- Lower-left sidebar cards are now individual shortcuts: tapping the identity chip opens identity settings, tapping the node card jumps straight to the Node menu (was: both opened generic settings). - Pay screen gains a scan-to-pay QR puck top-right that opens the camera and prefills the recipient while keeping the typed amount (reuses the Home scan + SendFlow::request_scan/prefill_amount path). - Replace the USD-only "fiat preview" with a configurable "Pairing": Off / USD / EUR / GBP / JPY / CNY / Bitcoin / Sats (default USD). price.rs now fetches GRIN against any vs_currency (sats price vs btc, ×1e8) and caches per code; a Settings → Pairing sub-page picks it; the Pay, send, and balance previews all route through one pairing_preview() helper. - Hide the Yellow theme from the picker (cycle is Dark ↔ Light now); the ThemeKind::Yellow tokens stay defined — it's beta, not removed. Verified live on :2 (Default wallet): node card → Node menu; identity chip → identity settings; QR puck renders top-right of Pay; Pairing → Sats shows "≈ 1,912 sats" for 50ツ over a live BTC rate, resets to USD; theme cycles Dark↔Light, never Yellow. 34 lib tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.
Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.
Build instructions
Install Rust
Follow instructions on Windows.
curl https://sh.rustup.rs -sSf | sh
Desktop
To build and run application go to project directory and run:
git submodule update --init --recursive
cargo build --release
./target/release/grim
Android
Set up the environment
Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.
Build the project
Run Android emulator or connect a real device. Command adb devices should show at least one device.
In the root of the repo run ./scripts/android.sh build|release v7|v8|x86, where is v7, v8, x86 - device CPU architecture for build type, for release specify version number in format major.minor.patch.
License
Apache License v2.0.
