1
0
forked from GRIN/grim
Claude 0c60368280 Build 11: node card tells 'can't reach node' apart from syncing
A flaky external node read as 'Syncing…' forever — the card now goes
red with 'Can't reach node' on wallet sync errors (wallet.sync_error())
and recovers on the next good cycle. Validated against a dead node and
back on a live one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 08:50:20 -04:00
2026-03-10 02:02:15 +03:00
2026-05-03 10:05:03 +03:00
2026-02-18 13:38:11 +00:00
2026-02-18 13:38:11 +00:00
2024-04-14 14:04:34 +03:00
2026-01-09 23:54:39 +00:00

Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.

Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.

image

Build instructions

Install Rust

Follow instructions on Windows.

curl https://sh.rustup.rs -sSf | sh

Desktop

To build and run application go to project directory and run:

git submodule update --init --recursive
cargo build --release
./target/release/grim

Android

Set up the environment

Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.

Build the project

Run Android emulator or connect a real device. Command adb devices should show at least one device. In the root of the repo run ./scripts/android.sh build|release v7|v8|x86, where is v7, v8, x86 - device CPU architecture for build type, for release specify version number in format major.minor.patch.

License

Apache License v2.0.

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