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forked from GRIN/grim
Claude c72cda3039 Build 15: clean the returning-user wallet list of GRIM node chrome
The wallet-list screen (wallets exist, none open) still wore GRIM's
node-first chrome: a yellow INTEGRATED NODE / WALLETS bar and a forced-
open left node column with ENABLE NODE / Autorun / stat tabs. That
fights the payments-first philosophy the open-wallet surface set — the
node is plumbing, chosen in onboarding and managed in settings, not a
console you stare at to reach your wallets.

Now the list is full-bleed dark like the rest of the goblin surface:
- the node panel no longer force-opens on this screen (content.rs);
  it's demoted to a tappable status chip that opens the SAME panel,
  every Enable/Autorun/mining/stat feature intact — just opt-in
- the yellow title bar is suppressed here (wallet_list_screen()), its
  GEAR (app settings) and node access rehomed into a slim goblin header
  (node chip left, gear right) above the GOBLIN logo + wallet rows + "+"

Verified desktop + mobile + panel open/close; unlock still lands on the
unchanged open-wallet surface. 34 lib tests green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:26:50 -04:00
2026-03-10 02:02:15 +03:00
2026-05-03 10:05:03 +03:00
2026-02-18 13:38:11 +00:00
2026-02-18 13:38:11 +00:00
2024-04-14 14:04:34 +03:00
2026-01-09 23:54:39 +00:00

Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.

Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.

image

Build instructions

Install Rust

Follow instructions on Windows.

curl https://sh.rustup.rs -sSf | sh

Desktop

To build and run application go to project directory and run:

git submodule update --init --recursive
cargo build --release
./target/release/grim

Android

Set up the environment

Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.

Build the project

Run Android emulator or connect a real device. Command adb devices should show at least one device. In the root of the repo run ./scripts/android.sh build|release v7|v8|x86, where is v7, v8, x86 - device CPU architecture for build type, for release specify version number in format major.minor.patch.

License

Apache License v2.0.

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