Send flow: - "Sent" success now gates on the real dispatch result (NostrService send phase Working/Sent/Failed) instead of send_creating, which cleared before the DM left. Added a Failed stage with Try again / Close so a failed send is no longer shown as success. - NIP-05 handle resolution moved off the UI thread (was .join()-blocking the render thread for the Tor timeout); now a worker thread writes into a polled slot with an inline "Looking up…" spinner. - Desktop amount entry no longer steals keystrokes from the Note field (guards on the note TextEdit focus). - Review screen now shows a network-fee line. Requests / identity / archive: - Approve is now double-tap safe (per-session approving set + disabled button), closing a double-pay window. - "Backup nostr key" copied the public npub; split into "Copy npub (public)" and "Back up secret key (nsec)" which copies the real secret. - Added inline username claim (availability check + NIP-98 register over Tor, off-thread) for anonymous users; persists nip05 + republishes identity. - Added archive Export / Wipe history controls. - Receive "Slatepack" button now copies the grin1 address; "Scan" tab relabeled "Receive" (no scanner was wired). - Goblin view resets on wallet switch so a half-filled send can't leak across. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.
Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.
Build instructions
Install Rust
Follow instructions on Windows.
curl https://sh.rustup.rs -sSf | sh
Desktop
To build and run application go to project directory and run:
git submodule update --init --recursive
cargo build --release
./target/release/grim
Android
Set up the environment
Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.
Build the project
Run Android emulator or connect a real device. Command adb devices should show at least one device.
In the root of the repo run ./scripts/android.sh build|release v7|v8|x86, where is v7, v8, x86 - device CPU architecture for build type, for release specify version number in format major.minor.patch.
License
Apache License v2.0.
