremonyPhase>('loading');
const [preview, setPreview] = useState<BlobbiEggPreview | null>(null);
const [name, setName] = useState(existingCompanion?.name ?? '');
const [isNaming, setIsNaming] = useState(false);
const [eggVisible, setEggVisible] = useState(false);
// Reveal phase state
const [blobbiVisible, setBlobbiVisible] = useState(false);
const [showFlash, setShowFlash] = useState(false);
const [, setShowRevealGlow] = useState(false);
const [fadeOut, setFadeOut] = useState(false);
// Dialog state
const [dialogLineIndex, setDialogLineIndex] = useState(0);
const [dialogActive, setDialogActive] = useState(false);
const [namingVisible, setNamingVisible] = useState(false);
// Refs
const setupAttempted = useRef(false);
const profileRef = useRef(profile);
profileRef.current = profile;
const previewRef = useRef(preview);
previewRef.current = preview;
const nameInputRef = useRef<HTMLInputElement>(null);
const eggContainerRef = useRef<HTMLDivElement>(null);
const entrancePlayed = useRef(false);
const eggTagsRef = useRef<string[][] | null>(null);
// ── Companion visuals ──
const eggCompanion = useMemo(
() => preview ? previewToBlobbiCompanion(preview) : null,
// eslint-disable-next-line react-hooks/exhaustive-deps
[preview?.d],
);
// Baby companion (same visual data but stage=baby)
const babyCompanion = useMemo((): BlobbiCompanion | null => {
if (!eggCompanion) return null;
return { ...eggCompanion, stage: 'baby', state: 'active' };
}, [eggCompanion]);
const eggColor = preview?.visualTraits.baseColor ?? '#f59e0b';
// ── Typewriter for current dialog line ──
const currentDialogText = phase === 'dialog' ? (BIRTH_DIALOG[dialogLineIndex] ?? '') : '';
const dialogTypewriter = useTypewriter(currentDialogText, dialogActive);
const namingTypewriter = useTypewriter(NAMING_DIALOG, namingVisible);
// ── Fast-path setup for existing eggs (no publishing needed) ──
useEffect(() => {
if (!isExistingEgg || setupAttempted.current || !existingCompanion) return;
setupAttempted.current = true;
// Build a minimal preview from the existing companion
const fakePreview: BlobbiEggPreview = {
d: existingCompanion.d,
petId: existingCompanion.d,
ownerPubkey: user?.pubkey ?? '',
name: existingCompanion.name,
stage: 'egg',
state: 'active',
seed: existingCompanion.seed ?? '',
stats: {
hunger: existingCompanion.stats.hunger ?? STAT_MAX,
happiness: existingCompanion.stats.happiness ?? STAT_MAX,
health: existingCompanion.stats.health ?? STAT_MAX,
hygiene: existingCompanion.stats.hygiene ?? STAT_MAX,
energy: existingCompanion.stats.energy ?? STAT_MAX,
},
visualTraits: existingCompanion.visualTraits,
createdAt: Math.floor(Date.now() / 1000),
};
setPreview(fakePreview);
previewRef.current = fakePreview;
eggTagsRef.current = existingCompanion.allTags;
setPhase('egg');
setTimeout(() => setEggVisible(true), 200);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [isExistingEgg, existingCompanion?.d]);
// ── Silent setup: create profile + egg (new egg flow only) ──
useEffect(() => {
if (isExistingEgg) return; // Skip for existing eggs
if (setupAttempted.current || !user?.pubkey) return;
// Module-level guard: if another mount already started setup for this pubkey, skip
if (setupInFlightFor.has(user.pubkey)) return;
setupAttempted.current = true;
setupInFlightFor.add(user.pubkey);
const setup = async () => {
try {
const currentProfile = profileRef.current;
let latestProfileTags: string[][] | null = currentProfile?.allTags ?? null;
// 1. Create profile if needed
if (!currentProfile) {
const suggestedName =
authorData?.metadata?.display_name ||
authorData?.metadata?.name ||
'Blobbonaut';
const baseTags = buildBlobbonautTags(user.pubkey);
const tagsWithName = [
...baseTags,
['name', suggestedName],
['coins', INITIAL_BLOBBONAUT_COINS.toString()],
];
const profileEvent = await publishEvent({
kind: KIND_BLOBBONAUT_PROFILE,
content: '',
tags: tagsWithName,
});
updateProfileEvent(profileEvent);
invalidateProfile();
latestProfileTags = tagsWithName;
}
// 2. Generate and publish egg
const eggPreview = generateEggPreview(user.pubkey, 'Egg');
setPreview(eggPreview);
previewRef.current = eggPreview;
const eggTags = previewToEventTags(eggPreview);
eggTagsRef.current = eggTags;
const eggEvent = await publishEvent({
kind: KIND_BLOBBI_STATE,
content: 'A new Blobbi egg!',
tags: eggTags,
created_at: eggPreview.createdAt,
});
updateCompanionEvent(eggEvent);
// 3. Update profile with has[] entry
if (latestProfileTags) {
const existingHas = latestProfileTags
.filter(([k]) => k === 'has')
.map(([, v]) => v);
const newHas = [...existingHas, eggPreview.d];
const updatedTags = updateBlobbonautTags(latestProfileTags, {
has: newHas,
});
const updatedProfileEvent = await publishEvent({
kind: KIND_BLOBBONAUT_PROFILE,
content: '',
tags: updatedTags,
});
updateProfileEvent(updatedProfileEvent);
}
setStoredSelectedD(eggPreview.d);
invalidateProfile();
invalidateCompanion();
setPhase('egg');
setTimeout(() => setEggVisible(true), 200);
} catch (error) {
console.error('[HatchingCeremony] Setup failed:', error);
toast({
title: 'Something went wrong',
description: 'Failed to set up your Blobbi. Please try again.',
variant: 'destructive',
});
} finally {
// Clear module-level guard so future adoptions can create new eggs
if (user?.pubkey) setupInFlightFor.delete(user.pubkey);
}
};
const timer = setTimeout(setup, 600);
return () => {
clearTimeout(timer);
// If the timer was cleared before setup ran, release the guard
if (user?.pubkey) setupInFlightFor.delete(user.pubkey);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [user?.pubkey]);
useEffect(() => {
if (profile) profileRef.current = profile;
}, [profile]);
// eggOnly mode: auto-complete after the egg is shown (skip hatching)
useEffect(() => {
if (!eggOnly || !eggVisible) return;
const timer = setTimeout(() => {
setPhase('complete');
onComplete?.();
}, 1500);
return () => clearTimeout(timer);
}, [eggOnly, eggVisible, onComplete]);
// Play entrance animation once
useEffect(() => {
if (eggVisible && !entrancePlayed.current && eggContainerRef.current) {
entrancePlayed.current = true;
const el = eggContainerRef.current;
el.classList.add('animate-egg-onboard-entrance');
const onEnd = () => {
el.classList.remove('animate-egg-onboard-entrance');
el.removeEventListener('animationend', onEnd);
};
el.addEventListener('animationend', onEnd);
}
}, [eggVisible]);
// ── Shake (DOM-only, no re-render) ──
const triggerShake = useCallback((cls: string) => {
const el = eggContainerRef.current;
if (!el) return;
el.classList.remove(
'animate-egg-onboard-shake-light',
'animate-egg-onboard-shake-medium',
'animate-egg-onboard-shake-heavy',
);
void el.offsetWidth;
el.classList.add(cls);
}, []);
// ── Execute the actual hatch: egg -> baby ──
const executeHatch = useCallback(async () => {
const tags = eggTagsRef.current;
if (!tags) return;
const now = Math.floor(Date.now() / 1000);
const nowStr = now.toString();
const babyTags = updateBlobbiTags(tags, {
stage: 'baby',
state: 'active',
hunger: STAT_MAX.toString(),
happiness: STAT_MAX.toString(),
health: STAT_MAX.toString(),
hygiene: STAT_MAX.toString(),
energy: STAT_MAX.toString(),
last_interaction: nowStr,
last_decay_at: nowStr,
});
const babyName = previewRef.current?.name ?? 'Egg';
const event = await publishEvent({
kind: KIND_BLOBBI_STATE,
content: `${babyName} is a baby Blobbi.`,
tags: babyTags,
});
eggTagsRef.current = babyTags;
updateCompanionEvent(event);
invalidateCompanion();
}, [publishEvent, updateCompanionEvent, invalidateCompanion]);
// ── Egg click ──
const handleEggClick = useCallback(() => {
if (phase === 'egg') {
triggerShake('animate-egg-onboard-shake-light');
setPhase('crack_1');
} else if (phase === 'crack_1') {
triggerShake('animate-egg-onboard-shake-medium');
setPhase('crack_2');
} else if (phase === 'crack_2') {
triggerShake('animate-egg-onboard-shake-heavy');
setPhase('crack_3');
} else if (phase === 'crack_3') {
// Final click -> hatch!
setPhase('hatching');
setShowFlash(true);
// Fire the actual hatch mutation
executeHatch().catch(console.error);
// After flash, reveal the baby
setTimeout(() => {
setShowFlash(false);
setShowRevealGlow(true);
setPhase('reveal');
// Fade in blobbi
setTimeout(() => setBlobbiVisible(true), 400);
// After blobbi settles, start dialog
setTimeout(() => {
setPhase('dialog');
setDialogLineIndex(0);
setDialogActive(true);
}, 2200);
}, 1400);
}
}, [phase, triggerShake, executeHatch]);
// ── Dialog click: complete line or advance ──
const handleDialogClick = useCallback(() => {
if (phase !== 'dialog') return;
if (!dialogTypewriter.done) {
// Complete the current line instantly
dialogTypewriter.complete();
return;
}
// Advance to next line
const nextIndex = dialogLineIndex + 1;
if (nextIndex < BIRTH_DIALOG.length) {
setDialogActive(false);
setDialogLineIndex(nextIndex);
// Small pause before next line starts
setTimeout(() => setDialogActive(true), 150);
} else {
// All lines done -> naming
setDialogActive(false);
setTimeout(() => {
setPhase('naming');
setTimeout(() => {
setNamingVisible(true);
setTimeout(() => nameInputRef.current?.focus(), 600);
}, 200);
}, 400);
}
}, [phase, dialogTypewriter, dialogLineIndex]);
// ── Complete ceremony ──
const completeCeremony = useCallback(async (finalName: string) => {
try {
// Update egg/baby name if changed
const currentTags = eggTagsRef.current;
if (currentTags && finalName !== (previewRef.current?.name ?? 'Egg')) {
const namedTags = updateBlobbiTags(currentTags, { name: finalName });
const event = await publishEvent({
kind: KIND_BLOBBI_STATE,
content: `${finalName} is a baby Blobbi.`,
tags: namedTags,
});
updateCompanionEvent(event);
}
// Mark onboarding done
const currentProfile = profileRef.current;
if (currentProfile) {
const updatedTags = updateBlobbonautTags(currentProfile.allTags, {
blobbi_onboarding_done: 'true',
});
const profileEvent = await publishEvent({
kind: KIND_BLOBBONAUT_PROFILE,
content: '',
tags: updatedTags,
});
updateProfileEvent(profileEvent);
}
invalidateProfile();
invalidateCompanion();
} catch (error) {
console.error('[HatchingCeremony] Failed to persist completion:', error);
}
}, [publishEvent, updateCompanionEvent, updateProfileEvent, invalidateProfile, invalidateCompanion]);
// ── Naming submit ──
const handleNameSubmit = useCallback(async () => {
if (isNaming || !name.trim()) return;
setIsNaming(true);
try {
await completeCeremony(name.trim());
setNamingVisible(false);
// Fade to white, then complete
setTimeout(() => {
setFadeOut(true);
setTimeout(() => {
setPhase('complete');
onComplete?.();
}, 2200);
}, 600);
} catch (error) {
console.error('[HatchingCeremony] Naming failed:', error);
toast({
title: 'Failed to save name',
description: 'Your Blobbi was created, but the name could not be saved.',
variant: 'destructive',
});
setFadeOut(true);
setTimeout(() => {
setPhase('complete');
onComplete?.();
}, 2200);
} finally {
setIsNaming(false);
}
}, [name, isNaming, completeCeremony, onComplete]);
// ── Tour visual state for EggGraphic crack rendering ──
const tourVisualState = useMemo(() => {
switch (phase) {
case 'crack_1': return 'crack_stage_1' as const;
case 'crack_2': return 'crack_stage_2' as const;
case 'crack_3': return 'crack_stage_3' as const;
case 'hatching': return 'opening' as const;
default: return 'idle' as const;
}
}, [phase]);
// ── Render ──
const isEggPhase = phase === 'egg' || phase === 'crack_1' || phase === 'crack_2' || phase === 'crack_3';
const isHatching = phase === 'hatching';
const showBaby = phase === 'reveal' || phase === 'dialog' || phase === 'naming';
if (phase === 'loading') {
return (
<div className="fixed inset-0 z-50 flex items-center justify-center"
style={{ background: 'radial-gradient(ellipse at center, #0a1a2a 0%, #081520 50%, #060f18 100%)' }}
>
<div
className="absolute size-32 rounded-full opacity-20 animate-pulse"
style={{ background: `radial-gradient(circle, ${eggColor}40 0%, transparent 70%)` }}
/>
</div>
);
}
return (
<div
className="fixed inset-0 z-50 overflow-hidden select-none"
style={{
background: showBaby
? 'radial-gradient(ellipse at 50% 45%, rgb(60,140,180) 0%, rgb(70,160,195) 25%, rgb(85,175,205) 50%, rgb(100,190,210) 75%, rgb(115,195,195) 100%)'
: 'radial-gradient(ellipse at center, #0a1a2a 0%, #081520 50%, #060f18 100%)',
transition: 'background 2s ease-out',
}}
onClick={phase === 'dialog' ? handleDialogClick : undefined}
>
{/* ── Ambient background glow (egg phase only) ── */}
{!showBaby && (
<div
className="absolute inset-0 transition-opacity"
style={{
transitionDuration: '3000ms',
background: `radial-gradient(ellipse at 50% 50%, ${eggColor}30 0%, transparent 60%)`,
opacity: (isEggPhase || isHatching) ? 0.07 : 0.05,
}}
/>
)}
{/* ── Floating particles (egg phase) ── */}
{isEggPhase && (
<div className="absolute inset-0 pointer-events-none overflow-hidden">
{Array.from({ length: 6 }).map((_, i) => (
<div
key={i}
className="absolute rounded-full"
style={{
width: 2 + (i % 3),
height: 2 + (i % 3),
left: `${20 + (i * 12) % 60}%`,
bottom: '40%',
backgroundColor: `${eggColor}40`,
animation: `onboard-particle-rise ${4 + i * 0.7}s ease-out ${i * 0.8}s infinite`,
}}
/>
))}
</div>
)}
{/* ── The Egg ── */}
{(isEggPhase || isHatching) && eggCompanion && (
<div className="absolute inset-0 flex items-center justify-center">
<div
ref={eggContainerRef}
className={cn(
'cursor-pointer relative',
eggVisible ? '' : 'opacity-0',
eggVisible && isEggPhase && 'animate-egg-onboard-breathe',
isHatching && 'animate-egg-onboard-burst',
)}
onClick={isEggPhase ? handleEggClick : undefined}
>
<div
className="absolute -inset-12 rounded-full blur-2xl transition-opacity duration-1000"
style={{
background: `radial-gradient(circle, ${eggColor}50 0%, transparent 70%)`,
opacity: phase === 'crack_3' ? 0.5 : phase === 'crack_2' ? 0.35 : phase === 'crack_1' ? 0.25 : 0.15,
}}
/>
<BlobbiStageVisual
companion={eggCompanion}
size="lg"
animated
className="size-56 sm:size-64 md:size-72"
tourVisualState={tourVisualState}
/>
</div>
</div>
)}
{/* ── Screen flash ── */}
{showFlash && (
<div
className="absolute inset-0 bg-white animate-onboard-screen-flash pointer-events-none"
style={{ zIndex: 80 }}
/>
)}
{/* ── Hatched baby blobbi with golden incandescence ── */}
{showBaby && babyCompanion && (
<div className="absolute inset-0 flex items-center justify-center pointer-events-none"
style={{ paddingBottom: '18%' }}
>
{/* Rotating golden incandescence */}
<div className={cn(
'absolute animate-onboard-golden-fadein',
blobbiVisible ? '' : 'opacity-0',
)}>
<div
className="animate-onboard-golden-rotate"
style={{
width: 900,
height: 900,
background: `conic-gradient(
from 0deg,
rgba(255, 250, 230, 0.18) 0deg,
rgba(255, 245, 210, 0.50) 50deg,
rgba(255, 250, 235, 0.22) 100deg,
rgba(255, 248, 220, 0.15) 150deg,
rgba(255, 245, 210, 0.48) 210deg,
rgba(255, 250, 230, 0.20) 270deg,
rgba(255, 248, 220, 0.15) 320deg,
rgba(255, 250, 230, 0.18) 360deg
)`,
borderRadius: '50%',
filter: 'blur(30px)',
}}
/>
</div>
{/* Bright white-gold shine directly behind blobbi */}
<div
className={cn(
'absolute rounded-full transition-opacity duration-1000',
blobbiVisible ? 'opacity-100' : 'opacity-0',
)}
style={{
width: 320,
height: 320,
background: 'radial-gradient(circle, rgba(255,255,245,0.70) 0%, rgba(255,250,225,0.30) 40%, transparent 70%)',
}}
/>
{/* Wider golden halo */}
<div
className={cn(
'absolute rounded-full transition-opacity [transition-duration:2000ms]',
blobbiVisible ? 'opacity-100' : 'opacity-0',
)}
style={{
width: 700,
height: 700,
background: 'radial-gradient(circle, rgba(255, 248, 210, 0.40) 0%, rgba(255, 240, 190, 0.18) 40%, transparent 65%)',
filter: 'blur(15px)',
}}
/>
{/* ── Sparkles everywhere ── */}
{/* Inner ring - bright twinkling sparkles */}
{Array.from({ length: 20 }).map((_, i) => {
const angle = (i / 20) * Math.PI * 2;
const r = 80 + (i % 4) * 35;
const size = 4 + (i % 3) * 3;
return (
<div
key={`inner-${i}`}
className="absolute"
style={{
width: size,
height: size,
left: `calc(50% + ${Math.cos(angle) * r}px - ${size / 2}px)`,
top: `calc(50% + ${Math.sin(angle) * r}px - ${size / 2}px)`,
borderRadius: '50%',
background: i % 2 === 0
? 'radial-gradient(circle, rgba(255,255,255,1) 0%, rgba(255,255,255,0.4) 40%, transparent 70%)'
: 'radial-gradient(circle, rgba(255,240,130,1) 0%, rgba(255,220,80,0.3) 50%, transparent 70%)',
animation: `onboard-sparkle-twinkle ${1.5 + (i % 6) * 0.5}s ease-in-out ${i * 0.15}s infinite`,
}}
/>
);
})}
{/* Outer ring - larger, slower sparkles */}
{Array.from({ length: 16 }).map((_, i) => {
const angle = (i / 16) * Math.PI * 2 + 0.3;
const r = 170 + (i % 3) * 50;
const size = 5 + (i % 4) * 3;
return (
<div
key={`outer-${i}`}
className="absolute"
style={{
width: size,
height: size,
left: `calc(50% + ${Math.cos(angle) * r}px - ${size / 2}px)`,
top: `calc(50% + ${Math.sin(angle) * r}px - ${size / 2}px)`,
borderRadius: '50%',
background: i % 3 === 0
? 'radial-gradient(circle, rgba(255,255,255,0.9) 0%, transparent 60%)'
: 'radial-gradient(circle, rgba(255,235,120,0.85) 0%, transparent 60%)',
animation: `onboard-sparkle-twinkle ${2.5 + (i % 5) * 0.7}s ease-in-out ${i * 0.25}s infinite`,
}}
/>
);
})}
{/* Scattered wide-field sparkles */}
{Array.from({ length: 24 }).map((_, i) => {
const x = (Math.sin(i * 2.7 + 1.3) * 0.5 + 0.5) * 80 + 10;
const y = (Math.cos(i * 3.1 + 0.7) * 0.5 + 0.5) * 70 + 10;
const size = 3 + (i % 3) * 2;
return (
<div
key={`field-${i}`}
className="absolute"
style={{
width: size,
height: size,
left: `${x}%`,
top: `${y}%`,
borderRadius: '50%',
background: i % 4 === 0
? 'radial-gradient(circle, rgba(255,255,255,0.95) 0%, transparent 70%)'
: 'radial-gradient(circle, rgba(255,240,160,0.8) 0%, transparent 70%)',
animation: `onboard-sparkle-twinkle ${2 + (i % 7) * 0.6}s ease-in-out ${i * 0.18}s infinite`,
}}
/>
);
})}
{/* Drifting light motes rising from below */}
{Array.from({ length: 10 }).map((_, i) => {
const x = (Math.sin(i * 1.9) * 0.5 + 0.5) * 70 + 15;
return (
<div
key={`drift-${i}`}
className="absolute"
style={{
width: 5 + (i % 3) * 3,
height: 5 + (i % 3) * 3,
left: `${x}%`,
bottom: '20%',
borderRadius: '50%',
background: 'radial-gradient(circle, rgba(255,250,200,0.9) 0%, rgba(255,230,120,0.3) 50%, transparent 100%)',
animation: `onboard-sparkle-drift ${4 + i * 0.5}s ease-out ${i * 0.5}s infinite`,
}}
/>
);
})}
{/* The baby blobbi */}
<div className={cn(
'relative transition-opacity duration-1000',
blobbiVisible ? 'opacity-100' : 'opacity-0',
)}>
<BlobbiStageVisual
companion={babyCompanion}
size="lg"
animated
className="size-[30rem] sm:size-[36rem] md:size-[44rem]"
/>
</div>
</div>
)}
{/* ── Dialog text (no box, blur behind) ── */}
{phase === 'dialog' && (
<div className="absolute inset-x-0 bottom-0 flex justify-center pb-28 sm:pb-36 px-8">
<div className="relative max-w-md w-full text-center">
{/* Soft feathered backdrop with shadow */}
<div
className="absolute -inset-32"
style={{
background: 'radial-gradient(ellipse at center, rgba(0,30,50,0.40) 0%, rgba(0,30,50,0.18) 35%, transparent 65%)',
backdropFilter: 'blur(24px)',
WebkitBackdropFilter: 'blur(24px)',
mask: 'radial-gradient(ellipse at center, black 25%, transparent 65%)',
WebkitMask: 'radial-gradient(ellipse at center, black 25%, transparent 65%)',
}}
/>
{/* Speaker */}
<div className="relative">
<p className="text-[11px] text-white/50 tracking-[0.2em] uppercase mb-3">
???
</p>
{/* Typewriter text */}
<p className="text-base sm:text-lg text-white leading-relaxed font-light min-h-[3em]">
{dialogTypewriter.displayed}
{!dialogTypewriter.done && (
<span className="inline-block w-[2px] h-[1em] bg-white/50 ml-0.5 animate-pulse align-text-bottom" />
)}
</p>
{/* Advance indicator */}
{dialogTypewriter.done && (
<div className="mt-4 animate-onboard-continue-pulse">
<span className="text-xs text-white/30">&#9660;</span>
</div>
)}
</div>
</div>
</div>
)}
{/* ── Naming ── */}
{phase === 'naming' && (
<div className="absolute inset-x-0 bottom-0 flex justify-center pb-28 sm:pb-36 px-8">
<div className={cn(
'relative max-w-md w-full text-center',
namingVisible ? 'animate-onboard-soft-fade-in' : 'opacity-0',
)}>
{/* Soft feathered backdrop with shadow */}
<div
className="absolute -inset-32"
style={{
background: 'radial-gradient(ellipse at center, rgba(0,30,50,0.40) 0%, rgba(0,30,50,0.18) 35%, transparent 65%)',
backdropFilter: 'blur(24px)',
WebkitBackdropFilter: 'blur(24px)',
mask: 'radial-gradient(ellipse at center, black 25%, transparent 65%)',
WebkitMask: 'radial-gradient(ellipse at center, black 25%, transparent 65%)',
}}
/>
<div className="relative">
{/* Speaker */}
<p className="text-[11px] text-white/50 tracking-[0.2em] uppercase mb-3">
???
</p>
{/* Typewriter question */}
<p className="text-base sm:text-lg text-white/85 leading-relaxed font-light mb-6 min-h-[1.5em] whitespace-pre-line">
{namingTypewriter.displayed}
{!namingTypewriter.done && (
<span className="inline-block w-[2px] h-[1em] bg-white/50 ml-0.5 animate-pulse align-text-bottom" />
)}
</p>
{/* Input + confirm (appear after typewriter done) */}
{namingTypewriter.done && (
<div className="space-y-3 animate-onboard-soft-fade-in">
<Input
ref={nameInputRef}
type="text"
value={name}
onChange={(e) => setName(e.target.value)}
placeholder="..."
maxLength={32}
autoFocus
className={cn(
'text-center text-lg font-light h-12',
'bg-white/10 border-transparent text-white placeholder:text-white/30',
'focus:bg-white/[0.25] focus:border-transparent focus:ring-0 focus:outline-none',
'focus-visible:ring-0 focus-visible:ring-offset-0',
'focus:shadow-[0_0_15px_rgba(255,255,255,0.15),0_0_40px_rgba(255,250,230,0.08)]',
'transition-all duration-300',
'rounded-full transition-shadow duration-500',
)}
onKeyDown={(e) => {
if (e.key === 'Enter' && name.trim()) handleNameSubmit();
}}
/>
{name.trim() && (
<Button
onClick={handleNameSubmit}
disabled={isNaming}
className={cn(
'max-w-[12rem] mx-auto h-10 px-8 text-sm font-light tracking-wide',
'bg-white/15 hover:bg-white/22 text-white/80 border-transparent',
'rounded-full transition-all duration-300',
'focus-visible:ring-0 focus-visible:ring-offset-0',
)}
variant="ghost"
>
That&apos;s the one.
</Button>
)}
</div>
)}
</div>
</div>
</div>
)}
{/* ── Fade to white on completion ── */}
{fadeOut && (
<div
className="absolute inset-0 bg-white pointer-events-none"
style={{
zIndex: 90,
animation: 'blobbi-fade-to-white 2s ease-in forwards',
}}
/>
)}
</div>
);
}
@@ -1,32 +1,19 @@
/**
* BlobbiOnboardingFlow - Main component that orchestrates the onboarding steps
*
* This component renders the appropriate onboarding step based on the user's
* actual profile state. The initial step is derived from whether the profile
* exists - not hardcoded.
*
* MODES:
* 1. Full onboarding (default): Auto profile creation Adoption question Preview
* 2. Adoption only (adoptionOnly=true): Skip directly to Preview for existing profiles
*
* IMPORTANT: This component should only be rendered when:
* - User has no profile (auto-creates profile using kind 0 name)
* - User has profile but no pets (shows adoption)
* - User wants to adopt another Blobbi (adoptionOnly mode)
*
* Profile creation is now automatic - no manual name entry step is needed.
* BlobbiOnboardingFlow - Immersive hatching ceremony for every new Blobbi
*
* Every new egg goes through the hatching ceremony - whether it's a user's
* first Blobbi or their tenth. The ceremony creates the egg silently in the
* background and presents a wordless, emotional hatching experience.
*
* The `adoptionOnly` prop is accepted for API compatibility but no longer
* changes the flow - every egg gets the full ceremony.
*/
import { useState } from 'react';
import type { NostrEvent } from '@nostrify/nostrify';
import { useBlobbiOnboarding } from '../hooks/useBlobbiOnboarding';
import { BlobbiAdoptionStep } from './BlobbiAdoptionStep';
import { BlobbiEggPreviewCard } from './BlobbiEggPreviewCard';
import { BlobbiAdoptionConfirmDialog } from './BlobbiAdoptionConfirmDialog';
import { Loader2 } from 'lucide-react';
import { BlobbiHatchingCeremony } from './BlobbiHatchingCeremony';
import type { BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import type { BlobbonautProfile, BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
interface BlobbiOnboardingFlowProps {
/** Current profile (null if doesn't exist) */
@@ -43,9 +30,11 @@ interface BlobbiOnboardingFlowProps {
setStoredSelectedD: (d: string) => void;
/** Called when onboarding is complete */
onComplete?: () => void;
/**
* If true, skip profile creation and adoption question, go directly to preview.
* Use this for "Adopt another Blobbi" flow for existing users.
/** If provided, skip egg creation and use this existing egg for the ceremony. */
existingCompanion?: BlobbiCompanion | null;
/**
* Accepted for API compatibility. Every new egg goes through the ceremony.
* @deprecated No longer changes the flow.
*/
adoptionOnly?: boolean;
}
@@ -58,98 +47,20 @@ export function BlobbiOnboardingFlow({
invalidateCompanion,
setStoredSelectedD,
onComplete,
adoptionOnly = false,
existingCompanion,
adoptionOnly,
}: BlobbiOnboardingFlowProps) {
const [showAdoptConfirmDialog, setShowAdoptConfirmDialog] = useState(false);
const {
state,
actions,
coins,
} = useBlobbiOnboarding({
profile,
updateProfileEvent,
updateCompanionEvent,
invalidateProfile,
invalidateCompanion,
setStoredSelectedD,
onComplete,
adoptionOnly,
});
// Debug logging
console.log('[BlobbiOnboardingFlow] Rendering:', {
hasProfile: !!profile,
profileName: profile?.name,
step: state.step,
hasPreview: !!state.preview,
adoptionOnly,
});
// Handle adopt button click - show confirmation dialog
const handleAdoptClick = () => {
setShowAdoptConfirmDialog(true);
};
// Handle confirm adoption
const handleConfirmAdopt = async () => {
await actions.adoptPreview();
setShowAdoptConfirmDialog(false);
};
// ─── Step: Auto Profile Creation ──────────────────────────────────────────────
// Shows a loading state while profile is being auto-created
if (state.step === 'creating-profile') {
return (
<div className="flex flex-col items-center justify-center min-h-[300px] gap-4 p-8">
<Loader2 className="size-10 text-primary animate-spin" />
<p className="text-muted-foreground text-center">
Setting up your profile...
</p>
</div>
);
}
// ─── Step: Adoption Question ──────────────────────────────────────────────────
// Shown when profile exists but user has no pets yet
if (state.step === 'adoption-question') {
return (
<BlobbiAdoptionStep
blobbonautName={state.blobbonautName || profile?.name}
onStartAdoption={actions.startAdoptionPreview}
/>
);
}
// ─── Step: Egg Preview ────────────────────────────────────────────────────────
// Shown when user is previewing/choosing an egg to adopt
if (state.step === 'preview' && state.preview) {
return (
<>
<BlobbiEggPreviewCard
preview={state.preview}
coins={coins}
isFirstPreview={state.isFirstPreview}
isProcessing={state.isProcessing}
actionInProgress={state.actionInProgress === 'reroll' ? 'reroll' : state.actionInProgress === 'adopt' ? 'adopt' : null}
onReroll={actions.rerollPreview}
onAdopt={handleAdoptClick}
onNameChange={actions.setPreviewName}
/>
<BlobbiAdoptionConfirmDialog
open={showAdoptConfirmDialog}
onOpenChange={setShowAdoptConfirmDialog}
preview={state.preview}
coins={coins}
isAdopting={state.isProcessing && state.actionInProgress === 'adopt'}
onConfirm={handleConfirmAdopt}
/>
</>
);
}
// Fallback (shouldn't happen if parent logic is correct)
console.warn('[BlobbiOnboardingFlow] Unexpected state - no matching step');
return null;
return (
<BlobbiHatchingCeremony
profile={profile}
updateProfileEvent={updateProfileEvent}
updateCompanionEvent={updateCompanionEvent}
invalidateProfile={invalidateProfile}
invalidateCompanion={invalidateCompanion}
setStoredSelectedD={setStoredSelectedD}
onComplete={onComplete}
existingCompanion={existingCompanion}
eggOnly={adoptionOnly}
/>
);
}
@@ -456,15 +456,18 @@ export function useBlobbiOnboarding({
updateCompanionEvent(eggEvent);
// 2. Update profile: deduct coins, add to has, set current_companion
// 2. Update profile: deduct coins, add to has list
// NOTE: We do NOT set current_companion here because the adopted Blobbi
// is still an egg. The companion mechanic only becomes available after hatching.
// Eggs should never be auto-assigned as the floating companion.
// NOTE: blobbi_onboarding_done is NOT set here — adoption alone does not
// complete onboarding. It is set when the first-hatch tour finishes.
const newCoins = coins - BLOBBI_ADOPTION_COST;
const newHas = [...profile.has, preview.d];
const profileUpdates: Record<string, string | string[]> = {
coins: newCoins.toString(),
has: newHas,
current_companion: preview.d,
onboarding_done: 'true',
};
const updatedProfileTags = updateBlobbonautTags(profile.allTags, profileUpdates);
+5 -9
View File
@@ -1,19 +1,15 @@
/**
* Blobbi Onboarding Module
*
* Provides components and hooks for the Blobbi onboarding flow:
* 1. Auto profile creation (using kind 0 name)
* 2. Adoption question
* 3. Egg preview with reroll/adopt
*
* Every new egg goes through the immersive hatching ceremony:
* dark screen, huge egg, click-to-hatch, sentimental birth reveal, naming.
*/
// Components
export { BlobbiAdoptionStep } from './components/BlobbiAdoptionStep';
export { BlobbiEggPreviewCard } from './components/BlobbiEggPreviewCard';
export { BlobbiAdoptionConfirmDialog } from './components/BlobbiAdoptionConfirmDialog';
export { BlobbiOnboardingFlow } from './components/BlobbiOnboardingFlow';
export { BlobbiHatchingCeremony } from './components/BlobbiHatchingCeremony';
// Hooks
// Hooks (used internally; kept exported for potential external use)
export { useBlobbiOnboarding } from './hooks/useBlobbiOnboarding';
export type {
OnboardingStep,
@@ -1,17 +1,15 @@
import { useMemo, useState } from 'react';
import { Package, Loader2, Minus, Plus, X } from 'lucide-react';
import { useMemo } from 'react';
import { Package, Loader2, X } from 'lucide-react';
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogFooter,
DialogClose,
} from '@/components/ui/dialog';
import { Badge } from '@/components/ui/badge';
import { Button } from '@/components/ui/button';
import { Input } from '@/components/ui/input';
import {
Tooltip,
TooltipContent,
@@ -20,7 +18,7 @@ import {
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import type { ShopItem } from '../types/shop.types';
import { getShopItemById } from '../lib/blobbi-shop-items';
import { getLiveShopItems } from '../lib/blobbi-shop-items';
import { canUseItemForStage } from '@/blobbi/actions/lib/blobbi-action-utils';
import { cn } from '@/lib/utils';
import { ItemEffectDisplay } from './ItemEffectDisplay';
@@ -31,228 +29,169 @@ interface BlobbiInventoryModalProps {
profile: BlobbonautProfile | null;
/** The current companion (needed for stage-based restrictions) */
companion: BlobbiCompanion | null;
/** Called when user wants to use an item. Opens the use flow. */
onUseItem?: (itemId: string, quantity: number) => void;
/** Called when user wants to use an item. Always uses once. */
onUseItem?: (itemId: string) => void;
/** Whether an item is currently being used */
isUsingItem?: boolean;
}
/** Resolved inventory item with shop metadata and usability info */
/** Resolved catalog item with shop metadata and usability info */
interface ResolvedInventoryItem extends ShopItem {
itemId: string;
quantity: number;
canUse: boolean;
reason?: string;
}
// ── Shared inventory content (used by both standalone modal and unified shop modal) ──
// ── Shared items content (used by both standalone modal and unified shop modal) ──
interface BlobbiInventoryContentProps {
profile: BlobbonautProfile | null;
companion: BlobbiCompanion | null;
onUseItem?: (itemId: string, quantity: number) => void;
onUseItem?: (itemId: string) => void;
isUsingItem?: boolean;
}
export function BlobbiInventoryContent({
profile,
profile: _profile,
companion,
onUseItem,
isUsingItem = false,
}: BlobbiInventoryContentProps) {
const [selectedItem, setSelectedItem] = useState<ResolvedInventoryItem | null>(null);
const [quantity, setQuantity] = useState(1);
const [showUseDialog, setShowUseDialog] = useState(false);
const inventoryItems = useMemo((): ResolvedInventoryItem[] => {
if (!profile) return [];
const stage = companion?.stage ?? 'egg';
const allItems = getLiveShopItems();
const result: ResolvedInventoryItem[] = [];
for (const storageItem of profile.storage) {
const item = getShopItemById(storageItem.itemId);
if (!item) continue;
const usability = canUseItemForStage(storageItem.itemId, stage);
for (const item of allItems) {
const usability = canUseItemForStage(item.id, stage);
result.push({
...item,
itemId: storageItem.itemId,
quantity: storageItem.quantity,
itemId: item.id,
canUse: usability.canUse,
reason: usability.reason,
});
}
return result;
}, [profile, companion?.stage]);
}, [companion?.stage]);
const isEmpty = inventoryItems.length === 0;
const handleSelectItem = (item: ResolvedInventoryItem) => {
if (!item.canUse || isUsingItem) return;
setSelectedItem(item);
setQuantity(1);
setShowUseDialog(true);
};
const handleConfirmUse = () => {
if (!selectedItem || !onUseItem || isUsingItem) return;
onUseItem(selectedItem.itemId, quantity);
setShowUseDialog(false);
setSelectedItem(null);
setQuantity(1);
};
const handleCloseUseDialog = (isOpen: boolean) => {
if (!isOpen) {
setShowUseDialog(false);
setSelectedItem(null);
setQuantity(1);
}
};
const maxQuantity = selectedItem?.quantity ?? 1;
const handleIncrease = () => setQuantity(q => Math.min(q + 1, maxQuantity));
const handleDecrease = () => setQuantity(q => Math.max(q - 1, 1));
const handleQuantityInput = (e: React.ChangeEvent<HTMLInputElement>) => {
const value = parseInt(e.target.value, 10);
if (isNaN(value) || value < 1) {
setQuantity(1);
} else {
setQuantity(Math.min(value, maxQuantity));
}
const handleUseItem = (item: ResolvedInventoryItem) => {
if (!item.canUse || isUsingItem || !onUseItem) return;
onUseItem(item.itemId);
};
return (
<>
<div className="px-4 sm:px-6 py-3 sm:py-4">
{isEmpty ? (
<div className="flex flex-col items-center justify-center py-16 text-center">
<div className="size-20 rounded-3xl bg-muted/50 flex items-center justify-center mb-4">
<Package className="size-10 text-muted-foreground" />
</div>
<h3 className="text-lg font-semibold mb-2">No Items Yet</h3>
<p className="text-sm text-muted-foreground max-w-sm">
Visit the Shop tab to purchase items for your Blobbi. Items you buy will appear here.
</p>
<div className="px-4 sm:px-6 py-3 sm:py-4">
{isEmpty ? (
<div className="flex flex-col items-center justify-center py-16 text-center">
<div className="size-20 rounded-3xl bg-muted/50 flex items-center justify-center mb-4">
<Package className="size-10 text-muted-foreground" />
</div>
) : (
<div className="grid gap-2 sm:gap-3">
{inventoryItems.map(item => (
<div
key={item.itemId}
className={cn(
"flex flex-col sm:flex-row sm:items-center gap-2 sm:gap-4 p-3 sm:p-4 rounded-xl border bg-card/60 backdrop-blur-sm transition-colors",
item.canUse ? "hover:border-primary/30" : "opacity-70"
)}
>
{/* Top row on mobile: Icon + Name/Type + Quantity + Button */}
<div className="flex items-center gap-3 sm:contents">
{/* Item Icon */}
<div className="relative shrink-0">
<div className="absolute inset-0 bg-gradient-to-br from-primary/20 to-primary/5 rounded-full blur-xl" />
<div className={cn(
"relative size-10 sm:size-14 rounded-full bg-gradient-to-br from-primary/10 to-primary/5 flex items-center justify-center text-2xl sm:text-3xl",
!item.canUse && "grayscale"
)}>
{item.icon}
</div>
<h3 className="text-lg font-semibold mb-2">No Items Available</h3>
<p className="text-sm text-muted-foreground max-w-sm">
No items are available for your Blobbi's current stage.
</p>
</div>
) : (
<div className="grid gap-2 sm:gap-3">
{inventoryItems.map(item => (
<div
key={item.itemId}
className={cn(
"flex flex-col sm:flex-row sm:items-center gap-2 sm:gap-4 p-3 sm:p-4 rounded-xl border bg-card/60 backdrop-blur-sm transition-colors",
item.canUse ? "hover:border-primary/30" : "opacity-70"
)}
>
{/* Top row on mobile: Icon + Name/Type + Button */}
<div className="flex items-center gap-3 sm:contents">
{/* Item Icon */}
<div className="relative shrink-0">
<div className="absolute inset-0 bg-gradient-to-br from-primary/20 to-primary/5 rounded-full blur-xl" />
<div className={cn(
"relative size-10 sm:size-14 rounded-full bg-gradient-to-br from-primary/10 to-primary/5 flex items-center justify-center text-2xl sm:text-3xl",
!item.canUse && "grayscale"
)}>
{item.icon}
</div>
{/* Item Info - Name and Type */}
<div className="flex-1 min-w-0">
<div className="flex items-center gap-2 mb-0.5 sm:mb-1">
<h3 className="font-semibold text-sm sm:text-base truncate">{item.name}</h3>
<Badge variant="secondary" className="text-xs capitalize shrink-0 hidden sm:inline-flex">
{item.type}
</Badge>
</div>
{/* Effect preview - desktop only inline */}
<div className="hidden sm:block">
<ItemEffectDisplay effect={item.effect} variant="inline" />
</div>
{/* Show blocked reason - desktop only inline */}
{!item.canUse && item.reason && (
<p className="hidden sm:block text-xs text-amber-600 dark:text-amber-400 mt-1">
{item.reason}
</p>
)}
</div>
{/* Quantity Badge */}
<Badge className="bg-gradient-to-r from-blue-500 to-indigo-500 text-white border-0 px-2 py-0.5 shrink-0 text-xs">
×{item.quantity}
</Badge>
{/* Use Button */}
{onUseItem && (
item.canUse ? (
<Button
size="sm"
onClick={() => handleSelectItem(item)}
disabled={isUsingItem}
className="shrink-0"
>
Use
</Button>
) : (
<Tooltip>
<TooltipTrigger asChild>
<span>
<Button
size="sm"
disabled
className="shrink-0"
>
Use
</Button>
</span>
</TooltipTrigger>
<TooltipContent>
<p>{item.reason || 'Cannot use this item'}</p>
</TooltipContent>
</Tooltip>
)
)}
</div>
{/* Mobile only: Effect preview and blocked reason below */}
<div className="sm:hidden pl-13 space-y-1">
<div className="flex items-center gap-2">
<Badge variant="secondary" className="text-xs capitalize">
{/* Item Info - Name and Type */}
<div className="flex-1 min-w-0">
<div className="flex items-center gap-2 mb-0.5 sm:mb-1">
<h3 className="font-semibold text-sm sm:text-base truncate">{item.name}</h3>
<Badge variant="secondary" className="text-xs capitalize shrink-0 hidden sm:inline-flex">
{item.type}
</Badge>
</div>
{/* Effect preview - desktop only inline */}
<div className="hidden sm:block">
<ItemEffectDisplay effect={item.effect} variant="inline" />
</div>
{/* Show blocked reason - desktop only inline */}
{!item.canUse && item.reason && (
<p className="text-xs text-amber-600 dark:text-amber-400">
<p className="hidden sm:block text-xs text-amber-600 dark:text-amber-400 mt-1">
{item.reason}
</p>
)}
</div>
</div>
))}
</div>
)}
</div>
{/* Use Item Confirmation Dialog */}
{selectedItem && companion && (
<InventoryUseConfirmDialog
open={showUseDialog}
onOpenChange={handleCloseUseDialog}
item={selectedItem}
companion={companion}
quantity={quantity}
maxQuantity={maxQuantity}
onIncrease={handleIncrease}
onDecrease={handleDecrease}
onQuantityChange={handleQuantityInput}
onConfirm={handleConfirmUse}
isUsing={isUsingItem}
/>
{/* Use Button */}
{onUseItem && (
item.canUse ? (
<Button
size="sm"
onClick={() => handleUseItem(item)}
disabled={isUsingItem}
className="shrink-0"
>
{isUsingItem ? (
<Loader2 className="size-4 animate-spin" />
) : (
'Use'
)}
</Button>
) : (
<Tooltip>
<TooltipTrigger asChild>
<span>
<Button
size="sm"
disabled
className="shrink-0"
>
Use
</Button>
</span>
</TooltipTrigger>
<TooltipContent>
<p>{item.reason || 'Cannot use this item'}</p>
</TooltipContent>
</Tooltip>
)
)}
</div>
{/* Mobile only: Effect preview and blocked reason below */}
<div className="sm:hidden pl-13 space-y-1">
<div className="flex items-center gap-2">
<Badge variant="secondary" className="text-xs capitalize">
{item.type}
</Badge>
<ItemEffectDisplay effect={item.effect} variant="inline" />
</div>
{!item.canUse && item.reason && (
<p className="text-xs text-amber-600 dark:text-amber-400">
{item.reason}
</p>
)}
</div>
</div>
))}
</div>
)}
</>
</div>
);
}
@@ -298,153 +237,3 @@ export function BlobbiInventoryModal({
</Dialog>
);
}
// ─── Use Confirmation Dialog ──────────────────────────────────────────────────
interface InventoryUseConfirmDialogProps {
open: boolean;
onOpenChange: (open: boolean) => void;
item: ResolvedInventoryItem;
companion: BlobbiCompanion;
quantity: number;
maxQuantity: number;
onIncrease: () => void;
onDecrease: () => void;
onQuantityChange: (e: React.ChangeEvent<HTMLInputElement>) => void;
onConfirm: () => void;
isUsing: boolean;
}
function InventoryUseConfirmDialog({
open,
onOpenChange,
item,
companion,
quantity,
maxQuantity,
onIncrease,
onDecrease,
onQuantityChange,
onConfirm,
isUsing,
}: InventoryUseConfirmDialogProps) {
const totalEffect = useMemo(() => {
if (!item.effect) return null;
const statKeys = ['hunger', 'happiness', 'energy', 'hygiene', 'health'] as const;
const currentStats = { ...companion.stats };
for (let i = 0; i < quantity; i++) {
for (const stat of statKeys) {
const delta = item.effect[stat];
if (delta !== undefined) {
currentStats[stat] = Math.max(0, Math.min(100, (currentStats[stat] ?? 0) + delta));
}
}
}
const result: Record<string, number> = {};
for (const stat of statKeys) {
const delta = (currentStats[stat] ?? 0) - (companion.stats[stat] ?? 0);
if (delta !== 0) {
result[stat] = delta;
}
}
return Object.keys(result).length > 0 ? result : null;
}, [item.effect, companion.stats, quantity]);
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="max-w-sm w-[calc(100%-2rem)]">
<DialogHeader>
<DialogTitle>Use Item</DialogTitle>
</DialogHeader>
<div className="space-y-4 py-2">
{/* Item Preview */}
<div className="flex items-center gap-3 sm:gap-4 p-3 sm:p-4 rounded-lg bg-muted/50">
<div className="text-3xl sm:text-4xl shrink-0">{item.icon}</div>
<div className="flex-1 min-w-0">
<h3 className="font-semibold truncate">{item.name}</h3>
<p className="text-sm text-muted-foreground">
{item.quantity} in inventory
</p>
</div>
</div>
{/* Quantity Selector */}
<div className="space-y-2">
<div className="flex items-center justify-between">
<label className="text-sm font-medium">Quantity</label>
<span className="text-xs text-muted-foreground">
Max: {maxQuantity}
</span>
</div>
<div className="flex items-center gap-2">
<Button
variant="outline"
size="icon"
onClick={onDecrease}
disabled={quantity <= 1 || isUsing}
>
<Minus className="size-4" />
</Button>
<Input
type="number"
min="1"
max={maxQuantity}
value={quantity}
onChange={onQuantityChange}
disabled={isUsing}
className="text-center"
/>
<Button
variant="outline"
size="icon"
onClick={onIncrease}
disabled={quantity >= maxQuantity || isUsing}
>
<Plus className="size-4" />
</Button>
</div>
</div>
{/* Effects Summary */}
{totalEffect && (
<div className="p-4 rounded-lg bg-gradient-to-r from-emerald-500/10 to-green-500/10 border border-emerald-500/20">
<h4 className="text-sm font-medium mb-2">
Total effect{quantity > 1 ? ` (x${quantity})` : ''}
</h4>
<ItemEffectDisplay effect={totalEffect} variant="badges" />
</div>
)}
</div>
<DialogFooter>
<Button
variant="outline"
onClick={() => onOpenChange(false)}
disabled={isUsing}
>
Cancel
</Button>
<Button
onClick={onConfirm}
disabled={isUsing}
className="min-w-24"
>
{isUsing ? (
<>
<Loader2 className="size-4 mr-2 animate-spin" />
Using...
</>
) : (
`Use${quantity > 1 ? ` (x${quantity})` : ''}`
)}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
);
}
+15 -31
View File
@@ -16,17 +16,16 @@ import {
import type { ShopItem } from '../types/shop.types';
import type { BlobbiCompanion, BlobbonautProfile } from '@/blobbi/core/lib/blobbi';
import { getLiveShopItems, getShopItemById } from '../lib/blobbi-shop-items';
import { getLiveShopItems } from '../lib/blobbi-shop-items';
import { useBlobbiPurchaseItem } from '../hooks/useBlobbiPurchaseItem';
import { canUseItemForStage } from '@/blobbi/actions/lib/blobbi-action-utils';
import { cn, formatCompactNumber } from '@/lib/utils';
type TopTab = 'items' | 'shop';
/** Resolved inventory item with shop metadata and usability info */
/** Resolved catalog item with shop metadata and usability info */
interface ResolvedInventoryItem extends ShopItem {
itemId: string;
quantity: number;
canUse: boolean;
reason?: string;
}
@@ -39,7 +38,7 @@ interface BlobbiShopModalProps {
initialTab?: TopTab;
// ── Inventory props (passed through) ──
companion: BlobbiCompanion | null;
onUseItem?: (itemId: string, quantity: number) => void;
onUseItem?: (itemId: string) => void;
isUsingItem?: boolean;
}
@@ -80,28 +79,24 @@ export function BlobbiShopModal({
const effectivePurchasingId = isPurchasing ? purchasingItemId : null;
// ── Inventory items resolution ──
// ── Items resolution — sourced from the full catalog (not inventory) ──
const inventoryItems = useMemo((): ResolvedInventoryItem[] => {
if (!profile) return [];
const stage = companion?.stage ?? 'egg';
const allCatalogItems = getLiveShopItems();
const result: ResolvedInventoryItem[] = [];
for (const storageItem of profile.storage) {
const item = getShopItemById(storageItem.itemId);
if (!item) continue;
const usability = canUseItemForStage(storageItem.itemId, stage);
for (const item of allCatalogItems) {
const usability = canUseItemForStage(item.id, stage);
result.push({
...item,
itemId: storageItem.itemId,
quantity: storageItem.quantity,
itemId: item.id,
canUse: usability.canUse,
reason: usability.reason,
});
}
return result;
}, [profile, companion?.stage]);
}, [companion?.stage]);
// ── Inventory use item handler ──
const [usingItemId, setUsingItemId] = useState<string | null>(null);
@@ -109,7 +104,7 @@ export function BlobbiShopModal({
const handleUseItem = (item: ResolvedInventoryItem) => {
if (!item.canUse || isUsingItem || !onUseItem) return;
setUsingItemId(item.itemId);
onUseItem(item.itemId, 1);
onUseItem(item.itemId);
};
// Clear usingItemId when isUsingItem goes false
@@ -138,7 +133,7 @@ export function BlobbiShopModal({
Items
{!inventoryEmpty && (
<Badge variant="secondary" className="text-[10px] px-1.5 py-0 h-4 min-w-4">
{inventoryItems.reduce((sum, i) => sum + i.quantity, 0)}
{inventoryItems.length}
</Badge>
)}
{topTab === 'items' && (
@@ -265,7 +260,7 @@ function ShopGrid({ items, availableCoins, onBuy, purchasingItemId }: ShopGridPr
);
}
// ─── Items Grid (inventory, tile layout) ──────────────────────────────────────
// ─── Items Grid (catalog, tile layout) ────────────────────────────────────────
interface ItemsGridProps {
items: ResolvedInventoryItem[];
@@ -275,20 +270,16 @@ interface ItemsGridProps {
onGoToShop: () => void;
}
function ItemsGrid({ items, onUseItem, isUsingItem, usingItemId, onGoToShop }: ItemsGridProps) {
function ItemsGrid({ items, onUseItem, isUsingItem, usingItemId, onGoToShop: _onGoToShop }: ItemsGridProps) {
if (items.length === 0) {
return (
<div className="flex flex-col items-center justify-center py-16 px-6 text-center">
<div className="size-16 rounded-2xl bg-muted/50 flex items-center justify-center mb-4">
<Package className="size-8 text-muted-foreground/60" />
</div>
<p className="text-sm text-muted-foreground mb-4">
No items yet. Visit the shop to stock up!
<p className="text-sm text-muted-foreground">
No items are available for your Blobbi's current stage.
</p>
<Button variant="outline" size="sm" onClick={onGoToShop} className="gap-2">
<ShoppingBag className="size-3.5" />
Browse Shop
</Button>
</div>
);
}
@@ -308,13 +299,6 @@ function ItemsGrid({ items, onUseItem, isUsingItem, usingItemId, onGoToShop }: I
item.canUse ? 'hover:border-primary/40 hover:bg-accent/40' : 'opacity-60',
)}
>
{/* Quantity badge */}
<Badge
className="absolute top-1.5 right-1.5 text-[10px] px-1.5 py-0 h-4 min-w-4 bg-gradient-to-r from-blue-500 to-indigo-500 text-white border-0"
>
{item.quantity}
</Badge>
{/* Icon */}
<div className={cn('text-3xl leading-none mt-1', !item.canUse && 'grayscale')}>{item.icon}</div>
@@ -7,7 +7,7 @@
* Used by:
* - BlobbiShopItemRow (shop listing)
* - BlobbiPurchaseDialog (purchase confirmation)
* - BlobbiInventoryModal (inventory listing)
* - BlobbiInventoryModal (items listing)
* - BlobbiActionInventoryModal (action item selection)
*
* All consumers should use this component to ensure consistent display of item effects.
@@ -192,30 +192,6 @@ export function ItemEffectDisplay({
return null;
}
// ─── Utility Exports ──────────────────────────────────────────────────────────
/**
* Format effects as a summary string (for compatibility with existing code).
* This is a drop-in replacement for formatEffectSummary in blobbi-shop-utils.ts.
*
* @deprecated Use <ItemEffectDisplay variant="inline" /> instead
*/
export function formatEffectSummary(effect: ItemEffect | undefined, maxEffects = 4): string {
const entries = getSortedEffectEntries(effect);
if (entries.length === 0) {
return 'No effects';
}
const displayEntries = maxEffects !== undefined ? entries.slice(0, maxEffects) : entries;
return displayEntries
.map(([stat, value]) => `${formatStatValue(value)} ${STAT_LABELS[stat]}`)
.join(', ');
}
/**
* Get sorted effect entries for custom rendering.
* Useful when you need to iterate over effects yourself.
*/
export { getSortedEffectEntries };
+10 -2
View File
@@ -13,7 +13,7 @@
import { useMemo } from 'react';
import { EggGraphic, type EggReactionState, type EggStatusEffects } from '@/blobbi/egg';
import { EggGraphic, type EggReactionState, type EggStatusEffects, type EggTourVisualState } from '@/blobbi/egg';
import { toEggGraphicVisualBlobbi } from '@/blobbi/core/lib/blobbi-egg-adapter';
import { cn } from '@/lib/utils';
import type { BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
@@ -23,7 +23,7 @@ import type { BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
export type BlobbiEggSize = 'sm' | 'md' | 'lg';
// Re-export for convenience
export type { EggReactionState, EggStatusEffects } from '@/blobbi/egg';
export type { EggReactionState, EggStatusEffects, EggTourVisualState } from '@/blobbi/egg';
export interface BlobbiEggVisualProps {
/** The Blobbi companion data from parseBlobbiEvent */
@@ -36,6 +36,10 @@ export interface BlobbiEggVisualProps {
reaction?: EggReactionState;
/** Status effects for egg visual feedback (dirty, sick, happy) */
statusEffects?: EggStatusEffects;
/** Tour visual state - driven externally by the tour orchestration layer */
tourVisualState?: EggTourVisualState;
/** Callback when the egg is clicked during an interactive tour step */
onTourEggClick?: () => void;
/** Additional CSS classes for the container */
className?: string;
}
@@ -70,6 +74,8 @@ export function BlobbiEggVisual({
animated = false,
reaction = 'idle',
statusEffects,
tourVisualState,
onTourEggClick,
className,
}: BlobbiEggVisualProps) {
// Memoize adapter output to avoid unnecessary re-renders
@@ -103,6 +109,8 @@ export function BlobbiEggVisual({
animated={animated && !isSleeping}
reaction={effectiveReaction}
statusEffects={isSleeping ? undefined : statusEffects}
tourVisualState={tourVisualState}
onTourEggClick={onTourEggClick}
/>
</div>
);
+102 -178
View File
@@ -1,50 +1,31 @@
/**
* BlobbiPhotoModal - Modal for taking and sharing Blobbi photos
* BlobbiPhotoModal - Fullscreen photo overlay
*
* Features:
* - Polaroid-style preview of the Blobbi
* - Download as PNG
* - Post to Nostr with Blossom upload
*
* Uses html-to-image for DOM-to-PNG conversion.
* Simple blurred overlay with the polaroid photo centered,
* and download/share buttons below. Tap outside to close.
*/
import { useState, useRef, useCallback } from 'react';
import { toPng } from 'html-to-image';
import { Download, Send, Loader2, Camera } from 'lucide-react';
import { Download, Share2, Loader2, X } from 'lucide-react';
import {
Dialog,
DialogContent,
DialogDescription,
DialogHeader,
DialogTitle,
} from '@/components/ui/dialog';
import { Button } from '@/components/ui/button';
import { BlobbiPolaroidCard } from './BlobbiPolaroidCard';
import { useUploadFile } from '@/hooks/useUploadFile';
import { useNostrPublish } from '@/hooks/useNostrPublish';
import { useCurrentUser } from '@/hooks/useCurrentUser';
import { toast } from '@/hooks/useToast';
import { openUrl } from '@/lib/downloadFile';
import { trackDailyMissionProgress } from '@/blobbi/actions';
import { cn } from '@/lib/utils';
import type { BlobbiCompanion } from '@/blobbi/core/lib/blobbi';
// ─── Types ────────────────────────────────────────────────────────────────────
import { Capacitor } from '@capacitor/core';
export interface BlobbiPhotoModalProps {
/** Whether the modal is open */
open: boolean;
/** Callback when the modal should close */
onOpenChange: (open: boolean) => void;
/** The Blobbi companion to photograph */
companion: BlobbiCompanion;
}
// ─── Utility Functions ────────────────────────────────────────────────────────
/**
* Convert a data URL to a File object
*/
function dataUrlToFile(dataUrl: string, filename: string): File {
const arr = dataUrl.split(',');
const mime = arr[0].match(/:(.*?);/)?.[1] ?? 'image/png';
@@ -57,218 +38,161 @@ function dataUrlToFile(dataUrl: string, filename: string): File {
return new File([u8arr], filename, { type: mime });
}
/**
* Trigger a file download in the browser
*/
function downloadFile(dataUrl: string, filename: string): void {
const link = document.createElement('a');
link.download = filename;
link.href = dataUrl;
link.click();
}
// ─── Component ────────────────────────────────────────────────────────────────
export function BlobbiPhotoModal({
open,
onOpenChange,
companion,
}: BlobbiPhotoModalProps) {
const polaroidRef = useRef<HTMLDivElement>(null);
const [isGenerating, setIsGenerating] = useState(false);
const [isPosting, setIsPosting] = useState(false);
const [isDownloading, setIsDownloading] = useState(false);
const [isSharing, setIsSharing] = useState(false);
const { user } = useCurrentUser();
const { mutateAsync: uploadFile } = useUploadFile();
const { mutateAsync: createEvent } = useNostrPublish();
/**
* Generate PNG from the polaroid card
*/
const generateImage = useCallback(async (): Promise<string | null> => {
if (!polaroidRef.current) {
toast({
variant: 'destructive',
title: 'Error',
description: 'Could not capture the photo. Please try again.',
});
return null;
}
if (!polaroidRef.current) return null;
try {
// Use html-to-image with high quality settings
const dataUrl = await toPng(polaroidRef.current, {
return await toPng(polaroidRef.current, {
quality: 1.0,
pixelRatio: 2, // 2x for retina displays
pixelRatio: 2,
cacheBust: true,
// Skip external fonts that might fail to load
skipFonts: true,
});
return dataUrl;
} catch (error) {
console.error('[BlobbiPhotoModal] Failed to generate image:', error);
toast({
variant: 'destructive',
title: 'Error',
description: 'Failed to generate the photo. Please try again.',
});
console.error('[BlobbiPhoto] Failed to generate image:', error);
toast({ variant: 'destructive', title: 'Error', description: 'Failed to capture photo.' });
return null;
}
}, []);
/**
* Handle download action
*/
const handleDownload = useCallback(async () => {
setIsGenerating(true);
setIsDownloading(true);
try {
const dataUrl = await generateImage();
if (dataUrl) {
const filename = `${companion.name.toLowerCase().replace(/\s+/g, '-')}-polaroid.png`;
downloadFile(dataUrl, filename);
toast({
title: 'Photo saved!',
description: 'Your Blobbi photo has been downloaded.',
});
if (!dataUrl) return;
const filename = `${companion.name.toLowerCase().replace(/\s+/g, '-')}-photo.png`;
if (Capacitor.isNativePlatform()) {
// On native, use the download utility which handles share sheet
const blob = dataUrlToFile(dataUrl, filename);
const url = URL.createObjectURL(blob);
await openUrl(url);
URL.revokeObjectURL(url);
} else {
const link = document.createElement('a');
link.download = filename;
link.href = dataUrl;
link.click();
}
toast({ title: 'Photo saved!' });
} finally {
setIsGenerating(false);
setIsDownloading(false);
}
}, [generateImage, companion.name]);
/**
* Handle post action - upload to Blossom and create Nostr post
*/
const handlePost = useCallback(async () => {
if (!user) {
toast({
variant: 'destructive',
title: 'Not logged in',
description: 'Please log in to post your Blobbi photo.',
});
return;
}
setIsPosting(true);
const handleShare = useCallback(async () => {
if (!user) return;
setIsSharing(true);
try {
// Generate the image
const dataUrl = await generateImage();
if (!dataUrl) {
return;
}
if (!dataUrl) return;
// Convert to File for upload
const filename = `${companion.name.toLowerCase().replace(/\s+/g, '-')}-${Date.now()}.png`;
const file = dataUrlToFile(dataUrl, filename);
// Upload to Blossom - returns NIP-94 compatible tags
const tags = await uploadFile(file);
// Extract URL from the 'url' tag (NIP-94 format)
// The upload hook returns tags like [['url', '...'], ['m', '...'], ['x', '...'], ...]
const urlTag = tags.find((tag) => tag[0] === 'url');
if (!urlTag || !urlTag[1]) {
throw new Error('Upload succeeded but no URL was returned');
}
if (!urlTag?.[1]) throw new Error('Upload succeeded but no URL returned');
const url = urlTag[1];
// Build imeta tag from all NIP-94 tags
// Format: ['imeta', 'url https://...', 'm image/png', 'x abc123', ...]
const imetaFields = tags.map((tag) => `${tag[0]} ${tag[1]}`);
// Create the post content
const content = `${companion.name} ${url}`;
// Publish kind 1 event
await createEvent({
kind: 1,
content,
content: `${companion.name} ${url}`,
tags: [['imeta', ...imetaFields]],
});
toast({
title: 'Posted!',
description: 'Your Blobbi photo has been shared.',
});
// Track daily mission progress for photo action
toast({ title: 'Posted!', description: 'Your Blobbi photo has been shared.' });
trackDailyMissionProgress('take_photo', 1, user.pubkey);
// Close the modal after successful post
onOpenChange(false);
} catch (error) {
console.error('[BlobbiPhotoModal] Failed to post:', error);
toast({
variant: 'destructive',
title: 'Failed to post',
description: error instanceof Error ? error.message : 'Please try again.',
});
console.error('[BlobbiPhoto] Failed to share:', error);
toast({ variant: 'destructive', title: 'Failed to post', description: error instanceof Error ? error.message : 'Please try again.' });
} finally {
setIsPosting(false);
setIsSharing(false);
}
}, [user, generateImage, companion.name, uploadFile, createEvent, onOpenChange]);
const isProcessing = isGenerating || isPosting;
if (!open) return null;
const isProcessing = isDownloading || isSharing;
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="sm:max-w-md">
<DialogHeader>
<DialogTitle className="flex items-center gap-2">
<Camera className="size-5" />
Take a Photo
</DialogTitle>
<DialogDescription>
Capture a polaroid-style photo of {companion.name}
</DialogDescription>
</DialogHeader>
<div className="absolute inset-0 z-50 flex flex-col items-center justify-center">
{/* Backdrop — tap to close */}
<div
className="absolute inset-0 bg-background/60 backdrop-blur-sm"
onClick={() => !isProcessing && onOpenChange(false)}
/>
{/* Polaroid preview - centered */}
<div className="flex justify-center py-4">
<BlobbiPolaroidCard
ref={polaroidRef}
companion={companion}
showStage
/>
</div>
{/* Close button — top-right of the container */}
<button
onClick={() => !isProcessing && onOpenChange(false)}
className="absolute top-3 right-3 z-10 p-2 text-muted-foreground hover:text-foreground transition-colors"
>
<X className="size-5" />
</button>
{/* Action buttons */}
<div className="flex flex-col sm:flex-row gap-3">
<Button
variant="outline"
onClick={handleDownload}
{/* Polaroid card */}
<div className="relative z-10 animate-in fade-in zoom-in-95 duration-200">
<BlobbiPolaroidCard
ref={polaroidRef}
companion={companion}
showStage
/>
</div>
{/* Action buttons */}
<div className="relative z-10 flex items-center gap-6 mt-8">
<button
onClick={handleDownload}
disabled={isProcessing}
className={cn(
'flex flex-col items-center gap-1.5 transition-all duration-200',
'hover:scale-110 active:scale-95',
isProcessing && 'opacity-50 pointer-events-none',
)}
>
<div className="size-14 rounded-full flex items-center justify-center text-sky-500" style={{
background: 'radial-gradient(circle at 40% 35%, color-mix(in srgb, #0ea5e9 25%, transparent), color-mix(in srgb, #0ea5e9 10%, transparent) 70%)',
}}>
{isDownloading ? <Loader2 className="size-6 animate-spin" /> : <Download className="size-6" />}
</div>
<span className="text-xs font-medium text-muted-foreground">Save</span>
</button>
{user && (
<button
onClick={handleShare}
disabled={isProcessing}
className="flex-1"
>
{isGenerating ? (
<Loader2 className="size-4 mr-2 animate-spin" />
) : (
<Download className="size-4 mr-2" />
className={cn(
'flex flex-col items-center gap-1.5 transition-all duration-200',
'hover:scale-110 active:scale-95',
isProcessing && 'opacity-50 pointer-events-none',
)}
Download
</Button>
<Button
onClick={handlePost}
disabled={isProcessing || !user}
className="flex-1"
>
{isPosting ? (
<Loader2 className="size-4 mr-2 animate-spin" />
) : (
<Send className="size-4 mr-2" />
)}
Post
</Button>
</div>
{/* Login hint if not logged in */}
{!user && (
<p className="text-sm text-muted-foreground text-center">
Log in to post your Blobbi photo
</p>
<div className="size-14 rounded-full flex items-center justify-center text-violet-500" style={{
background: 'radial-gradient(circle at 40% 35%, color-mix(in srgb, #8b5cf6 25%, transparent), color-mix(in srgb, #8b5cf6 10%, transparent) 70%)',
}}>
{isSharing ? <Loader2 className="size-6 animate-spin" /> : <Share2 className="size-6" />}
</div>
<span className="text-xs font-medium text-muted-foreground">Post</span>
</button>
)}
</DialogContent>
</Dialog>
</div>
</div>
);
}
+9 -1
View File
@@ -12,7 +12,7 @@
import { useMemo } from 'react';
import { BlobbiEggVisual, type BlobbiEggSize, type EggStatusEffects } from './BlobbiEggVisual';
import { BlobbiEggVisual, type BlobbiEggSize, type EggStatusEffects, type EggTourVisualState } from './BlobbiEggVisual';
import { BlobbiBabyVisual } from './BlobbiBabyVisual';
import { BlobbiAdultVisual } from './BlobbiAdultVisual';
import { FloatingMusicNotes } from './FloatingMusicNotes';
@@ -50,6 +50,10 @@ export interface BlobbiStageVisualProps {
* Status-reaction body effects are already in the recipe.
*/
bodyEffects?: BodyEffectsSpec;
/** Tour visual state for egg stage - driven by the tour orchestration layer */
tourVisualState?: EggTourVisualState;
/** Callback when the egg is clicked during an interactive tour step */
onTourEggClick?: () => void;
className?: string;
}
@@ -74,6 +78,8 @@ export function BlobbiStageVisual({
recipeLabel,
emotion = 'neutral',
bodyEffects,
tourVisualState,
onTourEggClick,
className,
}: BlobbiStageVisualProps) {
const { stage } = companion;
@@ -109,6 +115,8 @@ export function BlobbiStageVisual({
animated={animated}
reaction={effectiveReaction}
statusEffects={eggStatusEffects}
tourVisualState={tourVisualState}
onTourEggClick={onTourEggClick}
className="size-full"
/>
<FloatingMusicNotes active={showMusicNotes} />
@@ -0,0 +1,208 @@
/**
* ActionBarEditor - Lightweight modal for customizing the bottom action bar.
*
* Rules:
* - Main Action + More are fixed (always shown, not editable)
* - Up to 3 custom visible slots
* - User can toggle visibility, reorder, and highlight one item
*/
import { useCallback } from 'react';
import {
ChevronUp,
ChevronDown,
Eye,
EyeOff,
Star,
Egg,
Target,
Package,
Camera,
Footprints,
} from 'lucide-react';
import { Button } from '@/components/ui/button';
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
} from '@/components/ui/dialog';
import { cn } from '@/lib/utils';
import {
type ActionBarPreferences,
type BarItemId,
BAR_ITEM_LABELS,
MAX_VISIBLE_SLOTS,
toggleSlotVisibility,
toggleSlotHighlight,
moveSlotUp,
moveSlotDown,
visibleCount,
DEFAULT_PREFERENCES,
} from '../lib/action-bar-preferences';
// ─── Icon Mapping ─────────────────────────────────────────────────────────────
const BAR_ITEM_ICONS: Record<BarItemId, React.ReactNode> = {
blobbies: <Egg className="size-4" />,
missions: <Target className="size-4" />,
items: <Package className="size-4" />,
take_photo: <Camera className="size-4" />,
set_companion: <Footprints className="size-4" />,
};
// ─── Props ────────────────────────────────────────────────────────────────────
interface ActionBarEditorProps {
open: boolean;
onOpenChange: (open: boolean) => void;
preferences: ActionBarPreferences;
onUpdate: (prefs: ActionBarPreferences) => void;
}
// ─── Component ────────────────────────────────────────────────────────────────
export function ActionBarEditor({
open,
onOpenChange,
preferences,
onUpdate,
}: ActionBarEditorProps) {
const currentVisible = visibleCount(preferences);
const atMax = currentVisible >= MAX_VISIBLE_SLOTS;
const handleToggle = useCallback(
(id: BarItemId) => onUpdate(toggleSlotVisibility(preferences, id)),
[preferences, onUpdate],
);
const handleHighlight = useCallback(
(id: BarItemId) => onUpdate(toggleSlotHighlight(preferences, id)),
[preferences, onUpdate],
);
const handleUp = useCallback(
(id: BarItemId) => onUpdate(moveSlotUp(preferences, id)),
[preferences, onUpdate],
);
const handleDown = useCallback(
(id: BarItemId) => onUpdate(moveSlotDown(preferences, id)),
[preferences, onUpdate],
);
const handleReset = useCallback(
() => onUpdate(DEFAULT_PREFERENCES),
[onUpdate],
);
return (
<Dialog open={open} onOpenChange={onOpenChange}>
<DialogContent className="max-w-sm w-[calc(100%-2rem)]">
<DialogHeader>
<DialogTitle className="text-base">Edit Action Bar</DialogTitle>
<DialogDescription className="text-xs">
Choose up to {MAX_VISIBLE_SLOTS} items. Main Action and More are always shown.
</DialogDescription>
</DialogHeader>
<div className="space-y-1 py-2">
{preferences.slots.map((slot, idx) => {
const isFirst = idx === 0;
const isLast = idx === preferences.slots.length - 1;
const canTurnOn = slot.visible || !atMax;
return (
<div
key={slot.id}
className={cn(
'flex items-center gap-2 rounded-lg px-3 py-2 transition-colors',
slot.visible
? 'bg-accent/60'
: 'bg-muted/30 opacity-60',
)}
>
{/* Icon + Label */}
<div className="flex items-center gap-2 flex-1 min-w-0">
{BAR_ITEM_ICONS[slot.id]}
<span className="text-sm font-medium truncate">
{BAR_ITEM_LABELS[slot.id]}
</span>
</div>
{/* Highlight toggle */}
{slot.visible && (
<Button
variant="ghost"
size="icon"
className={cn('size-7', slot.highlighted && 'text-amber-500')}
onClick={() => handleHighlight(slot.id)}
title={slot.highlighted ? 'Remove highlight' : 'Highlight'}
>
<Star className={cn('size-3.5', slot.highlighted && 'fill-current')} />
</Button>
)}
{/* Reorder controls */}
<div className="flex flex-col">
<Button
variant="ghost"
size="icon"
className="size-5"
disabled={isFirst}
onClick={() => handleUp(slot.id)}
>
<ChevronUp className="size-3" />
</Button>
<Button
variant="ghost"
size="icon"
className="size-5"
disabled={isLast}
onClick={() => handleDown(slot.id)}
>
<ChevronDown className="size-3" />
</Button>
</div>
{/* Visibility toggle */}
<Button
variant="ghost"
size="icon"
className="size-7"
disabled={!canTurnOn && !slot.visible}
onClick={() => handleToggle(slot.id)}
title={slot.visible ? 'Hide' : 'Show'}
>
{slot.visible ? (
<Eye className="size-3.5" />
) : (
<EyeOff className="size-3.5" />
)}
</Button>
</div>
);
})}
</div>
{/* Slot counter + reset */}
<div className="flex items-center justify-between pt-1">
<span className="text-xs text-muted-foreground">
{currentVisible}/{MAX_VISIBLE_SLOTS} slots used
</span>
<Button
variant="ghost"
size="sm"
className="text-xs h-7"
onClick={handleReset}
>
Reset to default
</Button>
</div>
</DialogContent>
</Dialog>
);
}
@@ -0,0 +1,301 @@
/**
* MissionSurfaceCard - Compact inline card that surfaces ONE relevant
* mission/task at a time below the Blobbi visual.
*
* Priority:
* 1. Hatch / Evolve tasks (lifecycle progression)
* 2. Daily missions (engagement / coin loop)
*
* Carousel:
* - Auto-rotates every ~5s when > 1 card available
* - Manual tap cycles to the next card
* - Auto-advances when the current card's mission completes
* - Single card = no rotation
*/
import { useState, useEffect, useCallback, useMemo, useRef } from 'react';
import {
Target,
ChevronRight,
Egg,
Sparkles,
Coins,
CircleDot,
X,
} from 'lucide-react';
import { Badge } from '@/components/ui/badge';
import { Progress } from '@/components/ui/progress';
import { cn } from '@/lib/utils';
import type { HatchTask } from '@/blobbi/actions/hooks/useHatchTasks';
import type { DailyMission } from '@/blobbi/actions/lib/daily-missions';
// ─── Card Item Types ──────────────────────────────────────────────────────────
interface TaskCardItem {
kind: 'task';
badge: 'Hatch' | 'Evolve';
title: string;
description: string;
progress: number; // 0-100
progressLabel: string;
}
interface DailyCardItem {
kind: 'daily';
badge: 'Daily';
title: string;
description: string;
progress: number;
progressLabel: string;
reward: number;
claimed: boolean;
}
type CardItem = TaskCardItem | DailyCardItem;
// ─── Props ────────────────────────────────────────────────────────────────────
interface MissionSurfaceCardProps {
/** Hatch or evolve tasks (from useActiveTaskProcess) */
tasks: HatchTask[];
/** Whether a task process (incubating/evolving) is active */
isInTaskProcess: boolean;
/** Process type for badge label */
processType: 'hatch' | 'evolve' | null;
/** Daily missions */
dailyMissions: DailyMission[];
/** Called when user taps "View all" */
onViewAll: () => void;
/** Called when user dismisses the card */
onHide?: () => void;
/** Additional className */
className?: string;
}
// ─── Helpers ──────────────────────────────────────────────────────────────────
function buildTaskCards(
tasks: HatchTask[],
processType: 'hatch' | 'evolve' | null,
): TaskCardItem[] {
if (!processType) return [];
const badge = processType === 'hatch' ? 'Hatch' : 'Evolve';
// Show only incomplete tasks, or the first completed one if all are done
const incomplete = tasks.filter((t) => !t.completed);
const toShow = incomplete.length > 0 ? incomplete : tasks.slice(0, 1);
return toShow.map((t) => ({
kind: 'task',
badge: badge as 'Hatch' | 'Evolve',
title: t.name,
description: t.description,
progress: t.required > 0 ? Math.min(100, Math.round((t.current / t.required) * 100)) : 0,
progressLabel: `${t.current}/${t.required}`,
}));
}
function buildDailyCards(missions: DailyMission[]): DailyCardItem[] {
// Show unclaimed missions first, then claimed ones
const unclaimed = missions.filter((m) => !m.claimed);
const toShow = unclaimed.length > 0 ? unclaimed : [];
return toShow.map((m) => ({
kind: 'daily',
badge: 'Daily',
title: m.title,
description: m.description,
progress: m.requiredCount > 0
? Math.min(100, Math.round((m.currentCount / m.requiredCount) * 100))
: 0,
progressLabel: `${m.currentCount}/${m.requiredCount}`,
reward: m.reward,
claimed: m.claimed,
}));
}
// ─── Auto-rotate interval ─────────────────────────────────────────────────────
const ROTATE_INTERVAL_MS = 5000;
// ─── Component ────────────────────────────────────────────────────────────────
export function MissionSurfaceCard({
tasks,
isInTaskProcess,
processType,
dailyMissions,
onViewAll,
onHide,
className,
}: MissionSurfaceCardProps) {
const [activeIndex, setActiveIndex] = useState(0);
const [isAnimating, setIsAnimating] = useState(false);
// Build card list: tasks first (priority), then daily
const cards = useMemo<CardItem[]>(() => {
const taskCards = isInTaskProcess ? buildTaskCards(tasks, processType) : [];
const dailyCards = buildDailyCards(dailyMissions);
return [...taskCards, ...dailyCards];
}, [tasks, isInTaskProcess, processType, dailyMissions]);
// Clamp index if cards shrink
useEffect(() => {
if (activeIndex >= cards.length && cards.length > 0) {
setActiveIndex(0);
}
}, [cards.length, activeIndex]);
// Auto-rotate (only when > 1 card)
const timerRef = useRef<ReturnType<typeof setInterval> | null>(null);
useEffect(() => {
if (cards.length <= 1) {
if (timerRef.current) clearInterval(timerRef.current);
return;
}
timerRef.current = setInterval(() => {
setIsAnimating(true);
setTimeout(() => {
setActiveIndex((prev) => (prev + 1) % cards.length);
setIsAnimating(false);
}, 150);
}, ROTATE_INTERVAL_MS);
return () => {
if (timerRef.current) clearInterval(timerRef.current);
};
}, [cards.length]);
// Manual cycle
const handleCycle = useCallback(() => {
if (cards.length <= 1) return;
// Reset auto-rotate timer
if (timerRef.current) clearInterval(timerRef.current);
setIsAnimating(true);
setTimeout(() => {
setActiveIndex((prev) => (prev + 1) % cards.length);
setIsAnimating(false);
// Restart timer
timerRef.current = setInterval(() => {
setIsAnimating(true);
setTimeout(() => {
setActiveIndex((prev) => (prev + 1) % cards.length);
setIsAnimating(false);
}, 150);
}, ROTATE_INTERVAL_MS);
}, 150);
}, [cards.length]);
// Nothing to show
if (cards.length === 0) return null;
const card = cards[Math.min(activeIndex, cards.length - 1)];
const badgeColor =
card.badge === 'Hatch'
? 'bg-amber-500/15 text-amber-600 dark:text-amber-400'
: card.badge === 'Evolve'
? 'bg-purple-500/15 text-purple-600 dark:text-purple-400'
: 'bg-primary/10 text-primary';
const badgeIcon =
card.badge === 'Hatch' ? (
<Egg className="size-3" />
) : card.badge === 'Evolve' ? (
<Sparkles className="size-3" />
) : (
<Target className="size-3" />
);
return (
<div className={cn('w-full', className)}>
<button
onClick={handleCycle}
className={cn(
'w-full text-left rounded-xl border border-border/60 bg-card/80 backdrop-blur-sm',
'px-3.5 py-2.5 transition-all duration-200',
'hover:bg-accent/40 active:scale-[0.99]',
isAnimating && 'opacity-0 translate-x-2',
!isAnimating && 'opacity-100 translate-x-0',
)}
>
{/* Top row: badge + title + view all */}
<div className="flex items-center gap-2 mb-1.5">
<Badge
variant="secondary"
className={cn('text-[10px] font-medium px-1.5 py-0 h-4 gap-1', badgeColor)}
>
{badgeIcon}
{card.badge}
</Badge>
<span className="text-sm font-medium truncate flex-1">
{card.title}
</span>
{/* Dot indicators when multiple cards */}
{cards.length > 1 && (
<div className="flex gap-0.5 items-center shrink-0">
{cards.map((_, i) => (
<CircleDot
key={i}
className={cn(
'size-2 transition-colors',
i === activeIndex
? 'text-primary'
: 'text-muted-foreground/30',
)}
/>
))}
</div>
)}
{/* Dismiss button */}
{onHide && (
<button
onClick={(e) => {
e.stopPropagation();
onHide();
}}
className="shrink-0 p-0.5 -m-0.5 rounded text-muted-foreground/50 hover:text-muted-foreground transition-colors"
title="Hide mission card"
>
<X className="size-3.5" />
</button>
)}
</div>
{/* Description */}
<p className="text-xs text-muted-foreground mb-2 line-clamp-1">
{card.description}
</p>
{/* Bottom row: progress bar + label + reward/view all */}
<div className="flex items-center gap-2">
<Progress
value={card.progress}
className="h-1.5 flex-1"
/>
<span className="text-[10px] text-muted-foreground font-mono shrink-0">
{card.progressLabel}
</span>
{card.kind === 'daily' && !card.claimed && (
<span className="flex items-center gap-0.5 text-[10px] text-amber-600 dark:text-amber-400 font-medium shrink-0">
<Coins className="size-2.5" />
{card.reward}
</span>
)}
</div>
</button>
{/* View all link */}
<button
onClick={onViewAll}
className="flex items-center gap-1 mx-auto mt-1.5 text-[11px] text-muted-foreground hover:text-foreground transition-colors"
>
View all missions
<ChevronRight className="size-3" />
</button>
</div>
);
}
+251
View File
@@ -0,0 +1,251 @@
/**
* Action Bar Preferences
*
* Lightweight localStorage-backed model controlling which items are
* visible in the BlobbiBottomBar and in which order.
*
* Fixed items (cannot be hidden or reordered by the user):
* - Main Action (center button) -- always present
* - More (right-most button) -- always present
*
* Customizable items (up to 3 visible slots):
* Candidates: Blobbies, Missions, Items, Take Photo, Set as Companion
*
* Persistence: localStorage only for now. Shape is designed so it can
* later migrate to a Nostr event tag.
*/
// ─── Types ────────────────────────────────────────────────────────────────────
/** Identifiers for customizable bottom-bar items */
export type BarItemId =
| 'blobbies'
| 'missions'
| 'items'
| 'take_photo'
| 'set_companion';
/** A single customizable bar slot */
export interface BarItemSlot {
id: BarItemId;
visible: boolean;
/** If true, this item receives a subtle highlight ring in the bar */
highlighted?: boolean;
}
/** Full persisted preference shape */
export interface ActionBarPreferences {
/** Ordered list of customizable items. Visible items render in array order. */
slots: BarItemSlot[];
}
// ─── Constants ────────────────────────────────────────────────────────────────
/** Max visible customizable items (Main Action + More are fixed) */
export const MAX_VISIBLE_SLOTS = 3;
/** localStorage key for bar slot preferences */
export const STORAGE_KEY = 'blobbi:action-bar-prefs';
/** localStorage key for inline mission surface card visibility */
export const MISSION_CARD_STORAGE_KEY = 'blobbi:mission-card-visible';
/** Human-readable labels */
export const BAR_ITEM_LABELS: Record<BarItemId, string> = {
blobbies: 'Blobbies',
missions: 'Missions',
items: 'Items',
take_photo: 'Take Photo',
set_companion: 'Companion',
};
/** Default preferences: only Blobbies visible, others hidden */
export const DEFAULT_PREFERENCES: ActionBarPreferences = {
slots: [
{ id: 'blobbies', visible: true },
{ id: 'missions', visible: false },
{ id: 'items', visible: false },
{ id: 'take_photo', visible: false },
{ id: 'set_companion', visible: false },
],
};
// ─── Utilities ────────────────────────────────────────────────────────────────
/** Return only visible slots, in order */
export function getVisibleSlots(prefs: ActionBarPreferences): BarItemSlot[] {
return prefs.slots.filter((s) => s.visible);
}
/** Count of currently visible custom items */
export function visibleCount(prefs: ActionBarPreferences): number {
return prefs.slots.filter((s) => s.visible).length;
}
/** Can we show one more item? */
export function canShowMore(prefs: ActionBarPreferences): boolean {
return visibleCount(prefs) < MAX_VISIBLE_SLOTS;
}
/** Toggle visibility of a slot. Enforces MAX_VISIBLE_SLOTS. */
export function toggleSlotVisibility(
prefs: ActionBarPreferences,
id: BarItemId,
): ActionBarPreferences {
const slot = prefs.slots.find((s) => s.id === id);
if (!slot) return prefs;
// If turning ON and already at max, reject
if (!slot.visible && !canShowMore(prefs)) return prefs;
return {
slots: prefs.slots.map((s) =>
s.id === id ? { ...s, visible: !s.visible } : s,
),
};
}
/** Toggle highlight on a slot (only one can be highlighted at a time) */
export function toggleSlotHighlight(
prefs: ActionBarPreferences,
id: BarItemId,
): ActionBarPreferences {
return {
slots: prefs.slots.map((s) =>
s.id === id
? { ...s, highlighted: !s.highlighted }
: { ...s, highlighted: false },
),
};
}
/** Move a slot up (earlier) in the list */
export function moveSlotUp(
prefs: ActionBarPreferences,
id: BarItemId,
): ActionBarPreferences {
const idx = prefs.slots.findIndex((s) => s.id === id);
if (idx <= 0) return prefs;
const newSlots = [...prefs.slots];
[newSlots[idx - 1], newSlots[idx]] = [newSlots[idx], newSlots[idx - 1]];
return { slots: newSlots };
}
/** Move a slot down (later) in the list */
export function moveSlotDown(
prefs: ActionBarPreferences,
id: BarItemId,
): ActionBarPreferences {
const idx = prefs.slots.findIndex((s) => s.id === id);
if (idx < 0 || idx >= prefs.slots.length - 1) return prefs;
const newSlots = [...prefs.slots];
[newSlots[idx], newSlots[idx + 1]] = [newSlots[idx + 1], newSlots[idx]];
return { slots: newSlots };
}
/**
* Validate and repair preferences loaded from localStorage.
* Adds missing candidates, removes unknown ids, preserves order.
*/
export function validatePreferences(raw: unknown): ActionBarPreferences {
if (!raw || typeof raw !== 'object' || !('slots' in raw)) {
return DEFAULT_PREFERENCES;
}
const obj = raw as { slots: unknown };
if (!Array.isArray(obj.slots)) return DEFAULT_PREFERENCES;
const knownIds = new Set<BarItemId>(DEFAULT_PREFERENCES.slots.map((s) => s.id));
const seenIds = new Set<BarItemId>();
// Keep valid existing entries
const cleaned: BarItemSlot[] = [];
for (const item of obj.slots) {
if (
item &&
typeof item === 'object' &&
'id' in item &&
typeof (item as BarItemSlot).id === 'string' &&
knownIds.has((item as BarItemSlot).id) &&
!seenIds.has((item as BarItemSlot).id)
) {
const slot = item as BarItemSlot;
seenIds.add(slot.id);
cleaned.push({
id: slot.id,
visible: typeof slot.visible === 'boolean' ? slot.visible : false,
highlighted: typeof slot.highlighted === 'boolean' ? slot.highlighted : false,
});
}
}
// Add any missing candidates (new features added after user saved prefs)
for (const def of DEFAULT_PREFERENCES.slots) {
if (!seenIds.has(def.id)) {
cleaned.push({ ...def });
}
}
return { slots: cleaned };
}
/**
* Load preferences from localStorage with validation.
*/
export function loadPreferences(): ActionBarPreferences {
try {
const raw = localStorage.getItem(STORAGE_KEY);
if (!raw) return DEFAULT_PREFERENCES;
return validatePreferences(JSON.parse(raw));
} catch {
return DEFAULT_PREFERENCES;
}
}
/**
* Save preferences to localStorage.
*/
export function savePreferences(prefs: ActionBarPreferences): void {
try {
localStorage.setItem(STORAGE_KEY, JSON.stringify(prefs));
} catch {
// Silently fail (quota, SSR, etc.)
}
}
// ─── Mission Surface Card Visibility ──────────────────────────────────────────
/**
* Load the inline mission card visibility preference.
* Defaults to `true` (visible).
*/
export function loadMissionCardVisible(): boolean {
try {
const raw = localStorage.getItem(MISSION_CARD_STORAGE_KEY);
if (raw === null) return true;
return raw === 'true';
} catch {
return true;
}
}
/**
* Save the inline mission card visibility preference.
*/
export function saveMissionCardVisible(visible: boolean): void {
try {
localStorage.setItem(MISSION_CARD_STORAGE_KEY, String(visible));
} catch {
// Silently fail
}
}
// ─── Visible-in-bar Set Helper ────────────────────────────────────────────────
/**
* Return the set of BarItemIds currently visible in the bottom bar.
* Used by the More dropdown to skip items that are already in the bar.
*/
export function getVisibleBarIds(prefs: ActionBarPreferences): Set<BarItemId> {
return new Set(prefs.slots.filter((s) => s.visible).map((s) => s.id));
}
+1 -1
View File
@@ -45,7 +45,7 @@ export function blobbiCompanionToBlobbi(companion: BlobbiCompanion): Blobbi {
size: companion.visualTraits.size,
// Metadata
seed: companion.seed,
tags: companion.allTags,
tags: companion.allTags ?? [],
// Adult-specific data (for adult form resolution)
adult: companion.adultType ? { evolutionForm: companion.adultType } : undefined,
};
+103 -42
View File
@@ -1,12 +1,13 @@
import type { NostrEvent, NostrMetadata } from '@nostrify/nostrify';
import { ExternalLink, GitFork, Package } from 'lucide-react';
import { ExternalLink, GitFork, Package, Play } from 'lucide-react';
import { useMemo, useState } from 'react';
import { Link } from 'react-router-dom';
import { Button } from '@/components/ui/button';
import { ExternalFavicon } from '@/components/ExternalFavicon';
import { NsitePreviewDialog } from '@/components/NsitePreviewDialog';
import { Skeleton } from '@/components/ui/skeleton';
import { useLinkPreview } from '@/hooks/useLinkPreview';
import { useAddrEvent } from '@/hooks/useEvent';
import { NostrURI } from '@/lib/NostrURI';
import { cn } from '@/lib/utils';
@@ -66,6 +67,31 @@ function getShakespeareUrl(tags: string[][]): string | undefined {
return undefined;
}
interface NsiteRef {
/** The author pubkey (hex) of the kind 35128 event. */
pubkey: string;
/** The d-tag identifier of the kind 35128 event. */
identifier: string;
}
/**
* Extract nsite info from a kind 35128 `a` tag, if present.
* The `a` tag value format is `"35128:<pubkey>:<d-tag>"`.
*/
function getNsiteRef(tags: string[][]): NsiteRef | undefined {
for (const tag of tags) {
if (tag[0] !== 'a') continue;
const parts = tag[1]?.split(':');
if (!parts || parts[0] !== '35128' || parts.length < 3) continue;
const pubkey = parts[1];
const identifier = parts.slice(2).join(':');
if (!pubkey || !identifier) continue;
return { pubkey, identifier };
}
return undefined;
}
interface AppHandlerContentProps {
event: NostrEvent;
/** If true, show compact preview (used in NoteCard feed). */
@@ -79,42 +105,40 @@ export function AppHandlerContent({ event, compact }: AppHandlerContentProps) {
const name = metadata.name || getTag(event.tags, 'name') || getTag(event.tags, 'd') || 'Unknown App';
const about = metadata.about;
const picture = metadata.picture;
const banner = metadata.banner;
const websiteUrl = getWebsiteUrl(event.tags, metadata);
const hashtags = getAllTags(event.tags, 't');
const shakespeareUrl = useMemo(() => getShakespeareUrl(event.tags), [event.tags]);
const nsiteRef = useMemo(() => getNsiteRef(event.tags), [event.tags]);
const [previewOpen, setPreviewOpen] = useState(false);
const { data: preview, isLoading: previewLoading } = useLinkPreview(websiteUrl ?? null);
const thumbnailUrl = preview?.thumbnail_url;
const [imgError, setImgError] = useState(false);
const showThumbnail = thumbnailUrl && !imgError;
// Fetch the actual nsite event so we can serve files directly from Blossom.
const { data: nsiteEvent } = useAddrEvent(
nsiteRef ? { kind: 35128, pubkey: nsiteRef.pubkey, identifier: nsiteRef.identifier } : undefined,
);
if (compact) {
return (
<>
<div className="mt-2">
<div className="rounded-xl border border-border overflow-hidden transition-all duration-300 hover:shadow-md hover:border-primary/20">
{/* Screenshot hero — only shown while loading or when a thumbnail exists */}
{(previewLoading || showThumbnail) && (
{/* Banner hero */}
{banner && (
<div className="relative aspect-[2/1] bg-gradient-to-br from-muted/50 to-muted overflow-hidden">
{previewLoading ? (
<Skeleton className="absolute inset-0" />
) : (
<img
src={thumbnailUrl}
alt={name}
className="size-full object-cover transition-transform duration-300 group-hover:scale-105"
loading="lazy"
onError={() => setImgError(true)}
/>
)}
<img
src={banner}
alt=""
className="size-full object-cover transition-transform duration-300 group-hover:scale-105"
loading="lazy"
/>
</div>
)}
{/* Content */}
<div className="relative z-10 px-3.5 pb-3.5 space-y-2">
{/* App icon — overlaps the screenshot hero like a profile avatar */}
<div className={showThumbnail || previewLoading ? '-mt-7' : 'pt-3.5'}>
<div className="relative px-3.5 pb-3.5 space-y-2">
{/* App icon — overlaps the banner hero like a profile avatar */}
<div className={banner ? '-mt-7' : 'pt-3.5'}>
{picture ? (
<img
src={picture}
@@ -166,8 +190,19 @@ export function AppHandlerContent({ event, compact }: AppHandlerContentProps) {
{/* Actions */}
<div className="flex items-center gap-2">
{nsiteRef && (
<Button
size="sm"
className="h-7 text-xs"
disabled={!nsiteEvent}
onClick={(e) => { e.stopPropagation(); setPreviewOpen(true); }}
>
<Play className="size-3 mr-1" />
Run
</Button>
)}
{websiteUrl && (
<Button asChild size="sm" className="h-7 text-xs">
<Button asChild size="sm" variant={nsiteRef ? 'secondary' : 'default'} className="h-7 text-xs">
<a href={websiteUrl} target="_blank" rel="noopener noreferrer" onClick={(e) => e.stopPropagation()}>
Open App
<ExternalLink className="size-3 ml-1.5" />
@@ -186,36 +221,42 @@ export function AppHandlerContent({ event, compact }: AppHandlerContentProps) {
</div>
</div>
</div>
);
{nsiteRef && nsiteEvent && (
<NsitePreviewDialog
event={nsiteEvent}
appName={name}
appPicture={picture}
open={previewOpen}
onOpenChange={setPreviewOpen}
/>
)}
</>
);
}
// Full detail view
return (
<div className="mt-3">
<div className="rounded-xl border border-border overflow-hidden">
{/* Screenshot hero — only shown while loading or when a thumbnail exists */}
{(previewLoading || showThumbnail) && (
{/* Banner hero */}
{banner && (
<div className="relative aspect-[2/1] bg-gradient-to-br from-muted/50 to-muted overflow-hidden">
{previewLoading ? (
<Skeleton className="absolute inset-0" />
) : (
<img
src={thumbnailUrl}
alt={name}
className="size-full object-cover"
loading="lazy"
onError={() => setImgError(true)}
/>
)}
<img
src={banner}
alt=""
className="size-full object-cover"
loading="lazy"
/>
</div>
)}
{/* Content */}
<div className="relative z-10 px-4 pb-4 space-y-3">
{/* App icon — overlaps the screenshot hero like a profile avatar */}
<div className="relative px-4 pb-4 space-y-3">
{/* App icon — overlaps the banner hero like a profile avatar */}
<div className={cn(
'flex items-end justify-between',
showThumbnail || previewLoading ? '-mt-10' : 'pt-4',
banner ? '-mt-10' : 'pt-4',
)}>
{picture ? (
<img
@@ -268,8 +309,18 @@ export function AppHandlerContent({ event, compact }: AppHandlerContentProps) {
{/* Actions */}
<div className="flex items-center gap-2 pt-1">
{nsiteRef && (
<Button
size="sm"
disabled={!nsiteEvent}
onClick={(e) => { e.stopPropagation(); setPreviewOpen(true); }}
>
<Play className="size-3.5 mr-1.5" />
Run
</Button>
)}
{websiteUrl && (
<Button asChild size="sm">
<Button asChild size="sm" variant={nsiteRef ? 'secondary' : 'default'}>
<a href={websiteUrl} target="_blank" rel="noopener noreferrer" onClick={(e) => e.stopPropagation()}>
Open App
<ExternalLink className="size-3 ml-1.5" />
@@ -287,6 +338,16 @@ export function AppHandlerContent({ event, compact }: AppHandlerContentProps) {
</div>
</div>
</div>
{nsiteRef && nsiteEvent && (
<NsitePreviewDialog
event={nsiteEvent}
appName={name}
appPicture={picture}
open={previewOpen}
onOpenChange={setPreviewOpen}
/>
)}
</div>
);
}
+1 -1
View File
@@ -7,7 +7,7 @@
import { useMemo } from 'react';
import { Play, Pause, Music, ListMusic, Podcast, Clock } from 'lucide-react';
import type { NostrEvent } from '@nostrify/nostrify';
import { useAudioPlayer } from '@/contexts/AudioPlayerContext';
import { useAudioPlayer } from '@/contexts/audioPlayerContextDef';
import { parseMusicTrack, parseMusicPlaylist, toAudioTrack } from '@/lib/musicHelpers';
import { parsePodcastEpisode, parsePodcastTrailer, episodeToAudioTrack, trailerToAudioTrack } from '@/lib/podcastHelpers';
import { useAuthor } from '@/hooks/useAuthor';
+1 -1
View File
@@ -1,6 +1,6 @@
import { useEffect, useRef } from 'react';
import { useLocation } from 'react-router-dom';
import { useAudioPlayer } from '@/contexts/AudioPlayerContext';
import { useAudioPlayer } from '@/contexts/audioPlayerContextDef';
/**
* Auto-minimizes the audio player when the user navigates to a different page.
+1 -33
View File
@@ -3,39 +3,7 @@ import { Award } from 'lucide-react';
import type { NostrEvent } from '@nostrify/nostrify';
import { useCardTilt } from '@/hooks/useCardTilt';
/** Parsed NIP-58 badge definition data. */
export interface BadgeData {
identifier: string;
name: string;
description?: string;
image?: string;
imageDimensions?: string;
thumbs: Array<{ url: string; dimensions?: string }>;
}
/** Parse a kind 30009 badge definition event into structured data. */
export function parseBadgeDefinition(event: NostrEvent): BadgeData | null {
if (event.kind !== 30009) return null;
const identifier = event.tags.find(([n]) => n === 'd')?.[1];
if (!identifier) return null;
const name = event.tags.find(([n]) => n === 'name')?.[1] || identifier;
const description = event.tags.find(([n]) => n === 'description')?.[1];
const imageTag = event.tags.find(([n]) => n === 'image');
const image = imageTag?.[1];
const imageDimensions = imageTag?.[2];
const thumbs: Array<{ url: string; dimensions?: string }> = [];
for (const tag of event.tags) {
if (tag[0] === 'thumb' && tag[1]) {
thumbs.push({ url: tag[1], dimensions: tag[2] });
}
}
return { identifier, name, description, image, imageDimensions, thumbs };
}
import { parseBadgeDefinition } from '@/lib/parseBadgeDefinition';
interface BadgeContentProps {
event: NostrEvent;
+1 -1
View File
@@ -28,7 +28,7 @@ import { useMuteList } from '@/hooks/useMuteList';
import { isEventMuted } from '@/lib/muteHelpers';
import { genUserName } from '@/lib/genUserName';
import { VerifiedNip05Text } from '@/components/Nip05Badge';
import { parseBadgeDefinition } from '@/components/BadgeContent';
import { parseBadgeDefinition } from '@/lib/parseBadgeDefinition';
import { useCardTilt } from '@/hooks/useCardTilt';
import { useProfileUrl } from '@/hooks/useProfileUrl';
import { AwardBadgeDialog } from '@/components/AwardBadgeDialog';
+2 -2
View File
@@ -8,8 +8,8 @@ import { ScrollArea } from '@/components/ui/scroll-area';
import { Button } from '@/components/ui/button';
import { Skeleton } from '@/components/ui/skeleton';
import { BadgeThumbnail } from '@/components/BadgeThumbnail';
import { parseBadgeDefinition, type BadgeData } from '@/components/BadgeContent';
import { parseProfileBadges } from '@/components/ProfileBadgesContent';
import { parseBadgeDefinition, type BadgeData } from '@/lib/parseBadgeDefinition';
import { parseProfileBadges } from '@/lib/parseProfileBadges';
import { useCurrentUser } from '@/hooks/useCurrentUser';
import { useNostrPublish } from '@/hooks/useNostrPublish';
import { useToast } from '@/hooks/useToast';
+1 -1
View File
@@ -5,7 +5,7 @@ import { nip19 } from 'nostr-tools';
import { BadgeThumbnail } from '@/components/BadgeThumbnail';
import { Button } from '@/components/ui/button';
import { Skeleton } from '@/components/ui/skeleton';
import type { BadgeData } from '@/components/BadgeContent';
import type { BadgeData } from '@/lib/parseBadgeDefinition';
import { cn } from '@/lib/utils';
interface BadgeDisplayItem {
+1 -1
View File
@@ -1,7 +1,7 @@
import { useCallback } from 'react';
import { Award } from 'lucide-react';
import type { BadgeData } from '@/components/BadgeContent';
import type { BadgeData } from '@/lib/parseBadgeDefinition';
import { useCardTilt } from '@/hooks/useCardTilt';
import { cn } from '@/lib/utils';
+2 -84
View File
@@ -2,8 +2,7 @@ import { useMemo, useState, useEffect, useId } from 'react';
import { cn } from '@/lib/utils';
import { useTheme } from '@/hooks/useTheme';
import { hexToHslString, hexToRgb, rgbToHsl, hslToRgb, getLuminance, getContrastRatio, parseHsl, formatHsl, hexLuminance } from '@/lib/colorUtils';
import type { CoreThemeColors } from '@/themes';
import { getColors, paletteToTheme } from '@/lib/colorMomentUtils';
import type { NostrEvent } from '@nostrify/nostrify';
type Layout = 'horizontal' | 'vertical' | 'grid' | 'star' | 'checkerboard' | 'diagonalStripes';
@@ -12,12 +11,7 @@ function getTag(tags: string[][], name: string): string | undefined {
return tags.find(([n]) => n === name)?.[1];
}
export function getColors(tags: string[][]): string[] {
return tags
.filter(([n]) => n === 'c')
.map(([, v]) => v)
.filter((v) => /^#[0-9A-Fa-f]{6}$/.test(v));
}
/** Compute a best-fit grid: cols × rows for n items. */
function gridDimensions(n: number): { cols: number; rows: number } {
@@ -193,82 +187,6 @@ function DiagonalStripesLayout({ colors }: { colors: string[] }) {
);
}
// ─── Palette → theme mapping ─────────────────────────────
function hexContrast(hex1: string, hex2: string): number {
return getContrastRatio(hexToRgb(hex1), hexToRgb(hex2));
}
function hexSaturation(hex: string): number {
return rgbToHsl(...hexToRgb(hex)).s;
}
/**
* Adjust the lightness of an HSL string until it achieves at least `targetRatio`
* contrast against `bgHsl`. Steps toward white or black depending on which
* direction gives better contrast. Returns the adjusted HSL string.
*/
function enforceContrast(hsl: string, bgHsl: string, targetRatio: number): string {
const bg = parseHsl(bgHsl);
const bgLum = getLuminance(...hslToRgb(bg.h, bg.s, bg.l));
const { h, s, l } = parseHsl(hsl);
// Decide direction: go lighter if bg is dark, darker if bg is light
const goLighter = bgLum < 0.18;
let current = l;
for (let i = 0; i < 50; i++) {
current = goLighter
? Math.min(100, current + 2)
: Math.max(0, current - 2);
const rgb = hslToRgb(h, s, current);
const lum = getLuminance(...rgb);
const lighter = Math.max(bgLum, lum);
const darker = Math.min(bgLum, lum);
if ((lighter + 0.05) / (darker + 0.05) >= targetRatio) break;
}
return formatHsl(h, s, current);
}
/**
* Map palette hex colors to CoreThemeColors with guaranteed readability:
* 1. background = darkest color
* 2. text = lightest color; if contrast < 4.5:1, synthesize white or black
* 3. primary = most saturated remaining color; if contrast < 3:1 against
* background, adjust its lightness until it passes
*/
export function paletteToTheme(colors: string[]): CoreThemeColors {
if (colors.length === 0) {
return { background: '0 0% 10%', text: '0 0% 98%', primary: '258 70% 55%' };
}
const sorted = [...colors].sort((a, b) => hexLuminance(a) - hexLuminance(b));
const bgHex = sorted[0];
const bgHsl = hexToHslString(bgHex);
// Text: lightest palette color; override with white/black if contrast is too low
const textHex = sorted[sorted.length - 1];
let textHsl = hexToHslString(textHex);
if (hexContrast(textHex, bgHex) < 4.5) {
// Pick white or black — whichever contrasts better
const whiteContrast = hexContrast('#ffffff', bgHex);
const blackContrast = hexContrast('#000000', bgHex);
textHsl = whiteContrast >= blackContrast ? '0 0% 98%' : '222 20% 8%';
}
// Primary: most saturated of remaining colors; nudge lightness if needed
const rest = colors.filter((c) => c !== bgHex && c !== textHex);
const pool = rest.length > 0 ? rest : [textHex];
const primaryHex = pool.reduce((best, c) => hexSaturation(c) > hexSaturation(best) ? c : best, pool[0]);
let primaryHsl = hexToHslString(primaryHex);
if (hexContrast(primaryHex, bgHex) < 3) {
primaryHsl = enforceContrast(primaryHsl, bgHsl, 3);
}
return { background: bgHsl, text: textHsl, primary: primaryHsl };
}
// ─── Main component ──────────────────────────────────────
const LAYOUT_MAP: Record<Layout, React.FC<{ colors: string[] }>> = {
+84 -14
View File
@@ -6,7 +6,7 @@ import {
Award, BarChart3, BookOpen, Camera, Clapperboard, Egg, FileText, Film,
GitBranch, GitPullRequest, Mail, MapPin, MessageSquare, Mic, Music,
Package, Palette, PartyPopper, Podcast, Radio, Rocket, SmilePlus, Sparkles,
Users, Zap,
Users, Vote, Zap,
} from 'lucide-react';
import type { NostrEvent } from '@nostrify/nostrify';
@@ -22,6 +22,7 @@ import { ExternalFavicon } from '@/components/ExternalFavicon';
import { HoverCard, HoverCardContent, HoverCardTrigger } from '@/components/ui/hover-card';
import { Skeleton } from '@/components/ui/skeleton';
import { useAddrEvent, useEvent } from '@/hooks/useEvent';
import { usePollVoteLabel } from '@/hooks/usePollVoteLabel';
import { useAuthor } from '@/hooks/useAuthor';
import { useBookInfo } from '@/hooks/useBookInfo';
import { useLinkPreview } from '@/hooks/useLinkPreview';
@@ -44,26 +45,38 @@ interface CommentRoot {
identifier?: string;
/** Root kind number (from K tag). */
rootKind?: string;
/** Relay URL hint from the E or A tag (position [2]). */
relayHint?: string;
/** Author pubkey hint extracted from the E tag (position [3]) or P tag. */
authorHint?: string;
}
/** Parse the root reference from a kind 1111 comment's tags. */
function parseCommentRoot(event: NostrEvent): CommentRoot | undefined {
const aTag = event.tags.find(([name]) => name === 'A')?.[1];
const aTagFull = event.tags.find(([name]) => name === 'A');
// Use find (not findLast) to get the root E tag, not a parent e tag
const eTag = event.tags.find(([name]) => name === 'E')?.[1];
const eTagFull = event.tags.find(([name]) => name === 'E');
const iTag = event.tags.find(([name]) => name === 'I')?.[1];
const kTag = event.tags.find(([name]) => name === 'K')?.[1];
// P tag holds the root event author's pubkey — used as author hint fallback
const pTag = event.tags.find(([name]) => name === 'P')?.[1];
if (aTag) {
if (aTagFull) {
const aTag = aTagFull[1];
const relayHint = aTagFull[2] || undefined;
const parts = aTag.split(':');
const kind = parseInt(parts[0], 10);
const pubkey = parts[1] ?? '';
const identifier = parts.slice(2).join(':');
return { type: 'addr', addr: { kind, pubkey, identifier }, rootKind: kTag };
return { type: 'addr', addr: { kind, pubkey, identifier }, rootKind: kTag, relayHint };
}
if (eTag) {
return { type: 'event', eventId: eTag, rootKind: kTag };
if (eTagFull) {
const eTag = eTagFull[1];
const relayHint = eTagFull[2] || undefined;
// NIP-22 E tags may have the author pubkey at position [3]; fall back to P tag
const authorHint = eTagFull[3] || pTag || undefined;
return { type: 'event', eventId: eTag, rootKind: kTag, relayHint, authorHint };
}
if (iTag) {
@@ -91,6 +104,7 @@ const KIND_LABELS: Record<number, string> = {
22: 'a short video',
62: 'a request to vanish',
1063: 'a file',
1018: 'a vote',
1068: 'a poll',
1111: 'a comment',
1222: 'a voice message',
@@ -108,7 +122,8 @@ const KIND_LABELS: Record<number, string> = {
30030: 'an emoji pack',
30054: 'a podcast episode',
30055: 'a podcast trailer',
30063: 'a release',
3063: 'a Zapstore asset',
30063: 'a Zapstore release',
30311: 'a stream',
30315: 'a status',
30617: 'a repository',
@@ -116,7 +131,7 @@ const KIND_LABELS: Record<number, string> = {
31922: 'a calendar event',
31923: 'a calendar event',
31990: 'an app',
32267: 'an app',
32267: 'a Zapstore app',
34139: 'a playlist',
34236: 'a divine',
34550: 'a community',
@@ -141,6 +156,7 @@ const KIND_ICONS: Partial<Record<number, React.ComponentType<{ className?: strin
21: Film,
22: Film,
1063: FileText,
1018: Vote,
1068: BarChart3,
1222: Mic,
1617: FileText,
@@ -155,6 +171,7 @@ const KIND_ICONS: Partial<Record<number, React.ComponentType<{ className?: strin
30030: SmilePlus,
30054: Podcast,
30055: Podcast,
3063: Package,
30063: Package,
30311: Radio,
30617: GitBranch,
@@ -212,10 +229,11 @@ const KIND_SUFFIXES: Partial<Record<number, string>> = {
34139: 'playlist',
};
/** Postfix that replaces the default pattern (e.g. "Ditto on Zapstore" instead of "Ditto app"). */
/** Postfix that replaces the default pattern (e.g. "Ditto on Zapstore" instead of "Ditto Zapstore app"). */
const KIND_POSTFIXES: Partial<Record<number, string>> = {
32267: 'on Zapstore',
30063: 'release',
30063: 'Zapstore release',
3063: 'Zapstore asset',
};
/** Get a display name for an event based on its kind and tags. */
@@ -485,7 +503,7 @@ function ProfileBadgesCommentContext({ root, className }: { root: CommentRoot; c
/** Comment context for non-profile addressable event roots (A tag). */
function GenericAddrCommentContext({ root, className }: { root: CommentRoot; className?: string }) {
const { data: event, isLoading } = useAddrEvent(root.addr);
const { data: event, isLoading } = useAddrEvent(root.addr, root.relayHint ? [root.relayHint] : undefined);
const isCommunity = root.rootKind === '34550' || root.addr?.kind === 34550;
const prefix = isCommunity ? 'Posted in' : 'Commenting on';
@@ -523,18 +541,33 @@ function GenericAddrCommentContext({ root, className }: { root: CommentRoot; cla
/** Comment context for regular event roots (E tag). */
function EventCommentContext({ root, className }: { root: CommentRoot; className?: string }) {
const { data: event, isLoading } = useEvent(root.eventId);
const { data: event, isLoading } = useEvent(
root.eventId,
root.relayHint ? [root.relayHint] : undefined,
root.authorHint,
);
// Kind 7 reactions get special treatment
if (event?.kind === 7) {
return <ReactionCommentContext event={event} className={className} />;
}
// Kind 1018 poll votes get special treatment
if (event?.kind === 1018) {
return <PollVoteCommentContext event={event} className={className} />;
}
const display = event ? getEventDisplayName(event) : { text: getRootKindLabel(root.rootKind) };
const link = event ? getRootLink(event) : undefined;
const hoverContent = root.eventId ? (
<EmbeddedNote eventId={root.eventId} className="border-0 rounded-none" disableHoverCards />
<EmbeddedNote
eventId={root.eventId}
relays={root.relayHint ? [root.relayHint] : undefined}
authorHint={root.authorHint}
className="border-0 rounded-none"
disableHoverCards
/>
) : undefined;
return (
@@ -583,6 +616,43 @@ function ReactionCommentContext({ event, className }: { event: NostrEvent; class
);
}
/** Comment context for kind 1018 poll vote roots — shows "Commenting on @{name}'s vote for {option}". */
function PollVoteCommentContext({ event, className }: { event: NostrEvent; className?: string }) {
const author = useAuthor(event.pubkey);
const metadata = author.data?.metadata;
const displayName = getDisplayName(metadata, event.pubkey);
const voteLink = getRootLink(event);
const profileLink = `/${nip19.npubEncode(event.pubkey)}`;
const voteLabel = usePollVoteLabel(event);
return (
<CommentContextRow prefix="Commenting on" className={className}>
{author.isLoading ? (
<Skeleton className="h-3.5 w-16 inline-block" />
) : (
<ProfileHoverCard pubkey={event.pubkey} asChild>
<Link
to={profileLink}
className="text-primary hover:underline truncate cursor-pointer"
onClick={(e) => e.stopPropagation()}
>
@{displayName}
</Link>
</ProfileHoverCard>
)}
<Link
to={voteLink}
className="inline-flex items-center gap-1 text-primary hover:underline truncate cursor-pointer"
onClick={(e) => e.stopPropagation()}
>
<Vote className="size-3.5 shrink-0" />
{voteLabel ? `vote for ${voteLabel}` : 'vote'}
</Link>
</CommentContextRow>
);
}
/** Comment context for external content roots (I tag). */
function ExternalCommentContext({ root, className }: { root: CommentRoot; className?: string }) {
const identifier = root.identifier ?? '';
+2 -2
View File
@@ -8,7 +8,7 @@ import { Link } from 'react-router-dom';
import { X } from 'lucide-react';
import { useNostr } from '@nostrify/react';
import { useQuery } from '@tanstack/react-query';
import { PortalContainerProvider } from '@/contexts/PortalContainerContext';
import { PortalContainerProvider } from '@/hooks/usePortalContainer';
import type { NostrEvent } from '@nostrify/nostrify';
import { useAuthor } from '@/hooks/useAuthor';
import { useProfileUrl } from '@/hooks/useProfileUrl';
@@ -26,7 +26,7 @@ function getTag(tags: string[][], name: string): string | undefined {
// ── data hook ─────────────────────────────────────────────────────────────────
export function useEventComments(event: NostrEvent | undefined) {
function useEventComments(event: NostrEvent | undefined) {
const { nostr } = useNostr();
const aTag = event
+97 -87
View File
@@ -20,6 +20,7 @@ import { GifPicker } from '@/components/GifPicker';
import { EmbeddedNote } from '@/components/EmbeddedNote';
import { EmbeddedNaddr } from '@/components/EmbeddedNaddr';
import { MentionAutocomplete } from '@/components/MentionAutocomplete';
import { CustomEmojiImg } from '@/components/CustomEmoji';
import { EmojiShortcodeAutocomplete } from '@/components/EmojiShortcodeAutocomplete';
import { NoteContent } from '@/components/NoteContent';
@@ -201,7 +202,6 @@ export function ComposeBox({
// Poll mode state
const [mode, setMode] = useState<'post' | 'poll'>(initialMode);
const [pollQuestion, setPollQuestion] = useState('');
const [pollOptions, setPollOptions] = useState([
{ id: pollOptionId(), label: '' },
{ id: pollOptionId(), label: '' },
@@ -233,7 +233,6 @@ export function ComposeBox({
setTrayOpen(false);
setInternalPreviewMode(false);
setMode(initialMode);
setPollQuestion('');
setPollOptions([{ id: pollOptionId(), label: '' }, { id: pollOptionId(), label: '' }]);
setPollType('singlechoice');
setPollDuration(7);
@@ -982,7 +981,8 @@ export function ComposeBox({
const handlePollSubmit = async () => {
const filledOptions = pollOptions.filter((o) => o.label.trim());
if (!pollQuestion.trim() || filledOptions.length < 2 || !user || isPollPending) return;
const finalContent = content.trim();
if (!finalContent || filledOptions.length < 2 || !user || isPollPending) return;
const tags: string[][] = [];
for (const opt of filledOptions) {
@@ -992,10 +992,27 @@ export function ComposeBox({
if (pollDuration > 0) {
tags.push(['endsAt', String(Math.floor(Date.now() / 1000) + pollDuration * 86_400)]);
}
tags.push(['alt', `Poll: ${pollQuestion.trim()}`]);
// NIP-92: Add imeta tags for media URLs in content
const mediaUrlMatches = finalContent.matchAll(new RegExp(IMETA_MEDIA_URL_REGEX.source, 'gi'));
const processedUrls = new Set<string>();
for (const match of mediaUrlMatches) {
const url = match[0];
if (processedUrls.has(url)) continue;
processedUrls.add(url);
const fileTags = uploadedFileGroups.get(url);
if (fileTags) {
tags.push(['imeta', ...fileTags.map(tag => `${tag[0]} ${tag[1]}`)]);
} else {
const ext = match[1].toLowerCase();
tags.push(['imeta', `url ${url}`, `m ${mimeFromExt(ext)}`]);
}
}
tags.push(['alt', `Poll: ${finalContent}`]);
try {
await createEvent({ kind: 1068, content: pollQuestion.trim(), tags });
await createEvent({ kind: 1068, content: finalContent, tags });
resetComposeState();
queryClient.invalidateQueries({ queryKey: ['feed'] });
toast({ title: 'Poll published!' });
@@ -1006,7 +1023,7 @@ export function ComposeBox({
};
const pollFilledCount = pollOptions.filter((o) => o.label.trim()).length;
const isPollValid = pollQuestion.trim().length > 0 && pollFilledCount >= 2;
const isPollValid = content.trim().length > 0 && pollFilledCount >= 2;
const isExpanded = forceExpanded || expanded || content.length > 0 || !compact;
@@ -1014,7 +1031,7 @@ export function ComposeBox({
if (!user && compact) return null;
return (
<div className={cn("px-4 py-3 bg-background/85")}>
<div className={cn("px-4 py-3 bg-background/85 rounded-2xl")}>
{/* Preview toggle at top when not controlled and has previewable content */}
{hasPreviewableContent && controlledPreviewMode === undefined && (
<div className="flex items-center justify-end mb-3">
@@ -1062,31 +1079,84 @@ export function ComposeBox({
)}
<div className="flex-1 min-w-0">
{mode === 'poll' ? (
/* ── Inline poll builder ─────────────────────────────── */
<div className="pt-2.5 pb-1 space-y-3">
{!previewMode ? (
/* ── Edit mode — Textarea ────────────────────────────── */
<div className="relative">
<textarea
ref={textareaRef}
value={content}
onChange={(e) => setContent(e.target.value)}
onPointerDown={expand}
onFocus={expand}
onPaste={handlePaste}
placeholder={mode === 'poll' ? 'Ask a question…' : placeholder}
className={cn(
'w-full bg-transparent text-foreground placeholder:text-muted-foreground resize-none outline-none text-lg pt-2.5 pb-2 opacity-85 break-words overflow-hidden transition-[min-height] duration-200 ease-in-out',
isExpanded ? 'min-h-[100px]' : 'min-h-[44px]',
)}
rows={1}
disabled={!user}
onKeyDown={(e) => {
if (e.key === 'Enter' && (e.metaKey || e.ctrlKey)) {
handleSubmit();
}
}}
/>
<MentionAutocomplete
textareaRef={textareaRef}
content={content}
onInsertMention={handleInsertMention}
/>
<EmojiShortcodeAutocomplete
textareaRef={textareaRef}
content={content}
onInsertEmoji={handleInsertShortcodeEmoji}
/>
</div>
) : (
/* Preview mode - Show how post will look */
mockEvent && (() => {
const imetaMap = parseImetaMap(mockEvent.tags);
const videos = extractVideoUrls(mockEvent.content);
const imetaAudios = Array.from(imetaMap.values())
.filter((e) => e.mime?.startsWith('audio/'))
.map((e) => e.url);
const audios = imetaAudios.length > 0 ? imetaAudios : extractAudioUrls(mockEvent.content);
const webxdcApps = Array.from(imetaMap.values()).filter(
(entry) => entry.mime === 'application/x-webxdc' || entry.mime === 'application/vnd.webxdc+zip',
);
return (
<div className="pt-2.5 pb-2 min-h-[100px]">
<div className="text-lg opacity-85">
<NoteContent event={mockEvent} className="text-foreground" />
</div>
<NoteMedia
videos={videos}
audios={audios}
imetaMap={imetaMap}
webxdcApps={webxdcApps}
event={mockEvent}
/>
</div>
);
})()
)}
{/* Poll options + settings — shown below the normal textarea/preview */}
{mode === 'poll' && (
<div className="space-y-3 pt-1">
{/* Back to post link — hidden when poll mode is the only mode */}
{initialMode !== 'poll' && (
<button
type="button"
onClick={() => setMode('post')}
className="flex items-center gap-1 text-xs text-muted-foreground hover:text-foreground transition-colors -mt-0.5"
className="flex items-center gap-1 text-xs text-muted-foreground hover:text-foreground transition-colors"
>
<ChevronLeft className="size-3.5" />
Back to post
</button>
)}
{/* Question */}
<textarea
value={pollQuestion}
onChange={(e) => setPollQuestion(e.target.value)}
placeholder="Ask a question…"
rows={2}
maxLength={280}
className="w-full bg-transparent text-foreground placeholder:text-muted-foreground resize-none outline-none text-lg pb-1 opacity-85 break-words"
/>
{/* Options */}
<div className="space-y-1.5">
{pollOptions.map((opt, idx) => (
@@ -1167,66 +1237,6 @@ export function ComposeBox({
))}
</div>
</div>
) : !previewMode ? (
/* ── Edit mode — Textarea ────────────────────────────── */
<div className="relative">
<textarea
ref={textareaRef}
value={content}
onChange={(e) => setContent(e.target.value)}
onFocus={expand}
onPaste={handlePaste}
placeholder={placeholder}
className={cn(
'w-full bg-transparent text-foreground placeholder:text-muted-foreground resize-none outline-none text-lg pt-2.5 pb-2 opacity-85 break-words overflow-hidden transition-[min-height] duration-200 ease-in-out',
isExpanded ? 'min-h-[100px]' : 'min-h-[44px]',
)}
rows={1}
disabled={!user}
onKeyDown={(e) => {
if (e.key === 'Enter' && (e.metaKey || e.ctrlKey)) {
handleSubmit();
}
}}
/>
<MentionAutocomplete
textareaRef={textareaRef}
content={content}
onInsertMention={handleInsertMention}
/>
<EmojiShortcodeAutocomplete
textareaRef={textareaRef}
content={content}
onInsertEmoji={handleInsertShortcodeEmoji}
/>
</div>
) : (
/* Preview mode - Show how post will look */
mockEvent && (() => {
const imetaMap = parseImetaMap(mockEvent.tags);
const videos = extractVideoUrls(mockEvent.content);
const imetaAudios = Array.from(imetaMap.values())
.filter((e) => e.mime?.startsWith('audio/'))
.map((e) => e.url);
const audios = imetaAudios.length > 0 ? imetaAudios : extractAudioUrls(mockEvent.content);
const webxdcApps = Array.from(imetaMap.values()).filter(
(entry) => entry.mime === 'application/x-webxdc' || entry.mime === 'application/vnd.webxdc+zip',
);
return (
<div className="pt-2.5 pb-2 min-h-[100px]">
<div className="text-lg opacity-85">
<NoteContent event={mockEvent} className="text-foreground" />
</div>
<NoteMedia
videos={videos}
audios={audios}
imetaMap={imetaMap}
webxdcApps={webxdcApps}
event={mockEvent}
/>
</div>
);
})()
)}
{/* Content warning input */}
@@ -1258,7 +1268,7 @@ export function ComposeBox({
identifier: quotedEvent.tags.find(([name]) => name === 'd')?.[1] ?? '',
}} />
) : (
<EmbeddedNote eventId={quotedEvent.id} />
<EmbeddedNote eventId={quotedEvent.id} authorHint={quotedEvent.pubkey} />
)}
</div>
)}
@@ -1479,11 +1489,11 @@ export function ComposeBox({
}}
className="aspect-square rounded-lg overflow-hidden hover:bg-muted transition-colors p-1 group"
>
<img
src={emoji.url}
alt={emoji.shortcode}
className="w-full h-full object-contain group-hover:scale-110 transition-transform duration-150"
/>
<CustomEmojiImg
name={emoji.shortcode}
url={emoji.url}
className="w-full h-full object-contain group-hover:scale-110 transition-transform duration-150"
/>
</button>
))}
</div>

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